mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
Merge branch 'master-no-pull' into high-beam-lights
This commit is contained in:
274
McZapkie/MOVER.h
274
McZapkie/MOVER.h
@@ -814,36 +814,245 @@ struct inverter {
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class TMoverParameters
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{ // Ra: wrapper na kod pascalowy, przejmujący jego funkcje Q: 20160824 - juz nie wrapper a klasa bazowa :)
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private:
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// types
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/* TODO: implement
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// communication cable, exchanging control signals with adjacent vehicle
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struct jumper_cable {
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// types
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using flag_pair = std::pair<bool, bool>;
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// members
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// booleans
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// std::array<bool, 1> flags {};
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// boolean pairs, exchanged data is swapped when connected to a matching end (front to front or back to back)
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// TBD, TODO: convert to regular bool array for efficiency once it's working?
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std::array<flag_pair, 1> flag_pairs {};
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// integers
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// std::array<int, 1> values {};
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};
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*/
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// basic approximation of a generic device
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// TBD: inheritance or composition?
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struct basic_device
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{
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// config
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start_t start_type{start_t::manual};
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// ld inputs
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bool is_enabled{false}; // device is allowed/requested to operate
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bool is_disabled{false}; // device is requested to stop
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// TODO: add remaining inputs; start conditions and potential breakers
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// ld outputs
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bool is_active{false}; // device is working
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};
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private:
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// types
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/* TODO: implement
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// communication cable, exchanging control signals with adjacent vehicle
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struct jumper_cable {
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// types
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using flag_pair = std::pair<bool, bool>;
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// members
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// booleans
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// std::array<bool, 1> flags {};
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// boolean pairs, exchanged data is swapped when connected to a matching end (front to front or back to back)
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// TBD, TODO: convert to regular bool array for efficiency once it's working?
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std::array<flag_pair, 1> flag_pairs {};
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// integers
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// std::array<int, 1> values {};
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};
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*/
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// basic approximation of a generic device
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// TBD: inheritance or composition?
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struct basic_device {
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// config
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start_t start_type { start_t::manual };
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// ld inputs
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bool is_enabled { false }; // device is allowed/requested to operate
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bool is_disabled { false }; // device is requested to stop
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// TODO: add remaining inputs; start conditions and potential breakers
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// ld outputs
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bool is_active { false }; // device is working
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};
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struct basic_light : public basic_device {
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// config
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float dimming { 1.0f }; // light strength multiplier
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// ld outputs
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float intensity { 0.0f }; // current light strength
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};
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struct cooling_fan : public basic_device {
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// config
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float speed { 0.f }; // cooling fan rpm; either fraction of parent rpm, or absolute value if negative
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float sustain_time { 0.f }; // time of sustaining work of cooling fans after stop
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float min_start_velocity { -1.f }; // minimal velocity of vehicle, when cooling fans activate
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// ld outputs
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float revolutions { 0.f }; // current fan rpm
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float stop_timer { 0.f }; // current time, when shut off condition is active
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};
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// basic approximation of a fuel pump
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struct fuel_pump : public basic_device {
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// TODO: fuel consumption, optional automatic engine start after activation
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};
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// basic approximation of an oil pump
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struct oil_pump : public basic_device {
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// config
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float pressure_minimum { 0.f }; // lowest acceptable working pressure
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float pressure_maximum { 0.65f }; // oil pressure at maximum engine revolutions
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// ld inputs
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float resource_amount { 1.f }; // amount of affected resource, compared to nominal value
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// internal data
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float pressure_target { 0.f };
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// ld outputs
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float pressure { 0.f }; // current pressure
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};
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// basic approximation of a water pump
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struct water_pump : public basic_device {
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// ld inputs
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// TODO: move to breaker list in the basic device once implemented
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bool breaker { false }; // device is allowed to operate
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};
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// basic approximation of a solenoid valve
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struct basic_valve : basic_device {
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// config
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bool solenoid { true }; // requires electric power to operate
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bool spring { true }; // spring return or double acting actuator
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};
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// basic approximation of a pantograph
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struct basic_pantograph {
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// ld inputs
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basic_valve valve; // associated pneumatic valve
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// ld outputs
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bool is_active { false }; // device is working
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bool sound_event { false }; // indicates last state which generated sound event
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double voltage { 0.0 };
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};
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// basic approximation of doors
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struct basic_door {
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// config
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// ld inputs
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bool open_permit { false }; // door can be opened
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bool local_open { false }; // local attempt to open the door
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bool local_close { false }; // local attempt to close the door
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bool remote_open { false }; // received remote signal to open the door
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bool remote_close { false }; // received remote signal to close the door
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// internal data
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float auto_timer { -1.f }; // delay between activation of open state and closing state for automatic doors
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float close_delay { 0.f }; // delay between activation of closing state and actual closing
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float open_delay { 0.f }; // delay between activation of opening state and actual opening
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float position { 0.f }; // current shift of the door from the closed position
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float step_position { 0.f }; // current shift of the movable step from the retracted position
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// ld outputs
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bool is_closed { true }; // the door is fully closed
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bool is_door_closed { true }; // the door is fully closed, step doesn't matter
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bool is_closing { false }; // the door is currently closing
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bool is_opening { false }; // the door is currently opening
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bool is_open { false }; // the door is fully open
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bool step_folding { false }; // the doorstep is currently closing
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bool step_unfolding { false }; // the doorstep is currently opening
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};
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struct door_data {
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// config
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control_t open_control { control_t::passenger };
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float open_rate { 1.f };
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float open_delay { 0.f };
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control_t close_control { control_t::passenger };
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float close_rate { 1.f };
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float close_delay { 0.f };
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int type { 2 };
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float range { 0.f }; // extent of primary move/rotation
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float range_out { 0.f }; // extent of shift outward, applicable for plug doors
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int step_type { 2 };
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float step_rate { 0.5f };
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float step_range { 0.f };
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bool has_lock { false };
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bool has_warning { false };
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bool has_autowarning { false };
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float auto_duration { -1.f }; // automatic door closure delay period
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float auto_velocity { -1.f }; // automatic door closure velocity threshold
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bool auto_include_remote { false }; // automatic door closure applies also to remote control
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bool permit_needed { false };
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std::vector<int> permit_presets; // permit presets selectable with preset switch
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float voltage { 0.f }; // power type required for door movement
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// ld inputs
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bool lock_enabled { true };
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bool step_enabled { true };
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bool remote_only { false }; // door ignores local control signals
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// internal data
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int permit_preset { -1 }; // curent position of preset selection switch
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// vehicle parts
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std::array<basic_door, 2> instances; // door on the right and left side of the vehicle
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// ld outputs
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bool is_locked { false };
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double doorLockSpeed = 10.0; // predkosc przy ktorej wyzwalana jest blokada drzwi
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};
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struct water_heater {
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// config
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struct heater_config_t {
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float temp_min { -1 }; // lowest accepted temperature
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float temp_max { -1 }; // highest accepted temperature
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} config;
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// ld inputs
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bool breaker { false }; // device is allowed to operate
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bool is_enabled { false }; // device is requested to operate
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// ld outputs
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bool is_active { false }; // device is working
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bool is_damaged { false }; // device is damaged
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};
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struct heat_data {
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// input, state of relevant devices
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bool cooling { false }; // TODO: user controlled device, implement
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// bool okienko { true }; // window in the engine compartment
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// system configuration
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bool auxiliary_water_circuit { false }; // cooling system has an extra water circuit
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double fan_speed { 0.075 }; // cooling fan rpm; either fraction of engine rpm, or absolute value if negative
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// heat exchange factors
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double kw { 0.35 };
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double kv { 0.6 };
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double kfe { 1.0 };
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double kfs { 80.0 };
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double kfo { 25.0 };
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double kfo2 { 25.0 };
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// system parts
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struct fluid_circuit_t {
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struct circuit_config_t {
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float temp_min { -1 }; // lowest accepted temperature
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float temp_max { -1 }; // highest accepted temperature
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float temp_cooling { -1 }; // active cooling activation point
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float temp_flow { -1 }; // fluid flow activation point
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bool shutters { false }; // the radiator has shutters to assist the cooling
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} config;
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bool is_cold { false }; // fluid is too cold
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bool is_warm { false }; // fluid is too hot
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bool is_hot { false }; // fluid temperature crossed cooling threshold
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bool is_flowing { false }; // fluid is being pushed through the circuit
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} water,
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water_aux,
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oil;
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// output, state of affected devices
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bool PA { false }; // malfunction flag
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float rpmw { 0.0 }; // current main circuit fan revolutions
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float rpmwz { 0.0 }; // desired main circuit fan revolutions
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bool zaluzje1 { false };
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float rpmw2 { 0.0 }; // current auxiliary circuit fan revolutions
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float rpmwz2 { 0.0 }; // desired auxiliary circuit fan revolutions
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bool zaluzje2 { false };
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// output, temperatures
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float Te { 15.0 }; // ambient temperature TODO: get it from environment data
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// NOTE: by default the engine is initialized in warm, startup-ready state
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float Ts { 50.0 }; // engine temperature
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float To { 45.0 }; // oil temperature
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float Tsr { 50.0 }; // main circuit radiator temperature (?)
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float Twy { 50.0 }; // main circuit water temperature
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float Tsr2 { 40.0 }; // secondary circuit radiator temperature (?)
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float Twy2 { 40.0 }; // secondary circuit water temperature
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float temperatura1 { 50.0 };
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float temperatura2 { 40.0 };
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float powerfactor { 1.0 }; // coefficient of heat generation for engines other than su45
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};
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struct spring_brake {
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std::shared_ptr<TReservoir> Cylinder;
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bool Activate { false }; //Input: switching brake on/off in exploitation - main valve/switch
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bool ShuttOff { true }; //Input: shutting brake off during failure - valve in pneumatic container
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bool Release { false }; //Input: emergency releasing rod
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bool IsReady{ false }; //Output: readyness to braking - cylinder is armed, spring is tentioned
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bool IsActive{ false }; //Output: brake is working
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double SBP{ 0.0 }; //Output: pressure in spring brake cylinder
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bool PNBrakeConnection{ false }; //Conf: connection to pneumatic brake cylinders
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double MaxSetPressure { 0.0 }; //Conf: Maximal pressure for switched off brake
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double ResetPressure{ 0.0 }; //Conf: Pressure for arming brake cylinder
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double MinForcePressure{ 0.1 }; //Conf: Minimal pressure for zero force
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double MaxBrakeForce{ 0.0 }; //Conf: Maximal tension for brake pads/shoes
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double PressureOn{ -2.0 }; //Conf: Pressure changing ActiveFlag to "On"
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double PressureOff{ -1.0 }; //Conf: Pressure changing ActiveFlag to "Off"
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double ValveOffArea{ 0.0 }; //Conf: Area of filling valve
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double ValveOnArea{ 0.0 }; //Conf: Area of dumping valve
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double ValvePNBrakeArea{ 0.0 }; //Conf: Area of bypass to brake cylinders
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int MultiTractionCoupler{ 127 }; //Conf: Coupling flag necessary for transmitting the command
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struct basic_light : public basic_device
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{
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@@ -1204,8 +1413,9 @@ class TMoverParameters
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int LightsDefPos = 1;
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bool LightsWrap = false;
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int Lights[2][17]; // pozycje świateł, przód - tył, 1 .. 16
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int ScndInMain{0}; /*zaleznosc bocznika od nastawnika*/
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bool MBrake = false; /*Czy jest hamulec reczny*/
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int ScndInMain{ 0 }; /*zaleznosc bocznika od nastawnika*/
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bool MBrake = false; /*Czy jest hamulec reczny*/
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double maxTachoSpeed = 0.0; // maksymalna predkosc na tarczce predkosciomierza analogowego
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double StopBrakeDecc = 0.0;
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bool ReleaseParkingBySpringBrake{false};
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bool ReleaseParkingBySpringBrakeWhenDoorIsOpen{false};
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@@ -8617,8 +8617,7 @@ TMoverParameters::update_doors( double const Deltatime ) {
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Doors.is_locked =
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( true == Doors.has_lock )
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&& ( true == Doors.lock_enabled )
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&& ( Vel >= 10.0 );
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&& ( true == Doors.lock_enabled ) && (Vel >= Doors.doorLockSpeed);
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for( auto &door : Doors.instances ) {
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// revoke permit if...
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@@ -10319,7 +10318,7 @@ void TMoverParameters::LoadFIZ_Doors( std::string const &line ) {
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extract_value( Doors.has_warning, "DoorClosureWarning", line, "" );
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extract_value( Doors.has_autowarning, "DoorClosureWarningAuto", line, "" );
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extract_value( Doors.has_lock, "DoorBlocked", line, "" );
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extract_value(Doors.doorLockSpeed, "DoorLockSpeed", line, "");
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{
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auto const remotedoorcontrol {
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( Doors.open_control == control_t::driver )
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@@ -10567,6 +10566,10 @@ void TMoverParameters::LoadFIZ_Cntrl( std::string const &line ) {
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}
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// mbrake
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extract_value( MBrake, "ManualBrake", line, "" );
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// maksymalna predkosc dostepna na tarczce predkosciomierza
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extract_value(maxTachoSpeed, "MaxTachoSpeed", line, "");
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// dynamicbrake
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{
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std::map<std::string, int> dynamicbrakes{
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35
Train.cpp
35
Train.cpp
@@ -7005,16 +7005,23 @@ bool TTrain::Update( double const Deltatime )
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// McZapkie: predkosc wyswietlana na tachometrze brana jest z obrotow kol
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auto const maxtacho { 3.0 };
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fTachoVelocity = static_cast<float>( std::min( std::abs(11.31 * mvControlled->WheelDiameter * mvControlled->nrot), mvControlled->Vmax * 1.05) );
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double maxSpeed = mvControlled->Vmax * 1.05; // zachowanie starej logiki jak nie ma definicji max tarczki
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if (mvOccupied->maxTachoSpeed != 0)
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{
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maxSpeed = mvOccupied->maxTachoSpeed;
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}
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fTachoVelocity = static_cast<float>(std::min(std::abs(11.31 * mvControlled->WheelDiameter * mvControlled->nrot), maxSpeed));
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{ // skacze osobna zmienna
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float ff = simulation::Time.data().wSecond; // skacze co sekunde - pol sekundy
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// pomiar, pol sekundy ustawienie
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if (ff != fTachoTimer) // jesli w tej sekundzie nie zmienial
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{
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if (fTachoVelocity > 1) // jedzie
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fTachoVelocityJump = fTachoVelocity + (2.0 - LocalRandom(3) + LocalRandom(3)) * 0.5;
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else
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fTachoVelocityJump = 0; // stoi
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if (fTachoVelocity >= 5) // jedzie
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fTachoVelocityJump = fTachoVelocity + (2.0 - LocalRandom(3) + LocalRandom(3)) * 0.5;
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else if (fTachoVelocity < 5 && fTachoVelocity > 1)
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fTachoVelocityJump = Random(0, 4); // tu ma sie bujac jak wariat i zatrzymac na jakiejs predkosci
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// fTachoVelocityJump = 0; // stoi
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fTachoTimer = ff; // juz zmienil
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}
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}
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@@ -7429,6 +7436,20 @@ bool TTrain::Update( double const Deltatime )
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btLampkaPoslizg.Turn( false );
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}
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// Lampka pracujacej sprezacki
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if (mvControlled->CompressorFlag || mvOccupied->CompressorFlag)
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btCompressors.Turn(true);
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else
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btCompressors.Turn(false);
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// Lampka aktywowanej kabiny
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if (mvControlled->CabActive != 0) {
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btCabActived.Turn(true);
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}
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else {
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btCabActived.Turn(false);
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}
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if( true == lowvoltagepower ) {
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// McZapkie-141102: SHP i czuwak, TODO: sygnalizacja kabinowa
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if( mvOccupied->SecuritySystem.is_vigilance_blinking() ) {
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@@ -10141,7 +10162,9 @@ bool TTrain::initialize_button(cParser &Parser, std::string const &Label, int co
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{ "i-universal6:", btUniversals[ 6 ] },
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{ "i-universal7:", btUniversals[ 7 ] },
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{ "i-universal8:", btUniversals[ 8 ] },
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{ "i-universal9:", btUniversals[ 9 ] }
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{ "i-universal9:", btUniversals[ 9 ] },
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{ "i-cabactived:", btCabActived },
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{"i-compressorany:", btCompressors }
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};
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{
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auto lookup = lights.find( Label );
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2
Train.h
2
Train.h
@@ -774,6 +774,8 @@ public: // reszta może by?publiczna
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TButton btLampkaRearRightLight;
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TButton btLampkaRearLeftEndLight;
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TButton btLampkaRearRightEndLight;
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TButton btCabActived;
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TButton btCompressors; // lampka pracy jakiejkolwiek sprezarki
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// other
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TButton btLampkaMalfunction;
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TButton btLampkaMalfunctionB;
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Reference in New Issue
Block a user