mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
switch state visualisation, semaphore tracking for map purposes
This commit is contained in:
@@ -125,6 +125,7 @@ set(SOURCES
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"widgets/vehiclelist.cpp"
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"widgets/map.cpp"
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"widgets/map_objects.cpp"
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"ref/glad/src/glad.c"
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1
Event.h
1
Event.h
@@ -80,6 +80,7 @@ public:
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virtual glm::dvec3 input_location() const;
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void group( scene::group_handle Group );
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scene::group_handle group() const;
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std::string const &name() const { return m_name; }
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// members
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basic_event *m_next { nullptr }; // następny w kolejce // TODO: replace with event list in the manager
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basic_event *m_sibling { nullptr }; // kolejny event z tą samą nazwą - od wersji 378
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30
Track.cpp
30
Track.cpp
@@ -1128,7 +1128,7 @@ void TTrack::RaAssign( TAnimModel *am, basic_event *done, basic_event *joined )
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}
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};
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void TTrack::create_map_geometry(std::vector<gfx::basic_vertex> &Bank)
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void TTrack::create_map_geometry(std::vector<gfx::basic_vertex> &Bank, const gfx::geometrybank_handle Extra)
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{
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if (iCategoryFlag != 1)
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return; // only tracks for now
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@@ -1136,19 +1136,37 @@ void TTrack::create_map_geometry(std::vector<gfx::basic_vertex> &Bank)
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switch (eType)
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{
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case tt_Normal:
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case tt_Table:
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Segment->render_lines(Bank, 0.5f);
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break;
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case tt_Switch:
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case tt_Cross:
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SwitchExtension->Segments[0]->render_lines(Bank, 0.5f);
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SwitchExtension->Segments[1]->render_lines(Bank, 0.5f);
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case tt_Switch: {
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std::vector<gfx::basic_vertex> vertices;
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SwitchExtension->Segments[0]->render_lines(vertices, 0.5f);
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SwitchExtension->map_geometry[0] = GfxRenderer.Insert(vertices, Extra, GL_LINES);
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std::copy(vertices.begin(), vertices.end(), std::back_inserter(Bank));
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vertices.clear();
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SwitchExtension->Segments[1]->render_lines(vertices, 0.5f);
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SwitchExtension->map_geometry[1] = GfxRenderer.Insert(vertices, Extra, GL_LINES);
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std::copy(vertices.begin(), vertices.end(), std::back_inserter(Bank));
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break;
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}
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default:
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break;
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}
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}
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void TTrack::get_map_active_switches(std::vector<gfx::geometrybank_handle> &handles)
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{
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if (iCategoryFlag != 1 || eType != tt_Switch)
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return;
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if (GetSwitchState() == 0)
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handles.push_back(SwitchExtension->map_geometry[0]);
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else
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handles.push_back(SwitchExtension->map_geometry[1]);
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}
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// wypełnianie tablic VBO
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void TTrack::create_geometry( gfx::geometrybank_handle const &Bank ) {
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5
Track.h
5
Track.h
@@ -95,6 +95,8 @@ class TSwitchExtension
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Math3D::vector3 vTrans; // docelowa translacja przesuwnicy
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material_handle m_material3 = 0; // texture of auto generated switch trackbed
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gfx::geometry_handle Geometry3; // geometry of auto generated switch trackbed
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gfx::geometrybank_handle map_geometry[6]; // geometry for map visualisation
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};
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class TIsolated
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@@ -274,7 +276,8 @@ public:
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endpoints() const;
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void create_geometry( gfx::geometrybank_handle const &Bank ); // wypełnianie VBO
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void create_map_geometry(std::vector<gfx::basic_vertex> &Bank);
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void create_map_geometry(std::vector<gfx::basic_vertex> &Bank, const gfx::geometrybank_handle Extra);
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void get_map_active_switches(std::vector<gfx::geometrybank_handle> &handles);
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void RenderDynSounds(); // odtwarzanie dźwięków pojazdów jest niezależne od ich wyświetlania
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void RaOwnerSet( scene::basic_cell *o ) {
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18
scene.cpp
18
scene.cpp
@@ -608,13 +608,19 @@ basic_cell::create_geometry( gfx::geometrybank_handle const &Bank ) {
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m_geometrycreated = true; // helper for legacy animation code, get rid of it after refactoring
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}
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void basic_cell::create_map_geometry(std::vector<gfx::basic_vertex> &Bank)
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void basic_cell::create_map_geometry(std::vector<gfx::basic_vertex> &Bank, const gfx::geometrybank_handle Extra)
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{
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if (!m_active)
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return;
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for (auto *path : m_paths)
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path->create_map_geometry(Bank);
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path->create_map_geometry(Bank, Extra);
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}
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void basic_cell::get_map_active_switches(std::vector<gfx::geometrybank_handle> &handles)
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{
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for (auto *path : m_paths)
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path->get_map_active_switches(handles);
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}
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// executes event assigned to specified launcher
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@@ -926,11 +932,17 @@ void basic_section::create_map_geometry(const gfx::geometrybank_handle handle)
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{
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std::vector<gfx::basic_vertex> lines;
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for (auto &cell : m_cells)
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cell.create_map_geometry(lines);
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cell.create_map_geometry(lines, handle);
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m_map_geometryhandle = GfxRenderer.Insert(lines, handle, GL_LINES);
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}
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void basic_section::get_map_active_switches(std::vector<gfx::geometrybank_handle> &handles)
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{
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for (auto &cell : m_cells)
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cell.get_map_active_switches(handles);
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}
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// provides access to section enclosing specified point
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basic_cell &
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basic_section::cell( glm::dvec3 const &Location ) {
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10
scene.h
10
scene.h
@@ -153,7 +153,10 @@ public:
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// generates renderable version of held non-instanced geometry in specified geometry bank
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void
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create_geometry( gfx::geometrybank_handle const &Bank );
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void create_map_geometry(std::vector<gfx::basic_vertex> &Bank);
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void
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create_map_geometry(std::vector<gfx::basic_vertex> &Bank, const gfx::geometrybank_handle Extra);
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void
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get_map_active_switches(std::vector<gfx::geometrybank_handle> &handles);
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// provides access to bounding area data
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bounding_area const &
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area() const {
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@@ -277,7 +280,10 @@ public:
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// generates renderable version of held non-instanced geometry
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void
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create_geometry();
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void create_map_geometry(const gfx::geometrybank_handle handle);
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void
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create_map_geometry(const gfx::geometrybank_handle handle);
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void
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get_map_active_switches(std::vector<gfx::geometrybank_handle> &handles);
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// provides access to bounding area data
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bounding_area const &
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area() const {
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@@ -13,6 +13,8 @@ http://mozilla.org/MPL/2.0/.
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#include "Event.h"
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#include "MemCell.h"
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#include "widgets/map_objects.h"
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namespace scene {
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node_groups Groups;
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@@ -28,7 +30,30 @@ node_groups::create() {
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// indicates creation of current group ended. returns: handle to the parent group or null_handle if group stack is empty
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scene::group_handle
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node_groups::close() {
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node_groups::close()
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{
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if (!m_activegroup.empty()) {
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for (basic_node *node : m_groupmap[m_activegroup.top()].nodes) {
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std::string postfix { "sem_mem" };
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if (typeid(TMemCell) == typeid(*node) && string_ends_with(node->name(), postfix)) {
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std::string sem_name = node->name().substr(0, node->name().length() - postfix.length());
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map::Semaphores.emplace_back();
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map::semaphore &sem_info = map::Semaphores.back();
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sem_info.location = node->location();
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sem_info.name = sem_name;
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for (basic_event *event : m_groupmap[m_activegroup.top()].events) {
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if (string_starts_with(event->name(), sem_name)
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&& event->name().substr(sem_name.length()).find("sem") == std::string::npos) {
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sem_info.events.push_back(event);
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}
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}
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}
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}
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}
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if( false == m_activegroup.empty() ) {
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@@ -42,10 +67,11 @@ node_groups::close() {
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if( ( lookup != m_groupmap.end() )
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&& ( ( lookup->second.nodes.size() + lookup->second.events.size() ) <= 1 ) ) {
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erase( lookup );
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erase( lookup );
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}
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}
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}
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return handle();
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}
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@@ -4,5 +4,5 @@ layout(location = 0) out vec4 out_color;
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void main()
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{
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out_color = vec4(0.5f);
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out_color = vec4(vec3(0.3f, time, 0.3f), 1.0f);
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}
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@@ -252,6 +252,22 @@ std::string to_hex_str( int const Value, int const Width )
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return converter.str();
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};
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bool string_ends_with(const std::string &string, const std::string &ending)
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{
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if (string.length() < ending.length())
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return false;
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return string.compare(string.length() - ending.length(), ending.length(), ending) == 0;
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}
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bool string_starts_with(const std::string &string, const std::string &begin)
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{
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if (string.length() < begin.length())
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return false;
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return string.compare(0, begin.length(), begin) == 0;
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}
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int stol_def(const std::string &str, const int &DefaultValue) {
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int result { DefaultValue };
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@@ -135,6 +135,9 @@ std::string to_string( glm::tvec4<Type_, Precision_> const &Value, int const Wid
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return to_string( Value.x, Width ) + ", " + to_string( Value.y, Width ) + ", " + to_string( Value.z, Width ) + ", " + to_string( Value.w, Width );
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}
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bool string_ends_with(std::string const &string, std::string const &ending);
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bool string_starts_with(std::string const &string, std::string const &begin);
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int stol_def(const std::string & str, const int & DefaultValue);
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std::string ToLower(std::string const &text);
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@@ -67,6 +67,7 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
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frustum.calculate(transform, glm::mat4());
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m_section_handles.clear();
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m_switch_handles.clear();
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for (int row = 0; row < scene::EU07_REGIONSIDESECTIONCOUNT; row++)
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{
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@@ -76,16 +77,14 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
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if (section && frustum.sphere_inside(section->area().center, section->area().radius) > 0.f)
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{
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const gfx::geometrybank_handle handle = section->get_map_geometry();
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if (handle != null_handle)
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if (handle != null_handle) {
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m_section_handles.push_back(handle);
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section->get_map_active_switches(m_switch_handles);
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}
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}
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}
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}
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scene_ubs.projection = transform;
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scene_ubo->update(scene_ubs);
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scene_ubo->bind_uniform();
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glDisable(GL_DEPTH_TEST);
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if (Global.iMultisampling)
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{
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@@ -102,8 +101,17 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
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glLineWidth(1.5f);
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glViewport(0, 0, surface_size.x, surface_size.y);
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scene_ubs.projection = transform;
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scene_ubs.time = 0.3f; // color is stuffed in time variable
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scene_ubo->update(scene_ubs);
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scene_ubo->bind_uniform();
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GfxRenderer.Draw_Geometry(m_section_handles.begin(), m_section_handles.end());
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scene_ubs.time = 0.6f; // color is stuffed in time variable
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scene_ubo->update(scene_ubs);
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GfxRenderer.Draw_Geometry(m_switch_handles.begin(), m_switch_handles.end());
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if (Global.iMultisampling)
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m_fb->blit_from(m_msaa_fb.get(), surface_size.x, surface_size.y, GL_COLOR_BUFFER_BIT, GL_COLOR_ATTACHMENT0);
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@@ -215,7 +223,6 @@ void ui::map_panel::render_contents()
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if (ImGui::IsItemHovered())
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{
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if (mode == 0 && ImGui::IsMouseDragging(0)) {
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WriteLog("drag");
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ImVec2 delta_im = ImGui::GetMouseDragDelta();
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ImGui::ResetMouseDragDelta();
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@@ -226,7 +233,6 @@ void ui::map_panel::render_contents()
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translate -= delta * 2.0f;
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}
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if (ImGui::IsMouseClicked(1)) {
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WriteLog("click");
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ImVec2 screen_pos = ImGui::GetMousePos();
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glm::vec2 surface_pos(screen_pos.x - screen_origin.x, screen_pos.y - screen_origin.y);
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glm::vec2 ndc_pos = surface_pos / surface_size * 2.0f - 1.0f;
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@@ -241,9 +247,6 @@ void ui::map_panel::render_contents()
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else if (launcher->Event2)
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relay.post(user_command::queueevent, (double)simulation::Events.GetEventId(launcher->Event2), 0.0, GLFW_PRESS, 0);
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}
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WriteLog(std::to_string(world_pos.x) + "," + std::to_string(world_pos.z));
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}
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}
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@@ -19,6 +19,7 @@ class map_panel : public ui_panel {
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gl::scene_ubs scene_ubs;
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std::vector<gfx::geometrybank_handle> m_section_handles;
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std::vector<gfx::geometrybank_handle> m_switch_handles;
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const int fb_size = 1024;
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4
widgets/map_objects.cpp
Normal file
4
widgets/map_objects.cpp
Normal file
@@ -0,0 +1,4 @@
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#include "widgets/map_objects.h"
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std::vector<map::semaphore> map::Semaphores;
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std::vector<map::track_switch> map::Switches;
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22
widgets/map_objects.h
Normal file
22
widgets/map_objects.h
Normal file
@@ -0,0 +1,22 @@
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#include "simulation.h"
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#include "event.h"
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#include "scene.h"
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namespace map {
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// semaphore description (only for minimap purposes)
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struct semaphore {
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std::string name;
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glm::vec3 location;
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std::vector<basic_event *> events;
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};
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// switch description (only for minimap purposes)
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struct track_switch {
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glm::vec3 location;
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};
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extern std::vector<semaphore> Semaphores;
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extern std::vector<track_switch> Switches;
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}
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Reference in New Issue
Block a user