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https://github.com/MaSzyna-EU07/StarterNG.git
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Explain the greyed-out ready box and count cars in the depot
A disabled checkbox shows no tooltip, so the settings override that greys out "ready to go" is now said under it. The consist vehicle count counted units, so a multi-unit was one vehicle; it now counts cars like the stats bar.
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@@ -21,6 +21,17 @@ public class ConsistTailTests
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_consist = new Consist(_catalog, new VehicleInfo(_catalog, installation.Physics));
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}
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[Fact]
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public void The_vehicle_count_counts_cars_not_units()
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{
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Append("b111-01");
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var pair = Append("b111-02");
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pair.Cars.Add(pair.Cars[0].Clone());
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Assert.Equal(2, _consist.Count);
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Assert.Equal(3, _consist.VehicleCount);
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}
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[Fact]
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public void A_new_last_car_is_left_uncoupled_at_the_back()
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{
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@@ -35,6 +35,9 @@ public sealed class Consist : IReadOnlyList<ConsistItem>
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public int Count => _items.Count;
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/// <summary>Every vehicle, a multi-unit counted car by car - <see cref="Count"/> counts units.</summary>
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public int VehicleCount => _items.Sum(i => i.Cars.Count);
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public ConsistItem this[int index]
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{
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get => _items[index];
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@@ -568,7 +568,7 @@ public sealed class VehicleDetails
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var count = new TextBlock
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{
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Text = $"{App.Loc["VehicleCount"]}: {_consist.Count}",
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Text = $"{App.Loc["VehicleCount"]}: {_consist.VehicleCount}",
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FontSize = 12,
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Foreground = DimBrush,
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VerticalAlignment = VerticalAlignment.Center
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@@ -593,9 +593,7 @@ public sealed class VehicleDetails
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? over == ConsistReadyOverride.AlwaysReady
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: trainset?.ReadyToGo ?? false
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};
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ToolTip.SetTip(ready, overridden
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? App.Loc["ConsistReadyOverridden"]
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: App.Loc["ConsistReadyDesc"]);
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ToolTip.SetTip(ready, App.Loc["ConsistReadyDesc"]);
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ready.IsCheckedChanged += (_, _) =>
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{
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@@ -605,7 +603,12 @@ public sealed class VehicleDetails
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_redraw();
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};
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return Row(content: ready);
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// A disabled box shows no tooltip, so why it is greyed out is said beside it.
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if (!overridden)
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return Row(content: ready);
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var why = PanelNote(App.Loc["ConsistReadyOverridden"]);
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why.Margin = new Thickness(0);
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return Row(content: new StackPanel { Spacing = 2, Children = { ready, why } });
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}
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private Button LoadToolButton(string text, Action onClick, bool secondary = false)
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