mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 05:29:18 +02:00
build 180306. locations definiton support for door and traction motors
This commit is contained in:
5
Driver.h
5
Driver.h
@@ -282,17 +282,18 @@ private:
|
||||
int iOverheadZero = 0; // suma bitowa jezdy bezprądowej, bity ustawiane przez pojazdy z podniesionymi pantografami
|
||||
int iOverheadDown = 0; // suma bitowa opuszczenia pantografów, bity ustawiane przez pojazdy z podniesionymi pantografami
|
||||
double fVoltage = 0.0; // uśrednione napięcie sieci: przy spadku poniżej wartości minimalnej opóźnić rozruch o losowy czas
|
||||
private:
|
||||
private:
|
||||
double fMaxProximityDist = 50.0; // stawanie między 30 a 60 m przed przeszkodą // akceptowalna odległość stanięcia przed przeszkodą
|
||||
TStopReason eStopReason = stopSleep; // powód zatrzymania przy ustawieniu zerowej prędkości // na początku śpi
|
||||
std::string VehicleName;
|
||||
double fVelPlus = 0.0; // dopuszczalne przekroczenie prędkości na ograniczeniu bez hamowania
|
||||
double fVelMinus = 0.0; // margines obniżenia prędkości, powodujący załączenie napędu
|
||||
double fWarningDuration = 0.0; // ile czasu jeszcze trąbić
|
||||
double fStopTime = 0.0; // czas postoju przed dalszą jazdą (np. na przystanku)
|
||||
double WaitingTime = 0.0; // zliczany czas oczekiwania do samoistnego ruszenia
|
||||
double WaitingExpireTime = 31.0; // tyle ma czekać, zanim się ruszy // maksymlany czas oczekiwania do samoistnego ruszenia
|
||||
double IdleTime {}; // keeps track of time spent at a stop
|
||||
public:
|
||||
double fStopTime = 0.0; // czas postoju przed dalszą jazdą (np. na przystanku)
|
||||
|
||||
private: //---//---//---//---// koniec zmiennych, poniżej metody //---//---//---//---//
|
||||
void SetDriverPsyche();
|
||||
|
||||
152
DynObj.cpp
152
DynObj.cpp
@@ -1008,19 +1008,19 @@ TDynamicObject * TDynamicObject::ABuFindNearestObject(TTrack *Track, TDynamicObj
|
||||
|
||||
if( CouplNr == -2 ) {
|
||||
// wektor [kamera-obiekt] - poszukiwanie obiektu
|
||||
if( LengthSquared3( Global.pCameraPosition - dynamic->vPosition ) < 100.0 ) {
|
||||
if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vPosition ) < 100.0 ) {
|
||||
// 10 metrów
|
||||
return dynamic;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// jeśli (CouplNr) inne niz -2, szukamy sprzęgu
|
||||
if( LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 0 ] ) < 25.0 ) {
|
||||
if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 0 ] ) < 25.0 ) {
|
||||
// 5 metrów
|
||||
CouplNr = 0;
|
||||
return dynamic;
|
||||
}
|
||||
if( LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 1 ] ) < 25.0 ) {
|
||||
if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 1 ] ) < 25.0 ) {
|
||||
// 5 metrów
|
||||
CouplNr = 1;
|
||||
return dynamic;
|
||||
@@ -4576,8 +4576,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
|
||||
asAnimName = token + std::to_string( i + 1 );
|
||||
pants[ i ].smElement[ 4 ] = mdModel->GetFromName( asAnimName );
|
||||
pants[ i ].smElement[ 4 ]->WillBeAnimated();
|
||||
/* pants[ i ].yUpdate = UpdatePant;
|
||||
*/ pants[ i ].yUpdate = std::bind( &TDynamicObject::UpdatePant, this, std::placeholders::_1 );
|
||||
pants[ i ].yUpdate = std::bind( &TDynamicObject::UpdatePant, this, std::placeholders::_1 );
|
||||
pants[ i ].fMaxDist = 300 * 300; // nie podnosić w większej odległości
|
||||
pants[ i ].iNumber = i;
|
||||
}
|
||||
@@ -4775,8 +4774,6 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
|
||||
pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
|
||||
// Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia
|
||||
}
|
||||
// create sound emitters for the door
|
||||
m_doorsounds.emplace_back();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4835,11 +4832,28 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
|
||||
else if( ( token == "tractionmotor:" )
|
||||
&& ( MoverParameters->Power > 0 ) ) {
|
||||
// plik z dzwiekiem silnika, mnozniki i ofsety amp. i czest.
|
||||
m_powertrainsounds.motor.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
|
||||
m_powertrainsounds.motor.owner( this );
|
||||
sound_source motortemplate { sound_placement::external };
|
||||
motortemplate.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
|
||||
motortemplate.owner( this );
|
||||
|
||||
auto const amplitudedivisor = static_cast<float>( MoverParameters->nmax * 60 + MoverParameters->Power * 3 );
|
||||
m_powertrainsounds.motor.m_amplitudefactor /= amplitudedivisor;
|
||||
motortemplate.m_amplitudefactor /= amplitudedivisor;
|
||||
|
||||
if( true == m_powertrainsounds.motors.empty() ) {
|
||||
// fallback for cases without specified motor locations, convert sound template to a single sound source
|
||||
m_powertrainsounds.motors.emplace_back( motortemplate );
|
||||
}
|
||||
else {
|
||||
//
|
||||
for( auto &motor : m_powertrainsounds.motors ) {
|
||||
// apply configuration to all defined motors
|
||||
// combine potential x- and y-axis offsets of the sound template with z-axis offsets of individual motors
|
||||
auto motoroffset { motortemplate.offset() };
|
||||
motoroffset.z = motor.offset().z;
|
||||
motor = motortemplate;
|
||||
motor.offset( motoroffset );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if( token == "inverter:" ) {
|
||||
@@ -4974,20 +4988,26 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
|
||||
}
|
||||
|
||||
else if( token == "dooropen:" ) {
|
||||
sound_source dooropen { sound_placement::general };
|
||||
dooropen.deserialize( parser, sound_type::single );
|
||||
dooropen.owner( this );
|
||||
sound_source doortemplate { sound_placement::general };
|
||||
doortemplate.deserialize( parser, sound_type::single );
|
||||
doortemplate.owner( this );
|
||||
for( auto &door : m_doorsounds ) {
|
||||
door.rsDoorOpen = dooropen;
|
||||
// apply configuration to all defined doors, but preserve their individual offsets
|
||||
auto const dooroffset { door.rsDoorOpen.offset() };
|
||||
door.rsDoorOpen = doortemplate;
|
||||
door.rsDoorOpen.offset( dooroffset );
|
||||
}
|
||||
}
|
||||
|
||||
else if( token == "doorclose:" ) {
|
||||
sound_source doorclose { sound_placement::general };
|
||||
doorclose.deserialize( parser, sound_type::single );
|
||||
doorclose.owner( this );
|
||||
sound_source doortemplate { sound_placement::general };
|
||||
doortemplate.deserialize( parser, sound_type::single );
|
||||
doortemplate.owner( this );
|
||||
for( auto &door : m_doorsounds ) {
|
||||
door.rsDoorClose = doorclose;
|
||||
// apply configuration to all defined doors, but preserve their individual offsets
|
||||
auto const dooroffset { door.rsDoorClose.offset() };
|
||||
door.rsDoorClose = doortemplate;
|
||||
door.rsDoorClose.offset( dooroffset );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5032,6 +5052,61 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
|
||||
|
||||
} // sounds:
|
||||
|
||||
else if( token == "locations:" ) {
|
||||
do {
|
||||
token = "";
|
||||
parser.getTokens(); parser >> token;
|
||||
|
||||
if( token == "doors:" ) {
|
||||
// a list of pairs: offset along vehicle's z-axis and sides on which the door is present; followed with "end"
|
||||
while( ( ( token = parser.getToken<std::string>() ) != "" )
|
||||
&& ( token != "end" ) ) {
|
||||
// vehicle faces +Z in 'its' space, for door locations negative value means ahead of centre
|
||||
auto const offset { std::atof( token.c_str() ) * -1.f };
|
||||
// recognized side specifications are "right", "left" and "both"
|
||||
auto const sides { parser.getToken<std::string>() };
|
||||
// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
|
||||
door_sounds door;
|
||||
// add entries to the list:
|
||||
if( ( sides == "both" )
|
||||
|| ( sides == "left" ) ) {
|
||||
// left...
|
||||
auto const location { glm::vec3 { MoverParameters->DimHalf.x, MoverParameters->DimHalf.y, offset } };
|
||||
door.rsDoorClose.offset( location );
|
||||
door.rsDoorOpen.offset( location );
|
||||
m_doorsounds.emplace_back( door );
|
||||
}
|
||||
if( ( sides == "both" )
|
||||
|| ( sides == "right" ) ) {
|
||||
// ...and right
|
||||
auto const location { glm::vec3 { -MoverParameters->DimHalf.x, MoverParameters->DimHalf.y, offset } };
|
||||
door.rsDoorClose.offset( location );
|
||||
door.rsDoorOpen.offset( location );
|
||||
m_doorsounds.emplace_back( door );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if( token == "tractionmotors:" ) {
|
||||
// a list of offsets along vehicle's z-axis; followed with "end"
|
||||
while( ( ( token = parser.getToken<std::string>() ) != "" )
|
||||
&& ( token != "end" ) ) {
|
||||
// vehicle faces +Z in 'its' space, for motor locations negative value means ahead of centre
|
||||
auto const offset { std::atof( token.c_str() ) * -1.f };
|
||||
// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
|
||||
sound_source motor { sound_placement::external }; // generally traction motor
|
||||
// add entry to the list
|
||||
auto const location { glm::vec3 { 0.f, 0.f, offset } };
|
||||
motor.offset( location );
|
||||
m_powertrainsounds.motors.emplace_back( motor );
|
||||
}
|
||||
}
|
||||
|
||||
} while( ( token != "" )
|
||||
&& ( token != "endlocations" ) );
|
||||
|
||||
} // locations:
|
||||
|
||||
else if( token == "internaldata:" ) {
|
||||
// dalej nie czytaj
|
||||
do {
|
||||
@@ -5245,25 +5320,13 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
|
||||
// zliczanie wcześniejszych animacji
|
||||
dooranimationfirstindex += iAnimType[ i ];
|
||||
}
|
||||
std::size_t doorindex { 0 };
|
||||
for( auto &doorsounds : m_doorsounds ) {
|
||||
|
||||
auto submodel { pAnimations[ dooranimationfirstindex + doorindex ].smAnimated };
|
||||
if( submodel == nullptr ) { continue; }
|
||||
|
||||
auto const dooroffset { pAnimations[ dooranimationfirstindex + doorindex ].smAnimated->offset( std::numeric_limits<float>::max() ) };
|
||||
|
||||
doorsounds.rsDoorClose.offset( dooroffset );
|
||||
doorsounds.rsDoorOpen.offset( dooroffset );
|
||||
++doorindex;
|
||||
}
|
||||
// couplers
|
||||
auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * 0.5f } };
|
||||
auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->DimHalf.z } };
|
||||
m_couplersounds[ side::front ].dsbCouplerAttach.offset( frontcoupleroffset );
|
||||
m_couplersounds[ side::front ].dsbCouplerDetach.offset( frontcoupleroffset );
|
||||
m_couplersounds[ side::front ].dsbCouplerStretch.offset( frontcoupleroffset );
|
||||
m_couplersounds[ side::front ].dsbBufferClamp.offset( frontcoupleroffset );
|
||||
auto const rearcoupleroffset{ glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * -0.5f } };
|
||||
auto const rearcoupleroffset{ glm::vec3{ 0.f, 1.f, MoverParameters->DimHalf.z * -1.f } };
|
||||
m_couplersounds[ side::rear ].dsbCouplerAttach.offset( rearcoupleroffset );
|
||||
m_couplersounds[ side::rear ].dsbCouplerDetach.offset( rearcoupleroffset );
|
||||
m_couplersounds[ side::rear ].dsbCouplerStretch.offset( rearcoupleroffset );
|
||||
@@ -5958,10 +6021,12 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
|
||||
// motor sounds
|
||||
volume = 0.0;
|
||||
if( ( true == Vehicle.Mains )
|
||||
&& ( false == Vehicle.dizel_enginestart ) ) {
|
||||
&& ( false == Vehicle.dizel_enginestart )
|
||||
&& ( false == motors.empty() ) ) {
|
||||
|
||||
if( std::fabs( Vehicle.enrot ) > 0.01 ) {
|
||||
|
||||
auto const &motor { motors.front() };
|
||||
// frequency calculation
|
||||
auto normalizer { 1.f };
|
||||
if( true == motor.is_combined() ) {
|
||||
@@ -6023,19 +6088,28 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
|
||||
volume *= std::max( 0.25f, motor_momentum );
|
||||
|
||||
if( motor_volume >= 0.05 ) {
|
||||
motor
|
||||
.pitch( frequency )
|
||||
.gain( motor_volume )
|
||||
.play( sound_flags::exclusive | sound_flags::looping );
|
||||
// apply calculated parameters to all motor instances
|
||||
for( auto &motor : motors ) {
|
||||
motor
|
||||
.pitch( frequency )
|
||||
.gain( motor_volume )
|
||||
.play( sound_flags::exclusive | sound_flags::looping );
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
motor.stop();
|
||||
// stop all motor instances
|
||||
for( auto &motor : motors ) {
|
||||
motor.stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
motor_volume = interpolate( motor_volume, volume, 0.25 );
|
||||
if( motor_volume < 0.05 ) {
|
||||
motor.stop();
|
||||
// stop all motor instances
|
||||
for( auto &motor : motors ) {
|
||||
motor.stop();
|
||||
}
|
||||
}
|
||||
// inverter sounds
|
||||
if( Vehicle.EngineType == ElectricInductionMotor ) {
|
||||
|
||||
2
DynObj.h
2
DynObj.h
@@ -302,7 +302,7 @@ private:
|
||||
|
||||
struct powertrain_sounds {
|
||||
sound_source inverter { sound_placement::engine };
|
||||
sound_source motor { sound_placement::external }; // generally traction motor
|
||||
std::vector<sound_source> motors; // generally traction motor(s)
|
||||
double motor_volume { 0.0 }; // MC: pomocnicze zeby gladziej silnik buczal
|
||||
float motor_momentum { 0.f }; // recent change in motor revolutions
|
||||
sound_source motor_relay { sound_placement::engine };
|
||||
|
||||
@@ -305,9 +305,6 @@ Name( NameInit )
|
||||
WriteLog("init default physic values for " + NameInit + ", [" + TypeNameInit + "], [" +
|
||||
LoadTypeInitial + "]");
|
||||
Dim = TDimension();
|
||||
DimHalf.x = 0.5 * Dim.W; // połowa szerokości, OX jest w bok?
|
||||
DimHalf.y = 0.5 * Dim.L; // połowa długości, OY jest do przodu?
|
||||
DimHalf.z = 0.5 * Dim.H; // połowa wysokości, OZ jest w górę?
|
||||
|
||||
// BrakeLevelSet(-2); //Pascal ustawia na 0, przestawimy na odcięcie (CHK jest jeszcze nie wczytane!)
|
||||
iLights[ 0 ] = 0;
|
||||
@@ -6240,17 +6237,12 @@ bool TMoverParameters::Physic_ReActivation(void) // DO PRZETLUMACZENIA NA KONCU
|
||||
// *************************************************************************************************
|
||||
// FUNKCJE PARSERA WCZYTYWANIA PLIKU FIZYKI POJAZDU
|
||||
// *************************************************************************************************
|
||||
std::string p0, p1, p2, p3, p4, p5, p6, p7;
|
||||
std::string vS;
|
||||
int vI;
|
||||
double vD;
|
||||
bool startBPT;
|
||||
bool startMPT, startMPT0;
|
||||
bool startRLIST;
|
||||
bool startDLIST, startFFLIST, startWWLIST;
|
||||
bool startLIGHTSLIST;
|
||||
int LISTLINE;
|
||||
std::vector<std::string> x;
|
||||
|
||||
// *************************************************************************************************
|
||||
// Q: 20160717
|
||||
@@ -7059,6 +7051,11 @@ void TMoverParameters::LoadFIZ_Dimensions( std::string const &line ) {
|
||||
extract_value( Dim.L, "L", line, "" );
|
||||
extract_value( Dim.H, "H", line, "" );
|
||||
extract_value( Dim.W, "W", line, "" );
|
||||
|
||||
DimHalf.x = 0.5 * Dim.W; // połowa szerokości, OX jest w bok?
|
||||
DimHalf.y = 0.5 * Dim.L; // połowa długości, OY jest do przodu?
|
||||
DimHalf.z = 0.5 * Dim.H; // połowa wysokości, OZ jest w górę?
|
||||
|
||||
extract_value( Cx, "Cx", line, "0.3" );
|
||||
if( Dim.H <= 2.0 ) {
|
||||
//gdyby nie było parametru, lepsze to niż zero
|
||||
|
||||
14
World.cpp
14
World.cpp
@@ -1186,9 +1186,15 @@ TWorld::Update_UI() {
|
||||
" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
|
||||
+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
|
||||
|
||||
auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) };
|
||||
if( trackblockdistance <= 75.0 ) {
|
||||
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
|
||||
auto const stoptime { static_cast<int>( -1.0 * Controlled->Mechanik->fStopTime ) };
|
||||
if( stoptime > 0 ) {
|
||||
uitextline4 += " Loading/unloading in progress (" + to_string( stoptime ) + ( stoptime > 1 ? " seconds" : " second" ) + " left)";
|
||||
}
|
||||
else {
|
||||
auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) };
|
||||
if( trackblockdistance <= 75.0 ) {
|
||||
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1342,7 +1348,7 @@ TWorld::Update_UI() {
|
||||
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
|
||||
uitextline2 += "+Mg";
|
||||
|
||||
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + " (" + to_string( vehicle->MoverParameters->Load, 0 ) + ")";
|
||||
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->Load, 0 ) + " (" + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + ")";
|
||||
|
||||
uitextline2 +=
|
||||
"; Pant: "
|
||||
|
||||
Reference in New Issue
Block a user