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a93af4bd44c38605949148d6682f491f42a61b01
Scenery parsing runs on Parallel.ForEach and the reload button does it off the UI thread. The splash window only appears when loading passes 300ms, so a warm start goes straight to the main window. The log button moves into the navigation row, dropping the separate caption strip; timetable and info use the shared MonoFont family instead of a hard-coded Consolas.
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