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option for uploading python textures in main thread
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@@ -152,6 +152,10 @@ eu07_application::run() {
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if (!m_modes[ m_modestack.top() ]->update())
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break;
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m_taskqueue.update();
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opengl_texture::reset_unit_cache();
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if (!GfxRenderer.Render())
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break;
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