vigilance light logic fix

This commit is contained in:
milek7
2022-01-06 18:21:13 +01:00
parent 597141b8ea
commit 62f13749f4

View File

@@ -6752,19 +6752,14 @@ bool TTrain::Update( double const Deltatime )
fBlinkTimer += Deltatime;
btLampkaCzuwaka.Turn( fBlinkTimer > 0 );
btLampkaSHP.Turn(mvOccupied->SecuritySystem.is_cabsignal_blinking());
btLampkaCzuwakaSHP.Turn( btLampkaSHP.GetValue() || btLampkaCzuwaka.GetValue() );
}
else {
fBlinkTimer = 0.0;
btLampkaCzuwaka.Turn( false );
btLampkaSHP.Turn( false );
btLampkaCzuwakaSHP.Turn( false );
}
if (mvOccupied->SecuritySystem.is_cabsignal_blinking())
btLampkaSHP.Turn( true );
else
btLampkaSHP.Turn( false );
btLampkaSHP.Turn(mvOccupied->SecuritySystem.is_cabsignal_blinking());
btLampkaCzuwakaSHP.Turn( btLampkaSHP.GetValue() || btLampkaCzuwaka.GetValue() );
btLampkaWylSzybki.Turn(
( ( (m_linebreakerstate == 2)