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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-03 00:26:22 +01:00

fix(editor): guard the places where the editor could crash outright

Found with an address and undefined behaviour sanitizer build, random
monkey sessions on the test sceneries and broken inputs:

- A deleted model left its pointer in the pick list of the renderer, the
  bound node of the panels, the bindings of the infrastructure and the
  selection: the next pick or panel frame read freed memory. The renderer
  forgets it, and one erase_model does the cleaning for all the places
  which deleted a model by hand.
- The plan band of a route read the vertex before the first one in the
  frame a drag was let go.
- A scenery which can't be opened goes back to the launcher with the
  reason in the log, a track of an unknown type or a tributary loads as
  a normal track or a river with a message, and a spline with no finite
  length or step gets a sane number of segments.
- Typed numbers which aren't (NaN, inf, ends 0 m or 1000 km apart, a
  vector of 1e30, a diverging track part of 5 km, a curve threshold of 0,
  a zero history size, radius norms below zero) are refused or clamped,
  where they made the geometry run away or divide by zero.
- Folders which can't be read and file names which aren't valid in the
  locale no longer throw out of the scans of sceneries, textures, sweeps,
  roads and signal plates; the scans skip them.
- The launcher: Ctrl+Del with no trainset selected, a dropped vehicle
  whose skin is gone and a text with a percent sign.
- A terrain mesh made for another resolution of its chunk isn't put into
  the chunk, and a slot is reused only for a mesh of the same size.
- Vehicles on a track changed by the editor are moved over a copy of the
  list they leave.
- The table of the keyboard shortcuts gives its stretched column a
  weight, else ImGui divides 0 by 0 in the first frame of the window.
This commit is contained in:
maj00r
2026-10-21 08:42:29 +02:00
parent 9696b5f795
commit 4512ed4e0b
36 changed files with 311 additions and 111 deletions

View File

@@ -156,7 +156,15 @@ std::vector<std::string> const &plate_textures()
std::error_code error;
for (std::filesystem::directory_iterator file{"textures/tabl", error}, end; file != end; file.increment(error))
{
auto const stem{lower(file->path().stem().string())};
std::string stem;
try
{
stem = lower(file->path().stem().string());
}
catch (std::exception const &)
{
continue;
}
if (std::find(plates.begin(), plates.end(), stem) == plates.end())
plates.push_back(stem);
}
@@ -578,8 +586,9 @@ void editor_mode::signal_release()
}
tool.status = found->read.empty() ? format(STR_C("Signal %s moved, Ctrl+Z takes it back"), found->name.c_str())
: format(STR_C("Signal %s moved, read by %s %s of %s, Ctrl+Z takes it back"), found->name.c_str(), editor_track::event_keyword(spot.list), found->read.c_str(), spot.track->name().empty() ? STR_C("(no name)") : spot.track->name().c_str());
auto const instance{found->include.instance};
signal_refresh(true);
signal_select(found->include.instance);
signal_select(instance);
}
std::string editor_mode::signal_variant(signal_template const &Template, signal_spot const &Spot) const