Fix include directives

This commit is contained in:
2026-03-14 20:51:11 +01:00
parent 4b1913438d
commit 0715437108
8 changed files with 27 additions and 27 deletions

View File

@@ -38,7 +38,7 @@ void export_e3d_standalone(std::string in, std::string out, int flags, bool dyna
#include <string>
#include <sstream>
#include <iomanip>
#include <Globals.h>
#include <utilities/Globals.h>
#ifdef _WIN32
#pragma comment(lib, "Dbghelp.lib")

View File

@@ -22,14 +22,14 @@
#include <mutex>
// EU07 includes
#include <Classes.h>
#include <scene.h>
#include <utilities/Classes.h>
#include <scene/scene.h>
#include "nvrenderer_enums.h"
#include "quadtree.h"
#include "rendering/renderer.h"
#include "resource_registry.h"
#include "sky.h"
#include "environment/sky.h"
namespace Rt {
struct IRtModel;

View File

@@ -1,7 +1,7 @@
#include "gbufferblitpass.h"
#include <chrono>
#include <Timer.h>
#include <utilities/Timer.h>
#include <nvrhi/utils.h>
#include "contactshadows.h"

View File

@@ -2,12 +2,12 @@
#include "nvrenderer/nvrenderer.h"
#include <Globals.h>
#include <Logs.h>
#include <utilities/Globals.h>
#include <utilities/Logs.h>
#include <fmt/format.h>
#include <material.h>
#include <model/material.h>
#include <parser.h>
#include <utilities.h>
#include <utilities/utilities.h>
#include <yaml-cpp/yaml.h>
#include <string>

View File

@@ -1,12 +1,12 @@
#include "nvrenderer/nvrenderer.h"
#include <AnimModel.h>
#include <Logs.h>
#include <Model3d.h>
#include <Timer.h>
#include <application.h>
#include <model/AnimModel.h>
#include <utilities/Logs.h>
#include <model/Model3d.h>
#include <utilities/Timer.h>
#include <application/application.h>
#include <nvrhi/utils.h>
#include <simulation.h>
#include <simulation/simulation.h>
#include <future>
#include <glm/gtx/transform.hpp>

View File

@@ -1,12 +1,12 @@
#include "nvtexture.h"
#include "nvrenderer/nvrenderer.h"
#include <Globals.h>
#include <PyInt.h>
#include <application.h>
#include <dictionary.h>
#include <utilities/Globals.h>
#include <scripting/PyInt.h>
#include <application/application.h>
#include <utilities/dictionary.h>
#include <fmt/format.h>
#include <utilities.h>
#include <utilities/utilities.h>
#include "utilities/Logs.h"
// #include "Texture.h"

View File

@@ -4,9 +4,9 @@
#include "nvrenderer/nvrenderer.h"
#include "nvrendererbackend.h"
#include <Timer.h>
#include <AnimModel.h>
#include <simulation.h>
#include <utilities/Timer.h>
#include <model/AnimModel.h>
#include <simulation/simulation.h>
namespace BatchingUtils {

View File

@@ -7,18 +7,18 @@ obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scripting/PyInt.h"
#include "stdafx.h"
#include "utilities/dictionary.h"
#include "application/application.h"
#include "utilities/Logs.h"
#include "utilities/Globals.h"
#include "utilities/Logs.h"
#include "utilities/dictionary.h"
#ifdef __GNUC__
#pragma GCC diagnostic ignored "-Wwrite-strings"
#endif
#include <simulation.h>
#include <simulation/simulation.h>
void render_task::run()
{