mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-03 22:22:04 +01:00
fix(editor): guard the places where the editor could crash outright
Found with an address and undefined behaviour sanitizer build, random monkey sessions on the test sceneries and broken inputs: - A deleted model left its pointer in the pick list of the renderer, the bound node of the panels, the bindings of the infrastructure and the selection: the next pick or panel frame read freed memory. The renderer forgets it, and one erase_model does the cleaning for all the places which deleted a model by hand. - The plan band of a route read the vertex before the first one in the frame a drag was let go. - A scenery which can't be opened goes back to the launcher with the reason in the log, a track of an unknown type or a tributary loads as a normal track or a river with a message, and a spline with no finite length or step gets a sane number of segments. - Typed numbers which aren't (NaN, inf, ends 0 m or 1000 km apart, a vector of 1e30, a diverging track part of 5 km, a curve threshold of 0, a zero history size, radius norms below zero) are refused or clamped, where they made the geometry run away or divide by zero. - Folders which can't be read and file names which aren't valid in the locale no longer throw out of the scans of sceneries, textures, sweeps, roads and signal plates; the scans skip them. - The launcher: Ctrl+Del with no trainset selected, a dropped vehicle whose skin is gone and a text with a percent sign. - A terrain mesh made for another resolution of its chunk isn't put into the chunk, and a slot is reused only for a mesh of the same size. - Vehicles on a track changed by the editor are moved over a copy of the list they leave. - The table of the keyboard shortcuts gives its stretched column a weight, else ImGui divides 0 by 0 in the first frame of the window.
This commit is contained in:
@@ -279,7 +279,7 @@ void editor_mode::render_route_stored()
|
||||
ImGui::EndTable();
|
||||
}
|
||||
auto const &records{alignment_store::records()};
|
||||
if (route.departed < 0 || route.departed >= static_cast<int>(records.size()))
|
||||
if (route.departed < 0 || route.departed >= static_cast<int>(records.size()) || false == scene::Layers.valid(records[route.departed].layer))
|
||||
return;
|
||||
auto const &layer{scene::Layers.layer(records[route.departed].layer).name};
|
||||
ImGui::PushTextWrapPos(0.0f);
|
||||
@@ -404,7 +404,7 @@ int editor_mode::digitize_parts(editor_track::chain const &Chain, std::string *R
|
||||
|
||||
bool editor_mode::digitize_chain(editor_track::chain const &Chain, std::string *Reason, TTrack **Culprit)
|
||||
{
|
||||
if (Chain.tracks.empty())
|
||||
if (Chain.tracks.empty() || scene::Layers.empty())
|
||||
return false;
|
||||
auto const name = [](TTrack const *Track) { return Track == nullptr || Track->name().empty() ? std::string{STR_C("(no name)")} : Track->name(); };
|
||||
auto const nearest = [&](glm::dvec2 const &Point) {
|
||||
@@ -1423,7 +1423,7 @@ bool editor_mode::render_route_band()
|
||||
if (false == dragging)
|
||||
list->AddLine(ImVec2(mouse.x, plot_top), ImVec2(mouse.x, plot_bottom), IM_COL32(255, 255, 255, 60));
|
||||
}
|
||||
if (dragging && band.vertex < static_cast<int>(design.vertices.size()))
|
||||
if (dragging && band.vertex >= 0 && band.vertex < static_cast<int>(design.vertices.size()))
|
||||
{
|
||||
auto const &vertex{design.vertices[band.vertex]};
|
||||
auto const text{band.part == 1 ? format("R %.0f m", vertex.radius) : format("%.0f m", band.part == 2 ? vertex.transition_in : vertex.transition_out)};
|
||||
|
||||
Reference in New Issue
Block a user