mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 20:29:17 +02:00
Merge branch 'milek-dev' into gfx-work
This commit is contained in:
@@ -363,7 +363,7 @@ enum class TBrakeSystem { Individual, Pneumatic, ElectroPneumatic };
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/*podtypy hamulcow zespolonych*/
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enum class TBrakeSubSystem { ss_None, ss_W, ss_K, ss_KK, ss_Hik, ss_ESt, ss_KE, ss_LSt, ss_MT, ss_Dako };
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enum class TBrakeValve { NoValve, W, W_Lu_VI, W_Lu_L, W_Lu_XR, K, Kg, Kp, Kss, Kkg, Kkp, Kks, Hikg1, Hikss, Hikp1, KE, SW, EStED, NESt3, ESt3, LSt, ESt4, ESt3AL2, EP1, EP2, M483, CV1_L_TR, CV1, CV1_R, Other };
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enum class TBrakeHandle { NoHandle, West, FV4a, M394, M254, FVel1, FVel6, D2, Knorr, FD1, BS2, testH, St113, MHZ_P, MHZ_T, MHZ_EN57, MHZ_K5P };
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enum class TBrakeHandle { NoHandle, West, FV4a, M394, M254, FVel1, FVel6, D2, Knorr, FD1, BS2, testH, St113, MHZ_P, MHZ_T, MHZ_EN57, MHZ_K5P, MHZ_K8P };
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/*typy hamulcow indywidualnych*/
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enum class TLocalBrake { NoBrake, ManualBrake, PneumaticBrake, HydraulicBrake };
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/*dla osob/towar: opoznienie hamowania/odhamowania*/
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@@ -8223,6 +8223,7 @@ void TMoverParameters::LoadFIZ_Cntrl( std::string const &line ) {
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{ "D2", TBrakeHandle::D2 },
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{ "MHZ_EN57", TBrakeHandle::MHZ_EN57 },
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{ "MHZ_K5P", TBrakeHandle::MHZ_K5P },
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{ "MHZ_K8P", TBrakeHandle::MHZ_K8P },
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{ "M394", TBrakeHandle::M394 },
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{ "Knorr", TBrakeHandle::Knorr },
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{ "Westinghouse", TBrakeHandle::West },
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@@ -9013,6 +9014,7 @@ bool TMoverParameters::CheckLocomotiveParameters(bool ReadyFlag, int Dir)
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Handle = std::make_shared<TFV4aM>();
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break;
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case TBrakeHandle::MHZ_EN57:
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case TBrakeHandle::MHZ_K8P:
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Handle = std::make_shared<TMHZ_EN57>();
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break;
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case TBrakeHandle::FVel6:
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19
Model3d.cpp
19
Model3d.cpp
@@ -800,6 +800,8 @@ uint32_t TSubModel::FlagsCheck()
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// samo pomijanie glBindTexture() nie poprawi wydajności
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// ale można sprawdzić, czy można w ogóle pominąć kod do tekstur (sprawdzanie
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// replaceskin)
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m_rotation_init_done = true;
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uint32_t i = 0;
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if (Child)
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{ // Child jest renderowany po danym submodelu
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@@ -1264,16 +1266,10 @@ TSubModel::offset( float const Geometrytestoffsetthreshold ) const {
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}
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}
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if( true == TestFlag( iFlags, 0x0200 ) ) {
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// flip coordinates for t3d file which wasn't yet initialized
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if( ( false == simulation::is_ready )
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|| ( false == Vertices.empty() ) ) {
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// NOTE, HACK: results require flipping if the model wasn't yet initialized, so we're using crude method to detect possible cases
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// TODO: sort out this mess, either unify offset lookups to take place before (or after) initialization,
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// or provide way to determine on submodel level whether the initialization took place
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offset = { -offset.x, offset.z, offset.y };
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}
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}
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if (!m_rotation_init_done)
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// NOTE, HACK: results require flipping if the model wasn't yet initialized,
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// TODO: sort out this mess, maybe try unify offset lookups to take place before (or after) initialization,
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offset = { -offset.x, offset.z, offset.y };
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return offset;
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}
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@@ -1521,6 +1517,9 @@ void TSubModel::deserialize(std::istream &s)
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fCosFalloffAngle = sn_utils::ld_float32(s);
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fCosHotspotAngle = sn_utils::ld_float32(s);
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fCosViewAngle = sn_utils::ld_float32(s);
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// necessary rotations were already done during t3d->e3d conversion
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m_rotation_init_done = true;
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}
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void TModel3d::deserialize(std::istream &s, size_t size, bool dynamic)
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@@ -121,6 +121,8 @@ private:
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float fCosHotspotAngle { 0.3f }; // cosinus kąta stożka pod którym widać aureolę i zwiększone natężenie światła
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float fCosViewAngle { 0.0f }; // cos kata pod jakim sie teraz patrzy
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bool m_rotation_init_done = false;
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TSubModel *Next { nullptr };
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TSubModel *Child { nullptr };
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public: // temporary access, clean this up during refactoring
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28
Train.cpp
28
Train.cpp
@@ -745,6 +745,9 @@ void TTrain::OnCommand_aidriverdisable( TTrain *Train, command_data const &Comma
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}
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}
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auto const EU07_CONTROLLER_BASERETURNDELAY { 0.5f };
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auto const EU07_CONTROLLER_KEYBOARDETURNDELAY { 1.5f };
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void TTrain::OnCommand_mastercontrollerincrease( TTrain *Train, command_data const &Command ) {
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if( Command.action != GLFW_RELEASE ) {
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@@ -755,6 +758,7 @@ void TTrain::OnCommand_mastercontrollerincrease( TTrain *Train, command_data con
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else if (Command.action == GLFW_RELEASE) {
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// release
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Train->m_mastercontrollerinuse = false;
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Train->m_mastercontrollerreturndelay = EU07_CONTROLLER_KEYBOARDETURNDELAY + EU07_CONTROLLER_BASERETURNDELAY;
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}
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}
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@@ -776,6 +780,7 @@ void TTrain::OnCommand_mastercontrollerdecrease( TTrain *Train, command_data con
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else if (Command.action == GLFW_RELEASE) {
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// release
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Train->m_mastercontrollerinuse = false;
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Train->m_mastercontrollerreturndelay = EU07_CONTROLLER_KEYBOARDETURNDELAY + EU07_CONTROLLER_BASERETURNDELAY;
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}
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}
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@@ -797,6 +802,7 @@ void TTrain::OnCommand_mastercontrollerset( TTrain *Train, command_data const &C
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else {
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// release
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Train->m_mastercontrollerinuse = false;
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Train->m_mastercontrollerreturndelay = EU07_CONTROLLER_BASERETURNDELAY; // NOTE: keyboard return delay is omitted for other input sources
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}
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}
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@@ -805,7 +811,7 @@ void TTrain::OnCommand_secondcontrollerincrease( TTrain *Train, command_data con
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if( Command.action != GLFW_RELEASE ) {
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// on press or hold
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if( ( Train->mvControlled->EngineType == TEngineType::DieselElectric )
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&& ( true == Train->mvControlled->ShuntMode ) ) {
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&& ( true == Train->mvControlled->ShuntMode ) ) {
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Train->mvControlled->AnPos = clamp(
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Train->mvControlled->AnPos + 0.025,
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0.0, 1.0 );
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@@ -3697,7 +3703,7 @@ void TTrain::OnCommand_redmarkerstoggle( TTrain *Train, command_data const &Comm
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int const CouplNr {
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clamp(
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vehicle->DirectionGet()
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* ( LengthSquared3( vehicle->HeadPosition() - Global.pCamera.Pos ) > LengthSquared3( vehicle->RearPosition() - Global.pCamera.Pos ) ?
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* ( Math3D::LengthSquared3( vehicle->HeadPosition() - Global.pCamera.Pos ) > Math3D::LengthSquared3( vehicle->RearPosition() - Global.pCamera.Pos ) ?
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1 :
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-1 ),
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0, 1 ) }; // z [-1,1] zrobić [0,1]
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@@ -3723,7 +3729,7 @@ void TTrain::OnCommand_endsignalstoggle( TTrain *Train, command_data const &Comm
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int const CouplNr {
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clamp(
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vehicle->DirectionGet()
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* ( LengthSquared3( vehicle->HeadPosition() - Global.pCamera.Pos ) > LengthSquared3( vehicle->RearPosition() - Global.pCamera.Pos ) ?
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* ( Math3D::LengthSquared3( vehicle->HeadPosition() - Global.pCamera.Pos ) > Math3D::LengthSquared3( vehicle->RearPosition() - Global.pCamera.Pos ) ?
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1 :
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-1 ),
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0, 1 ) }; // z [-1,1] zrobić [0,1]
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@@ -4877,12 +4883,16 @@ bool TTrain::Update( double const Deltatime )
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|| ( input::command == user_command::mastercontrollerdecrease ) ) ) {
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*/
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if( false == m_mastercontrollerinuse ) {
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if( mvOccupied->MainCtrlPos > mvOccupied->MainCtrlActualPos ) {
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mvOccupied->DecMainCtrl( 1 );
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}
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else if( mvOccupied->MainCtrlPos < mvOccupied->MainCtrlActualPos ) {
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// Ra 15-01: a to nie miało być tylko cofanie?
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mvOccupied->IncMainCtrl( 1 );
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m_mastercontrollerreturndelay -= Deltatime;
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if( m_mastercontrollerreturndelay < 0.f ) {
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m_mastercontrollerreturndelay = EU07_CONTROLLER_BASERETURNDELAY;
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if( mvOccupied->MainCtrlPos > mvOccupied->MainCtrlActualPos ) {
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mvOccupied->DecMainCtrl( 1 );
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}
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else if( mvOccupied->MainCtrlPos < mvOccupied->MainCtrlActualPos ) {
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// Ra 15-01: a to nie miało być tylko cofanie?
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mvOccupied->IncMainCtrl( 1 );
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}
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}
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}
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}
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1
Train.h
1
Train.h
@@ -646,6 +646,7 @@ private:
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// McZapkie: do syczenia
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float fPPress, fNPress;
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bool m_mastercontrollerinuse { false };
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float m_mastercontrollerreturndelay { 0.f };
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int iRadioChannel { 1 }; // numer aktualnego kana?u radiowego
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std::vector<std::tuple<std::string, texture_handle, std::optional<texture_window>>> m_screens;
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