Add NodeLODController

This commit is contained in:
2026-03-15 00:38:12 +01:00
parent 0fe3eb62db
commit 31877a3b06

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@@ -22,7 +22,7 @@ struct MeshRenderer
struct SpotLight{};
/// <summary>
/// Component containing data for LOD controller
/// Component for entities that can be rendered with LOD
/// </summary>
struct LODController
{
@@ -30,5 +30,17 @@ struct LODController
double RangeMax;
};
/// <summary>
/// Component for entities that can be rendered with LOD
/// </summary>
/// <remarks>
/// Has higher priority as it's for node objects
/// </remarks>
struct NodeLODController
{
double RangeMin;
double RangeMax;
};
} // namespace ECSComponent
#endif // EU07_RENDERCOMPONENTS_H