build 180309. additional control commands, serial port output fix

This commit is contained in:
tmj-fstate
2018-03-09 19:31:19 +01:00
parent 5d60080084
commit 0bf9d233aa
13 changed files with 84 additions and 16 deletions

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@@ -5095,7 +5095,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
if( ( sides == "both" )
|| ( sides == "left" ) ) {
// left...
auto const location { glm::vec3 { MoverParameters->DimHalf.x, MoverParameters->DimHalf.y, offset } };
auto const location { glm::vec3 { MoverParameters->Dim.W * 0.5f, MoverParameters->Dim.H * 0.5f, offset } };
door.rsDoorClose.offset( location );
door.rsDoorOpen.offset( location );
m_doorsounds.emplace_back( door );
@@ -5103,7 +5103,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
if( ( sides == "both" )
|| ( sides == "right" ) ) {
// ...and right
auto const location { glm::vec3 { -MoverParameters->DimHalf.x, MoverParameters->DimHalf.y, offset } };
auto const location { glm::vec3 { MoverParameters->Dim.W * -0.5f, MoverParameters->Dim.H * 0.5f, offset } };
door.rsDoorClose.offset( location );
door.rsDoorOpen.offset( location );
m_doorsounds.emplace_back( door );
@@ -5360,12 +5360,12 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
dooranimationfirstindex += iAnimType[ i ];
}
// couplers
auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->DimHalf.z } };
auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * 0.5f } };
m_couplersounds[ side::front ].dsbCouplerAttach.offset( frontcoupleroffset );
m_couplersounds[ side::front ].dsbCouplerDetach.offset( frontcoupleroffset );
m_couplersounds[ side::front ].dsbCouplerStretch.offset( frontcoupleroffset );
m_couplersounds[ side::front ].dsbBufferClamp.offset( frontcoupleroffset );
auto const rearcoupleroffset{ glm::vec3{ 0.f, 1.f, MoverParameters->DimHalf.z * -1.f } };
auto const rearcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * -0.5f } };
m_couplersounds[ side::rear ].dsbCouplerAttach.offset( rearcoupleroffset );
m_couplersounds[ side::rear ].dsbCouplerDetach.offset( rearcoupleroffset );
m_couplersounds[ side::rear ].dsbCouplerStretch.offset( rearcoupleroffset );

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@@ -1067,8 +1067,6 @@ public:
double TotalMassxg = 0.0; /*TotalMass*g*/
Math3D::vector3 vCoulpler[2]; // powtórzenie współrzędnych sprzęgów z DynObj :/
Math3D::vector3 DimHalf; // połowy rozmiarów do obliczeń geometrycznych
// int WarningSignal; //0: nie trabi, 1,2: trabi syreną o podanym numerze
int WarningSignal = 0; // tymczasowo 8bit, ze względu na funkcje w MTools
double fBrakeCtrlPos = -2.0; // płynna nastawa hamulca zespolonego
bool bPantKurek3 = true; // kurek trójdrogowy (pantografu): true=połączenie z ZG, false=połączenie z małą sprężarką // domyślnie zbiornik pantografu połączony jest ze zbiornikiem głównym

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@@ -7052,10 +7052,6 @@ void TMoverParameters::LoadFIZ_Dimensions( std::string const &line ) {
extract_value( Dim.H, "H", line, "" );
extract_value( Dim.W, "W", line, "" );
DimHalf.x = 0.5 * Dim.W; // połowa szerokości, OX jest w bok?
DimHalf.y = 0.5 * Dim.L; // połowa długości, OY jest do przodu?
DimHalf.z = 0.5 * Dim.H; // połowa wysokości, OZ jest w górę?
extract_value( Cx, "Cx", line, "0.3" );
if( Dim.H <= 2.0 ) {
//gdyby nie było parametru, lepsze to niż zero

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@@ -203,6 +203,9 @@ TTrain::commandhandler_map const TTrain::m_commandhandlers = {
{ user_command::mubrakingindicatortoggle, &TTrain::OnCommand_mubrakingindicatortoggle },
{ user_command::reverserincrease, &TTrain::OnCommand_reverserincrease },
{ user_command::reverserdecrease, &TTrain::OnCommand_reverserdecrease },
{ user_command::reverserforward, &TTrain::OnCommand_reverserforward },
{ user_command::reverserneutral, &TTrain::OnCommand_reverserneutral },
{ user_command::reverserbackward, &TTrain::OnCommand_reverserbackward },
{ user_command::alerteracknowledge, &TTrain::OnCommand_alerteracknowledge },
{ user_command::batterytoggle, &TTrain::OnCommand_batterytoggle },
{ user_command::batteryenable, &TTrain::OnCommand_batteryenable },
@@ -1394,6 +1397,61 @@ void TTrain::OnCommand_reverserdecrease( TTrain *Train, command_data const &Comm
}
}
void TTrain::OnCommand_reverserforward( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {
if( Train->mvOccupied->ActiveDir < 1 ) {
while( ( Train->mvOccupied->ActiveDir < 1 )
&& ( true == Train->mvOccupied->DirectionForward() ) ) {
// all work is done in the header
}
// aktualizacja skrajnych pojazdów w składzie
if( ( Train->mvOccupied->ActiveDir == 1 )
&& ( Train->DynamicObject->Mechanik ) ) {
Train->DynamicObject->Mechanik->CheckVehicles( Change_direction );
}
}
}
}
void TTrain::OnCommand_reverserneutral( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {
while( ( Train->mvOccupied->ActiveDir < 0 )
&& ( true == Train->mvOccupied->DirectionForward() ) ) {
// all work is done in the header
}
while( ( Train->mvOccupied->ActiveDir > 0 )
&& ( true == Train->mvOccupied->DirectionBackward() ) ) {
// all work is done in the header
}
}
}
void TTrain::OnCommand_reverserbackward( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {
if( Train->mvOccupied->ActiveDir > -1 ) {
while( ( Train->mvOccupied->ActiveDir > -1 )
&& ( true == Train->mvOccupied->DirectionBackward() ) ) {
// all work is done in the header
}
// aktualizacja skrajnych pojazdów w składzie
if( ( Train->mvOccupied->ActiveDir == -1 )
&& ( Train->DynamicObject->Mechanik ) ) {
Train->DynamicObject->Mechanik->CheckVehicles( Change_direction );
}
}
}
}
void TTrain::OnCommand_alerteracknowledge( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {

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@@ -193,6 +193,9 @@ class TTrain
static void OnCommand_mubrakingindicatortoggle( TTrain *Train, command_data const &Command );
static void OnCommand_reverserincrease( TTrain *Train, command_data const &Command );
static void OnCommand_reverserdecrease( TTrain *Train, command_data const &Command );
static void OnCommand_reverserforward( TTrain *Train, command_data const &Command );
static void OnCommand_reverserneutral( TTrain *Train, command_data const &Command );
static void OnCommand_reverserbackward( TTrain *Train, command_data const &Command );
static void OnCommand_alerteracknowledge( TTrain *Train, command_data const &Command );
static void OnCommand_batterytoggle( TTrain *Train, command_data const &Command );
static void OnCommand_batteryenable( TTrain *Train, command_data const &Command );

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@@ -4,6 +4,7 @@ namespace colors {
glm::vec4 const none{ 0.f, 0.f, 0.f, 1.f };
glm::vec4 const white{ 1.f, 1.f, 1.f, 1.f };
glm::vec4 const shadow{ 0.65f, 0.65f, 0.65f, 1.f };
inline
glm::vec3

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@@ -60,6 +60,9 @@ commanddescription_sequence Commands_descriptions = {
{ "sandboxactivate", command_target::vehicle },
{ "reverserincrease", command_target::vehicle },
{ "reverserdecrease", command_target::vehicle },
{ "reverserforward", command_target::vehicle },
{ "reverserneutral", command_target::vehicle },
{ "reverserbackward", command_target::vehicle },
{ "linebreakertoggle", command_target::vehicle },
{ "linebreakeropen", command_target::vehicle },
{ "linebreakerclose", command_target::vehicle },

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@@ -54,6 +54,9 @@ enum class user_command {
sandboxactivate,
reverserincrease,
reverserdecrease,
reverserforward,
reverserneutral,
reverserbackward,
linebreakertoggle,
linebreakeropen,
linebreakerclose,

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@@ -249,6 +249,12 @@ keyboard_input::default_bindings() {
{ GLFW_KEY_D },
// reverserdecrease
{ GLFW_KEY_R },
// reverserforward
{ -1 },
// reverserneutral
{ -1 },
// reverserbackward
{ -1 },
// linebreakertoggle
{ GLFW_KEY_M },
// linebreakeropen

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@@ -1379,18 +1379,18 @@ opengl_renderer::Render( world_environment *Environment ) {
// calculate shadow tone, based on positions of celestial bodies
m_shadowcolor = interpolate(
glm::vec4{ 0.5f, 0.5f, 0.5f, 1.f },
glm::vec4{ colors::shadow },
glm::vec4{ colors::white },
clamp( -Environment->m_sun.getAngle(), 0.f, 6.f ) / 6.f );
if( ( Environment->m_sun.getAngle() < -18.f )
&& ( Environment->m_moon.getAngle() > 0.f ) ) {
// turn on moon shadows after nautical twilight, if the moon is actually up
m_shadowcolor = glm::vec4{ 0.5f, 0.5f, 0.5f, 1.f };
m_shadowcolor = colors::shadow;
}
// soften shadows depending on sky overcast factor
m_shadowcolor = glm::min(
colors::white,
m_shadowcolor + glm::vec4{ glm::vec3{ 0.5f * Global.Overcast }, 1.f } );
m_shadowcolor + ( ( colors::white - colors::shadow ) * Global.Overcast ) );
if( Global.bWireFrame ) {
// bez nieba w trybie rysowania linii

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@@ -372,7 +372,7 @@ private:
std::string m_debugstatstext;
glm::vec4 m_baseambient { 0.0f, 0.0f, 0.0f, 1.0f };
glm::vec4 m_shadowcolor { 0.65f, 0.65f, 0.65f, 1.f };
glm::vec4 m_shadowcolor { colors::shadow };
// TEnvironmentType m_environment { e_flat };
float m_specularopaquescalefactor { 1.f };
float m_speculartranslucentscalefactor { 1.f };

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@@ -250,7 +250,7 @@ void uart_input::poll()
0,
//byte 2
(uint8_t)(
trainstate.motor_resistors << 1
trainstate.ventilator_overload << 1
| trainstate.motor_overload_threshold << 2),
//byte 3
0,

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@@ -1,5 +1,5 @@
#pragma once
#define VERSION_MAJOR 18
#define VERSION_MINOR 308
#define VERSION_MINOR 309
#define VERSION_REVISION 0