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basic executable versioning
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@@ -266,9 +266,7 @@ class Global
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static float ZoomFactor; // determines current camera zoom level. TODO: move it to the renderer
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static float FieldOfView; // vertical field of view for the camera. TODO: move it to the renderer
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static int iCameraLast;
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static std::string asRelease; // numer
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static std::string asVersion; // z opisem
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static std::string ExecutableName;
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static GLint iMaxTextureSize; // maksymalny rozmiar tekstury
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static int iTextMode; // tryb pracy wyświetlacza tekstowego
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static int iScreenMode[12]; // numer ekranu wyświetlacza tekstowego
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