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Merge remote-tracking branch 'manul-public/master' into manul-staging
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@@ -79,7 +79,7 @@ struct global_settings {
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int iConvertModels{ 0 }; // tworzenie plików binarnych
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int iConvertIndexRange{ 1000 }; // range of duplicate vertex scan
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bool file_binary_terrain{ true }; // enable binary terrain (de)serialization
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bool file_binary_terrain_state{true};
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bool file_binary_terrain_state{true};
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// logs
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int iWriteLogEnabled{ 3 }; // maska bitowa: 1-zapis do pliku, 2-okienko, 4-nazwy torów
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bool MultipleLogs{ false };
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@@ -94,6 +94,7 @@ struct global_settings {
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float Overcast{ 0.1f }; // NOTE: all this weather stuff should be moved elsewhere
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glm::vec3 FogColor = { 0.6f, 0.7f, 0.8f };
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float fFogEnd{ 7500 };
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float fTurbidity{ 128 };
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std::string Season{}; // season of the year, based on simulation date
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std::string Weather{ "cloudy:" }; // current weather
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std::string Period{}; // time of the day, based on sun position
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