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https://github.com/MaSzyna-EU07/maszyna.git
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Merge branch 'tmj-dev' into milek-dev
This commit is contained in:
@@ -161,7 +161,15 @@ state_serializer::deserialize_atmo( cParser &Input, scene::scratch_data &Scratch
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std::string token { Input.getToken<std::string>() };
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if( token != "endatmo" ) {
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// optional overcast parameter
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Global.Overcast = clamp( std::stof( token ), 0.f, 2.f );
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Global.Overcast = std::stof( token );
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if( Global.Overcast < 0.f ) {
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// negative overcast means random value in range 0-abs(specified range)
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Global.Overcast =
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Random(
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clamp(
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std::abs( Global.Overcast ),
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0.f, 2.f ) );
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}
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// overcast drives weather so do a calculation here
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// NOTE: ugly, clean it up when we're done with world refactoring
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simulation::Environment.compute_weather();
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@@ -432,7 +440,16 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
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|| ( nodedata.type == "triangle_strip" )
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|| ( nodedata.type == "triangle_fan" ) ) {
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if( false == Scratchpad.binary.terrain ) {
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auto const skip {
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// all shapes will be loaded from the binary version of the file
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( true == Scratchpad.binary.terrain )
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// crude way to detect fixed switch trackbed geometry
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|| ( ( true == Global.CreateSwitchTrackbeds )
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&& ( Input.Name().size() >= 15 )
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&& ( Input.Name().substr( 0, 11 ) == "scenery/zwr" )
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&& ( Input.Name().substr( Input.Name().size() - 4 ) == ".inc" ) ) };
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if( false == skip ) {
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simulation::Region->insert(
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scene::shape_node().import(
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@@ -441,7 +458,6 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
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true );
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}
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else {
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// all shapes were already loaded from the binary version of the file
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skip_until( Input, "endtri" );
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}
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}
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