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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-03 22:22:04 +01:00

fix(editor): guard the places where the editor could crash outright

Found with an address and undefined behaviour sanitizer build, random
monkey sessions on the test sceneries and broken inputs:

- A deleted model left its pointer in the pick list of the renderer, the
  bound node of the panels, the bindings of the infrastructure and the
  selection: the next pick or panel frame read freed memory. The renderer
  forgets it, and one erase_model does the cleaning for all the places
  which deleted a model by hand.
- The plan band of a route read the vertex before the first one in the
  frame a drag was let go.
- A scenery which can't be opened goes back to the launcher with the
  reason in the log, a track of an unknown type or a tributary loads as
  a normal track or a river with a message, and a spline with no finite
  length or step gets a sane number of segments.
- Typed numbers which aren't (NaN, inf, ends 0 m or 1000 km apart, a
  vector of 1e30, a diverging track part of 5 km, a curve threshold of 0,
  a zero history size, radius norms below zero) are refused or clamped,
  where they made the geometry run away or divide by zero.
- Folders which can't be read and file names which aren't valid in the
  locale no longer throw out of the scans of sceneries, textures, sweeps,
  roads and signal plates; the scans skip them.
- The launcher: Ctrl+Del with no trainset selected, a dropped vehicle
  whose skin is gone and a text with a percent sign.
- A terrain mesh made for another resolution of its chunk isn't put into
  the chunk, and a slot is reused only for a mesh of the same size.
- Vehicles on a track changed by the editor are moved over a copy of the
  list they leave.
- The table of the keyboard shortcuts gives its stretched column a
  weight, else ImGui divides 0 by 0 in the first frame of the window.
This commit is contained in:
maj00r
2026-10-21 08:42:29 +02:00
parent 9696b5f795
commit 4512ed4e0b
36 changed files with 311 additions and 111 deletions

View File

@@ -279,7 +279,7 @@ void editor_mode::render_route_stored()
ImGui::EndTable();
}
auto const &records{alignment_store::records()};
if (route.departed < 0 || route.departed >= static_cast<int>(records.size()))
if (route.departed < 0 || route.departed >= static_cast<int>(records.size()) || false == scene::Layers.valid(records[route.departed].layer))
return;
auto const &layer{scene::Layers.layer(records[route.departed].layer).name};
ImGui::PushTextWrapPos(0.0f);
@@ -404,7 +404,7 @@ int editor_mode::digitize_parts(editor_track::chain const &Chain, std::string *R
bool editor_mode::digitize_chain(editor_track::chain const &Chain, std::string *Reason, TTrack **Culprit)
{
if (Chain.tracks.empty())
if (Chain.tracks.empty() || scene::Layers.empty())
return false;
auto const name = [](TTrack const *Track) { return Track == nullptr || Track->name().empty() ? std::string{STR_C("(no name)")} : Track->name(); };
auto const nearest = [&](glm::dvec2 const &Point) {
@@ -1423,7 +1423,7 @@ bool editor_mode::render_route_band()
if (false == dragging)
list->AddLine(ImVec2(mouse.x, plot_top), ImVec2(mouse.x, plot_bottom), IM_COL32(255, 255, 255, 60));
}
if (dragging && band.vertex < static_cast<int>(design.vertices.size()))
if (dragging && band.vertex >= 0 && band.vertex < static_cast<int>(design.vertices.size()))
{
auto const &vertex{design.vertices[band.vertex]};
auto const text{band.part == 1 ? format("R %.0f m", vertex.radius) : format("%.0f m", band.part == 2 ? vertex.transition_in : vertex.transition_out)};