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refactor(sonar): clean up issues reported on PR 209
- remove locals left unused after the dead-store cleanup (cpp:S1481, cpp:S1854) - unnamed unused parameter (cpp:S1172) - single-use declarations moved into if init-statements (cpp:S6004) - auto for casted initialisers (cpp:S5827) - const references and pointers where nothing is modified (cpp:S5350) - rename structured bindings shadowed by inner declarations (cpp:S1117)
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@@ -189,16 +189,16 @@ gamepad_input::recall_bindings() {
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std::string bindingpoint {};
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entryparser >> bindingpoint;
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auto const [bindingtype, bindingindex]{ split_string_and_number( bindingpoint ) };
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auto const [pointtype, pointindex]{ split_string_and_number( bindingpoint ) };
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if( bindingtype == "axis" ) {
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if( pointtype == "axis" ) {
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// one or more sets of: [modeIDX] input type, parameters
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// [optional] modeIDX associates the set with control mode IDX
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// input types:
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// -- range commandname IDX; axis value is passed as paramIDX of commandname
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// -- 3state commandname commandname; positive axis value issues first commandname, negative value issues second commandname
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auto const axisindex { bindingindex };
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auto const axisindex { pointindex };
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// sanity check, connected gamepad isn't guaranteed to have that many axes
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if( axisindex >= m_inputaxes.size() ) { continue; }
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@@ -265,9 +265,9 @@ gamepad_input::recall_bindings() {
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}
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}
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}
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else if( bindingtype == "button" ) {
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else if( pointtype == "button" ) {
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auto const buttonindex { bindingindex };
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auto const buttonindex { pointindex };
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// sanity check, connected gamepad isn't guaranteed to have that many buttons
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if( buttonindex >= m_inputbuttons.size() ) { continue; }
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