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https://github.com/MaSzyna-EU07/maszyna.git
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fix(editor): guard the places where the editor could crash outright
Found with an address and undefined behaviour sanitizer build, random monkey sessions on the test sceneries and broken inputs: - A deleted model left its pointer in the pick list of the renderer, the bound node of the panels, the bindings of the infrastructure and the selection: the next pick or panel frame read freed memory. The renderer forgets it, and one erase_model does the cleaning for all the places which deleted a model by hand. - The plan band of a route read the vertex before the first one in the frame a drag was let go. - A scenery which can't be opened goes back to the launcher with the reason in the log, a track of an unknown type or a tributary loads as a normal track or a river with a message, and a spline with no finite length or step gets a sane number of segments. - Typed numbers which aren't (NaN, inf, ends 0 m or 1000 km apart, a vector of 1e30, a diverging track part of 5 km, a curve threshold of 0, a zero history size, radius norms below zero) are refused or clamped, where they made the geometry run away or divide by zero. - Folders which can't be read and file names which aren't valid in the locale no longer throw out of the scans of sceneries, textures, sweeps, roads and signal plates; the scans skip them. - The launcher: Ctrl+Del with no trainset selected, a dropped vehicle whose skin is gone and a text with a percent sign. - A terrain mesh made for another resolution of its chunk isn't put into the chunk, and a slot is reused only for a mesh of the same size. - Vehicles on a track changed by the editor are moved over a copy of the list they leave. - The table of the keyboard shortcuts gives its stretched column a weight, else ImGui divides 0 by 0 in the first frame of the window.
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@@ -19,6 +19,7 @@ http://mozilla.org/MPL/2.0/.
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#include <algorithm>
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#include <cmath>
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#include <cstdlib>
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#include <set>
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#include <sstream>
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@@ -167,7 +168,7 @@ void load()
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if (entry.kind != "switch" && entry.kind != "slip" && entry.kind != "crossing" && entry.kind != "double" && entry.kind != "connection")
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continue;
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line >> entry.name >> entry.type >> entry.rail >> entry.radius >> entry.ratio >> hand >> entry.a >> entry.b >> entry.main_radius >> keyword >> count;
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if (line.fail() || keyword != "parts" || count > 64)
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if (line.fail() || keyword != "parts" || count == 0 || count > 64)
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continue;
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entry.hand = hand.empty() ? '-' : hand.front();
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entry.parts.resize(count);
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@@ -202,7 +203,12 @@ void load()
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entry.direction = plan_of(ahead - entry.start);
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entry.direction = glm::length(entry.direction) > 1e-12 ? glm::normalize(entry.direction) : glm::dvec2{0.0, 1.0};
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if (km != "-")
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entry.km = std::stod(km) * 1000.0;
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{
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char *end{nullptr};
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auto const value{std::strtod(km.c_str(), &end)};
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if (end != km.c_str() && *end == '\0' && std::isfinite(value))
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entry.km = value * 1000.0;
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}
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g_records.push_back(std::move(entry));
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}
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}
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