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frustum changes

This commit is contained in:
milek7
2018-07-24 18:06:58 +02:00
parent 2f14878676
commit 06de55f48c
2 changed files with 41 additions and 11 deletions

View File

@@ -62,9 +62,9 @@ class opengl_camera
public:
// methods:
inline void update_frustum()
inline void update_frustum(glm::mat4 frustumtest_proj)
{
update_frustum(m_projection, m_modelview);
update_frustum(frustumtest_proj, m_modelview);
}
void update_frustum(glm::mat4 const &Projection, glm::mat4 const &Modelview);
bool visible(scene::bounding_area const &Area) const;
@@ -347,6 +347,7 @@ class opengl_renderer
GLuint64 m_gllasttime = 0;
glm::mat4 perspective_projection(float fov, float aspect, float z_near, float z_far);
glm::mat4 perpsective_frustumtest_projection(float fov, float aspect, float z_near, float z_far);
glm::mat4 ortho_projection(float left, float right, float bottom, float top, float z_near, float z_far);
std::unique_ptr<gl::shader> m_vertex_shader;