mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-09 09:07:52 +01:00
Merge pull request #230 from dos1/sunsize
opengl33renderer: Fix up the sizes of Sun and Moon
This commit is contained in:
@@ -2032,12 +2032,12 @@ bool opengl33_renderer::Render(world_environment *Environment)
|
||||
glm::vec4 color(suncolor.x, suncolor.y, suncolor.z, std::clamp(1.5f - Global.Overcast, 0.f, 1.f) * fogfactor);
|
||||
auto const sunvector = Environment->m_sun.getDirection();
|
||||
|
||||
/*float const size = std::lerp( // TODO: expose distance/scale factor from the moon object
|
||||
float const size = std::lerp( // TODO: expose distance/scale factor from the moon object
|
||||
0.0325f,
|
||||
0.0275f,
|
||||
std::clamp( Environment->m_sun.getAngle(), 0.f, 90.f ) / 90.f );*/
|
||||
std::clamp( Environment->m_sun.getAngle(), 0.f, 90.f ) / 90.f );
|
||||
model_ubs.param[0] = color;
|
||||
model_ubs.param[1] = glm::vec4(glm::vec3(modelview * glm::vec4(sunvector, 1.0f)), 0.00463f /* size */);
|
||||
model_ubs.param[1] = glm::vec4(glm::vec3(modelview * glm::vec4(sunvector, 1.0f)), size);
|
||||
model_ubs.param[2] = glm::vec4(0.0f, 1.0f, 1.0f, 0.0f);
|
||||
model_ubo->update(model_ubs);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
@@ -2108,14 +2108,13 @@ bool opengl33_renderer::Render(world_environment *Environment)
|
||||
moonu = 0.0f;
|
||||
}
|
||||
|
||||
/*
|
||||
float const size = std::lerp( // TODO: expose distance/scale factor from the moon object
|
||||
0.0160f,
|
||||
0.0135f,
|
||||
std::clamp( Environment->m_moon.getAngle(), 0.f, 90.f ) / 90.f );*/
|
||||
std::clamp( Environment->m_moon.getAngle(), 0.f, 90.f ) / 90.f );
|
||||
|
||||
model_ubs.param[0] = color;
|
||||
model_ubs.param[1] = glm::vec4(glm::vec3(modelview * glm::vec4(moonvector, 1.0f)), 0.00451f /* size */);
|
||||
model_ubs.param[1] = glm::vec4(glm::vec3(modelview * glm::vec4(moonvector, 1.0f)), size);
|
||||
model_ubs.param[2] = glm::vec4(moonu, moonv, 0.333f, 0.0f);
|
||||
model_ubo->update(model_ubs);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
Reference in New Issue
Block a user