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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-08 23:07:38 +01:00

fix(editor): guard the places where the editor could crash outright

Found with an address and undefined behaviour sanitizer build, random
monkey sessions on the test sceneries and broken inputs:

- A deleted model left its pointer in the pick list of the renderer, the
  bound node of the panels, the bindings of the infrastructure and the
  selection: the next pick or panel frame read freed memory. The renderer
  forgets it, and one erase_model does the cleaning for all the places
  which deleted a model by hand.
- The plan band of a route read the vertex before the first one in the
  frame a drag was let go.
- A scenery which can't be opened goes back to the launcher with the
  reason in the log, a track of an unknown type or a tributary loads as
  a normal track or a river with a message, and a spline with no finite
  length or step gets a sane number of segments.
- Typed numbers which aren't (NaN, inf, ends 0 m or 1000 km apart, a
  vector of 1e30, a diverging track part of 5 km, a curve threshold of 0,
  a zero history size, radius norms below zero) are refused or clamped,
  where they made the geometry run away or divide by zero.
- Folders which can't be read and file names which aren't valid in the
  locale no longer throw out of the scans of sceneries, textures, sweeps,
  roads and signal plates; the scans skip them.
- The launcher: Ctrl+Del with no trainset selected, a dropped vehicle
  whose skin is gone and a text with a percent sign.
- A terrain mesh made for another resolution of its chunk isn't put into
  the chunk, and a slot is reused only for a mesh of the same size.
- Vehicles on a track changed by the editor are moved over a copy of the
  list they leave.
- The table of the keyboard shortcuts gives its stretched column a
  weight, else ImGui divides 0 by 0 in the first frame of the window.
This commit is contained in:
maj00r
2026-10-21 08:42:29 +02:00
parent 9696b5f795
commit 4512ed4e0b
36 changed files with 311 additions and 111 deletions

View File

@@ -19,6 +19,7 @@ http://mozilla.org/MPL/2.0/.
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <set>
#include <sstream>
@@ -167,7 +168,7 @@ void load()
if (entry.kind != "switch" && entry.kind != "slip" && entry.kind != "crossing" && entry.kind != "double" && entry.kind != "connection")
continue;
line >> entry.name >> entry.type >> entry.rail >> entry.radius >> entry.ratio >> hand >> entry.a >> entry.b >> entry.main_radius >> keyword >> count;
if (line.fail() || keyword != "parts" || count > 64)
if (line.fail() || keyword != "parts" || count == 0 || count > 64)
continue;
entry.hand = hand.empty() ? '-' : hand.front();
entry.parts.resize(count);
@@ -202,7 +203,12 @@ void load()
entry.direction = plan_of(ahead - entry.start);
entry.direction = glm::length(entry.direction) > 1e-12 ? glm::normalize(entry.direction) : glm::dvec2{0.0, 1.0};
if (km != "-")
entry.km = std::stod(km) * 1000.0;
{
char *end{nullptr};
auto const value{std::strtod(km.c_str(), &end)};
if (end != km.c_str() && *end == '\0' && std::isfinite(value))
entry.km = value * 1000.0;
}
g_records.push_back(std::move(entry));
}
}