mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
Merge branch 'milek-dev' into gfx-work
This commit is contained in:
@@ -167,7 +167,6 @@ if (WIN32)
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set(GLFW3_INCLUDE_DIR ${GLFW3_INCLUDE_DIR} "${DEPS_DIR}/glfw/include/")
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set(PNG_PNG_INCLUDE_DIR ${PNG_PNG_INCLUDE_DIR} "${DEPS_DIR}/libpng/include/")
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set(ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR} "${DEPS_DIR}/zlib/")
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set(GLM_INCLUDE_DIR ${GLM_INCLUDE_DIR} "${DEPS_DIR}/glm/")
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set(OPENAL_INCLUDE_DIR ${OPENAL_INCLUDE_DIR} "${DEPS_DIR}/openal/include")
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set(LIBSNDFILE_INCLUDE_DIR ${LIBSNDFILE_INCLUDE_DIR} "${DEPS_DIR}/libsndfile/include")
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set(LUAJIT_INCLUDE_DIR ${LUAJIT_INCLUDE_DIR} "${DEPS_DIR}/luajit/include")
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@@ -191,6 +190,8 @@ if (WIN32)
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set(libserialport_LIBRARY ${LIBSERIALPORT_LIBRARY} "${DEPS_DIR}/libserialport/lib/${ARCH}/libserialport-0.lib")
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endif()
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set(GLM_INCLUDE_DIR ${GLM_INCLUDE_DIR} "${DEPS_DIR}/glm/")
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if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
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set(SOURCES ${SOURCES} "eu07.rc")
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set(SOURCES ${SOURCES} "eu07.ico")
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@@ -199,10 +200,6 @@ endif()
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add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
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set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_CXX_PREFIX_HEADER_INIT "stdafx.h")
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set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_ADD_UNITY_BUILD FALSE)
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cotire(${PROJECT_NAME})
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if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
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# /wd4996: disable "deprecation" warnings
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# /wd4244: disable warnings for conversion with possible loss of data
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@@ -239,7 +236,7 @@ find_package(Threads REQUIRED)
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target_link_libraries(${PROJECT_NAME} Threads::Threads)
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find_package(GLM REQUIRED)
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include_directories(${GLM_INCLUDE_DIRS})
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include_directories(${GLM_INCLUDE_DIR})
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find_package(OpenAL REQUIRED)
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include_directories(${OPENAL_INCLUDE_DIR})
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@@ -263,3 +260,7 @@ target_link_libraries(${PROJECT_NAME} ASIO::ASIO)
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if (WIN32)
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target_link_libraries(${PROJECT_NAME} ws2_32)
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endif()
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set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_CXX_PREFIX_HEADER_INIT "stdafx.h")
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set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_ADD_UNITY_BUILD FALSE)
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cotire(${PROJECT_NAME})
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@@ -615,7 +615,9 @@ eu07_application::init_glfw() {
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}
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else
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{
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#ifdef GLFW_CONTEXT_CREATION_API
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glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
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#endif
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glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
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79
azure-pipelines.yml
Normal file
79
azure-pipelines.yml
Normal file
@@ -0,0 +1,79 @@
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jobs:
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- job: ubuntu1604
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pool:
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vmImage: 'Ubuntu-16.04'
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displayName: 'Ubuntu 16.04 x86-64'
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steps:
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- script: |
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sudo add-apt-repository ppa:ubuntu-toolchain-r/test
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sudo apt-get update -y
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sudo apt-get install -y libglfw3-dev python2.7-dev libpng16-dev libopenal-dev libluajit-5.1-dev libserialport-dev libsndfile1-dev
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sudo apt-get install -y gcc-8 g++-8
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sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-8 100
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sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-8 100
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cd ref
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git clone "https://github.com/chriskohlhoff/asio" --depth 1 --branch asio-1-12-2 -q
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displayName: 'Install dependencies'
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- script: |
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mkdir build
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cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release
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cmake --build .
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displayName: 'Build'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: 'build/bin'
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artifactName: binaries
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displayName: 'Publish binaries'
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- job: windows_x64
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pool:
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vmImage: 'vs2017-win2016'
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displayName: 'Windows VS2017 x86-64'
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steps:
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- script: |
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cd ref
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git clone "https://github.com/chriskohlhoff/asio" --depth 1 --branch asio-1-12-2 -q
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displayName: 'Download extra dependencies'
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- script: |
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mkdir build
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cd build
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cmake .. -A x64
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cmake --build . --config RelWithDebInfo
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displayName: 'Build'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: 'build/bin'
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artifactName: binaries
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displayName: 'Publish binaries'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: 'build/pdb'
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artifactName: symbols
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displayName: 'Publish symbols'
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- job: windows_x32
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pool:
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vmImage: 'vs2017-win2016'
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displayName: 'Windows VS2017 x86'
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steps:
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- script: |
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cd ref
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git clone "https://github.com/chriskohlhoff/asio" --depth 1 --branch asio-1-12-2 -q
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displayName: 'Download extra dependencies'
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- script: |
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mkdir build
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cd build
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cmake .. -A Win32 -T v141_xp
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cmake --build . --config RelWithDebInfo
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displayName: 'Build'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: 'build/bin'
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artifactName: binaries
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displayName: 'Publish binaries'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: 'build/pdb'
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artifactName: symbols
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displayName: 'Publish symbols'
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2
gl/ubo.h
2
gl/ubo.h
@@ -61,7 +61,7 @@ namespace gl
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void set_modelview(const glm::mat4 &mv)
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{
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modelview = mv;
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modelviewnormal = glm::mat3(glm::transpose(glm::inverse(mv)));
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modelviewnormal = glm::mat3x4(glm::mat3(glm::transpose(glm::inverse(mv))));
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}
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};
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6
stdafx.h
6
stdafx.h
@@ -85,6 +85,12 @@
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//#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#ifndef GLFW_TRUE
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#define GLFW_FALSE 0
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#define GLFW_TRUE 1
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#define glfwGetKeyName(a, b) ("")
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#endif
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#define GLM_ENABLE_EXPERIMENTAL
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#define GLM_FORCE_CTOR_INIT
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#include <glm/glm.hpp>
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@@ -51,8 +51,6 @@ texture_window::texture_window(texture_handle src, std::string surfacename)
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glfwSetWindowUserPointer(m_window, this);
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glfwSetFramebufferSizeCallback(m_window, texture_window_fb_resize);
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glfwFocusWindow(root);
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m_renderthread = std::make_unique<std::thread>(&texture_window::threadfunc, this);
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}
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2
uart.cpp
2
uart.cpp
@@ -14,7 +14,7 @@ uart_input::uart_input()
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if (sp_get_port_by_name(conf.port.c_str(), &port) != SP_OK)
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throw std::runtime_error("uart: cannot find specified port");
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if (sp_open(port, SP_MODE_READ_WRITE) != SP_OK)
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if (sp_open(port, (sp_mode)(SP_MODE_READ | SP_MODE_WRITE)) != SP_OK)
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throw std::runtime_error("uart: cannot open port");
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sp_port_config *config;
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@@ -1,7 +1,7 @@
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#pragma once
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#include "simulation.h"
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#include "event.h"
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#include "Event.h"
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#include "scene.h"
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namespace map {
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