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Merge branch 'tmj-dev' into milek-dev
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@@ -24,6 +24,7 @@ struct opengl_material {
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bool has_alpha { false }; // alpha state, calculated from presence of alpha in texture1
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std::string name;
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glm::vec2 size { -1.f, -1.f }; // 'physical' size of bound texture, in meters
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// constructors
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opengl_material() = default;
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