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fix narrowing double compile issue
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10
sound.cpp
10
sound.cpp
@@ -936,11 +936,11 @@ sound_source::update_location() {
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}
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float const EU07_SOUNDPROOFING_GLOBAL_VERYSTRONG { 0.01f };
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float const EU07_SOUNDPROOFING_GLOBAL_STRONG { std::sqrt( 0.025 ) };
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float const EU07_SOUNDPROOFING_GLOBAL_SOME { std::sqrt( 0.15 ) };
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float const EU07_SOUNDPROOFING_GLOBAL_NONE { std::sqrt( 0.40 ) };
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float const EU07_SOUNDPROOFING_STRONG { std::sqrt( 0.20 ) };
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float const EU07_SOUNDPROOFING_SOME { std::sqrt( 0.65 ) };
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float const EU07_SOUNDPROOFING_GLOBAL_STRONG { std::sqrt( 0.025f ) };
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float const EU07_SOUNDPROOFING_GLOBAL_SOME { std::sqrt( 0.15f ) };
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float const EU07_SOUNDPROOFING_GLOBAL_NONE { std::sqrt( 0.40f ) };
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float const EU07_SOUNDPROOFING_STRONG { std::sqrt( 0.20f ) };
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float const EU07_SOUNDPROOFING_SOME { std::sqrt( 0.65f ) };
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float const EU07_SOUNDPROOFING_NONE { 1.f };
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bool
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