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walk lerping also for Y
This commit is contained in:
11
Camera.cpp
11
Camera.cpp
@@ -47,6 +47,9 @@ TCamera::OnCommand( command_data const &Command ) {
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auto const walkspeed { 1.0 };
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auto const runspeed { 10.0 };
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// threshold position on stick between walk lerp and walk/run lerp
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auto const stickthreshold = 2.0 / 3.0;
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bool iscameracommand { true };
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switch( Command.command ) {
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@@ -73,9 +76,6 @@ TCamera::OnCommand( command_data const &Command ) {
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30.0 :
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1.0 );
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// threshold position on stick between walk lerp and walk/run lerp
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auto const stickthreshold = 2.0 / 3.0;
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// left-right
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auto const movexparam { Command.param1 };
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// 2/3rd of the stick range lerps walk speed, past that we lerp between max walk and run speed
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@@ -117,8 +117,9 @@ TCamera::OnCommand( command_data const &Command ) {
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1.0 );
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// up-down
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auto const moveyparam { Command.param1 };
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// 2/3rd of the stick range enables walk speed, past that we lerp between walk and run speed
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auto const movey { walkspeed + ( std::max( 0.0, std::abs( moveyparam ) - 0.65 ) / 0.35 ) * ( movespeed - walkspeed ) };
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// 2/3rd of the stick range lerps walk speed, past that we lerp between max walk and run speed
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auto const movey { walkspeed * std::min(std::abs(moveyparam) * (1.0 / stickthreshold), 1.0)
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+ ( std::max( 0.0, std::abs( moveyparam ) - stickthreshold ) / (1.0 - stickthreshold) ) * std::max( 0.0, movespeed - walkspeed ) };
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m_moverate.y = (
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moveyparam > 0.0 ? movey * speedmultiplier :
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