mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
Merge branch 'master' into master
This commit is contained in:
@@ -433,12 +433,7 @@ void TAnimModel::RaAnimate( unsigned int const Framestamp ) {
|
||||
auto &timer { m_lighttimers[ idx ] };
|
||||
if( ( modeintegral < ls_Blink ) && ( modefractional < 0.01f ) ) {
|
||||
// simple flip modes
|
||||
auto const transitiontime { (
|
||||
m_transition ?
|
||||
std::min(
|
||||
1.f,
|
||||
std::min( fOnTime, fOffTime ) * 0.9f ) :
|
||||
0.01f ) };
|
||||
auto const transitiontime { ( m_transition ? std::min( 0.65f, std::min( fOnTime, fOffTime ) * 0.45f ) : 0.01f ) };
|
||||
|
||||
switch( mode ) {
|
||||
case ls_Off: {
|
||||
@@ -469,14 +464,9 @@ void TAnimModel::RaAnimate( unsigned int const Framestamp ) {
|
||||
( mode == ls_Off ) ? ontime :
|
||||
( mode == ls_On ) ? ( fOnTime + fOffTime ) - ontime :
|
||||
fOffTime ) }; // fallback
|
||||
auto const transitiontime { (
|
||||
m_transition ?
|
||||
std::min(
|
||||
1.f,
|
||||
std::min( ontime, offtime ) * 0.9f ) :
|
||||
0.01f ) };
|
||||
auto const transitiontime { ( m_transition ? std::min(0.65f, std::min( ontime, offtime ) * 0.45f ) : 0.01f ) };
|
||||
|
||||
timer = clamp_circular<float>( timer + timedelta * ( lsLights[ idx ] > 0.f ? 1.f : -1.f ), ontime + offtime );
|
||||
timer = fmod(timer + timedelta * ( lsLights[ idx ] > 0.f ? 1.f : -1.f ), ontime + offtime);
|
||||
// set opacity depending on blink stage
|
||||
if( timer < ontime ) {
|
||||
// blink on
|
||||
@@ -500,50 +490,14 @@ void TAnimModel::RaAnimate( unsigned int const Framestamp ) {
|
||||
|
||||
// aktualizujemy submodele w zaleznosci od aktualnej porty roku
|
||||
void TAnimModel::on_season_update() {
|
||||
if (Global.Season == "winter:") // pokazujemy wariant zimowy
|
||||
{
|
||||
if (this->sm_winter_variant != nullptr)
|
||||
this->sm_winter_variant->SetVisibilityLevel(1.f, true, false);
|
||||
if (this->sm_spring_variant != nullptr)
|
||||
this->sm_spring_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_summer_variant != nullptr)
|
||||
this->sm_summer_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_autumn_variant != nullptr)
|
||||
this->sm_autumn_variant->SetVisibilityLevel(0.f, true, false);
|
||||
}
|
||||
else if (Global.Season == "spring:") // pokazujemy wariant wiosenny
|
||||
{
|
||||
if (this->sm_winter_variant != nullptr)
|
||||
this->sm_winter_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_spring_variant != nullptr)
|
||||
this->sm_spring_variant->SetVisibilityLevel(1.f, true, false);
|
||||
if (this->sm_summer_variant != nullptr)
|
||||
this->sm_summer_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_autumn_variant != nullptr)
|
||||
this->sm_autumn_variant->SetVisibilityLevel(0.f, true, false);
|
||||
}
|
||||
else if (Global.Season == "summer:") // pokazujemy wariant letni
|
||||
{
|
||||
if (this->sm_winter_variant != nullptr)
|
||||
this->sm_winter_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_spring_variant != nullptr)
|
||||
this->sm_spring_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_summer_variant != nullptr)
|
||||
this->sm_summer_variant->SetVisibilityLevel(1.f, true, false);
|
||||
if (this->sm_autumn_variant != nullptr)
|
||||
this->sm_autumn_variant->SetVisibilityLevel(0.f, true, false);
|
||||
}
|
||||
else if (Global.Season == "autumn:") // pokazujemy wariant jesienny
|
||||
{
|
||||
if (this->sm_winter_variant != nullptr)
|
||||
this->sm_winter_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_spring_variant != nullptr)
|
||||
this->sm_spring_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_summer_variant != nullptr)
|
||||
this->sm_summer_variant->SetVisibilityLevel(0.f, true, false);
|
||||
if (this->sm_autumn_variant != nullptr)
|
||||
this->sm_autumn_variant->SetVisibilityLevel(1.f, true, false);
|
||||
}
|
||||
if (this->sm_winter_variant != nullptr) // pokazujemy wariant zimowy
|
||||
this->sm_winter_variant->SetVisibilityLevel(Global.Season == "winter:" ? 1 : 0, true, false);
|
||||
if (this->sm_spring_variant != nullptr) // pokazujemy wariant wiosenny
|
||||
this->sm_spring_variant->SetVisibilityLevel(Global.Season == "spring:" ? 1 : 0, true, false);
|
||||
if (this->sm_summer_variant != nullptr) // pokazujemy wariant letni
|
||||
this->sm_summer_variant->SetVisibilityLevel(Global.Season == "summer:" ? 1 : 0, true, false);
|
||||
if (this->sm_autumn_variant != nullptr) // pokazujemy wariant jesienny
|
||||
this->sm_autumn_variant->SetVisibilityLevel(Global.Season == "autumn:" ? 1 : 0, true, false);
|
||||
}
|
||||
|
||||
void TAnimModel::RaPrepare()
|
||||
|
||||
@@ -159,6 +159,7 @@ set(SOURCES
|
||||
"editoruilayer.cpp"
|
||||
"editoruipanels.cpp"
|
||||
"scenarioloadermode.cpp"
|
||||
"scenarioloaderuilayer.cpp"
|
||||
"scenenodegroups.cpp"
|
||||
"simulationenvironment.cpp"
|
||||
"simulationstateserializer.cpp"
|
||||
|
||||
@@ -236,7 +236,7 @@ struct global_settings {
|
||||
std::string asVersion; // z opisem
|
||||
motiontelemetry::conf_t motiontelemetry_conf;
|
||||
std::string screenshot_dir;
|
||||
bool loading_log = true;
|
||||
bool loading_log = false;
|
||||
bool dds_upper_origin = false;
|
||||
bool captureonstart = true;
|
||||
bool render_cab = true;
|
||||
|
||||
@@ -609,6 +609,13 @@ struct TDEScheme
|
||||
double Umax = 0.0; /*napiecie maksymalne*/
|
||||
double Imax = 0.0; /*prad maksymalny*/
|
||||
};
|
||||
typedef TDEScheme TDESchemeTable[33]; /*tablica WWList dla silnikow spalinowych*/
|
||||
struct TFFScheme
|
||||
{
|
||||
double v = 0.0; // parametr wejsciowy
|
||||
double freq = 0.0; // wyjscie: czestotliwosc falownika
|
||||
};
|
||||
typedef TFFScheme TFFSchemeTable[33];
|
||||
|
||||
struct TWiperScheme
|
||||
{
|
||||
@@ -619,8 +626,6 @@ struct TWiperScheme
|
||||
};
|
||||
typedef TWiperScheme TWiperSchemeTable[16];
|
||||
|
||||
|
||||
typedef TDEScheme TDESchemeTable[33]; /*tablica rezystorow rozr.*/
|
||||
struct TShuntScheme
|
||||
{
|
||||
double Umin = 0.0;
|
||||
@@ -1376,6 +1381,10 @@ class TMoverParameters
|
||||
bool Flat = false;
|
||||
double Vhyp = 1.0;
|
||||
TDESchemeTable DElist;
|
||||
TFFSchemeTable FFlist;
|
||||
int FFListSize = 0;
|
||||
TFFSchemeTable FFEDlist;
|
||||
int FFEDListSize = 0;
|
||||
TWiperSchemeTable WiperList;
|
||||
int WiperListSize;
|
||||
int modernWpierListSize;
|
||||
@@ -2081,6 +2090,7 @@ private:
|
||||
void LoadFIZ_UCList(std::string const &Input);
|
||||
void LoadFIZ_DList( std::string const &Input );
|
||||
void LoadFIZ_FFList( std::string const &Input );
|
||||
void LoadFIZ_FFEDList( std::string const &Input );
|
||||
void LoadFIZ_WiperList(std::string const &Input);
|
||||
void LoadFIZ_LightsList( std::string const &Input );
|
||||
void LoadFIZ_DimmerList(std::string const &Input);
|
||||
@@ -2103,6 +2113,7 @@ private:
|
||||
bool readHTCList(std::string const &line);
|
||||
bool readPmaxList(std::string const &line);
|
||||
bool readFFList( std::string const &line );
|
||||
bool readFFEDList( std::string const &line );
|
||||
bool readWWList( std::string const &line );
|
||||
bool readWiperList( std::string const &line );
|
||||
bool readDimmerList(std::string const &line);
|
||||
|
||||
@@ -6432,21 +6432,24 @@ double TMoverParameters::TractionForce( double dt ) {
|
||||
EnginePower = abs(eimv[eimv_Ic] * eimv[eimv_U] * NPoweredAxles) / 1000;
|
||||
// power inverters
|
||||
auto const tmpV { std::abs( eimv[ eimv_fp ] ) };
|
||||
auto const useFFEDList = FFEDListSize > 0 && DynamicBrakeFlag;
|
||||
auto const list = useFFEDList ? FFEDlist : FFlist;
|
||||
auto const listSize = useFFEDList ? FFEDListSize : FFListSize;
|
||||
|
||||
if( ( RlistSize > 0 )
|
||||
if( ( listSize > 0 )
|
||||
&& ( ( std::abs( eimv[ eimv_If ] ) > 1.0 )
|
||||
&& ( tmpV > 0.0001 ) ) ) {
|
||||
|
||||
int i = 0;
|
||||
while( ( i < RlistSize - 1 )
|
||||
&& ( DElist[ i + 1 ].RPM < tmpV ) ) {
|
||||
while( ( i < listSize - 1 )
|
||||
&& ( list[ i + 1 ].v < tmpV ) ) {
|
||||
++i;
|
||||
}
|
||||
InverterFrequency =
|
||||
( tmpV - DElist[ i ].RPM )
|
||||
/ std::max( 1.0, ( DElist[ i + 1 ].RPM - DElist[ i ].RPM ) )
|
||||
* ( DElist[ i + 1 ].GenPower - DElist[ i ].GenPower )
|
||||
+ DElist[ i ].GenPower;
|
||||
( tmpV - list[ i ].v )
|
||||
/ std::max( 1.0, ( list[ i + 1 ].v - list[ i ].v ) )
|
||||
* ( list[ i + 1 ].freq - list[ i ].freq )
|
||||
+ list[ i ].freq;
|
||||
}
|
||||
else {
|
||||
InverterFrequency = 0.0;
|
||||
@@ -8927,7 +8930,7 @@ bool startBPT;
|
||||
bool startMPT, startMPT0;
|
||||
bool startRLIST, startUCLIST;
|
||||
bool startDIZELMOMENTUMLIST, startDIZELV2NMAXLIST, startHYDROTCLIST, startPMAXLIST;
|
||||
bool startDLIST, startFFLIST, startWWLIST, startWiperList, startDimmerList;
|
||||
bool startDLIST, startFFLIST, startWWLIST, startWiperList, startDimmerList, startFFEDLIST;
|
||||
bool startLIGHTSLIST;
|
||||
bool startCOMPRESSORLIST;
|
||||
int LISTLINE;
|
||||
@@ -9262,21 +9265,40 @@ bool TMoverParameters::readPmaxList(std::string const &line) {
|
||||
|
||||
bool TMoverParameters::readFFList( std::string const &line ) {
|
||||
|
||||
cParser parser( line );
|
||||
if( false == parser.getTokens( 2, false ) ) {
|
||||
WriteLog( "Read FList: arguments missing in line " + std::to_string( LISTLINE + 1 ) );
|
||||
return false;
|
||||
}
|
||||
int idx = LISTLINE++;
|
||||
if( idx >= sizeof( DElist ) / sizeof( TDEScheme ) ) {
|
||||
WriteLog( "Read FList: number of entries exceeded capacity of the data table" );
|
||||
return false;
|
||||
}
|
||||
parser
|
||||
>> DElist[ idx ].RPM
|
||||
>> DElist[ idx ].GenPower;
|
||||
cParser parser( line );
|
||||
if( false == parser.getTokens( 2, false ) ) {
|
||||
WriteLog( "Read FList: arguments missing in line " + std::to_string( LISTLINE + 1 ) );
|
||||
return false;
|
||||
}
|
||||
int idx = LISTLINE++;
|
||||
if( idx >= sizeof( FFlist ) / sizeof( TFFScheme ) ) {
|
||||
WriteLog( "Read FList: number of entries exceeded capacity of the data table" );
|
||||
return false;
|
||||
}
|
||||
parser
|
||||
>> FFlist[ idx ].v
|
||||
>> FFlist[ idx ].freq;
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TMoverParameters::readFFEDList( std::string const &line ) {
|
||||
|
||||
cParser parser( line );
|
||||
if( false == parser.getTokens( 2, false ) ) {
|
||||
WriteLog( "Read FList: arguments missing in line " + std::to_string( LISTLINE + 1 ) );
|
||||
return false;
|
||||
}
|
||||
int idx = LISTLINE++;
|
||||
if( idx >= sizeof( FFEDlist ) / sizeof( TFFScheme ) ) {
|
||||
WriteLog( "Read FList: number of entries exceeded capacity of the data table" );
|
||||
return false;
|
||||
}
|
||||
parser
|
||||
>> FFEDlist[ idx ].v
|
||||
>> FFEDlist[ idx ].freq;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// parsowanie wiperList
|
||||
@@ -9496,6 +9518,7 @@ bool TMoverParameters::LoadFIZ(std::string chkpath)
|
||||
startHYDROTCLIST = false;
|
||||
startPMAXLIST = false;
|
||||
startFFLIST = false;
|
||||
startFFEDLIST = false;
|
||||
startWWLIST = false;
|
||||
startWiperList = false;
|
||||
startDimmerList = false;
|
||||
@@ -9597,6 +9620,7 @@ bool TMoverParameters::LoadFIZ(std::string chkpath)
|
||||
if( issection( "endff", inputline ) ) {
|
||||
startBPT = false;
|
||||
startFFLIST = false;
|
||||
startFFEDLIST = false;
|
||||
continue;
|
||||
}
|
||||
if (issection("endwl", inputline))
|
||||
@@ -9893,12 +9917,19 @@ bool TMoverParameters::LoadFIZ(std::string chkpath)
|
||||
continue;
|
||||
}
|
||||
|
||||
if( issection( "ffList:", inputline ) ) {
|
||||
startBPT = false;
|
||||
startFFLIST = true; LISTLINE = 0;
|
||||
LoadFIZ_FFList( inputline );
|
||||
continue;
|
||||
}
|
||||
if( issection( "ffList:", inputline ) ) {
|
||||
startBPT = false;
|
||||
startFFLIST = true; LISTLINE = 0;
|
||||
LoadFIZ_FFList( inputline );
|
||||
continue;
|
||||
}
|
||||
|
||||
if( issection( "ffBrakeList:", inputline ) ) {
|
||||
startBPT = false;
|
||||
startFFEDLIST = true; LISTLINE = 0;
|
||||
LoadFIZ_FFEDList( inputline );
|
||||
continue;
|
||||
}
|
||||
|
||||
if( issection( "WWList:", inputline ) )
|
||||
{
|
||||
@@ -9988,10 +10019,14 @@ bool TMoverParameters::LoadFIZ(std::string chkpath)
|
||||
readPmaxList(inputline);
|
||||
continue;
|
||||
}
|
||||
if( true == startFFLIST ) {
|
||||
readFFList( inputline );
|
||||
continue;
|
||||
}
|
||||
if( true == startFFLIST ) {
|
||||
readFFList( inputline );
|
||||
continue;
|
||||
}
|
||||
if( true == startFFEDLIST ) {
|
||||
readFFEDList( inputline );
|
||||
continue;
|
||||
}
|
||||
if( true == startWWLIST ) {
|
||||
readWWList( inputline );
|
||||
continue;
|
||||
@@ -11354,8 +11389,11 @@ void TMoverParameters::LoadFIZ_DList( std::string const &Input ) {
|
||||
}
|
||||
|
||||
void TMoverParameters::LoadFIZ_FFList( std::string const &Input ) {
|
||||
extract_value( FFListSize, "Size", Input, "" );
|
||||
}
|
||||
|
||||
extract_value( RlistSize, "Size", Input, "" );
|
||||
void TMoverParameters::LoadFIZ_FFEDList( std::string const &Input ) {
|
||||
extract_value( FFEDListSize, "Size", Input, "" );
|
||||
}
|
||||
|
||||
void TMoverParameters::LoadFIZ_WiperList(std::string const &Input)
|
||||
|
||||
13
Track.cpp
13
Track.cpp
@@ -2366,6 +2366,19 @@ TTrack::export_as_text_( std::ostream &Output ) const {
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
// Returns the tooltip of this Track, which may contain a list of isolations if the track belongs to any.
|
||||
std::string TTrack::tooltip() const
|
||||
{
|
||||
std::string tooltip = this->name();
|
||||
if (!Isolated.empty())
|
||||
{
|
||||
tooltip += "\nIsolated:";
|
||||
for (const auto isolation : Isolated)
|
||||
tooltip += " " + isolation->asName;
|
||||
}
|
||||
return tooltip;
|
||||
}
|
||||
|
||||
// locates specified profile in the profile database, potentially loading it from a file
|
||||
// returns: pair <profile name, profile handle>
|
||||
std::pair<std::string, int>
|
||||
|
||||
1
Track.h
1
Track.h
@@ -316,6 +316,7 @@ public:
|
||||
void ConnectionsLog();
|
||||
bool DoubleSlip() const;
|
||||
static void fetch_default_profiles();
|
||||
std::string tooltip() const override;
|
||||
|
||||
private:
|
||||
// types
|
||||
|
||||
@@ -81,6 +81,7 @@ void framebuffer_resize_callback( GLFWwindow *, int w, int h ) {
|
||||
|
||||
void window_resize_callback( GLFWwindow *, int w, int h ) {
|
||||
Global.window_size = glm::ivec2(w, h);
|
||||
Application.on_window_resize(w, h);
|
||||
}
|
||||
|
||||
void cursor_pos_callback( GLFWwindow *window, double x, double y ) {
|
||||
@@ -662,19 +663,19 @@ eu07_application::pop_mode() {
|
||||
}
|
||||
|
||||
bool
|
||||
eu07_application::push_mode( eu07_application::mode const Mode ) {
|
||||
eu07_application::push_mode( mode const Mode ) {
|
||||
|
||||
if( Mode >= mode::count_ )
|
||||
if( Mode >= count_ )
|
||||
return false;
|
||||
|
||||
if (!m_modes[Mode]) {
|
||||
if (Mode == mode::launcher)
|
||||
if (Mode == launcher)
|
||||
m_modes[Mode] = std::make_shared<launcher_mode>();
|
||||
if (Mode == mode::scenarioloader)
|
||||
if (Mode == scenarioloader)
|
||||
m_modes[Mode] = std::make_shared<scenarioloader_mode>();
|
||||
if (Mode == mode::driver)
|
||||
if (Mode == driver)
|
||||
m_modes[Mode] = std::make_shared<driver_mode>();
|
||||
if (Mode == mode::editor)
|
||||
if (Mode == editor)
|
||||
m_modes[Mode] = std::make_shared<editor_mode>();
|
||||
|
||||
if (!m_modes[Mode]->init())
|
||||
@@ -740,6 +741,13 @@ eu07_application::on_key( int const Key, int const Scancode, int const Action, i
|
||||
|
||||
if( m_modestack.empty() ) { return; }
|
||||
|
||||
if (Key == GLFW_KEY_LEFT_SHIFT || Key == GLFW_KEY_RIGHT_SHIFT)
|
||||
Global.shiftState = Action == GLFW_PRESS;
|
||||
if (Key == GLFW_KEY_LEFT_CONTROL || Key == GLFW_KEY_RIGHT_CONTROL)
|
||||
Global.ctrlState = Action == GLFW_PRESS;
|
||||
if (Key == GLFW_KEY_LEFT_ALT || Key == GLFW_KEY_RIGHT_ALT)
|
||||
Global.altState = Action == GLFW_PRESS;
|
||||
|
||||
m_modes[ m_modestack.top() ]->on_key( Key, Scancode, Action, Mods );
|
||||
}
|
||||
|
||||
@@ -779,12 +787,20 @@ void eu07_application::on_char(unsigned int c) {
|
||||
}
|
||||
|
||||
void eu07_application::on_focus_change(bool focus) {
|
||||
if( Global.bInactivePause && !m_network->client) {// jeśli ma być pauzowanie okna w tle
|
||||
if( Global.bInactivePause && m_network.has_value() && !m_network->client) {// jeśli ma być pauzowanie okna w tle
|
||||
command_relay relay;
|
||||
relay.post(user_command::focuspauseset, focus ? 1.0 : 0.0, 0.0, GLFW_PRESS, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void eu07_application::on_window_resize(int w, int h)
|
||||
{
|
||||
if (m_modestack.empty())
|
||||
return;
|
||||
m_modes[m_modestack.top()]->on_window_resize(w, h);
|
||||
}
|
||||
|
||||
|
||||
GLFWwindow *
|
||||
eu07_application::window(int const Windowindex, bool visible, int width, int height, GLFWmonitor *monitor, bool keep_ownership , bool share_ctx) {
|
||||
|
||||
|
||||
@@ -70,18 +70,13 @@ public:
|
||||
set_cursor_pos( double const Horizontal, double const Vertical );
|
||||
void queue_screenshot();
|
||||
// input handlers
|
||||
void
|
||||
on_key( int const Key, int const Scancode, int const Action, int const Mods );
|
||||
void
|
||||
on_char( unsigned int const Char );
|
||||
void
|
||||
on_cursor_pos( double const Horizontal, double const Vertical );
|
||||
void
|
||||
on_mouse_button( int const Button, int const Action, int const Mods );
|
||||
void
|
||||
on_scroll( double const Xoffset, double const Yoffset );
|
||||
void
|
||||
on_focus_change(bool focus);
|
||||
void on_key( int const Key, int const Scancode, int const Action, int const Mods );
|
||||
void on_char( unsigned int const Char );
|
||||
void on_cursor_pos( double const Horizontal, double const Vertical );
|
||||
void on_mouse_button( int const Button, int const Action, int const Mods );
|
||||
void on_scroll( double const Xoffset, double const Yoffset );
|
||||
void on_focus_change(bool focus);
|
||||
void on_window_resize(int w, int h);
|
||||
// gives access to specified window, creates a new window if index == -1
|
||||
GLFWwindow *
|
||||
window( int const Windowindex = 0, bool visible = false, int width = 1, int height = 1, GLFWmonitor *monitor = nullptr, bool keep_ownership = true, bool share_ctx = true );
|
||||
|
||||
@@ -17,65 +17,41 @@ class application_mode {
|
||||
|
||||
public:
|
||||
// destructor
|
||||
virtual
|
||||
~application_mode() = default;
|
||||
virtual ~application_mode() = default;
|
||||
// methods;
|
||||
// initializes internal data structures of the mode. returns: true on success, false otherwise
|
||||
virtual
|
||||
bool
|
||||
init() = 0;
|
||||
virtual bool init() = 0;
|
||||
// mode-specific update of simulation data. returns: false on error, true otherwise
|
||||
virtual
|
||||
bool
|
||||
update() = 0;
|
||||
virtual bool update() = 0;
|
||||
// draws mode-specific user interface
|
||||
inline
|
||||
void
|
||||
render_ui() {
|
||||
void render_ui() {
|
||||
if( m_userinterface != nullptr ) {
|
||||
m_userinterface->render(); } }
|
||||
inline
|
||||
void
|
||||
begin_ui_frame() {
|
||||
void begin_ui_frame() {
|
||||
if( m_userinterface != nullptr ) {
|
||||
m_userinterface->begin_ui_frame(); } }
|
||||
inline
|
||||
void
|
||||
set_progress( float const Progress = 0.f, float const Subtaskprogress = 0.f ) {
|
||||
void set_progress( float const Progress = 0.f, float const Subtaskprogress = 0.f ) {
|
||||
if( m_userinterface != nullptr ) {
|
||||
m_userinterface->set_progress( Progress, Subtaskprogress ); } }
|
||||
inline
|
||||
void
|
||||
set_tooltip( std::string const &Tooltip ) {
|
||||
void set_tooltip( std::string const &Tooltip ) {
|
||||
if( m_userinterface != nullptr ) {
|
||||
m_userinterface->set_tooltip( Tooltip ); } }
|
||||
// maintenance method, called when the mode is activated
|
||||
virtual
|
||||
void
|
||||
enter() = 0;
|
||||
virtual void enter() = 0;
|
||||
// maintenance method, called when the mode is deactivated
|
||||
virtual
|
||||
void
|
||||
exit() = 0;
|
||||
virtual void exit() = 0;
|
||||
// input handlers
|
||||
virtual
|
||||
void
|
||||
on_key( int const Key, int const Scancode, int const Action, int const Mods ) = 0;
|
||||
virtual
|
||||
void
|
||||
on_cursor_pos( double const X, double const Y ) = 0;
|
||||
virtual
|
||||
void
|
||||
on_mouse_button( int const Button, int const Action, int const Mods ) = 0;
|
||||
virtual
|
||||
void
|
||||
on_scroll( double const Xoffset, double const Yoffset ) = 0;
|
||||
virtual
|
||||
void
|
||||
on_event_poll() = 0;
|
||||
virtual
|
||||
bool
|
||||
is_command_processor() const = 0;
|
||||
virtual void on_key( int Key, int Scancode, int Action, int Mods ) = 0;
|
||||
virtual void on_cursor_pos( double X, double Y ) = 0;
|
||||
virtual void on_mouse_button( int Button, int Action, int Mods ) = 0;
|
||||
virtual void on_scroll( double Xoffset, double Yoffset ) = 0;
|
||||
virtual void on_window_resize( int w, int h ) = 0;
|
||||
virtual void on_event_poll() = 0;
|
||||
virtual bool is_command_processor() const = 0;
|
||||
|
||||
protected:
|
||||
// members
|
||||
|
||||
@@ -341,12 +341,10 @@ driver_mode::update() {
|
||||
set_tooltip( ( cabcontrol ? cabcontrol->pName : "" ) );
|
||||
}
|
||||
}
|
||||
if( ( true == Global.ControlPicking ) && ( true == FreeFlyModeFlag ) && ( true == DebugModeFlag ) ) {
|
||||
auto const scenerynode = GfxRenderer->Pick_Node();
|
||||
set_tooltip(
|
||||
( scenerynode ?
|
||||
scenerynode->name() :
|
||||
"" ) );
|
||||
if( Global.ControlPicking && FreeFlyModeFlag && DebugModeFlag ) {
|
||||
const auto sceneryNode = GfxRenderer->Pick_Node();
|
||||
const std::string content = sceneryNode ? sceneryNode->tooltip() : "";
|
||||
set_tooltip(content);
|
||||
}
|
||||
|
||||
runonce = true;
|
||||
@@ -433,10 +431,6 @@ driver_mode::exit() {
|
||||
void
|
||||
driver_mode::on_key( int const Key, int const Scancode, int const Action, int const Mods ) {
|
||||
|
||||
Global.shiftState = ( Mods & GLFW_MOD_SHIFT ) ? true : false;
|
||||
Global.ctrlState = ( Mods & GLFW_MOD_CONTROL ) ? true : false;
|
||||
Global.altState = ( Mods & GLFW_MOD_ALT ) ? true : false;
|
||||
|
||||
bool anyModifier = Mods & (GLFW_MOD_SHIFT | GLFW_MOD_CONTROL | GLFW_MOD_ALT);
|
||||
|
||||
// give the ui first shot at the input processing...
|
||||
|
||||
31
drivermode.h
31
drivermode.h
@@ -32,30 +32,21 @@ public:
|
||||
|
||||
// methods
|
||||
// initializes internal data structures of the mode. returns: true on success, false otherwise
|
||||
bool
|
||||
init() override;
|
||||
bool init() override;
|
||||
// mode-specific update of simulation data. returns: false on error, true otherwise
|
||||
bool
|
||||
update() override;
|
||||
bool update() override;
|
||||
// maintenance method, called when the mode is activated
|
||||
void
|
||||
enter() override;
|
||||
void enter() override;
|
||||
// maintenance method, called when the mode is deactivated
|
||||
void
|
||||
exit() override;
|
||||
void exit() override;
|
||||
// input handlers
|
||||
void
|
||||
on_key( int const Key, int const Scancode, int const Action, int const Mods ) override;
|
||||
void
|
||||
on_cursor_pos( double const Horizontal, double const Vertical ) override;
|
||||
void
|
||||
on_mouse_button( int const Button, int const Action, int const Mods ) override;
|
||||
void
|
||||
on_scroll( double const Xoffset, double const Yoffset ) override;
|
||||
void
|
||||
on_event_poll() override;
|
||||
bool
|
||||
is_command_processor() const override;
|
||||
void on_key( int Key, int Scancode, int Action, int Mods ) override;
|
||||
void on_cursor_pos( double Horizontal, double Vertical ) override;
|
||||
void on_mouse_button( int Button, int Action, int Mods ) override;
|
||||
void on_scroll( double Xoffset, double Yoffset ) override;
|
||||
void on_window_resize( int w, int h ) override { ; }
|
||||
void on_event_poll() override;
|
||||
bool is_command_processor() const override;
|
||||
|
||||
private:
|
||||
// types
|
||||
|
||||
@@ -155,10 +155,6 @@ editor_mode::exit() {
|
||||
void
|
||||
editor_mode::on_key( int const Key, int const Scancode, int const Action, int const Mods ) {
|
||||
|
||||
Global.shiftState = ( Mods & GLFW_MOD_SHIFT ) ? true : false;
|
||||
Global.ctrlState = ( Mods & GLFW_MOD_CONTROL ) ? true : false;
|
||||
Global.altState = ( Mods & GLFW_MOD_ALT ) ? true : false;
|
||||
|
||||
bool anyModifier = Mods & (GLFW_MOD_SHIFT | GLFW_MOD_CONTROL | GLFW_MOD_ALT);
|
||||
|
||||
// give the ui first shot at the input processing...
|
||||
|
||||
31
editormode.h
31
editormode.h
@@ -23,30 +23,21 @@ public:
|
||||
editor_mode();
|
||||
// methods
|
||||
// initializes internal data structures of the mode. returns: true on success, false otherwise
|
||||
bool
|
||||
init() override;
|
||||
bool init() override;
|
||||
// mode-specific update of simulation data. returns: false on error, true otherwise
|
||||
bool
|
||||
update() override;
|
||||
bool update() override;
|
||||
// maintenance method, called when the mode is activated
|
||||
void
|
||||
enter() override;
|
||||
void enter() override;
|
||||
// maintenance method, called when the mode is deactivated
|
||||
void
|
||||
exit() override;
|
||||
void exit() override;
|
||||
// input handlers
|
||||
void
|
||||
on_key( int const Key, int const Scancode, int const Action, int const Mods ) override;
|
||||
void
|
||||
on_cursor_pos( double const Horizontal, double const Vertical ) override;
|
||||
void
|
||||
on_mouse_button( int const Button, int const Action, int const Mods ) override;
|
||||
void
|
||||
on_scroll( double const Xoffset, double const Yoffset ) override { ; }
|
||||
void
|
||||
on_event_poll() override;
|
||||
bool
|
||||
is_command_processor() const override;
|
||||
void on_key( int Key, int Scancode, int Action, int Mods ) override;
|
||||
void on_cursor_pos( double Horizontal, double Vertical ) override;
|
||||
void on_mouse_button( int Button, int Action, int Mods ) override;
|
||||
void on_scroll( double const Xoffset, double const Yoffset ) override { ; }
|
||||
void on_window_resize( int w, int h ) override { ; }
|
||||
void on_event_poll() override;
|
||||
bool is_command_processor() const override;
|
||||
|
||||
private:
|
||||
// types
|
||||
|
||||
@@ -30,14 +30,10 @@ editor_ui::update() {
|
||||
|
||||
set_tooltip( "" );
|
||||
|
||||
if( ( true == Global.ControlPicking )
|
||||
&& ( true == DebugModeFlag ) ) {
|
||||
|
||||
auto const scenerynode = GfxRenderer->Pick_Node();
|
||||
set_tooltip(
|
||||
( scenerynode ?
|
||||
scenerynode->name() :
|
||||
"" ) );
|
||||
if( Global.ControlPicking && DebugModeFlag ) {
|
||||
const auto sceneryNode = GfxRenderer->Pick_Node();
|
||||
const std::string content = sceneryNode ? sceneryNode->tooltip() : "";
|
||||
set_tooltip(content);
|
||||
}
|
||||
|
||||
ui_layer::update();
|
||||
|
||||
@@ -36,69 +36,60 @@ bool ui::keymapper_panel::key(int key)
|
||||
return true;
|
||||
}
|
||||
|
||||
void ui::keymapper_panel::render()
|
||||
void ui::keymapper_panel::render_contents()
|
||||
{
|
||||
if (!is_open)
|
||||
return;
|
||||
if (ImGui::Button(STR_C("Load")))
|
||||
keyboard.init();
|
||||
|
||||
auto const panelname{(title.empty() ? m_name : title) + "###" + m_name};
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Begin(panelname.c_str(), &is_open)) {
|
||||
if (ImGui::Button(STR_C("Load")))
|
||||
keyboard.init();
|
||||
if (ImGui::Button(STR_C("Save")))
|
||||
keyboard.dump_bindings();
|
||||
|
||||
ImGui::SameLine();
|
||||
for (const std::pair<user_command, std::tuple<int, std::string>> &binding : keyboard.bindings()) {
|
||||
// Binding ID
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text(simulation::Commands_descriptions[static_cast<std::size_t>(binding.first)].name.c_str());
|
||||
|
||||
if (ImGui::Button(STR_C("Save")))
|
||||
keyboard.dump_bindings();
|
||||
// Binding description
|
||||
std::string description = std::get<std::string>(binding.second);
|
||||
ImGui::SameLine(260);
|
||||
ImGui::Text((description.size() > 0 ? description : "(No description)").c_str());
|
||||
|
||||
for (const std::pair<user_command, std::tuple<int, std::string>> &binding : keyboard.bindings()) {
|
||||
// Binding ID
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text(simulation::Commands_descriptions[static_cast<std::size_t>(binding.first)].name.c_str());
|
||||
// Binding key button
|
||||
int keycode = std::get<int>(binding.second);
|
||||
std::string label;
|
||||
|
||||
// Binding description
|
||||
std::string description = std::get<std::string>(binding.second);
|
||||
ImGui::SameLine(260);
|
||||
ImGui::Text((description.size() > 0 ? description : "(No description)").c_str());
|
||||
if (keycode & keyboard_input::keymodifier::control)
|
||||
label += "ctrl + ";
|
||||
if (keycode & keyboard_input::keymodifier::shift)
|
||||
label += "shift + ";
|
||||
|
||||
// Binding key button
|
||||
int keycode = std::get<int>(binding.second);
|
||||
std::string label;
|
||||
auto it = keyboard.keytonamemap.find(keycode & 0xFFFF);
|
||||
if (it != keyboard.keytonamemap.end())
|
||||
label += it->second;
|
||||
|
||||
if (keycode & keyboard_input::keymodifier::control)
|
||||
label += "ctrl + ";
|
||||
if (keycode & keyboard_input::keymodifier::shift)
|
||||
label += "shift + ";
|
||||
label = ToUpper(label);
|
||||
|
||||
auto it = keyboard.keytonamemap.find(keycode & 0xFFFF);
|
||||
if (it != keyboard.keytonamemap.end())
|
||||
label += it->second;
|
||||
|
||||
label = ToUpper(label);
|
||||
|
||||
bool styles_pushed = false;
|
||||
if (bind_active == binding.first) {
|
||||
label = "Press key (F10 to unbind)";
|
||||
ImVec4 active_col = ImGui::GetStyleColorVec4(ImGuiCol_ButtonActive);
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, active_col);
|
||||
styles_pushed = true;
|
||||
}
|
||||
|
||||
label += "##" + std::to_string((int)binding.first);
|
||||
|
||||
ImGui::SameLine(ImGui::GetContentRegionAvailWidth() - 150);
|
||||
if (ImGui::Button(label.c_str(), ImVec2(150, 0))) {
|
||||
if (bind_active == binding.first)
|
||||
bind_active = user_command::none;
|
||||
else
|
||||
bind_active = binding.first;
|
||||
}
|
||||
|
||||
if (styles_pushed)
|
||||
ImGui::PopStyleColor();
|
||||
bool styles_pushed = false;
|
||||
if (bind_active == binding.first) {
|
||||
label = "Press key (F10 to unbind)";
|
||||
ImVec4 active_col = ImGui::GetStyleColorVec4(ImGuiCol_ButtonActive);
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, active_col);
|
||||
styles_pushed = true;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
label += "##" + std::to_string((int)binding.first);
|
||||
|
||||
ImGui::SameLine(ImGui::GetContentRegionAvailWidth() - 150);
|
||||
if (ImGui::Button(label.c_str(), ImVec2(150, 0))) {
|
||||
if (bind_active == binding.first)
|
||||
bind_active = user_command::none;
|
||||
else
|
||||
bind_active = binding.first;
|
||||
}
|
||||
|
||||
if (styles_pushed)
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,12 +10,12 @@ class keymapper_panel : public ui_panel
|
||||
public:
|
||||
keymapper_panel();
|
||||
|
||||
void render() override;
|
||||
void render_contents() override;
|
||||
bool key(int key);
|
||||
|
||||
private:
|
||||
driverkeyboard_input keyboard;
|
||||
|
||||
user_command bind_active = user_command::none;
|
||||
const std::string panelname = (title.empty() ? m_name : title) + "###" + m_name;
|
||||
};
|
||||
} // namespace ui
|
||||
|
||||
@@ -23,9 +23,7 @@ bool launcher_mode::update()
|
||||
void launcher_mode::enter()
|
||||
{
|
||||
Application.set_cursor( GLFW_CURSOR_NORMAL );
|
||||
|
||||
simulation::is_ready = false;
|
||||
|
||||
Application.set_title(Global.AppName);
|
||||
}
|
||||
|
||||
@@ -36,7 +34,10 @@ void launcher_mode::exit()
|
||||
|
||||
void launcher_mode::on_key(const int Key, const int Scancode, const int Action, const int Mods)
|
||||
{
|
||||
Global.shiftState = ( Mods & GLFW_MOD_SHIFT ) ? true : false;
|
||||
Global.ctrlState = ( Mods & GLFW_MOD_CONTROL ) ? true : false;
|
||||
m_userinterface->on_key(Key, Action);
|
||||
}
|
||||
|
||||
void launcher_mode::on_window_resize(const int w, const int h)
|
||||
{
|
||||
m_userinterface->on_window_resize(w, h);
|
||||
}
|
||||
|
||||
@@ -18,28 +18,19 @@ public:
|
||||
launcher_mode();
|
||||
// methods
|
||||
// initializes internal data structures of the mode. returns: true on success, false otherwise
|
||||
bool
|
||||
init() override;
|
||||
bool init() override;
|
||||
// mode-specific update of simulation data. returns: false on error, true otherwise
|
||||
bool
|
||||
update() override;
|
||||
bool update() override;
|
||||
// maintenance method, called when the mode is activated
|
||||
void
|
||||
enter() override;
|
||||
void enter() override;
|
||||
// maintenance method, called when the mode is deactivated
|
||||
void
|
||||
exit() override;
|
||||
void exit() override;
|
||||
// input handlers
|
||||
void
|
||||
on_key( int const Key, int const Scancode, int const Action, int const Mods );
|
||||
void
|
||||
on_cursor_pos( double const Horizontal, double const Vertical ) override { ; }
|
||||
void
|
||||
on_mouse_button( int const Button, int const Action, int const Mods ) override { ; }
|
||||
void
|
||||
on_scroll( double const Xoffset, double const Yoffset ) override { ; }
|
||||
void
|
||||
on_event_poll() override { ; }
|
||||
bool
|
||||
is_command_processor() const override { return false; }
|
||||
void on_key( int Key, int Scancode, int Action, int Mods ) override;
|
||||
void on_cursor_pos( double const Horizontal, double const Vertical ) override { ; }
|
||||
void on_mouse_button( int const Button, int const Action, int const Mods ) override { ; }
|
||||
void on_scroll( double const Xoffset, double const Yoffset ) override { ; }
|
||||
void on_window_resize( int w, int h ) override;
|
||||
void on_event_poll() override { ; }
|
||||
bool is_command_processor() const override { return false; }
|
||||
};
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
#include "stdafx.h"
|
||||
#include "launcher/launcheruilayer.h"
|
||||
#include "application.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include "Logs.h"
|
||||
launcher_ui::launcher_ui()
|
||||
: m_scenery_scanner(m_vehicles_bank), m_scenerylist_panel(m_scenery_scanner)
|
||||
launcher_ui::launcher_ui() : m_scenery_scanner(m_vehicles_bank), m_scenerylist_panel(m_scenery_scanner)
|
||||
{
|
||||
m_vehicles_bank.scan_textures();
|
||||
m_scenery_scanner.scan();
|
||||
@@ -13,33 +12,66 @@ launcher_ui::launcher_ui()
|
||||
add_external_panel(&m_keymapper_panel);
|
||||
add_external_panel(&m_vehiclepicker_panel);
|
||||
|
||||
open_panel(&m_vehiclepicker_panel);
|
||||
m_suppress_menu = true;
|
||||
|
||||
load_random_background();
|
||||
}
|
||||
|
||||
bool launcher_ui::on_key(const int Key, const int Action)
|
||||
{
|
||||
if (m_scenerylist_panel.on_key(Key, Action))
|
||||
return true;
|
||||
if (m_keymapper_panel.key(Key))
|
||||
return true;
|
||||
|
||||
return ui_layer::on_key(Key, Action);
|
||||
}
|
||||
|
||||
void launcher_ui::on_window_resize(int w, int h)
|
||||
{
|
||||
open_panel(m_current_panel);
|
||||
}
|
||||
|
||||
void launcher_ui::render_()
|
||||
{
|
||||
ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse;
|
||||
ImVec2 display_size = ImGui::GetIO().DisplaySize;
|
||||
ImGui::SetNextWindowPos(ImVec2(display_size.x * 0.66f, display_size.y / 2.0f));
|
||||
ImGui::SetNextWindowSize(ImVec2(200 * Global.ui_scale, -1));
|
||||
ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove;
|
||||
const float topbar_height = 50 * Global.ui_scale;
|
||||
const ImVec2 topbar_button_size = ImVec2(150 * Global.ui_scale, topbar_height - 16);
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0));
|
||||
ImGui::SetNextWindowSize(ImVec2(Global.window_size.x, topbar_height));
|
||||
|
||||
if (ImGui::Begin(STR_C("Main menu"), nullptr, flags)) {
|
||||
if (ImGui::Button(STR_C("Scenario list"), ImVec2(-1, 0)))
|
||||
m_scenerylist_panel.is_open = !m_scenerylist_panel.is_open;
|
||||
if (ImGui::Button(STR_C("Vehicle list"), ImVec2(-1, 0)))
|
||||
m_vehiclepicker_panel.is_open = !m_vehiclepicker_panel.is_open;
|
||||
if (ImGui::Button(STR_C("Keymapper"), ImVec2(-1, 0)))
|
||||
m_keymapper_panel.is_open = !m_keymapper_panel.is_open;
|
||||
if (ImGui::Button(STR_C("Quit"), ImVec2(-1, 0)))
|
||||
if (ImGui::Button(STR_C("Scenario list"), topbar_button_size))
|
||||
open_panel(&m_scenerylist_panel);
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(STR_C("Vehicle list"), topbar_button_size))
|
||||
open_panel(&m_vehiclepicker_panel);
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(STR_C("Keymapper"), topbar_button_size))
|
||||
open_panel(&m_keymapper_panel);
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(STR_C("Quit"), topbar_button_size))
|
||||
Application.queue_quit(false);
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void launcher_ui::close_panels()
|
||||
{
|
||||
m_scenerylist_panel.is_open = false;
|
||||
m_vehiclepicker_panel.is_open = false;
|
||||
m_keymapper_panel.is_open = false;
|
||||
}
|
||||
|
||||
void launcher_ui::open_panel(ui_panel* panel)
|
||||
{
|
||||
close_panels();
|
||||
const float topbar_height = 50 * Global.ui_scale;
|
||||
panel->pos = glm::vec2(0, topbar_height);
|
||||
panel->size = glm::vec2(Global.window_size.x, Global.window_size.y - topbar_height);
|
||||
panel->no_title_bar = true;
|
||||
panel->is_open = true;
|
||||
|
||||
m_current_panel = panel;
|
||||
}
|
||||
|
||||
@@ -19,10 +19,13 @@ http://mozilla.org/MPL/2.0/.
|
||||
class launcher_ui : public ui_layer {
|
||||
public:
|
||||
launcher_ui();
|
||||
bool on_key(const int Key, const int Action) override;
|
||||
bool on_key(int Key, int Action) override;
|
||||
void on_window_resize(int w, int h) override;
|
||||
|
||||
private:
|
||||
void render_() override;
|
||||
void close_panels();
|
||||
void open_panel(ui_panel *panel);
|
||||
|
||||
ui::vehicles_bank m_vehicles_bank;
|
||||
scenery_scanner m_scenery_scanner;
|
||||
@@ -30,4 +33,6 @@ private:
|
||||
ui::scenerylist_panel m_scenerylist_panel;
|
||||
ui::keymapper_panel m_keymapper_panel;
|
||||
ui::vehiclepicker_panel m_vehiclepicker_panel;
|
||||
|
||||
ui_panel *m_current_panel;
|
||||
};
|
||||
|
||||
@@ -3,9 +3,10 @@
|
||||
#include "imgui/imgui.h"
|
||||
#include "utilities.h"
|
||||
#include "renderer.h"
|
||||
#include "McZapkie/MOVER.h"
|
||||
#include "application.h"
|
||||
#include "Logs.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
ui::scenerylist_panel::scenerylist_panel(scenery_scanner &scanner)
|
||||
@@ -13,34 +14,53 @@ ui::scenerylist_panel::scenerylist_panel(scenery_scanner &scanner)
|
||||
{
|
||||
}
|
||||
|
||||
bool ui::scenerylist_panel::on_key(int key, int action)
|
||||
{
|
||||
if (!is_open)
|
||||
return false;
|
||||
|
||||
auto it = keyboard.keytonamemap.find(key);
|
||||
if (it == keyboard.keytonamemap.end())
|
||||
return false;
|
||||
|
||||
if (Global.ctrlState && it->second == "delete")
|
||||
purge_selected_trainset();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ui::scenerylist_panel::draw_scenery_list()
|
||||
{
|
||||
std::string prev_prefix;
|
||||
bool collapse_open = false;
|
||||
|
||||
// Draw all the scenarios which are not assigned to any category.
|
||||
for (auto &desc : scanner.scenarios) {
|
||||
std::string name = desc.path.stem().string();
|
||||
std::string prefix = name.substr(0, name.find_first_of("-_"));
|
||||
std::string prefix = desc.category;
|
||||
if (prefix.empty())
|
||||
prefix = name;
|
||||
|
||||
bool just_opened = false;
|
||||
if (prefix != prev_prefix) {
|
||||
collapse_open = ImGui::CollapsingHeader(prefix.c_str());
|
||||
just_opened = ImGui::IsItemDeactivated();
|
||||
prev_prefix = prefix;
|
||||
}
|
||||
|
||||
if (collapse_open) {
|
||||
if (just_opened)
|
||||
selected_scenery = &desc;
|
||||
|
||||
ImGui::Indent(10.0f);
|
||||
{
|
||||
if (ImGui::Selectable(name.c_str(), &desc == selected_scenery)) {
|
||||
selected_scenery = &desc;
|
||||
selected_trainset = nullptr;
|
||||
}
|
||||
ImGui::Unindent(10.0f);
|
||||
}
|
||||
}
|
||||
|
||||
// Render all aggregated scenarios inside categories.
|
||||
bool collapse_open = false;
|
||||
for (auto category : scanner.categories)
|
||||
{
|
||||
collapse_open = ImGui::CollapsingHeader(category.first.c_str());
|
||||
if (collapse_open) {
|
||||
for (auto desc : category.second)
|
||||
{
|
||||
std::string name = desc->path.stem().string();
|
||||
|
||||
ImGui::Indent(10.0f);
|
||||
if (ImGui::Selectable(name.c_str(), desc == selected_scenery)) {
|
||||
selected_scenery = desc;
|
||||
selected_trainset = nullptr;
|
||||
}
|
||||
ImGui::Unindent(10.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -352,6 +372,11 @@ void ui::scenerylist_panel::draw_droptarget(trainset_desc &trainset, int positio
|
||||
}
|
||||
}
|
||||
|
||||
void ui::scenerylist_panel::purge_selected_trainset()
|
||||
{
|
||||
selected_trainset->vehicles.clear();
|
||||
}
|
||||
|
||||
ui::dynamic_edit_popup::dynamic_edit_popup(ui_panel &panel, dynamic_desc &dynamic)
|
||||
: popup(panel), dynamic(dynamic)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "driverkeyboardinput.h"
|
||||
#include "uilayer.h"
|
||||
#include "scenery_scanner.h"
|
||||
#include "widgets/popup.h"
|
||||
@@ -35,8 +36,11 @@ class scenerylist_panel : public ui_panel
|
||||
scenerylist_panel(scenery_scanner &scanner);
|
||||
|
||||
void render_contents() override;
|
||||
bool on_key(int key, int action);
|
||||
|
||||
private:
|
||||
driverkeyboard_input keyboard;
|
||||
|
||||
struct vehicle_moved {
|
||||
trainset_desc &source;
|
||||
dynamic_desc &dynamic;
|
||||
@@ -63,5 +67,6 @@ private:
|
||||
void open_link(const std::string &link);
|
||||
void draw_trainset(trainset_desc &trainset);
|
||||
void draw_droptarget(trainset_desc &trainset, int position);
|
||||
void purge_selected_trainset();
|
||||
};
|
||||
} // namespace ui
|
||||
|
||||
@@ -22,6 +22,8 @@ void scenery_scanner::scan()
|
||||
|
||||
std::sort(scenarios.begin(), scenarios.end(),
|
||||
[](const scenery_desc &a, const scenery_desc &b) { return a.path < b.path; });
|
||||
|
||||
build_categories();
|
||||
}
|
||||
|
||||
void scenery_scanner::scan_scn(std::filesystem::path path)
|
||||
@@ -57,6 +59,8 @@ void scenery_scanner::scan_scn(std::filesystem::path path)
|
||||
desc.name = win1250_to_utf8(line.substr(5));
|
||||
else if (line[3] == 'd')
|
||||
desc.description += win1250_to_utf8(line.substr(5)) + '\n';
|
||||
else if (line[3] == 'l')
|
||||
desc.category = win1250_to_utf8(line.substr(5));
|
||||
else if (line[3] == 'f') {
|
||||
std::string lang;
|
||||
std::string file;
|
||||
@@ -154,3 +158,14 @@ void scenery_scanner::parse_trainset(cParser &parser)
|
||||
|
||||
trainset.file_bounds.second = parser.Line();
|
||||
}
|
||||
|
||||
void scenery_scanner::build_categories()
|
||||
{
|
||||
for (auto &desc : scenarios) {
|
||||
std::string name = desc.path.stem().string();
|
||||
std::string prefix = desc.category;
|
||||
// If the scenario does have a category, add it to the list so we can render it later in a group.
|
||||
if (!prefix.empty())
|
||||
categories[prefix].push_back(&desc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,6 +39,7 @@ struct scenery_desc {
|
||||
std::filesystem::path path;
|
||||
std::string name;
|
||||
std::string description;
|
||||
std::string category;
|
||||
std::string image_path;
|
||||
texture_handle image = 0;
|
||||
|
||||
@@ -58,12 +59,14 @@ public:
|
||||
scenery_scanner(ui::vehicles_bank &bank);
|
||||
|
||||
std::vector<scenery_desc> scenarios;
|
||||
std::map<std::string, std::vector<scenery_desc*>> categories;
|
||||
|
||||
void scan();
|
||||
|
||||
private:
|
||||
void scan_scn(std::filesystem::path path);
|
||||
void parse_trainset(cParser &parser);
|
||||
void build_categories();
|
||||
|
||||
ui::vehicles_bank &bank;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "stdafx.h"
|
||||
#include "launcher/vehicle_picker.h"
|
||||
#include "renderer.h"
|
||||
#include "translation.h"
|
||||
|
||||
ui::vehiclepicker_panel::vehiclepicker_panel()
|
||||
: ui_panel(STR("Select vehicle"), false), placeholder_mini("textures/mini/other")
|
||||
@@ -8,195 +9,170 @@ ui::vehiclepicker_panel::vehiclepicker_panel()
|
||||
bank.scan_textures();
|
||||
}
|
||||
|
||||
void ui::vehiclepicker_panel::render()
|
||||
void ui::vehiclepicker_panel::render_contents()
|
||||
{
|
||||
if (!is_open)
|
||||
return;
|
||||
ImGui::Columns(3);
|
||||
|
||||
static std::map<vehicle_type, std::string> type_names =
|
||||
{
|
||||
{ vehicle_type::electric_loco, STRN("Electric locos") },
|
||||
{ vehicle_type::diesel_loco, STRN("Diesel locos") },
|
||||
{ vehicle_type::steam_loco, STRN("Steam locos") },
|
||||
{ vehicle_type::railcar, STRN("Railcars") },
|
||||
{ vehicle_type::emu, STRN("EMU") },
|
||||
{ vehicle_type::utility, STRN("Utility") },
|
||||
{ vehicle_type::draisine, STRN("Draisines") },
|
||||
{ vehicle_type::tram, STRN("Trams") },
|
||||
{ vehicle_type::carriage, STRN("Carriages") },
|
||||
{ vehicle_type::truck, STRN("Trucks") },
|
||||
{ vehicle_type::bus, STRN("Buses") },
|
||||
{ vehicle_type::car, STRN("Cars") },
|
||||
{ vehicle_type::man, STRN("People") },
|
||||
{ vehicle_type::animal, STRN("Animals") },
|
||||
{ vehicle_type::unknown, STRN("Unknown") }
|
||||
};
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(0.0f, 0.5f));
|
||||
|
||||
if (ImGui::Begin(m_name.c_str(), &is_open)) {
|
||||
ImGui::Columns(3);
|
||||
if (ImGui::BeginChild("box1")) {
|
||||
for (auto const &e : type_names) {
|
||||
deferred_image *image = nullptr;
|
||||
auto it = bank.category_icons.find(e.first);
|
||||
if (it != bank.category_icons.end())
|
||||
image = &it->second;
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(0.0f, 0.5f));
|
||||
if (selectable_image(Translations.lookup_s(e.second).c_str(), e.first == selected_type, image))
|
||||
selected_type = e.first;
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::NextColumn();
|
||||
|
||||
if (ImGui::BeginChild("box1")) {
|
||||
for (auto const &e : type_names) {
|
||||
deferred_image *image = nullptr;
|
||||
auto it = bank.category_icons.find(e.first);
|
||||
if (it != bank.category_icons.end())
|
||||
image = &it->second;
|
||||
ImGui::TextUnformatted(STR_C("Group by: "));
|
||||
ImGui::SameLine();
|
||||
if (ImGui::RadioButton(STR_C("type"), !display_by_groups))
|
||||
display_by_groups = false;
|
||||
ImGui::SameLine();
|
||||
if (ImGui::RadioButton(STR_C("texture group"), display_by_groups))
|
||||
display_by_groups = true;
|
||||
|
||||
if (selectable_image(Translations.lookup_s(e.second).c_str(), e.first == selected_type, image))
|
||||
selected_type = e.first;
|
||||
std::vector<const skin_set*> skinset_list;
|
||||
|
||||
if (display_by_groups) {
|
||||
std::vector<const std::string*> model_list;
|
||||
|
||||
for (auto const &kv : bank.group_map) {
|
||||
const std::string &group = kv.first;
|
||||
|
||||
bool model_added = false;
|
||||
bool can_break = false;
|
||||
bool map_sel_eq = (selected_group && group == *selected_group);
|
||||
|
||||
for (auto const &vehicle : kv.second) {
|
||||
if (vehicle->type != selected_type)
|
||||
continue;
|
||||
|
||||
for (auto const &skinset : vehicle->matching_skinsets) {
|
||||
bool map_group_eq = (skinset->group == group);
|
||||
bool sel_group_eq = (selected_group && skinset->group == *selected_group);
|
||||
|
||||
if (!model_added && map_group_eq) {
|
||||
model_list.push_back(&group);
|
||||
model_added = true;
|
||||
}
|
||||
|
||||
if (map_sel_eq) {
|
||||
if (sel_group_eq)
|
||||
skinset_list.push_back(skinset.get());
|
||||
}
|
||||
else if (model_added) {
|
||||
can_break = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (can_break)
|
||||
break;
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::NextColumn();
|
||||
|
||||
ImGui::TextUnformatted(STR_C("Group by: "));
|
||||
ImGui::SameLine();
|
||||
if (ImGui::RadioButton(STR_C("type"), !display_by_groups))
|
||||
display_by_groups = false;
|
||||
ImGui::SameLine();
|
||||
if (ImGui::RadioButton(STR_C("texture group"), display_by_groups))
|
||||
display_by_groups = true;
|
||||
if (ImGui::BeginChild("box2")) {
|
||||
ImGuiListClipper clipper(model_list.size());
|
||||
while (clipper.Step())
|
||||
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
|
||||
auto group = model_list[i];
|
||||
|
||||
std::vector<const skin_set*> skinset_list;
|
||||
deferred_image *image = nullptr;
|
||||
auto it = bank.group_icons.find(*group);
|
||||
if (it != bank.group_icons.end())
|
||||
image = &it->second;
|
||||
|
||||
if (display_by_groups) {
|
||||
std::vector<const std::string*> model_list;
|
||||
if (selectable_image(group->c_str(), group == selected_group, image))
|
||||
selected_group = group;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
std::vector<std::shared_ptr<const vehicle_desc>> model_list;
|
||||
|
||||
for (auto const &kv : bank.group_map) {
|
||||
const std::string &group = kv.first;
|
||||
for (auto const &v : bank.vehicles) {
|
||||
auto desc = v.second;
|
||||
|
||||
bool model_added = false;
|
||||
bool can_break = false;
|
||||
bool map_sel_eq = (selected_group && group == *selected_group);
|
||||
if (selected_type == desc->type && desc->matching_skinsets.size() > 0)
|
||||
model_list.push_back(desc);
|
||||
|
||||
for (auto const &vehicle : kv.second) {
|
||||
if (vehicle->type != selected_type)
|
||||
continue;
|
||||
if (selected_vehicle == desc && selected_type == desc->type) {
|
||||
for (auto &skin : desc->matching_skinsets)
|
||||
skinset_list.push_back(skin.get());
|
||||
}
|
||||
}
|
||||
|
||||
for (auto const &skinset : vehicle->matching_skinsets) {
|
||||
bool map_group_eq = (skinset->group == group);
|
||||
bool sel_group_eq = (selected_group && skinset->group == *selected_group);
|
||||
if (ImGui::BeginChild("box2")) {
|
||||
ImGuiListClipper clipper(model_list.size());
|
||||
while (clipper.Step())
|
||||
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
|
||||
auto &desc = model_list[i];
|
||||
|
||||
if (!model_added && map_group_eq) {
|
||||
model_list.push_back(&group);
|
||||
model_added = true;
|
||||
}
|
||||
|
||||
if (map_sel_eq) {
|
||||
if (sel_group_eq)
|
||||
skinset_list.push_back(skinset.get());
|
||||
}
|
||||
else if (model_added) {
|
||||
can_break = true;
|
||||
const deferred_image *image = nullptr;
|
||||
for (auto const &skinset : desc->matching_skinsets) {
|
||||
if (skinset->mini) {
|
||||
image = &skinset->mini;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (can_break)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::BeginChild("box2")) {
|
||||
ImGuiListClipper clipper(model_list.size());
|
||||
while (clipper.Step())
|
||||
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
|
||||
auto group = model_list[i];
|
||||
|
||||
deferred_image *image = nullptr;
|
||||
auto it = bank.group_icons.find(*group);
|
||||
if (it != bank.group_icons.end())
|
||||
image = &it->second;
|
||||
|
||||
if (selectable_image(group->c_str(), group == selected_group, image))
|
||||
selected_group = group;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
std::vector<std::shared_ptr<const vehicle_desc>> model_list;
|
||||
|
||||
for (auto const &v : bank.vehicles) {
|
||||
auto desc = v.second;
|
||||
|
||||
if (selected_type == desc->type && desc->matching_skinsets.size() > 0)
|
||||
model_list.push_back(desc);
|
||||
|
||||
if (selected_vehicle == desc && selected_type == desc->type) {
|
||||
for (auto &skin : desc->matching_skinsets)
|
||||
skinset_list.push_back(skin.get());
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::BeginChild("box2")) {
|
||||
ImGuiListClipper clipper(model_list.size());
|
||||
while (clipper.Step())
|
||||
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
|
||||
auto &desc = model_list[i];
|
||||
|
||||
const deferred_image *image = nullptr;
|
||||
for (auto const &skinset : desc->matching_skinsets) {
|
||||
if (skinset->mini) {
|
||||
image = &skinset->mini;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::string label = desc->path.stem().string();
|
||||
if (selectable_image(label.c_str(), desc == selected_vehicle, image))
|
||||
selected_vehicle = desc;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::NextColumn();
|
||||
|
||||
ImGui::SetNextItemWidth(-1);
|
||||
ImGui::InputText("##search", search_query.data(), search_query.size());
|
||||
auto query_info = parse_search_query(search_query.data());
|
||||
if (!query_info.empty())
|
||||
skinset_list.erase(std::remove_if(skinset_list.begin(), skinset_list.end(),
|
||||
std::bind(&vehiclepicker_panel::skin_filter, this, std::placeholders::_1, query_info)),
|
||||
skinset_list.end());
|
||||
|
||||
if (ImGui::BeginChild("box3")) {
|
||||
ImGuiListClipper clipper(skinset_list.size());
|
||||
while (clipper.Step())
|
||||
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
|
||||
auto skin = skinset_list[i];
|
||||
|
||||
//std::string label = skin->skins[0].stem().string();
|
||||
std::string label = skin->skin;
|
||||
if (skin->meta && !skin->meta->name.empty() && skin->meta->name != "?")
|
||||
label = skin->meta->name;
|
||||
|
||||
auto mini = skin->mini ? &skin->mini : &placeholder_mini;
|
||||
if (selectable_image(label.c_str(), skin == selected_skinset, mini, skin))
|
||||
selected_skinset = skin;
|
||||
|
||||
if (skin->meta && ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::Text(STR_C("Skin: %s\nType: %s\nCarrier code: %s\nDepot: %s\nMaintenance: %s, by %s\nSkin author: %s\nPhoto author: %s"),
|
||||
skin->skin.c_str(),
|
||||
skin->vehicle.lock()->path.string().c_str(),
|
||||
skin->meta->short_id.c_str(),
|
||||
skin->meta->location.c_str(),
|
||||
skin->meta->rev_date.c_str(),
|
||||
skin->meta->rev_company.c_str(),
|
||||
skin->meta->texture_author.c_str(),
|
||||
skin->meta->photo_author.c_str());
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
std::string label = desc->path.stem().string();
|
||||
if (selectable_image(label.c_str(), desc == selected_vehicle, image))
|
||||
selected_vehicle = desc;
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::NextColumn();
|
||||
|
||||
ImGui::SetNextItemWidth(-1);
|
||||
ImGui::InputText("##search", search_query.data(), search_query.size());
|
||||
auto query_info = parse_search_query(search_query.data());
|
||||
if (!query_info.empty())
|
||||
skinset_list.erase(std::remove_if(skinset_list.begin(), skinset_list.end(),
|
||||
std::bind(&vehiclepicker_panel::skin_filter, this, std::placeholders::_1, query_info)),
|
||||
skinset_list.end());
|
||||
|
||||
if (ImGui::BeginChild("box3")) {
|
||||
ImGuiListClipper clipper(skinset_list.size());
|
||||
while (clipper.Step())
|
||||
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
|
||||
auto skin = skinset_list[i];
|
||||
|
||||
//std::string label = skin->skins[0].stem().string();
|
||||
std::string label = skin->skin;
|
||||
if (skin->meta && !skin->meta->name.empty() && skin->meta->name != "?")
|
||||
label = skin->meta->name;
|
||||
|
||||
auto mini = skin->mini ? &skin->mini : &placeholder_mini;
|
||||
if (selectable_image(label.c_str(), skin == selected_skinset, mini, skin))
|
||||
selected_skinset = skin;
|
||||
|
||||
if (skin->meta && ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::Text(STR_C("Skin: %s\nType: %s\nCarrier code: %s\nDepot: %s\nMaintenance: %s, by %s\nSkin author: %s\nPhoto author: %s"),
|
||||
skin->skin.c_str(),
|
||||
skin->vehicle.lock()->path.string().c_str(),
|
||||
skin->meta->short_id.c_str(),
|
||||
skin->meta->location.c_str(),
|
||||
skin->meta->rev_date.c_str(),
|
||||
skin->meta->rev_company.c_str(),
|
||||
skin->meta->texture_author.c_str(),
|
||||
skin->meta->photo_author.c_str());
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
|
||||
std::vector<ui::vehiclepicker_panel::search_info> ui::vehiclepicker_panel::parse_search_query(const std::string &str)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "uilayer.h"
|
||||
#include "textures_scanner.h"
|
||||
#include "translation.h"
|
||||
|
||||
namespace ui {
|
||||
|
||||
@@ -10,7 +11,7 @@ class vehiclepicker_panel : public ui_panel
|
||||
public:
|
||||
vehiclepicker_panel();
|
||||
|
||||
void render() override;
|
||||
void render_contents() override;
|
||||
|
||||
private:
|
||||
bool selectable_image(const char *desc, bool selected, const deferred_image *image, const skin_set *pickable = nullptr);
|
||||
@@ -22,6 +23,24 @@ private:
|
||||
bool display_by_groups = true;
|
||||
deferred_image placeholder_mini;
|
||||
std::array<char, 128> search_query = { 0 };
|
||||
std::map<vehicle_type, std::string> type_names =
|
||||
{
|
||||
{ vehicle_type::electric_loco, STRN("Electric locos") },
|
||||
{ vehicle_type::diesel_loco, STRN("Diesel locos") },
|
||||
{ vehicle_type::steam_loco, STRN("Steam locos") },
|
||||
{ vehicle_type::railcar, STRN("Railcars") },
|
||||
{ vehicle_type::emu, STRN("EMU") },
|
||||
{ vehicle_type::utility, STRN("Utility") },
|
||||
{ vehicle_type::draisine, STRN("Draisines") },
|
||||
{ vehicle_type::tram, STRN("Trams") },
|
||||
{ vehicle_type::carriage, STRN("Carriages") },
|
||||
{ vehicle_type::truck, STRN("Trucks") },
|
||||
{ vehicle_type::bus, STRN("Buses") },
|
||||
{ vehicle_type::car, STRN("Cars") },
|
||||
{ vehicle_type::man, STRN("People") },
|
||||
{ vehicle_type::animal, STRN("Animals") },
|
||||
{ vehicle_type::unknown, STRN("Unknown") }
|
||||
};
|
||||
|
||||
vehicles_bank bank;
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ http://mozilla.org/MPL/2.0/.
|
||||
#include "simulation.h"
|
||||
#include "simulationtime.h"
|
||||
#include "simulationenvironment.h"
|
||||
#include "Timer.h"
|
||||
#include "application.h"
|
||||
#include "scenarioloaderuilayer.h"
|
||||
#include "renderer.h"
|
||||
@@ -22,20 +21,17 @@ http://mozilla.org/MPL/2.0/.
|
||||
#include "translation.h"
|
||||
|
||||
scenarioloader_mode::scenarioloader_mode() {
|
||||
|
||||
m_userinterface = std::make_shared<scenarioloader_ui>();
|
||||
}
|
||||
|
||||
// initializes internal data structures of the mode. returns: true on success, false otherwise
|
||||
bool
|
||||
scenarioloader_mode::init() {
|
||||
bool scenarioloader_mode::init() {
|
||||
// nothing to do here
|
||||
return true;
|
||||
}
|
||||
|
||||
// mode-specific update of simulation data. returns: false on error, true otherwise
|
||||
bool
|
||||
scenarioloader_mode::update() {
|
||||
bool scenarioloader_mode::update() {
|
||||
if (!Global.ready_to_load)
|
||||
// waiting for network connection
|
||||
return true;
|
||||
@@ -69,30 +65,23 @@ scenarioloader_mode::update() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
scenarioloader_mode::is_command_processor() const {
|
||||
bool scenarioloader_mode::is_command_processor() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// maintenance method, called when the mode is activated
|
||||
void
|
||||
scenarioloader_mode::enter() {
|
||||
|
||||
void scenarioloader_mode::enter() {
|
||||
// TBD: hide cursor in fullscreen mode?
|
||||
Application.set_cursor( GLFW_CURSOR_NORMAL );
|
||||
|
||||
simulation::is_ready = false;
|
||||
|
||||
m_userinterface->set_background( "logo" );
|
||||
Application.set_title( Global.AppName + " (" + Global.SceneryFile + ")" );
|
||||
m_userinterface->set_progress();
|
||||
m_userinterface->set_progress(STR("Loading scenery"));
|
||||
}
|
||||
|
||||
// maintenance method, called when the mode is deactivated
|
||||
void
|
||||
scenarioloader_mode::exit() {
|
||||
|
||||
void scenarioloader_mode::exit() {
|
||||
simulation::Time.init( Global.starting_timestamp );
|
||||
simulation::Environment.init();
|
||||
}
|
||||
|
||||
@@ -21,28 +21,19 @@ public:
|
||||
scenarioloader_mode();
|
||||
// methods
|
||||
// initializes internal data structures of the mode. returns: true on success, false otherwise
|
||||
bool
|
||||
init() override;
|
||||
bool init() override;
|
||||
// mode-specific update of simulation data. returns: false on error, true otherwise
|
||||
bool
|
||||
update() override;
|
||||
bool update() override;
|
||||
// maintenance method, called when the mode is activated
|
||||
void
|
||||
enter() override;
|
||||
void enter() override;
|
||||
// maintenance method, called when the mode is deactivated
|
||||
void
|
||||
exit() override;
|
||||
void exit() override;
|
||||
// input handlers
|
||||
void
|
||||
on_key( int const Key, int const Scancode, int const Action, int const Mods ) override { ; }
|
||||
void
|
||||
on_cursor_pos( double const Horizontal, double const Vertical ) override { ; }
|
||||
void
|
||||
on_mouse_button( int const Button, int const Action, int const Mods ) override { ; }
|
||||
void
|
||||
on_scroll( double const Xoffset, double const Yoffset ) override { ; }
|
||||
void
|
||||
on_event_poll() override { ; }
|
||||
bool
|
||||
is_command_processor() const override;
|
||||
void on_key( int const Key, int const Scancode, int const Action, int const Mods ) override { ; }
|
||||
void on_cursor_pos( double const Horizontal, double const Vertical ) override { ; }
|
||||
void on_mouse_button( int const Button, int const Action, int const Mods ) override { ; }
|
||||
void on_scroll( double const Xoffset, double const Yoffset ) override { ; }
|
||||
void on_window_resize( int w, int h ) override { ; }
|
||||
void on_event_poll() override { ; }
|
||||
bool is_command_processor() const override;
|
||||
};
|
||||
|
||||
109
scenarioloaderuilayer.cpp
Normal file
109
scenarioloaderuilayer.cpp
Normal file
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
This Source Code Form is subject to the
|
||||
terms of the Mozilla Public License, v.
|
||||
2.0. If a copy of the MPL was not
|
||||
distributed with this file, You can
|
||||
obtain one at
|
||||
http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#include "scenarioloaderuilayer.h"
|
||||
|
||||
#include "Globals.h"
|
||||
#include "translation.h"
|
||||
|
||||
scenarioloader_ui::scenarioloader_ui()
|
||||
{
|
||||
m_suppress_menu = true;
|
||||
load_random_background();
|
||||
generate_gradient_tex();
|
||||
load_wheel_frames();
|
||||
|
||||
// Temorary trivia contents
|
||||
m_trivia.push_back("W trakcie przeprowadzonej rewizji technicznej wagonów kolejowych");
|
||||
m_trivia.push_back("sprawdza się również daty ostatnich napraw okresowych. Wagony, dla");
|
||||
m_trivia.push_back("których upływa termin dokonania następnej naprawy okresowej pracownik");
|
||||
m_trivia.push_back("zespołu rewizji technicznej prowadzący oględziny winien jest przekierować");
|
||||
m_trivia.push_back("do odpowiednich Zakładów Naprawczych Taboru Kolejowego lub wagonowni.");
|
||||
}
|
||||
|
||||
void scenarioloader_ui::render_()
|
||||
{
|
||||
// For some reason, ImGui windows have some padding. Offset it.
|
||||
// TODO: Find out a way to exactly adjust the position.
|
||||
constexpr int padding = 12;
|
||||
ImGui::SetNextWindowPos(ImVec2(-padding, -padding));
|
||||
ImGui::SetNextWindowSize(ImVec2(Global.window_size.x + padding * 2, Global.window_size.y + padding * 2));
|
||||
ImGui::Begin("Neo Loading Screen", nullptr, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoBackground);
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
ImGui::PushFont(font_loading);
|
||||
ImGui::SetWindowFontScale(1);
|
||||
const float font_scale_mult = 48 / ImGui::GetFontSize();
|
||||
// Gradient at the lower half of the screen
|
||||
const auto tex = reinterpret_cast<ImTextureID>(m_gradient_overlay_tex);
|
||||
draw_list->AddImage(tex, ImVec2(0, Global.window_size.y / 2), ImVec2(Global.window_size.x, Global.window_size.y), ImVec2(0, 0), ImVec2(1, 1));
|
||||
// Loading label
|
||||
ImGui::SetWindowFontScale(font_scale_mult * 0.8);
|
||||
draw_list->AddText(ImVec2(200, 885), IM_COL32_WHITE, m_progresstext.c_str());
|
||||
// Loading wheel icon
|
||||
const deferred_image* img = &m_loading_wheel_frames[38];
|
||||
const auto loading_tex = img->get();
|
||||
const auto loading_size = img->size();
|
||||
draw_list->AddImage(reinterpret_cast<ImTextureID>(loading_tex), ImVec2(35, 850), ImVec2(35 + loading_size.x, 850 + loading_size.y), ImVec2(0, 0), ImVec2(1, 1));
|
||||
// Trivia header
|
||||
ImGui::SetWindowFontScale(font_scale_mult * 1);
|
||||
draw_list->AddText(ImVec2(1280 - ImGui::CalcTextSize(STR_C("Did you know")).x / 2, 770), IM_COL32_WHITE, STR_C("Did you know"));
|
||||
// Trivia content
|
||||
ImGui::SetWindowFontScale(font_scale_mult * 0.6);
|
||||
for (int i = 0; i < m_trivia.size(); i++)
|
||||
{
|
||||
std::string line = m_trivia[i];
|
||||
draw_list->AddText(ImVec2(1280 - ImGui::CalcTextSize(line.c_str()).x / 2, 825 + i * 25), IM_COL32_WHITE, line.c_str());
|
||||
}
|
||||
// Progress bar at the bottom of the screen
|
||||
const auto p1 = ImVec2(0, Global.window_size.y - 2);
|
||||
const auto p2 = ImVec2(Global.window_size.x * m_progress, Global.window_size.y);
|
||||
draw_list->AddRectFilled(p1, p2, ImColor(40, 210, 60, 255));
|
||||
ImGui::PopFont();
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void scenarioloader_ui::generate_gradient_tex()
|
||||
{
|
||||
constexpr int image_width = 1;
|
||||
constexpr int image_height = 256;
|
||||
const auto image_data = new char[image_width * image_height * 4];
|
||||
for (int x = 0; x < image_width; x++)
|
||||
for (int y = 0; y < image_height; y++)
|
||||
{
|
||||
image_data[(y * image_width + x) * 4] = 0;
|
||||
image_data[(y * image_width + x) * 4 + 1] = 0;
|
||||
image_data[(y * image_width + x) * 4 + 2] = 0;
|
||||
image_data[(y * image_width + x) * 4 + 3] = clamp(static_cast<int>(pow(y / 255.f, 0.7) * 255), 0, 255);
|
||||
}
|
||||
|
||||
// Create a OpenGL texture identifier
|
||||
GLuint image_texture;
|
||||
glGenTextures(1, &image_texture);
|
||||
glBindTexture(GL_TEXTURE_2D, image_texture);
|
||||
|
||||
// Setup filtering parameters for display
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
// Upload pixels into texture
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image_width, image_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data);
|
||||
|
||||
delete[] image_data;
|
||||
|
||||
m_gradient_overlay_width = image_width;
|
||||
m_gradient_overlay_height = image_height;
|
||||
m_gradient_overlay_tex = image_texture;
|
||||
}
|
||||
|
||||
void scenarioloader_ui::load_wheel_frames()
|
||||
{
|
||||
for (int i = 0; i < 60; i++)
|
||||
m_loading_wheel_frames[i] = deferred_image("ui/loading_wheel/" + std::to_string(i + 1));
|
||||
}
|
||||
@@ -10,11 +10,18 @@ http://mozilla.org/MPL/2.0/.
|
||||
#pragma once
|
||||
|
||||
#include "uilayer.h"
|
||||
#include "launcher/deferred_image.h"
|
||||
|
||||
class scenarioloader_ui : public ui_layer {
|
||||
int m_gradient_overlay_width;
|
||||
int m_gradient_overlay_height;
|
||||
GLuint m_gradient_overlay_tex;
|
||||
deferred_image m_loading_wheel_frames[60];
|
||||
std::vector<std::string> m_trivia;
|
||||
public:
|
||||
scenarioloader_ui() : ui_layer() {
|
||||
load_random_background();
|
||||
}
|
||||
// TODO: implement mode-specific elements
|
||||
scenarioloader_ui();
|
||||
void render_() override;
|
||||
private:
|
||||
void generate_gradient_tex();
|
||||
void load_wheel_frames();
|
||||
};
|
||||
|
||||
@@ -330,6 +330,7 @@ public:
|
||||
export_as_text( std::string &Output ) const;
|
||||
std::string const &
|
||||
name() const;
|
||||
virtual std::string tooltip() const;
|
||||
void
|
||||
location( glm::dvec3 const Location );
|
||||
glm::dvec3 const &
|
||||
@@ -379,6 +380,13 @@ basic_node::name() const {
|
||||
return m_name;
|
||||
}
|
||||
|
||||
// Returns the tooltip of this Node when hovered with the mouse cursor.
|
||||
inline
|
||||
std::string basic_node::tooltip() const
|
||||
{
|
||||
return m_name;
|
||||
}
|
||||
|
||||
inline
|
||||
void
|
||||
basic_node::location( glm::dvec3 const Location ) {
|
||||
|
||||
95
uilayer.cpp
95
uilayer.cpp
@@ -10,10 +10,11 @@ http://mozilla.org/MPL/2.0/.
|
||||
#include "stdafx.h"
|
||||
#include "uilayer.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "Globals.h"
|
||||
#include "renderer.h"
|
||||
#include "Logs.h"
|
||||
#include "Timer.h"
|
||||
#include "simulation.h"
|
||||
#include "translation.h"
|
||||
#include "application.h"
|
||||
@@ -26,8 +27,9 @@ GLint ui_layer::m_textureunit { GL_TEXTURE0 };
|
||||
bool ui_layer::m_cursorvisible;
|
||||
ImFont *ui_layer::font_default{nullptr};
|
||||
ImFont *ui_layer::font_mono{nullptr};
|
||||
ImFont *ui_layer::font_loading{nullptr};
|
||||
|
||||
ui_panel::ui_panel(std::string const &Identifier, bool const Isopen) : m_name(Identifier), is_open(Isopen) {}
|
||||
ui_panel::ui_panel(std::string Identifier, bool const Isopen) : is_open(Isopen), m_name(std::move(Identifier)) {}
|
||||
|
||||
void ui_panel::render()
|
||||
{
|
||||
@@ -36,11 +38,16 @@ void ui_panel::render()
|
||||
|
||||
int flags = window_flags;
|
||||
if (flags == -1)
|
||||
flags = ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoCollapse |
|
||||
((size.x > 0) ? ImGuiWindowFlags_NoResize : 0);
|
||||
flags = ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoCollapse;
|
||||
if (size.x > 0)
|
||||
flags |= ImGuiWindowFlags_NoResize;
|
||||
if (no_title_bar)
|
||||
flags |= ImGuiWindowFlags_NoTitleBar;
|
||||
|
||||
if (size.x > 0)
|
||||
ImGui::SetNextWindowSize(ImVec2S(size.x, size.y));
|
||||
if (pos.x != -1 && pos.y != -1)
|
||||
ImGui::SetNextWindowPos(ImVec2(pos.x, pos.y), ImGuiCond_Always);
|
||||
if (size.x > 0)
|
||||
ImGui::SetNextWindowSize(ImVec2S(size.x, size.y), ImGuiCond_Always);
|
||||
else if (size_min.x == -1)
|
||||
ImGui::SetNextWindowSize(ImVec2(0, 0), ImGuiCond_FirstUseEver);
|
||||
|
||||
@@ -51,7 +58,7 @@ void ui_panel::render()
|
||||
if (ImGui::Begin(panelname.c_str(), &is_open, flags)) {
|
||||
render_contents();
|
||||
|
||||
popups.remove_if([](std::unique_ptr<ui::popup> &popup)
|
||||
popups.remove_if([](const std::unique_ptr<ui::popup> &popup)
|
||||
{
|
||||
return popup->render();
|
||||
});
|
||||
@@ -91,6 +98,13 @@ void ui_log_panel::render_contents()
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
ui_layer::ui_layer()
|
||||
{
|
||||
if (Global.loading_log)
|
||||
add_external_panel(&m_logpanel);
|
||||
m_logpanel.size = { 700, 400 };
|
||||
}
|
||||
|
||||
ui_layer::~ui_layer() {}
|
||||
|
||||
bool ui_layer::key_callback(int key, int scancode, int action, int mods)
|
||||
@@ -117,14 +131,7 @@ bool ui_layer::mouse_button_callback(int button, int action, int mods)
|
||||
return m_imguiio->WantCaptureMouse;
|
||||
}
|
||||
|
||||
ui_layer::ui_layer()
|
||||
{
|
||||
if (Global.loading_log)
|
||||
add_external_panel(&m_logpanel);
|
||||
m_logpanel.size = { 700, 400 };
|
||||
}
|
||||
|
||||
void::ui_layer::load_random_background()
|
||||
void ui_layer::load_random_background()
|
||||
{
|
||||
std::vector<std::string> images;
|
||||
for (auto &f : std::filesystem::directory_iterator("textures/logo"))
|
||||
@@ -222,9 +229,11 @@ bool ui_layer::init(GLFWwindow *Window)
|
||||
};
|
||||
|
||||
if (FileExists("fonts/dejavusans.ttf"))
|
||||
font_default = m_imguiio->Fonts->AddFontFromFileTTF("fonts/dejavusans.ttf", Global.ui_fontsize, nullptr, &ranges[0]);
|
||||
font_default = m_imguiio->Fonts->AddFontFromFileTTF("fonts/dejavusans.ttf", Global.ui_fontsize, nullptr, &ranges[0]);
|
||||
if (FileExists("fonts/dejavusansmono.ttf"))
|
||||
font_mono = m_imguiio->Fonts->AddFontFromFileTTF("fonts/dejavusansmono.ttf", Global.ui_fontsize, nullptr, &ranges[0]);
|
||||
font_mono = m_imguiio->Fonts->AddFontFromFileTTF("fonts/dejavusansmono.ttf", Global.ui_fontsize, nullptr, &ranges[0]);
|
||||
if (FileExists("fonts/bahnschrift.ttf"))
|
||||
font_loading = m_imguiio->Fonts->AddFontFromFileTTF("fonts/bahnschrift.ttf", 48, nullptr, &ranges[0]);
|
||||
|
||||
if (!font_default && !font_mono)
|
||||
font_default = font_mono = m_imguiio->Fonts->AddFontDefault();
|
||||
@@ -232,6 +241,8 @@ bool ui_layer::init(GLFWwindow *Window)
|
||||
font_default = font_mono;
|
||||
else if (!font_mono)
|
||||
font_mono = font_default;
|
||||
if (!font_loading)
|
||||
font_loading = font_default;
|
||||
|
||||
imgui_style();
|
||||
|
||||
@@ -298,6 +309,13 @@ bool ui_layer::on_mouse_button(int const Button, int const Action)
|
||||
return false;
|
||||
}
|
||||
|
||||
void ui_layer::on_window_resize(int w, int h)
|
||||
{
|
||||
for (auto *panel : m_panels)
|
||||
panel->on_window_resize(w, h);
|
||||
}
|
||||
|
||||
|
||||
void ui_layer::update()
|
||||
{
|
||||
for (auto *panel : m_panels)
|
||||
@@ -313,7 +331,6 @@ void ui_layer::update()
|
||||
void ui_layer::render()
|
||||
{
|
||||
render_background();
|
||||
render_progress();
|
||||
render_panels();
|
||||
render_tooltip();
|
||||
render_menu();
|
||||
@@ -366,26 +383,20 @@ void ui_layer::set_cursor(int const Mode)
|
||||
m_cursorvisible = (Mode != GLFW_CURSOR_DISABLED);
|
||||
}
|
||||
|
||||
void ui_layer::set_progress(float const Progress, float const Subtaskprogress)
|
||||
void ui_layer::set_progress(std::string const &Text)
|
||||
{
|
||||
m_progress = Progress * 0.01f;
|
||||
m_subtaskprogress = Subtaskprogress * 0.01f;
|
||||
m_progresstext = Text;
|
||||
}
|
||||
|
||||
void ui_layer::set_progress(float const progress, float const subtaskprogress)
|
||||
{
|
||||
m_progress = progress * 0.01f;
|
||||
m_subtaskprogress = subtaskprogress * 0.01f;
|
||||
}
|
||||
|
||||
void ui_layer::set_background(std::string const &Filename)
|
||||
{
|
||||
if (false == Filename.empty())
|
||||
{
|
||||
m_background = GfxRenderer->Fetch_Texture(Filename);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_background = null_handle;
|
||||
}
|
||||
if (m_background != null_handle)
|
||||
{
|
||||
auto const &texture = GfxRenderer->Texture(m_background);
|
||||
}
|
||||
m_background = Filename.empty() ? null_handle : GfxRenderer->Fetch_Texture(Filename);
|
||||
}
|
||||
|
||||
void ui_layer::clear_panels()
|
||||
@@ -406,22 +417,6 @@ void ui_layer::add_owned_panel(ui_panel *Panel)
|
||||
m_ownedpanels.emplace_back( Panel );
|
||||
}
|
||||
|
||||
void ui_layer::render_progress()
|
||||
{
|
||||
if ((m_progress == 0.0f) && (m_subtaskprogress == 0.0f))
|
||||
return;
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(50, 50));
|
||||
ImGui::SetNextWindowSize(ImVec2(0, 0));
|
||||
ImGui::Begin(STR_C("Loading"), nullptr, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
if (!m_progresstext.empty())
|
||||
ImGui::ProgressBar(m_progress, ImVec2(300, 0), m_progresstext.c_str());
|
||||
else
|
||||
ImGui::ProgressBar(m_progress, ImVec2(300, 0));
|
||||
ImGui::ProgressBar(m_subtaskprogress, ImVec2(300, 0));
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void ui_layer::render_panels()
|
||||
{
|
||||
for (auto *panel : m_panels)
|
||||
@@ -486,7 +481,7 @@ void ui_layer::render_menu()
|
||||
{
|
||||
glm::dvec2 mousepos = Global.cursor_pos;
|
||||
|
||||
if (!((Global.ControlPicking && mousepos.y < 50.0f) || m_imguiio->WantCaptureMouse) || m_progress != 0.0f)
|
||||
if (!((Global.ControlPicking && mousepos.y < 50.0f) || m_imguiio->WantCaptureMouse) || m_suppress_menu)
|
||||
return;
|
||||
|
||||
if (ImGui::BeginMainMenuBar())
|
||||
|
||||
131
uilayer.h
131
uilayer.h
@@ -11,7 +11,6 @@ http://mozilla.org/MPL/2.0/.
|
||||
|
||||
#include <string>
|
||||
#include "Texture.h"
|
||||
#include "translation.h"
|
||||
#include "widgets/popup.h"
|
||||
|
||||
// GuiLayer -- basic user interface class. draws requested information on top of openGL screen
|
||||
@@ -20,32 +19,31 @@ class ui_panel {
|
||||
|
||||
public:
|
||||
// constructor
|
||||
ui_panel( std::string const &Identifier, bool const Isopen );
|
||||
ui_panel( std::string Identifier, bool Isopen );
|
||||
virtual ~ui_panel() = default;
|
||||
// methods
|
||||
virtual void update() {};
|
||||
virtual void update() {}
|
||||
virtual void on_window_resize(int w, int h) {}
|
||||
virtual void render();
|
||||
virtual void render_contents();
|
||||
// temporary access
|
||||
// types
|
||||
struct text_line {
|
||||
|
||||
std::string data;
|
||||
glm::vec4 color;
|
||||
|
||||
text_line( std::string const &Data, glm::vec4 const &Color)
|
||||
: data(Data), color(Color)
|
||||
{}
|
||||
text_line( std::string const &Data, glm::vec4 const &Color) : data(Data), color(Color) {}
|
||||
};
|
||||
// members
|
||||
std::string title;
|
||||
bool is_open;
|
||||
|
||||
glm::ivec2 pos { -1, -1 };
|
||||
glm::ivec2 size { -1, -1 };
|
||||
glm::ivec2 size_min { -1, -1 };
|
||||
glm::ivec2 size_max { -1, -1 };
|
||||
std::deque<text_line> text_lines;
|
||||
int window_flags = -1;
|
||||
bool no_title_bar = false;
|
||||
|
||||
const std::string& name() { return m_name; }
|
||||
void register_popup(std::unique_ptr<ui::popup> &&popup);
|
||||
@@ -59,19 +57,16 @@ protected:
|
||||
class ui_expandable_panel : public ui_panel {
|
||||
public:
|
||||
using ui_panel::ui_panel;
|
||||
|
||||
bool is_expanded { false };
|
||||
|
||||
void render_contents() override;
|
||||
};
|
||||
|
||||
class ui_log_panel : public ui_panel {
|
||||
using ui_panel::ui_panel;
|
||||
|
||||
void render_contents() override;
|
||||
};
|
||||
|
||||
class ImFont;
|
||||
struct ImFont;
|
||||
class ui_layer {
|
||||
|
||||
public:
|
||||
@@ -81,68 +76,40 @@ public:
|
||||
virtual ~ui_layer();
|
||||
|
||||
// methods
|
||||
static
|
||||
bool
|
||||
init( GLFWwindow *Window );
|
||||
|
||||
static
|
||||
void
|
||||
imgui_style();
|
||||
static bool init( GLFWwindow *Window );
|
||||
static void imgui_style();
|
||||
|
||||
// assign texturing hardware unit
|
||||
static
|
||||
void
|
||||
set_unit( GLint const Textureunit ) { m_textureunit = GL_TEXTURE0 + Textureunit; }
|
||||
static
|
||||
void
|
||||
shutdown();
|
||||
static void set_unit( GLint const Textureunit ) { m_textureunit = GL_TEXTURE0 + Textureunit; }
|
||||
static void shutdown();
|
||||
// potentially processes provided input key. returns: true if the input was processed, false otherwise
|
||||
virtual
|
||||
bool
|
||||
on_key( int const Key, int const Action );
|
||||
virtual bool on_key( int Key, int Action );
|
||||
// potentially processes provided mouse movement. returns: true if the input was processed, false otherwise
|
||||
virtual
|
||||
bool
|
||||
on_cursor_pos( double const Horizontal, double const Vertical );
|
||||
virtual bool on_cursor_pos( double Horizontal, double Vertical );
|
||||
// potentially processes provided mouse button. returns: true if the input was processed, false otherwise
|
||||
virtual
|
||||
bool
|
||||
on_mouse_button( int const Button, int const Action );
|
||||
virtual bool on_mouse_button( int Button, int Action );
|
||||
// processes window resize.
|
||||
virtual void on_window_resize(int w, int h);
|
||||
// updates state of UI elements
|
||||
virtual
|
||||
void
|
||||
update();
|
||||
virtual void update();
|
||||
// draws requested UI elements
|
||||
void
|
||||
render();
|
||||
static void
|
||||
render_internal();
|
||||
void render();
|
||||
static void render_internal();
|
||||
// begins new UI frame
|
||||
// (this is separate from render() to allow for debug GUI outside of proper UI framework)
|
||||
void
|
||||
begin_ui_frame();
|
||||
static void
|
||||
begin_ui_frame_internal();
|
||||
void begin_ui_frame();
|
||||
static void begin_ui_frame_internal();
|
||||
//
|
||||
static
|
||||
void
|
||||
set_cursor( int const Mode );
|
||||
// stores operation progress
|
||||
void
|
||||
set_progress( float const Progress = 0.0f, float const Subtaskprogress = 0.0f );
|
||||
void
|
||||
set_progress( std::string const &Text ) { m_progresstext = Text; }
|
||||
static void set_cursor( int Mode );
|
||||
// loading
|
||||
void set_progress(std::string const &Text);
|
||||
void set_progress(float progress, float subtaskprogress);
|
||||
// sets the ui background texture, if any
|
||||
void
|
||||
set_background( std::string const &Filename = "" );
|
||||
void
|
||||
set_tooltip( std::string const &Tooltip ) { m_tooltip = Tooltip; }
|
||||
void
|
||||
clear_panels();
|
||||
void
|
||||
add_external_panel( ui_panel *Panel ) { m_panels.emplace_back( Panel ); }
|
||||
void
|
||||
add_owned_panel( ui_panel *Panel );
|
||||
void set_background( std::string const &Filename = "" );
|
||||
void set_tooltip( std::string const &Tooltip ) { m_tooltip = Tooltip; }
|
||||
void clear_panels();
|
||||
void add_external_panel( ui_panel *Panel ) { m_panels.emplace_back( Panel ); }
|
||||
void add_owned_panel( ui_panel *Panel );
|
||||
|
||||
// callback functions for imgui input
|
||||
// returns true if input is consumed
|
||||
@@ -153,48 +120,38 @@ public:
|
||||
|
||||
static ImFont *font_default;
|
||||
static ImFont *font_mono;
|
||||
static ImFont *font_loading;
|
||||
|
||||
protected:
|
||||
// members
|
||||
static GLFWwindow *m_window;
|
||||
static ImGuiIO *m_imguiio;
|
||||
static bool m_cursorvisible;
|
||||
static bool m_cursorvisible;
|
||||
|
||||
void load_random_background();
|
||||
virtual void render_menu_contents();
|
||||
ui_log_panel m_logpanel { "Log", true };
|
||||
bool m_suppress_menu = false; // if `true`, the menu at the top of the window will not be present
|
||||
// progress bar config
|
||||
float m_progress { 0.0f }; // percentage of filled progres bar, to indicate lengthy operations.
|
||||
float m_subtaskprogress{ 0.0f }; // percentage of filled progres bar, to indicate lengthy operations.
|
||||
std::string m_progresstext; // label placed over the progress bar
|
||||
|
||||
private:
|
||||
private:
|
||||
// methods
|
||||
// render() subclass details
|
||||
virtual
|
||||
void
|
||||
render_() {};
|
||||
virtual void render_() {}
|
||||
// draws background quad with specified earlier texture
|
||||
void
|
||||
render_background();
|
||||
// draws a progress bar in defined earlier state
|
||||
void
|
||||
render_progress();
|
||||
void
|
||||
render_tooltip();
|
||||
void render_background();
|
||||
void render_tooltip();
|
||||
void render_panels();
|
||||
|
||||
void render_menu();
|
||||
|
||||
void render_quit_widget();
|
||||
|
||||
void render_menu();
|
||||
void render_quit_widget();
|
||||
// draws a quad between coordinates x,y and z,w with uv-coordinates spanning 0-1
|
||||
void
|
||||
quad( glm::vec4 const &Coordinates, glm::vec4 const &Color );
|
||||
void quad( glm::vec4 const &Coordinates, glm::vec4 const &Color );
|
||||
// members
|
||||
static GLint m_textureunit;
|
||||
|
||||
// progress bar config. TODO: put these together into an object
|
||||
float m_progress { 0.0f }; // percentage of filled progres bar, to indicate lengthy operations.
|
||||
float m_subtaskprogress{ 0.0f }; // percentage of filled progres bar, to indicate lengthy operations.
|
||||
std::string m_progresstext; // label placed over the progress bar
|
||||
|
||||
texture_handle m_background { null_handle }; // path to texture used as the background. size depends on mAspect.
|
||||
std::vector<ui_panel *> m_panels;
|
||||
std::vector<std::unique_ptr<ui_panel>> m_ownedpanels;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "widgets/cameraview_extcam.h"
|
||||
#include "stb/stb_image.h"
|
||||
#include "Globals.h"
|
||||
#include "Logs.h"
|
||||
#include "translation.h"
|
||||
#include "extras/piped_proc.h"
|
||||
|
||||
ui::cameraview_panel::cameraview_panel()
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
#include "stdafx.h"
|
||||
#include "widgets/perfgraphs.h"
|
||||
#include "Timer.h"
|
||||
#include "translation.h"
|
||||
|
||||
perfgraph_panel::perfgraph_panel()
|
||||
: ui_panel(STR("Performance"), false)
|
||||
{
|
||||
|
||||
}
|
||||
perfgraph_panel::perfgraph_panel() : ui_panel(STR("Performance"), false) {}
|
||||
|
||||
void perfgraph_panel::render_contents() {
|
||||
if (ImGui::BeginCombo(STR_C("Timer"), timer_label[current_timer].c_str())) // The second parameter is the label previewed before opening the combo.
|
||||
|
||||
Reference in New Issue
Block a user