remove openglcolor.h from stdafx.h

This commit is contained in:
milek7
2021-01-24 22:33:23 +01:00
parent 90a6b7c3b5
commit 3cb5a98b60
6 changed files with 6 additions and 4 deletions

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@@ -11,6 +11,7 @@ http://mozilla.org/MPL/2.0/.
#include <vector>
#include "command.h"
#include "parser.h"
class gamepad_input {

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@@ -9,6 +9,7 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "openglgeometrybank.h"
#include "openglcolor.h"
#include "Logs.h"

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@@ -10,6 +10,7 @@ http://mozilla.org/MPL/2.0/.
#include "stdafx.h"
#include "opengllight.h"
#include "utilities.h"
void
opengl_light::apply_intensity( float const Factor ) {

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@@ -24,6 +24,7 @@ http://mozilla.org/MPL/2.0/.
#include "Logs.h"
#include "utilities.h"
#include "openglgeometrybank.h"
#include "openglcolor.h"
int const EU07_PICKBUFFERSIZE { 1024 }; // size of (square) textures bound with the pick framebuffer
int const EU07_ENVIRONMENTBUFFERSIZE { 256 }; // size of (square) environmental cube map texture

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@@ -111,8 +111,7 @@ int const null_handle = 0;
#include "imgui/imgui.h"
#define ImVec2S(a, b) ImVec2(a * Global.ui_scale, b * Global.ui_scale)
#include "openglcolor.h"
#endif
#pragma warning( disable : 5033 ) // "register is no longer a supported storage class" but it's all over python headers
#endif

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@@ -17,7 +17,6 @@ http://mozilla.org/MPL/2.0/.
#include <vector>
#include <sstream>
#include "parser.h"
#include "dumb3d.h"
/*rozne takie duperele do operacji na stringach w paszczalu, pewnie w delfi sa lepsze*/
/*konwersja zmiennych na stringi, funkcje matematyczne, logiczne, lancuchowe, I/O etc*/