17
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 05:09:20 +02:00
Files
maszyna/shaders/stars.frag

27 lines
524 B
GLSL

// a star: a soft point added to the sky
in vec3 f_color;
#include <common>
#include <tonemapping.glsl>
layout(location = 0) out vec4 out_color;
#if MOTIONBLUR_ENABLED
layout(location = 1) out vec4 out_motion;
#endif
void main()
{
vec2 offset = gl_PointCoord - 0.5;
float spot = exp(-dot(offset, offset) * 14.0);
vec3 color = f_color * spot;
#if POSTFX_ENABLED
out_color = vec4(color, 0.0);
#else
out_color = vec4(tonemap(vec4(color, 1.0)).rgb, 0.0);
#endif
#if MOTIONBLUR_ENABLED
out_motion = vec4(0.0);
#endif
}