maintenance: event code refactoring, removed deprecated event code

This commit is contained in:
tmj-fstate
2018-09-16 00:43:00 +02:00
parent 77d0592e51
commit 4da8b300e8
5 changed files with 726 additions and 2767 deletions

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@@ -2234,11 +2234,11 @@ TDynamicObject::Init(std::string Name, // nazwa pojazdu, np. "EU07-424"
// zrobiło tego
Move( 0.0001 );
ABuCheckMyTrack(); // zmiana toru na ten, co oś Axle0 (oś z przodu)
TLocation loc; // Ra: ustawienie pozycji do obliczania sprzęgów
loc.X = -vPosition.x;
loc.Y = vPosition.z;
loc.Z = vPosition.y;
MoverParameters->Loc = loc; // normalnie przesuwa ComputeMovement() w Update()
// Ra: ustawienie pozycji do obliczania sprzęgów
MoverParameters->Loc = {
-vPosition.x,
vPosition.z,
vPosition.y }; // normalnie przesuwa ComputeMovement() w Update()
// ABuWozki 060504
if (mdModel) // jeśli ma w czym szukać
{
@@ -2807,20 +2807,7 @@ bool TDynamicObject::Update(double dt, double dt1)
return false; // a normalnie powinny mieć bEnabled==false
double dDOMoveLen;
TLocation l;
l.X = -vPosition.x; // przekazanie pozycji do fizyki
l.Y = vPosition.z;
l.Z = vPosition.y;
TRotation r;
r.Rx = r.Ry = r.Rz = 0;
// McZapkie: parametry powinny byc pobierane z toru
// TTrackShape ts;
// ts.R=MyTrack->fRadius;
// if (ABuGetDirection()<0) ts.R=-ts.R;
// ts.R=MyTrack->fRadius; //ujemne promienie są już zamienione przy
// wczytywaniu
if (Axle0.vAngles.z != Axle1.vAngles.z)
{ // wyliczenie promienia z obrotów osi - modyfikację zgłosił youBy
ts.R = Axle0.vAngles.z - Axle1.vAngles.z; // różnica może dawać stałą ±M_2PI
@@ -3232,16 +3219,15 @@ bool TDynamicObject::Update(double dt, double dt1)
}
// fragment "z EXE Kursa"
if (MoverParameters->Mains) // nie wchodzić w funkcję bez potrzeby
if ( ( false == MoverParameters->Battery )
&& ( false == MoverParameters->ConverterFlag ) // added alternative power source. TODO: more generic power check
if( MoverParameters->Mains ) { // nie wchodzić w funkcję bez potrzeby
if( ( false == MoverParameters->Battery )
&& ( false == MoverParameters->ConverterFlag ) // added alternative power source. TODO: more generic power check
/*
// NOTE: disabled on account of multi-unit setups, where the unmanned unit wouldn't be affected
&& ( Controller == Humandriver )
// NOTE: disabled on account of multi-unit setups, where the unmanned unit wouldn't be affected
&& ( Controller == Humandriver )
*/
&& ( MoverParameters->EngineType != TEngineType::DieselEngine )
&& ( MoverParameters->EngineType != TEngineType::WheelsDriven ) )
{ // jeśli bateria wyłączona, a nie diesel ani drezyna reczna
&& ( MoverParameters->EngineType != TEngineType::DieselEngine )
&& ( MoverParameters->EngineType != TEngineType::WheelsDriven ) ) { // jeśli bateria wyłączona, a nie diesel ani drezyna reczna
if( MoverParameters->MainSwitch( false, ( MoverParameters->TrainType == dt_EZT ? range_t::unit : range_t::local ) ) ) {
// wyłączyć zasilanie
// NOTE: we turn off entire EMU, but only the affected unit for other multi-unit consists
@@ -3256,7 +3242,16 @@ bool TDynamicObject::Update(double dt, double dt1)
*/
}
}
}
// przekazanie pozycji do fizyki
// NOTE: coordinate system swap
// TODO: replace with regular glm vectors
TLocation const l {
-vPosition.x,
vPosition.z,
vPosition.y };
TRotation r { 0.0, 0.0, 0.0 };
// McZapkie-260202 - dMoveLen przyda sie przy stukocie kol
dDOMoveLen = GetdMoveLen() + MoverParameters->ComputeMovement(dt, dt1, ts, tp, tmpTraction, l, r);
if( Mechanik )
@@ -3859,13 +3854,13 @@ bool TDynamicObject::FastUpdate(double dt)
if (!bEnabled)
return false;
TLocation l;
l.X = -vPosition.x;
l.Y = vPosition.z;
l.Z = vPosition.y;
TRotation r;
r.Rx = r.Ry = r.Rz = 0.0;
// NOTE: coordinate system swap
// TODO: replace with regular glm vectors
TLocation const l {
-vPosition.x,
vPosition.z,
vPosition.y };
TRotation r { 0.0, 0.0, 0.0 };
// McZapkie: parametry powinny byc pobierane z toru
// ts.R=MyTrack->fRadius;
// ts.Len= Max0R(MoverParameters->BDist,MoverParameters->ADist);

3133
Event.cpp

File diff suppressed because it is too large Load Diff

282
Event.h
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@@ -14,200 +14,6 @@ http://mozilla.org/MPL/2.0/.
#include "names.h"
#include "evlaunch.h"
//#define EU07_USE_LEGACY_EVENTS
#ifdef EU07_USE_LEGACY_EVENTS
enum TEventType {
tp_Unknown,
tp_Sound,
tp_Exit,
tp_Disable,
tp_Velocity,
tp_Animation,
tp_Lights,
tp_UpdateValues,
tp_GetValues,
tp_PutValues,
tp_Switch,
tp_DynVel,
tp_TrackVel,
tp_Multiple,
tp_AddValues,
tp_CopyValues,
tp_WhoIs,
tp_LogValues,
tp_Visible,
tp_Voltage,
tp_Message,
tp_Friction
};
const int update_memstring = 0x0000001; // zmodyfikować tekst (UpdateValues)
const int update_memval1 = 0x0000002; // zmodyfikować pierwszą wartosć
const int update_memval2 = 0x0000004; // zmodyfikować drugą wartosć
const int update_memadd = 0x0000008; // dodać do poprzedniej zawartości
const int update_load = 0x0000010; // odczytać ładunek
const int update_only = 0x00000FF; // wartość graniczna
const int conditional_memstring = 0x0000100; // porównanie tekstu
const int conditional_memval1 = 0x0000200; // porównanie pierwszej wartości liczbowej
const int conditional_memval2 = 0x0000400; // porównanie drugiej wartości
const int conditional_trackoccupied = 0x1000000; // jeśli tor zajęty
const int conditional_trackfree = 0x2000000; // jeśli tor wolny
const int conditional_propability = 0x4000000; // zależnie od generatora lizcb losowych
const int conditional_memcompare = 0x8000000; // porównanie zawartości
union TParam
{
void *asPointer;
TMemCell *asMemCell;
scene::basic_node *asSceneNode;
glm::dvec3 const *asLocation;
TTrack *asTrack;
TAnimModel *asModel;
TAnimContainer *asAnimContainer;
TTrain *asTrain;
TDynamicObject *asDynamic;
TEvent *asEvent;
double asdouble;
int asInt;
sound_source *tsTextSound;
char *asText;
TCommandType asCommand;
TTractionPowerSource *psPower;
};
class TEvent // zmienne: ev*
{ // zdarzenie
public:
// types
// wrapper for binding between editor-supplied name, event, and execution conditional flag
using conditional_event = std::tuple<std::string, TEvent *, bool>;
// constructors
TEvent(std::string const &m = "");
~TEvent();
// metody
void Load(cParser *parser, Math3D::vector3 const &org);
// sends basic content of the class in legacy (text) format to provided stream
void
export_as_text( std::ostream &Output ) const;
static void AddToQuery( TEvent *Event, TEvent *&Start );
std::string CommandGet();
TCommandType Command();
double ValueGet(int n);
glm::dvec3 PositionGet() const;
bool StopCommand();
void StopCommandSent();
void Append(TEvent *e);
void
group( scene::group_handle Group );
scene::group_handle
group() const;
// members
std::string asName;
bool m_ignored { false }; // replacement for tp_ignored
bool bEnabled = false; // false gdy ma nie być dodawany do kolejki (skanowanie sygnałów)
int iQueued = 0; // ile razy dodany do kolejki
TEvent *evNext = nullptr; // następny w kolejce
TEventType Type = tp_Unknown;
double fStartTime = 0.0;
double fDelay = 0.0;
TDynamicObject const *Activator = nullptr;
TParam Params[13]; // McZapkie-070502 //Ra: zamienić to na union/struct
unsigned int iFlags = 0; // zamiast Params[8] z flagami warunku
std::string asNodeName; // McZapkie-100302 - dodalem zeby zapamietac nazwe toru
TEvent *evJoined = nullptr; // kolejny event z tą samą nazwą - od wersji 378
double fRandomDelay = 0.0; // zakres dodatkowego opóźnienia // standardowo nie będzie dodatkowego losowego opóźnienia
std::vector<conditional_event> m_children; // events which are placed in the query when this event is executed
bool m_conditionalelse { false }; // TODO: make a part of condition struct
private:
// methods
void Conditions( cParser *parser, std::string s );
// members
scene::group_handle m_group { null_handle }; // group this event belongs to, if any
};
inline
void
TEvent::group( scene::group_handle Group ) {
m_group = Group;
}
inline
scene::group_handle
TEvent::group() const {
return m_group;
}
class event_manager {
public:
// constructors
event_manager() = default;
// destructor
~event_manager();
// methods
// adds specified event launcher to the list of global launchers
void
queue( TEventLauncher *Launcher );
// legacy method, updates event queues
void
update();
// adds provided event to the collection. returns: true on success
// TBD, TODO: return handle to the event
bool
insert( TEvent *Event );
bool
insert( TEventLauncher *Launcher ) {
return m_launchers.insert( Launcher ); }
// returns first event in the queue
TEvent *
begin() {
return QueryRootEvent; }
// legacy method, returns pointer to specified event, or null
TEvent *
FindEvent( std::string const &Name );
// legacy method, inserts specified event in the event query
bool
AddToQuery( TEvent *Event, TDynamicObject const *Owner );
// legacy method, executes queued events
bool
CheckQuery();
// legacy method, initializes events after deserialization from scenario file
void
InitEvents();
// legacy method, initializes event launchers after deserialization from scenario file
void
InitLaunchers();
// sends basic content of the class in legacy (text) format to provided stream
void
export_as_text( std::ostream &Output ) const;
private:
// types
using event_sequence = std::deque<TEvent *>;
using event_map = std::unordered_map<std::string, std::size_t>;
using eventlauncher_sequence = std::vector<TEventLauncher *>;
// methods
// legacy method, verifies condition for specified event
bool
EventConditon( TEvent *Event );
// members
event_sequence m_events;
/*
// NOTE: disabled until event class refactoring
event_sequence m_eventqueue;
*/
// legacy version of the above
TEvent *QueryRootEvent { nullptr };
TEvent *m_workevent { nullptr };
event_map m_eventmap;
basic_table<TEventLauncher> m_launchers;
eventlauncher_sequence m_launcherqueue;
};
#else
enum TEventType {
tp_Unknown,
tp_Sound,
@@ -240,30 +46,26 @@ const int conditional_memval2 = 0x0000400; // porównanie drugiej wartości
const int conditional_trackoccupied = 0x1000000; // jeśli tor zajęty
const int conditional_trackfree = 0x2000000; // jeśli tor wolny
const int conditional_propability = 0x4000000; // zależnie od generatora lizcb losowych
const int conditional_memcompare = 0x8000000; // porównanie zawartości
// zdarzenie
class TEvent {
friend event_manager;
public:
// types
// wrapper for binding between editor-supplied name, event, and execution conditional flag
using conditional_event = std::tuple<std::string, TEvent *, bool>;
using basic_node = std::tuple<std::string, scene::basic_node *>;
using basic_sound = std::tuple<std::string, sound_source *>;
// constructors
TEvent();
TEvent() = default;
// destructor
~TEvent();
// metody
void Load(cParser *parser, Math3D::vector3 const &org);
// sends basic content of the class in legacy (text) format to provided stream
template <class TableType_>
// prepares event for use
void
init_targets( TableType_ &Repository, std::string const &Targettype, bool const Logerrors = true );
init();
// legacy method, verifies event condition
bool
test_condition() const;
// executes event
void
init_conditions();
run();
void
export_as_text( std::ostream &Output ) const;
static void AddToQuery( TEvent *Event, TEvent *&Start );
@@ -290,29 +92,14 @@ public:
double fDelay = 0.0;
double fRandomDelay = 0.0; // zakres dodatkowego opóźnienia // standardowo nie będzie dodatkowego losowego opóźnienia
TEvent *evJoined = nullptr; // kolejny event z tą samą nazwą - od wersji 378
std::vector<basic_node> m_targets; // targets of operation performed when this event is executed
std::vector<conditional_event> m_children; // events which are placed in the query when this event is executed
std::vector<float> m_lights; // for tp_lights
bool m_visible { true }; // for tp_visible
double m_velocity { 0.0 }; // for tp_trackvel
std::vector<basic_sound> m_sounds; // for tp_sound
int m_soundmode{ 0 };
int m_soundradiochannel{ 0 };
int m_animationtype{ 0 }; // for tp_animation
std::array<double, 4> m_animationparams{ 0.0 };
std::string m_animationsubmodel;
std::vector<TAnimContainer *> m_animationcontainers;
std::string m_animationfilename;
std::size_t m_animationfilesize{ 0 };
char *m_animationfiledata{ nullptr };
int m_switchstate{ 0 }; // for tp_switch
float m_switchmoverate{ -1.f };
float m_switchmovedelay{ -1.f };
float m_friction { -1.f }; // for tp_friction
float m_voltage{ -1.f }; // for tp_voltage
private:
// types
// wrapper for binding between editor-supplied name, event, and execution conditional flag
using conditional_event = std::tuple<std::string, TEvent *, bool>;
using basic_node = std::tuple<std::string, scene::basic_node *>;
using basic_sound = std::tuple<std::string, sound_source *>;
struct update_data {
unsigned int flags { 0 };
std::string data_text;
@@ -337,12 +124,41 @@ private:
void load( cParser &Input );
};
// methods
void load_targets( std::string const &Input );
std::string type_to_string() const;
void
load_targets( std::string const &Input );
// sends basic content of the class in legacy (text) format to provided stream
template <class TableType_>
void
init_targets( TableType_ &Repository, std::string const &Targettype, bool const Logerrors = true );
void
init_conditions();
std::string
type_to_string() const;
// members
scene::group_handle m_group { null_handle }; // group this event belongs to, if any
update_data m_update;
condition_data m_condition;
std::vector<basic_node> m_targets; // targets of operation performed when this event is executed
std::vector<conditional_event> m_children; // events which are placed in the query when this event is executed
// specialized fields
std::vector<float> m_lights; // for tp_lights
bool m_visible { true }; // for tp_visible
double m_velocity { 0.0 }; // for tp_trackvel
std::vector<basic_sound> m_sounds; // for tp_sound
int m_soundmode{ 0 };
int m_soundradiochannel{ 0 };
int m_animationtype{ 0 }; // for tp_animation
std::array<double, 4> m_animationparams{ 0.0 };
std::string m_animationsubmodel;
std::vector<TAnimContainer *> m_animationcontainers;
std::string m_animationfilename;
std::size_t m_animationfilesize{ 0 };
char *m_animationfiledata{ nullptr };
int m_switchstate{ 0 }; // for tp_switch
float m_switchmoverate{ -1.f };
float m_switchmovedelay{ -1.f };
float m_friction { -1.f }; // for tp_friction
float m_voltage{ -1.f }; // for tp_voltage
};
inline
@@ -422,12 +238,6 @@ private:
using event_sequence = std::deque<TEvent *>;
using event_map = std::unordered_map<std::string, std::size_t>;
using eventlauncher_sequence = std::vector<TEventLauncher *>;
// methods
// legacy method, verifies condition for specified event
bool
EventConditon( TEvent *Event );
// members
event_sequence m_events;
/*
@@ -441,5 +251,5 @@ private:
basic_table<TEventLauncher> m_launchers;
eventlauncher_sequence m_launcherqueue;
};
#endif
//---------------------------------------------------------------------------

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@@ -294,16 +294,16 @@ enum TProblem // lista problemów taboru, które uniemożliwiają jazdę
/*lokacja*/
struct TLocation
{
double X = 0.0;
double Y = 0.0;
double Z = 0.0;
double X;
double Y;
double Z;
};
/*rotacja*/
struct TRotation
{
double Rx = 0.0;
double Ry = 0.0;
double Rz = 0.0;
double Rx;
double Ry;
double Rz;
};
/*wymiary*/
struct TDimension
@@ -965,8 +965,8 @@ public:
double SpeedCtrlDelay = 2; /*opoznienie dzialania tempomatu z wybieralna predkoscia*/
/*--sekcja zmiennych*/
/*--opis konkretnego egzemplarza taboru*/
TLocation Loc; //pozycja pojazdów do wyznaczenia odległości pomiędzy sprzęgami
TRotation Rot;
TLocation Loc { 0.0, 0.0, 0.0 }; //pozycja pojazdów do wyznaczenia odległości pomiędzy sprzęgami
TRotation Rot { 0.0, 0.0, 0.0 };
std::string Name; /*nazwa wlasna*/
TCoupling Couplers[2]; //urzadzenia zderzno-sprzegowe, polaczenia miedzy wagonami
#ifdef EU07_USE_OLD_HVCOUPLERS

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@@ -1255,6 +1255,7 @@ double TMoverParameters::ComputeMovement(double dt, double dt1, const TTrackShap
OffsetTrackH = Sign(RunningShape.R) * 0.2;
}
// TODO: investigate, seems supplied NewRot is always 0 although the code here suggests some actual values are expected
Loc = NewLoc;
Rot = NewRot;
NewRot.Rx = 0;