@@ -61,7 +61,7 @@ namespace gl
void set_modelview(const glm::mat4 &mv)
{
modelview = mv;
modelviewnormal = glm::mat3(glm::transpose(glm::inverse(mv)));
modelviewnormal = glm::mat3x4(glm::mat3(glm::transpose(glm::inverse(mv))));
}
};
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