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openalsoft compatibility fixes, basic measures for exceeding audio source limit
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@@ -165,8 +165,6 @@ public:
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static bool VSync;
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static bool bFreeFly;
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static bool bWireFrame;
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static bool bSoundEnabled;
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static float AudioVolume;
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// McZapkie-131202
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static bool bAdjustScreenFreq;
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static bool bEnableTraction;
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@@ -215,6 +213,10 @@ public:
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static bool bSmoothTraction; // wygładzanie drutów
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static float SplineFidelity; // determines segment size during conversion of splines to geometry
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static GLfloat FogColor[];
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// sound renderer variables
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static bool bSoundEnabled;
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static float AudioVolume;
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static std::string AudioRenderer;
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static bool FullPhysics; // full calculations performed for each simulation step
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static int iSlowMotion;
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