mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-21 22:59:19 +02:00
build 180306. locations definiton support for door and traction motors
This commit is contained in:
5
Driver.h
5
Driver.h
@@ -282,17 +282,18 @@ private:
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int iOverheadZero = 0; // suma bitowa jezdy bezprądowej, bity ustawiane przez pojazdy z podniesionymi pantografami
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int iOverheadZero = 0; // suma bitowa jezdy bezprądowej, bity ustawiane przez pojazdy z podniesionymi pantografami
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int iOverheadDown = 0; // suma bitowa opuszczenia pantografów, bity ustawiane przez pojazdy z podniesionymi pantografami
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int iOverheadDown = 0; // suma bitowa opuszczenia pantografów, bity ustawiane przez pojazdy z podniesionymi pantografami
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double fVoltage = 0.0; // uśrednione napięcie sieci: przy spadku poniżej wartości minimalnej opóźnić rozruch o losowy czas
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double fVoltage = 0.0; // uśrednione napięcie sieci: przy spadku poniżej wartości minimalnej opóźnić rozruch o losowy czas
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private:
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private:
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double fMaxProximityDist = 50.0; // stawanie między 30 a 60 m przed przeszkodą // akceptowalna odległość stanięcia przed przeszkodą
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double fMaxProximityDist = 50.0; // stawanie między 30 a 60 m przed przeszkodą // akceptowalna odległość stanięcia przed przeszkodą
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TStopReason eStopReason = stopSleep; // powód zatrzymania przy ustawieniu zerowej prędkości // na początku śpi
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TStopReason eStopReason = stopSleep; // powód zatrzymania przy ustawieniu zerowej prędkości // na początku śpi
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std::string VehicleName;
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std::string VehicleName;
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double fVelPlus = 0.0; // dopuszczalne przekroczenie prędkości na ograniczeniu bez hamowania
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double fVelPlus = 0.0; // dopuszczalne przekroczenie prędkości na ograniczeniu bez hamowania
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double fVelMinus = 0.0; // margines obniżenia prędkości, powodujący załączenie napędu
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double fVelMinus = 0.0; // margines obniżenia prędkości, powodujący załączenie napędu
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double fWarningDuration = 0.0; // ile czasu jeszcze trąbić
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double fWarningDuration = 0.0; // ile czasu jeszcze trąbić
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double fStopTime = 0.0; // czas postoju przed dalszą jazdą (np. na przystanku)
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double WaitingTime = 0.0; // zliczany czas oczekiwania do samoistnego ruszenia
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double WaitingTime = 0.0; // zliczany czas oczekiwania do samoistnego ruszenia
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double WaitingExpireTime = 31.0; // tyle ma czekać, zanim się ruszy // maksymlany czas oczekiwania do samoistnego ruszenia
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double WaitingExpireTime = 31.0; // tyle ma czekać, zanim się ruszy // maksymlany czas oczekiwania do samoistnego ruszenia
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double IdleTime {}; // keeps track of time spent at a stop
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double IdleTime {}; // keeps track of time spent at a stop
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public:
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double fStopTime = 0.0; // czas postoju przed dalszą jazdą (np. na przystanku)
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private: //---//---//---//---// koniec zmiennych, poniżej metody //---//---//---//---//
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private: //---//---//---//---// koniec zmiennych, poniżej metody //---//---//---//---//
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void SetDriverPsyche();
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void SetDriverPsyche();
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152
DynObj.cpp
152
DynObj.cpp
@@ -1008,19 +1008,19 @@ TDynamicObject * TDynamicObject::ABuFindNearestObject(TTrack *Track, TDynamicObj
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if( CouplNr == -2 ) {
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if( CouplNr == -2 ) {
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// wektor [kamera-obiekt] - poszukiwanie obiektu
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// wektor [kamera-obiekt] - poszukiwanie obiektu
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if( LengthSquared3( Global.pCameraPosition - dynamic->vPosition ) < 100.0 ) {
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if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vPosition ) < 100.0 ) {
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// 10 metrów
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// 10 metrów
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return dynamic;
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return dynamic;
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}
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}
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}
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}
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else {
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else {
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// jeśli (CouplNr) inne niz -2, szukamy sprzęgu
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// jeśli (CouplNr) inne niz -2, szukamy sprzęgu
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if( LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 0 ] ) < 25.0 ) {
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if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 0 ] ) < 25.0 ) {
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// 5 metrów
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// 5 metrów
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CouplNr = 0;
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CouplNr = 0;
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return dynamic;
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return dynamic;
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}
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}
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if( LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 1 ] ) < 25.0 ) {
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if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 1 ] ) < 25.0 ) {
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// 5 metrów
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// 5 metrów
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CouplNr = 1;
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CouplNr = 1;
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return dynamic;
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return dynamic;
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@@ -4576,8 +4576,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
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asAnimName = token + std::to_string( i + 1 );
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asAnimName = token + std::to_string( i + 1 );
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pants[ i ].smElement[ 4 ] = mdModel->GetFromName( asAnimName );
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pants[ i ].smElement[ 4 ] = mdModel->GetFromName( asAnimName );
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pants[ i ].smElement[ 4 ]->WillBeAnimated();
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pants[ i ].smElement[ 4 ]->WillBeAnimated();
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/* pants[ i ].yUpdate = UpdatePant;
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pants[ i ].yUpdate = std::bind( &TDynamicObject::UpdatePant, this, std::placeholders::_1 );
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*/ pants[ i ].yUpdate = std::bind( &TDynamicObject::UpdatePant, this, std::placeholders::_1 );
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pants[ i ].fMaxDist = 300 * 300; // nie podnosić w większej odległości
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pants[ i ].fMaxDist = 300 * 300; // nie podnosić w większej odległości
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pants[ i ].iNumber = i;
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pants[ i ].iNumber = i;
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}
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}
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@@ -4775,8 +4774,6 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
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pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
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pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
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// Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia
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// Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia
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}
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}
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// create sound emitters for the door
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m_doorsounds.emplace_back();
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}
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}
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}
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}
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@@ -4835,11 +4832,28 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
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else if( ( token == "tractionmotor:" )
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else if( ( token == "tractionmotor:" )
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&& ( MoverParameters->Power > 0 ) ) {
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&& ( MoverParameters->Power > 0 ) ) {
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// plik z dzwiekiem silnika, mnozniki i ofsety amp. i czest.
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// plik z dzwiekiem silnika, mnozniki i ofsety amp. i czest.
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m_powertrainsounds.motor.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
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sound_source motortemplate { sound_placement::external };
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m_powertrainsounds.motor.owner( this );
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motortemplate.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
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motortemplate.owner( this );
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auto const amplitudedivisor = static_cast<float>( MoverParameters->nmax * 60 + MoverParameters->Power * 3 );
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auto const amplitudedivisor = static_cast<float>( MoverParameters->nmax * 60 + MoverParameters->Power * 3 );
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m_powertrainsounds.motor.m_amplitudefactor /= amplitudedivisor;
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motortemplate.m_amplitudefactor /= amplitudedivisor;
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if( true == m_powertrainsounds.motors.empty() ) {
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// fallback for cases without specified motor locations, convert sound template to a single sound source
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m_powertrainsounds.motors.emplace_back( motortemplate );
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}
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else {
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//
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for( auto &motor : m_powertrainsounds.motors ) {
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// apply configuration to all defined motors
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// combine potential x- and y-axis offsets of the sound template with z-axis offsets of individual motors
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auto motoroffset { motortemplate.offset() };
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motoroffset.z = motor.offset().z;
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motor = motortemplate;
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motor.offset( motoroffset );
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}
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}
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}
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}
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else if( token == "inverter:" ) {
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else if( token == "inverter:" ) {
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@@ -4974,20 +4988,26 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
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}
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}
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else if( token == "dooropen:" ) {
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else if( token == "dooropen:" ) {
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sound_source dooropen { sound_placement::general };
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sound_source doortemplate { sound_placement::general };
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dooropen.deserialize( parser, sound_type::single );
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doortemplate.deserialize( parser, sound_type::single );
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dooropen.owner( this );
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doortemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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for( auto &door : m_doorsounds ) {
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door.rsDoorOpen = dooropen;
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// apply configuration to all defined doors, but preserve their individual offsets
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auto const dooroffset { door.rsDoorOpen.offset() };
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door.rsDoorOpen = doortemplate;
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door.rsDoorOpen.offset( dooroffset );
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}
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}
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}
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}
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else if( token == "doorclose:" ) {
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else if( token == "doorclose:" ) {
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sound_source doorclose { sound_placement::general };
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sound_source doortemplate { sound_placement::general };
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doorclose.deserialize( parser, sound_type::single );
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doortemplate.deserialize( parser, sound_type::single );
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doorclose.owner( this );
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doortemplate.owner( this );
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for( auto &door : m_doorsounds ) {
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for( auto &door : m_doorsounds ) {
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door.rsDoorClose = doorclose;
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// apply configuration to all defined doors, but preserve their individual offsets
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auto const dooroffset { door.rsDoorClose.offset() };
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door.rsDoorClose = doortemplate;
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door.rsDoorClose.offset( dooroffset );
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}
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}
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}
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}
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@@ -5032,6 +5052,61 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
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} // sounds:
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} // sounds:
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else if( token == "locations:" ) {
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do {
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token = "";
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parser.getTokens(); parser >> token;
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if( token == "doors:" ) {
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// a list of pairs: offset along vehicle's z-axis and sides on which the door is present; followed with "end"
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while( ( ( token = parser.getToken<std::string>() ) != "" )
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&& ( token != "end" ) ) {
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// vehicle faces +Z in 'its' space, for door locations negative value means ahead of centre
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auto const offset { std::atof( token.c_str() ) * -1.f };
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// recognized side specifications are "right", "left" and "both"
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auto const sides { parser.getToken<std::string>() };
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// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
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door_sounds door;
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// add entries to the list:
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if( ( sides == "both" )
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|| ( sides == "left" ) ) {
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// left...
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auto const location { glm::vec3 { MoverParameters->DimHalf.x, MoverParameters->DimHalf.y, offset } };
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door.rsDoorClose.offset( location );
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door.rsDoorOpen.offset( location );
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m_doorsounds.emplace_back( door );
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}
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if( ( sides == "both" )
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|| ( sides == "right" ) ) {
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// ...and right
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auto const location { glm::vec3 { -MoverParameters->DimHalf.x, MoverParameters->DimHalf.y, offset } };
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door.rsDoorClose.offset( location );
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door.rsDoorOpen.offset( location );
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m_doorsounds.emplace_back( door );
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}
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}
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}
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else if( token == "tractionmotors:" ) {
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// a list of offsets along vehicle's z-axis; followed with "end"
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while( ( ( token = parser.getToken<std::string>() ) != "" )
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&& ( token != "end" ) ) {
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// vehicle faces +Z in 'its' space, for motor locations negative value means ahead of centre
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auto const offset { std::atof( token.c_str() ) * -1.f };
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// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
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sound_source motor { sound_placement::external }; // generally traction motor
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// add entry to the list
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auto const location { glm::vec3 { 0.f, 0.f, offset } };
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motor.offset( location );
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m_powertrainsounds.motors.emplace_back( motor );
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}
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}
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} while( ( token != "" )
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&& ( token != "endlocations" ) );
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} // locations:
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else if( token == "internaldata:" ) {
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else if( token == "internaldata:" ) {
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// dalej nie czytaj
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// dalej nie czytaj
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do {
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do {
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@@ -5245,25 +5320,13 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
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// zliczanie wcześniejszych animacji
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// zliczanie wcześniejszych animacji
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dooranimationfirstindex += iAnimType[ i ];
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dooranimationfirstindex += iAnimType[ i ];
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}
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}
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std::size_t doorindex { 0 };
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for( auto &doorsounds : m_doorsounds ) {
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auto submodel { pAnimations[ dooranimationfirstindex + doorindex ].smAnimated };
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if( submodel == nullptr ) { continue; }
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auto const dooroffset { pAnimations[ dooranimationfirstindex + doorindex ].smAnimated->offset( std::numeric_limits<float>::max() ) };
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doorsounds.rsDoorClose.offset( dooroffset );
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doorsounds.rsDoorOpen.offset( dooroffset );
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++doorindex;
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}
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// couplers
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// couplers
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auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * 0.5f } };
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auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->DimHalf.z } };
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m_couplersounds[ side::front ].dsbCouplerAttach.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbCouplerAttach.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbCouplerDetach.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbCouplerDetach.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbCouplerStretch.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbCouplerStretch.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbBufferClamp.offset( frontcoupleroffset );
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m_couplersounds[ side::front ].dsbBufferClamp.offset( frontcoupleroffset );
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auto const rearcoupleroffset{ glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * -0.5f } };
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auto const rearcoupleroffset{ glm::vec3{ 0.f, 1.f, MoverParameters->DimHalf.z * -1.f } };
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m_couplersounds[ side::rear ].dsbCouplerAttach.offset( rearcoupleroffset );
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m_couplersounds[ side::rear ].dsbCouplerAttach.offset( rearcoupleroffset );
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m_couplersounds[ side::rear ].dsbCouplerDetach.offset( rearcoupleroffset );
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m_couplersounds[ side::rear ].dsbCouplerDetach.offset( rearcoupleroffset );
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m_couplersounds[ side::rear ].dsbCouplerStretch.offset( rearcoupleroffset );
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m_couplersounds[ side::rear ].dsbCouplerStretch.offset( rearcoupleroffset );
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@@ -5958,10 +6021,12 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
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// motor sounds
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// motor sounds
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volume = 0.0;
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volume = 0.0;
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if( ( true == Vehicle.Mains )
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if( ( true == Vehicle.Mains )
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&& ( false == Vehicle.dizel_enginestart ) ) {
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&& ( false == Vehicle.dizel_enginestart )
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&& ( false == motors.empty() ) ) {
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if( std::fabs( Vehicle.enrot ) > 0.01 ) {
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if( std::fabs( Vehicle.enrot ) > 0.01 ) {
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auto const &motor { motors.front() };
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// frequency calculation
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// frequency calculation
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auto normalizer { 1.f };
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auto normalizer { 1.f };
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if( true == motor.is_combined() ) {
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if( true == motor.is_combined() ) {
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@@ -6023,19 +6088,28 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
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volume *= std::max( 0.25f, motor_momentum );
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volume *= std::max( 0.25f, motor_momentum );
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if( motor_volume >= 0.05 ) {
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if( motor_volume >= 0.05 ) {
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motor
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// apply calculated parameters to all motor instances
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.pitch( frequency )
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for( auto &motor : motors ) {
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.gain( motor_volume )
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motor
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.play( sound_flags::exclusive | sound_flags::looping );
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.pitch( frequency )
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.gain( motor_volume )
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.play( sound_flags::exclusive | sound_flags::looping );
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}
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}
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}
|
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}
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}
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else {
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else {
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motor.stop();
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// stop all motor instances
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||||||
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for( auto &motor : motors ) {
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motor.stop();
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}
|
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}
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}
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}
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}
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motor_volume = interpolate( motor_volume, volume, 0.25 );
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motor_volume = interpolate( motor_volume, volume, 0.25 );
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||||||
if( motor_volume < 0.05 ) {
|
if( motor_volume < 0.05 ) {
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||||||
motor.stop();
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// stop all motor instances
|
||||||
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for( auto &motor : motors ) {
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||||||
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motor.stop();
|
||||||
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}
|
||||||
}
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}
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||||||
// inverter sounds
|
// inverter sounds
|
||||||
if( Vehicle.EngineType == ElectricInductionMotor ) {
|
if( Vehicle.EngineType == ElectricInductionMotor ) {
|
||||||
|
|||||||
2
DynObj.h
2
DynObj.h
@@ -302,7 +302,7 @@ private:
|
|||||||
|
|
||||||
struct powertrain_sounds {
|
struct powertrain_sounds {
|
||||||
sound_source inverter { sound_placement::engine };
|
sound_source inverter { sound_placement::engine };
|
||||||
sound_source motor { sound_placement::external }; // generally traction motor
|
std::vector<sound_source> motors; // generally traction motor(s)
|
||||||
double motor_volume { 0.0 }; // MC: pomocnicze zeby gladziej silnik buczal
|
double motor_volume { 0.0 }; // MC: pomocnicze zeby gladziej silnik buczal
|
||||||
float motor_momentum { 0.f }; // recent change in motor revolutions
|
float motor_momentum { 0.f }; // recent change in motor revolutions
|
||||||
sound_source motor_relay { sound_placement::engine };
|
sound_source motor_relay { sound_placement::engine };
|
||||||
|
|||||||
@@ -305,9 +305,6 @@ Name( NameInit )
|
|||||||
WriteLog("init default physic values for " + NameInit + ", [" + TypeNameInit + "], [" +
|
WriteLog("init default physic values for " + NameInit + ", [" + TypeNameInit + "], [" +
|
||||||
LoadTypeInitial + "]");
|
LoadTypeInitial + "]");
|
||||||
Dim = TDimension();
|
Dim = TDimension();
|
||||||
DimHalf.x = 0.5 * Dim.W; // połowa szerokości, OX jest w bok?
|
|
||||||
DimHalf.y = 0.5 * Dim.L; // połowa długości, OY jest do przodu?
|
|
||||||
DimHalf.z = 0.5 * Dim.H; // połowa wysokości, OZ jest w górę?
|
|
||||||
|
|
||||||
// BrakeLevelSet(-2); //Pascal ustawia na 0, przestawimy na odcięcie (CHK jest jeszcze nie wczytane!)
|
// BrakeLevelSet(-2); //Pascal ustawia na 0, przestawimy na odcięcie (CHK jest jeszcze nie wczytane!)
|
||||||
iLights[ 0 ] = 0;
|
iLights[ 0 ] = 0;
|
||||||
@@ -6240,17 +6237,12 @@ bool TMoverParameters::Physic_ReActivation(void) // DO PRZETLUMACZENIA NA KONCU
|
|||||||
// *************************************************************************************************
|
// *************************************************************************************************
|
||||||
// FUNKCJE PARSERA WCZYTYWANIA PLIKU FIZYKI POJAZDU
|
// FUNKCJE PARSERA WCZYTYWANIA PLIKU FIZYKI POJAZDU
|
||||||
// *************************************************************************************************
|
// *************************************************************************************************
|
||||||
std::string p0, p1, p2, p3, p4, p5, p6, p7;
|
|
||||||
std::string vS;
|
|
||||||
int vI;
|
|
||||||
double vD;
|
|
||||||
bool startBPT;
|
bool startBPT;
|
||||||
bool startMPT, startMPT0;
|
bool startMPT, startMPT0;
|
||||||
bool startRLIST;
|
bool startRLIST;
|
||||||
bool startDLIST, startFFLIST, startWWLIST;
|
bool startDLIST, startFFLIST, startWWLIST;
|
||||||
bool startLIGHTSLIST;
|
bool startLIGHTSLIST;
|
||||||
int LISTLINE;
|
int LISTLINE;
|
||||||
std::vector<std::string> x;
|
|
||||||
|
|
||||||
// *************************************************************************************************
|
// *************************************************************************************************
|
||||||
// Q: 20160717
|
// Q: 20160717
|
||||||
@@ -7059,6 +7051,11 @@ void TMoverParameters::LoadFIZ_Dimensions( std::string const &line ) {
|
|||||||
extract_value( Dim.L, "L", line, "" );
|
extract_value( Dim.L, "L", line, "" );
|
||||||
extract_value( Dim.H, "H", line, "" );
|
extract_value( Dim.H, "H", line, "" );
|
||||||
extract_value( Dim.W, "W", line, "" );
|
extract_value( Dim.W, "W", line, "" );
|
||||||
|
|
||||||
|
DimHalf.x = 0.5 * Dim.W; // połowa szerokości, OX jest w bok?
|
||||||
|
DimHalf.y = 0.5 * Dim.L; // połowa długości, OY jest do przodu?
|
||||||
|
DimHalf.z = 0.5 * Dim.H; // połowa wysokości, OZ jest w górę?
|
||||||
|
|
||||||
extract_value( Cx, "Cx", line, "0.3" );
|
extract_value( Cx, "Cx", line, "0.3" );
|
||||||
if( Dim.H <= 2.0 ) {
|
if( Dim.H <= 2.0 ) {
|
||||||
//gdyby nie było parametru, lepsze to niż zero
|
//gdyby nie było parametru, lepsze to niż zero
|
||||||
|
|||||||
14
World.cpp
14
World.cpp
@@ -1186,9 +1186,15 @@ TWorld::Update_UI() {
|
|||||||
" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
|
" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
|
||||||
+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
|
+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
|
||||||
|
|
||||||
auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) };
|
auto const stoptime { static_cast<int>( -1.0 * Controlled->Mechanik->fStopTime ) };
|
||||||
if( trackblockdistance <= 75.0 ) {
|
if( stoptime > 0 ) {
|
||||||
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
|
uitextline4 += " Loading/unloading in progress (" + to_string( stoptime ) + ( stoptime > 1 ? " seconds" : " second" ) + " left)";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) };
|
||||||
|
if( trackblockdistance <= 75.0 ) {
|
||||||
|
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1342,7 +1348,7 @@ TWorld::Update_UI() {
|
|||||||
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
|
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
|
||||||
uitextline2 += "+Mg";
|
uitextline2 += "+Mg";
|
||||||
|
|
||||||
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + " (" + to_string( vehicle->MoverParameters->Load, 0 ) + ")";
|
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->Load, 0 ) + " (" + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + ")";
|
||||||
|
|
||||||
uitextline2 +=
|
uitextline2 +=
|
||||||
"; Pant: "
|
"; Pant: "
|
||||||
|
|||||||
Reference in New Issue
Block a user