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map work
This commit is contained in:
6
scene.h
6
scene.h
@@ -403,11 +403,14 @@ public:
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// finds sections inside specified sphere. returns: list of sections
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std::vector<basic_section *> const &
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sections( glm::dvec3 const &Point, float const Radius );
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void create_map_geometry();
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void
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create_map_geometry();
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basic_section* get_section(size_t section)
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{
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return m_sections[section];
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}
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gfx::geometrybank_handle
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get_map_poi_geometry() { return m_map_poipoints; }
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private:
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// types
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@@ -419,6 +422,7 @@ private:
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};
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gfx::geometrybank_handle m_map_geometrybank;
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gfx::geometrybank_handle m_map_poipoints;
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// methods
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// checks whether specified point is within boundaries of the region
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