Temporary remove nvrhi renderer loading mode gradient

This commit is contained in:
2025-10-29 22:12:08 +01:00
parent d018365780
commit 5bced0b35c

View File

@@ -90,8 +90,11 @@ void scenarioloader_ui::render_()
const float font_scale_mult = 48 / ImGui::GetFontSize();
// Gradient at the lower half of the screen
const auto tex = reinterpret_cast<ImTextureID>(m_gradient_overlay_tex);
draw_list->AddImage(tex, ImVec2(0, Global.window_size.y / 2), ImVec2(Global.window_size.x, Global.window_size.y), ImVec2(0, 0), ImVec2(1, 1));
if (!Global.NvRenderer)
{
const auto tex = reinterpret_cast<ImTextureID>(m_gradient_overlay_tex);
draw_list->AddImage(tex, ImVec2(0, Global.window_size.y / 2), ImVec2(Global.window_size.x, Global.window_size.y), ImVec2(0, 0), ImVec2(1, 1));
}
// [O] Loading...
const float margin_left_icon = 35.0f;
@@ -175,6 +178,8 @@ void scenarioloader_ui::render_()
void scenarioloader_ui::generate_gradient_tex()
{
if (Global.NvRenderer)
return;
constexpr int image_width = 1;
constexpr int image_height = 256;
const auto image_data = new char[image_width * image_height * 4];