mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
vs2015
This commit is contained in:
10
appveyor.yml
10
appveyor.yml
@@ -3,7 +3,7 @@ branches:
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except:
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except:
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- master
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- master
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- dp
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- dp
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image: Visual Studio 2017
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image: Visual Studio 2015
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clone_depth: 1
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clone_depth: 1
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build_script:
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build_script:
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- cmd: >-
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- cmd: >-
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@@ -13,7 +13,7 @@ build_script:
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cd build_win32
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cd build_win32
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cmake --build . --config Release
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cmake --build . --config RelWithDebInfo
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cd ..
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cd ..
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@@ -21,9 +21,11 @@ build_script:
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cd build_win64
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cd build_win64
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cmake --build . --config Release
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cmake --build . --config RelWithDebInfo
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cd ..
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cd ..
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7z a symbols.zip build_win32/RelWithDebInfo/eu07++ng.pdb build_win64/RelWithDebInfo/eu07++ng.pdb
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test: off
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test: off
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deploy: off
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deploy: off
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artifacts:
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artifacts:
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@@ -34,5 +36,7 @@ artifacts:
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- path: shaders
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- path: shaders
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name: shaders
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name: shaders
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type: zip
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type: zip
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- path: builds/symbols.zip
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name: symbols
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cache:
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cache:
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- builds/deps_win -> builds/download_windeps.bat
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- builds/deps_win -> builds/download_windeps.bat
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@@ -2,7 +2,7 @@ if not exist deps_win call %~dp0download_windeps.bat
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set DEPS_DIR="%cd%/deps_win"
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set DEPS_DIR="%cd%/deps_win"
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if not exist build_win32 mkdir build_win32
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if not exist build_win32 mkdir build_win32
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pushd build_win32
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pushd build_win32
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cmake ../.. -T v141_xp ^
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cmake ../.. -T v140_xp ^
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-DGLEW_INCLUDE_DIR=%DEPS_DIR%/glew-2.0.0/include ^
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-DGLEW_INCLUDE_DIR=%DEPS_DIR%/glew-2.0.0/include ^
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-DGLEW_LIBRARY=%DEPS_DIR%/glew-2.0.0/lib/Release/Win32/glew32.lib ^
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-DGLEW_LIBRARY=%DEPS_DIR%/glew-2.0.0/lib/Release/Win32/glew32.lib ^
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-DGLFW3_ROOT_PATH=%DEPS_DIR%/glfw-3.2.1.bin.WIN32 ^
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-DGLFW3_ROOT_PATH=%DEPS_DIR%/glfw-3.2.1.bin.WIN32 ^
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