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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 12:19:18 +02:00

fixes for display list path camera-centric rendering, basic support for binary terrain object type, fix for assignment of 3d objects to terrain cells

This commit is contained in:
tmj-fstate
2017-05-26 21:22:13 +02:00
parent 2b6ea903bc
commit 3068cc669e
8 changed files with 150 additions and 112 deletions

View File

@@ -1828,6 +1828,8 @@ TSubModel *TModel3d::TerrainSquare(int n)
void TModel3d::TerrainRenderVBO(int n)
{ // renderowanie terenu z VBO
glPushMatrix();
::glTranslated( -Global::pCameraPosition.x, -Global::pCameraPosition.y, -Global::pCameraPosition.z );
// glTranslated(vPosition->x,vPosition->y,vPosition->z);
// if (vAngle->y!=0.0) glRotated(vAngle->y,0.0,1.0,0.0);
// if (vAngle->x!=0.0) glRotated(vAngle->x,1.0,0.0,0.0);