mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-26 23:59:48 +01:00
Found with an address and undefined behaviour sanitizer build, random monkey sessions on the test sceneries and broken inputs: - A deleted model left its pointer in the pick list of the renderer, the bound node of the panels, the bindings of the infrastructure and the selection: the next pick or panel frame read freed memory. The renderer forgets it, and one erase_model does the cleaning for all the places which deleted a model by hand. - The plan band of a route read the vertex before the first one in the frame a drag was let go. - A scenery which can't be opened goes back to the launcher with the reason in the log, a track of an unknown type or a tributary loads as a normal track or a river with a message, and a spline with no finite length or step gets a sane number of segments. - Typed numbers which aren't (NaN, inf, ends 0 m or 1000 km apart, a vector of 1e30, a diverging track part of 5 km, a curve threshold of 0, a zero history size, radius norms below zero) are refused or clamped, where they made the geometry run away or divide by zero. - Folders which can't be read and file names which aren't valid in the locale no longer throw out of the scans of sceneries, textures, sweeps, roads and signal plates; the scans skip them. - The launcher: Ctrl+Del with no trainset selected, a dropped vehicle whose skin is gone and a text with a percent sign. - A terrain mesh made for another resolution of its chunk isn't put into the chunk, and a slot is reused only for a mesh of the same size. - Vehicles on a track changed by the editor are moved over a copy of the list they leave. - The table of the keyboard shortcuts gives its stretched column a weight, else ImGui divides 0 by 0 in the first frame of the window.
270 lines
6.9 KiB
C++
270 lines
6.9 KiB
C++
#include "stdafx.h"
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#include "textures_scanner.h"
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#include "utilities/utilities.h"
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void ui::vehicles_bank::scan_textures()
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{
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std::error_code error;
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for (std::filesystem::recursive_directory_iterator f{"dynamic", std::filesystem::directory_options::skip_permission_denied, error}, end; f != end; f.increment(error)) {
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if (f->path().filename() != "textures.txt")
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continue;
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std::fstream stream(f->path(), std::ios_base::binary | std::ios_base::in);
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ctx_path = std::filesystem::relative(f->path().parent_path(), "dynamic/", error);
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std::string line;
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while (std::getline(stream, line))
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{
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if (line.size() < 3)
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continue;
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if (line.back() == '\r')
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line.pop_back();
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parse_entry(line);
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}
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}
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}
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void ui::vehicles_bank::parse_entry(const std::string &line)
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{
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std::string content;
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std::shared_ptr<skin_meta> meta;
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size_t pos = line.find("//");
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if (pos != -1)
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meta = parse_meta(line.substr(pos));
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content = line.substr(0, pos);
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std::istringstream stream(content);
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std::string target;
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std::getline(stream, target, '=');
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std::string param;
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while (std::getline(stream, param, '=')) {
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if (param.back() == ' ')
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param.pop_back();
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if (line[0] == '!')
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parse_category_entry(param);
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else if (line.starts_with("**"))
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parse_texture_rule(target.substr(2), param);
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else if (line[0] == '*')
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parse_coupling_rule(target.substr(1), param);
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else if (line[0] == '@')
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parse_controllable_entry(target.substr(1), param);
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else
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parse_texture_info(target, param, meta);
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}
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}
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void ui::vehicles_bank::parse_category_entry(const std::string ¶m)
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{
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using enum ui::vehicle_type;
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static std::unordered_map<char, vehicle_type> type_map = {
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{ 'e', electric_loco },
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{ 's', diesel_loco },
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{ 'p', steam_loco },
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{ 'a', railcar },
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{ 'z', emu },
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{ 'r', utility },
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{ 'd', draisine },
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{ 't', tram },
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{ 'c', truck },
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{ 'b', bus },
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{ 'o', car },
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{ 'h', man },
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{ 'f', animal },
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};
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ctx_type = unknown;
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std::istringstream stream(param);
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std::string tok;
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std::getline(stream, tok, ',');
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if (tok.size() < 1)
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return;
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if (auto it = type_map.find(tok[0]); it != type_map.end())
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ctx_type = it->second;
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else if (tok[0] >= 'A' && tok[0] <= 'Z')
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ctx_type = carriage;
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std::string mini;
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std::getline(stream, mini, ',');
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category_icons.try_emplace(ctx_type, "textures/mini/" + ToLower(mini) + ".bmp");
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}
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void ui::vehicles_bank::parse_controllable_entry(const std::string &target, const std::string ¶m)
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{
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get_vehicle(target)->controllable =
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param.size() >= 1 && param[0] == '1';
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}
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void ui::vehicles_bank::parse_texture_info(const std::string &target, const std::string ¶m, std::shared_ptr<skin_meta> meta)
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{
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std::istringstream stream(param);
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std::string model;
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std::string mini;
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std::string miniplus;
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std::getline(stream, model, ',');
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std::getline(stream, mini, ',');
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std::getline(stream, miniplus, ',');
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auto vehicle = get_vehicle(model);
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skin_set set;
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set.vehicle = vehicle;
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set.group = mini;
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set.meta = meta;
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if (!mini.empty())
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group_icons.try_emplace(mini, deferred_image("textures/mini/" + ToLower(mini) + ".bmp"));
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if (!miniplus.empty())
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set.mini = deferred_image("textures/mini/" + ToLower(miniplus) + ".bmp");
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else if (!mini.empty())
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set.mini = deferred_image("textures/mini/" + ToLower(mini) + ".bmp");
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set.skin = ToLower(target);
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erase_extension(set.skin);
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/*
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std::istringstream tex_stream(target);
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std::string texture;
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while (std::getline(tex_stream, texture, '|')) {
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set.skins.push_back(ctx_path / ToLower(texture));
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}
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*/
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group_map[set.group].insert(vehicle);
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vehicle->matching_skinsets.push_back(std::make_shared<skin_set>(std::move(set)));
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}
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std::shared_ptr<ui::skin_meta> ui::vehicles_bank::parse_meta(const std::string &str) const
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{
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std::istringstream stream(str);
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auto meta = std::make_shared<skin_meta>();
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std::string version;
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std::getline(stream, version, ',');
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std::getline(stream, meta->name, ',');
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std::getline(stream, meta->short_id, ',');
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std::getline(stream, meta->location, ',');
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std::getline(stream, meta->rev_date, ',');
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std::getline(stream, meta->rev_company, ',');
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std::getline(stream, meta->texture_author, ',');
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std::getline(stream, meta->photo_author, ',');
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meta->name = win1250_to_utf8(meta->name);
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meta->short_id = win1250_to_utf8(meta->short_id);
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meta->location = win1250_to_utf8(meta->location);
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meta->rev_date = win1250_to_utf8(meta->rev_date);
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meta->rev_company = win1250_to_utf8(meta->rev_company);
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meta->texture_author = win1250_to_utf8(meta->texture_author);
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meta->photo_author = win1250_to_utf8(meta->photo_author);
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meta->search_lowered +=
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ToLower("n:" + meta->name + ":i:" + meta->short_id + ":d:" + meta->location +
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":r:" + meta->rev_date + ":c:" + meta->rev_company + ":t:" + meta->texture_author + ":p:" + meta->photo_author);
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std::ranges::replace(meta->location, '_', ' ');
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std::ranges::replace(meta->rev_company, '_', ' ');
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std::ranges::replace(meta->texture_author, '_', ' ');
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std::ranges::replace(meta->photo_author, '_', ' ');
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if (!meta->rev_date.empty() && meta->rev_date != "?") {
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std::istringstream datestream(meta->rev_date);
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std::string day;
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std::string month;
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std::getline(datestream, day, '.');
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std::getline(datestream, month, '.');
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datestream >> meta->rev_year;
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}
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return meta;
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}
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void ui::vehicles_bank::parse_coupling_rule(const std::string &target, const std::string ¶m)
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{
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auto target_vehicle = get_vehicle(target);
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if (param == "?")
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return;
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std::istringstream stream(param);
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int coupling_flag;
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stream >> coupling_flag;
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stream.ignore(1000, ',');
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std::string connected;
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std::getline(stream, connected, ',');
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std::string param1;
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std::string param2;
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std::getline(stream, param1, ',');
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std::getline(stream, param2, ',');
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coupling_rule rule;
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rule.coupled_vehicle = target_vehicle;
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rule.coupling_flag = coupling_flag;
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get_vehicle(connected)->coupling_rules.push_back(rule);
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}
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void ui::vehicles_bank::parse_texture_rule(const std::string &target, const std::string ¶m)
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{
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auto target_vehicle = get_vehicle(target);
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std::istringstream stream(param);
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std::string prev;
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std::getline(stream, prev, ',');
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std::string replace_rule;
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while (std::getline(stream, replace_rule, ',')) {
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if (replace_rule == "-")
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break;
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std::istringstream rule_stream(replace_rule);
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std::string src;
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std::string dst;
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std::getline(rule_stream, src, '-');
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std::getline(rule_stream, dst, '-');
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texture_rule rule;
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rule.previous_vehicle = get_vehicle(prev);
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rule.replace_rules.emplace_back(src, dst);
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target_vehicle->texture_rules.push_back(rule);
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}
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}
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std::shared_ptr<ui::vehicle_desc> ui::vehicles_bank::get_vehicle(const std::string &name)
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{
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auto path = ctx_path / ToLower(name);
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path = std::filesystem::path(path.generic_string());
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auto it = vehicles.find(path);
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if (it != vehicles.end()) {
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return it->second;
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}
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else {
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auto desc = std::make_shared<vehicle_desc>();
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desc->type = ctx_type;
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desc->path = path;
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vehicles.try_emplace(path, desc);
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return desc;
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}
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}
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