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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 12:49:18 +02:00

Merge branch 'tmj-dev'

This commit is contained in:
milek7
2018-03-09 19:53:05 +01:00
16 changed files with 289 additions and 93 deletions

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@@ -289,10 +289,11 @@ private:
double fVelPlus = 0.0; // dopuszczalne przekroczenie prędkości na ograniczeniu bez hamowania double fVelPlus = 0.0; // dopuszczalne przekroczenie prędkości na ograniczeniu bez hamowania
double fVelMinus = 0.0; // margines obniżenia prędkości, powodujący załączenie napędu double fVelMinus = 0.0; // margines obniżenia prędkości, powodujący załączenie napędu
double fWarningDuration = 0.0; // ile czasu jeszcze trąbić double fWarningDuration = 0.0; // ile czasu jeszcze trąbić
double fStopTime = 0.0; // czas postoju przed dalszą jazdą (np. na przystanku)
double WaitingTime = 0.0; // zliczany czas oczekiwania do samoistnego ruszenia double WaitingTime = 0.0; // zliczany czas oczekiwania do samoistnego ruszenia
double WaitingExpireTime = 31.0; // tyle ma czekać, zanim się ruszy // maksymlany czas oczekiwania do samoistnego ruszenia double WaitingExpireTime = 31.0; // tyle ma czekać, zanim się ruszy // maksymlany czas oczekiwania do samoistnego ruszenia
double IdleTime {}; // keeps track of time spent at a stop double IdleTime {}; // keeps track of time spent at a stop
public:
double fStopTime = 0.0; // czas postoju przed dalszą jazdą (np. na przystanku)
private: //---//---//---//---// koniec zmiennych, poniżej metody //---//---//---//---// private: //---//---//---//---// koniec zmiennych, poniżej metody //---//---//---//---//
void SetDriverPsyche(); void SetDriverPsyche();

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@@ -1010,19 +1010,19 @@ TDynamicObject * TDynamicObject::ABuFindNearestObject(TTrack *Track, TDynamicObj
if( CouplNr == -2 ) { if( CouplNr == -2 ) {
// wektor [kamera-obiekt] - poszukiwanie obiektu // wektor [kamera-obiekt] - poszukiwanie obiektu
if( LengthSquared3( Global.pCameraPosition - dynamic->vPosition ) < 100.0 ) { if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vPosition ) < 100.0 ) {
// 10 metrów // 10 metrów
return dynamic; return dynamic;
} }
} }
else { else {
// jeśli (CouplNr) inne niz -2, szukamy sprzęgu // jeśli (CouplNr) inne niz -2, szukamy sprzęgu
if( LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 0 ] ) < 25.0 ) { if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 0 ] ) < 25.0 ) {
// 5 metrów // 5 metrów
CouplNr = 0; CouplNr = 0;
return dynamic; return dynamic;
} }
if( LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 1 ] ) < 25.0 ) { if( Math3D::LengthSquared3( Global.pCameraPosition - dynamic->vCoulpler[ 1 ] ) < 25.0 ) {
// 5 metrów // 5 metrów
CouplNr = 1; CouplNr = 1;
return dynamic; return dynamic;
@@ -3942,7 +3942,7 @@ void TDynamicObject::RenderSounds() {
} }
// szum w czasie jazdy // szum w czasie jazdy
if( ( GetVelocity() > 0.5 ) if( ( GetVelocity() > 0.5 )
&& ( false == rsOuterNoise.empty() ) && ( false == m_bogiesounds.empty() )
&& ( // compound test whether the vehicle belongs to user-driven consist (as these don't emit outer noise in cab view) && ( // compound test whether the vehicle belongs to user-driven consist (as these don't emit outer noise in cab view)
FreeFlyModeFlag ? true : // in external view all vehicles emit outer noise FreeFlyModeFlag ? true : // in external view all vehicles emit outer noise
// Global.pWorld->train() == nullptr ? true : // (can skip this check, with no player train the external view is a given) // Global.pWorld->train() == nullptr ? true : // (can skip this check, with no player train the external view is a given)
@@ -3951,19 +3951,20 @@ void TDynamicObject::RenderSounds() {
Global.CabWindowOpen ? true : // sticking head out we get to hear outer noise Global.CabWindowOpen ? true : // sticking head out we get to hear outer noise
false ) ) { false ) ) {
auto const &bogiesound { m_bogiesounds.front() };
// frequency calculation // frequency calculation
auto const normalizer{ ( auto const normalizer { (
true == rsOuterNoise.is_combined() ? true == bogiesound.is_combined() ?
MoverParameters->Vmax * 0.01f : MoverParameters->Vmax * 0.01f :
1.f ) }; 1.f ) };
frequency = frequency =
rsOuterNoise.m_frequencyoffset bogiesound.m_frequencyoffset
+ rsOuterNoise.m_frequencyfactor * MoverParameters->Vel * normalizer; + bogiesound.m_frequencyfactor * MoverParameters->Vel * normalizer;
// volume calculation // volume calculation
volume = volume =
rsOuterNoise.m_amplitudeoffset + bogiesound.m_amplitudeoffset +
rsOuterNoise.m_amplitudefactor * MoverParameters->Vel; bogiesound.m_amplitudefactor * MoverParameters->Vel;
if( brakeforceratio > 0.0 ) { if( brakeforceratio > 0.0 ) {
// hamulce wzmagaja halas // hamulce wzmagaja halas
volume *= 1 + 0.125 * brakeforceratio; volume *= 1 + 0.125 * brakeforceratio;
@@ -3980,18 +3981,26 @@ void TDynamicObject::RenderSounds() {
0.0, 1.0 ) ); 0.0, 1.0 ) );
if( volume > 0.05 ) { if( volume > 0.05 ) {
rsOuterNoise // apply calculated parameters to all motor instances
for( auto &bogiesound : m_bogiesounds ) {
bogiesound
.pitch( frequency ) // arbitrary limits to prevent the pitch going out of whack .pitch( frequency ) // arbitrary limits to prevent the pitch going out of whack
.gain( volume ) .gain( volume )
.play( sound_flags::exclusive | sound_flags::looping ); .play( sound_flags::exclusive | sound_flags::looping );
} }
}
else { else {
rsOuterNoise.stop(); // stop all noise instances
for( auto &bogiesound : m_bogiesounds ) {
bogiesound.stop();
}
} }
} }
else { else {
// don't play the optional ending sound if the listener switches views // don't play the optional ending sound if the listener switches views
rsOuterNoise.stop( false == FreeFlyModeFlag ); for( auto &bogiesound : m_bogiesounds ) {
bogiesound.stop( false == FreeFlyModeFlag );
}
} }
// flat spot sound // flat spot sound
if( MoverParameters->CategoryFlag == 1 ) { if( MoverParameters->CategoryFlag == 1 ) {
@@ -4578,8 +4587,7 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
asAnimName = token + std::to_string( i + 1 ); asAnimName = token + std::to_string( i + 1 );
pants[ i ].smElement[ 4 ] = mdModel->GetFromName( asAnimName ); pants[ i ].smElement[ 4 ] = mdModel->GetFromName( asAnimName );
pants[ i ].smElement[ 4 ]->WillBeAnimated(); pants[ i ].smElement[ 4 ]->WillBeAnimated();
/* pants[ i ].yUpdate = UpdatePant; pants[ i ].yUpdate = std::bind( &TDynamicObject::UpdatePant, this, std::placeholders::_1 );
*/ pants[ i ].yUpdate = std::bind( &TDynamicObject::UpdatePant, this, std::placeholders::_1 );
pants[ i ].fMaxDist = 300 * 300; // nie podnosić w większej odległości pants[ i ].fMaxDist = 300 * 300; // nie podnosić w większej odległości
pants[ i ].iNumber = i; pants[ i ].iNumber = i;
} }
@@ -4777,8 +4785,6 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100; pAnimations[i + j].fSpeed = (pAnimations[i + j].fSpeed + 100) / 100;
// Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia // Ra: te współczynniki są bez sensu, bo modyfikują wektor przesunięcia
} }
// create sound emitters for the door
m_doorsounds.emplace_back();
} }
} }
@@ -4837,11 +4843,27 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
else if( ( token == "tractionmotor:" ) else if( ( token == "tractionmotor:" )
&& ( MoverParameters->Power > 0 ) ) { && ( MoverParameters->Power > 0 ) ) {
// plik z dzwiekiem silnika, mnozniki i ofsety amp. i czest. // plik z dzwiekiem silnika, mnozniki i ofsety amp. i czest.
m_powertrainsounds.motor.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency ); sound_source motortemplate { sound_placement::external };
m_powertrainsounds.motor.owner( this ); motortemplate.deserialize( parser, sound_type::single, sound_parameters::range | sound_parameters::amplitude | sound_parameters::frequency );
motortemplate.owner( this );
auto const amplitudedivisor = static_cast<float>( MoverParameters->nmax * 60 + MoverParameters->Power * 3 ); auto const amplitudedivisor = static_cast<float>( MoverParameters->nmax * 60 + MoverParameters->Power * 3 );
m_powertrainsounds.motor.m_amplitudefactor /= amplitudedivisor; motortemplate.m_amplitudefactor /= amplitudedivisor;
if( true == m_powertrainsounds.motors.empty() ) {
// fallback for cases without specified motor locations, convert sound template to a single sound source
m_powertrainsounds.motors.emplace_back( motortemplate );
}
else {
// apply configuration to all defined motors
for( auto &motor : m_powertrainsounds.motors ) {
// combine potential x- and y-axis offsets of the sound template with z-axis offsets of individual motors
auto motoroffset { motortemplate.offset() };
motoroffset.z = motor.offset().z;
motor = motortemplate;
motor.offset( motoroffset );
}
}
} }
else if( token == "inverter:" ) { else if( token == "inverter:" ) {
@@ -4976,20 +4998,26 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
} }
else if( token == "dooropen:" ) { else if( token == "dooropen:" ) {
sound_source dooropen { sound_placement::general }; sound_source doortemplate { sound_placement::general };
dooropen.deserialize( parser, sound_type::single ); doortemplate.deserialize( parser, sound_type::single );
dooropen.owner( this ); doortemplate.owner( this );
for( auto &door : m_doorsounds ) { for( auto &door : m_doorsounds ) {
door.rsDoorOpen = dooropen; // apply configuration to all defined doors, but preserve their individual offsets
auto const dooroffset { door.rsDoorOpen.offset() };
door.rsDoorOpen = doortemplate;
door.rsDoorOpen.offset( dooroffset );
} }
} }
else if( token == "doorclose:" ) { else if( token == "doorclose:" ) {
sound_source doorclose { sound_placement::general }; sound_source doortemplate { sound_placement::general };
doorclose.deserialize( parser, sound_type::single ); doortemplate.deserialize( parser, sound_type::single );
doorclose.owner( this ); doortemplate.owner( this );
for( auto &door : m_doorsounds ) { for( auto &door : m_doorsounds ) {
door.rsDoorClose = doorclose; // apply configuration to all defined doors, but preserve their individual offsets
auto const dooroffset { door.rsDoorClose.offset() };
door.rsDoorClose = doortemplate;
door.rsDoorClose.offset( dooroffset );
} }
} }
@@ -5016,11 +5044,27 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
else if( token == "outernoise:" ) { else if( token == "outernoise:" ) {
// szum podczas jazdy: // szum podczas jazdy:
rsOuterNoise.deserialize( parser, sound_type::single, sound_parameters::amplitude | sound_parameters::frequency, MoverParameters->Vmax ); sound_source noisetemplate { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
rsOuterNoise.owner( this ); noisetemplate.deserialize( parser, sound_type::single, sound_parameters::amplitude | sound_parameters::frequency, MoverParameters->Vmax );
noisetemplate.owner( this );
rsOuterNoise.m_amplitudefactor /= ( 1 + MoverParameters->Vmax ); noisetemplate.m_amplitudefactor /= ( 1 + MoverParameters->Vmax );
rsOuterNoise.m_frequencyfactor /= ( 1 + MoverParameters->Vmax ); noisetemplate.m_frequencyfactor /= ( 1 + MoverParameters->Vmax );
if( true == m_bogiesounds.empty() ) {
// fallback for cases without specified noise locations, convert sound template to a single sound source
m_bogiesounds.emplace_back( noisetemplate );
}
else {
// apply configuration to all defined bogies
for( auto &bogie : m_bogiesounds ) {
// combine potential x- and y-axis offsets of the sound template with z-axis offsets of individual motors
auto bogieoffset { noisetemplate.offset() };
bogieoffset.z = bogie.offset().z;
bogie = noisetemplate;
bogie.offset( bogieoffset );
}
}
} }
else if( token == "wheelflat:" ) { else if( token == "wheelflat:" ) {
@@ -5034,6 +5078,76 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
} // sounds: } // sounds:
else if( token == "locations:" ) {
do {
token = "";
parser.getTokens(); parser >> token;
if( token == "doors:" ) {
// a list of pairs: offset along vehicle's z-axis and sides on which the door is present; followed with "end"
while( ( ( token = parser.getToken<std::string>() ) != "" )
&& ( token != "end" ) ) {
// vehicle faces +Z in 'its' space, for door locations negative value means ahead of centre
auto const offset { std::atof( token.c_str() ) * -1.f };
// recognized side specifications are "right", "left" and "both"
auto const sides { parser.getToken<std::string>() };
// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
door_sounds door;
// add entries to the list:
if( ( sides == "both" )
|| ( sides == "left" ) ) {
// left...
auto const location { glm::vec3 { MoverParameters->Dim.W * 0.5f, MoverParameters->Dim.H * 0.5f, offset } };
door.rsDoorClose.offset( location );
door.rsDoorOpen.offset( location );
m_doorsounds.emplace_back( door );
}
if( ( sides == "both" )
|| ( sides == "right" ) ) {
// ...and right
auto const location { glm::vec3 { MoverParameters->Dim.W * -0.5f, MoverParameters->Dim.H * 0.5f, offset } };
door.rsDoorClose.offset( location );
door.rsDoorOpen.offset( location );
m_doorsounds.emplace_back( door );
}
}
}
else if( token == "tractionmotors:" ) {
// a list of offsets along vehicle's z-axis; followed with "end"
while( ( ( token = parser.getToken<std::string>() ) != "" )
&& ( token != "end" ) ) {
// vehicle faces +Z in 'its' space, for motor locations negative value means ahead of centre
auto const offset { std::atof( token.c_str() ) * -1.f };
// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
sound_source motor { sound_placement::external }; // generally traction motor
// add entry to the list
auto const location { glm::vec3 { 0.f, 0.f, offset } };
motor.offset( location );
m_powertrainsounds.motors.emplace_back( motor );
}
}
else if( token == "bogies:" ) {
// a list of offsets along vehicle's z-axis; followed with "end"
while( ( ( token = parser.getToken<std::string>() ) != "" )
&& ( token != "end" ) ) {
// vehicle faces +Z in 'its' space, for bogie locations negative value means ahead of centre
auto const offset { std::atof( token.c_str() ) * -1.f };
// NOTE: we skip setting owner of the sounds, it'll be done during individual sound deserialization
sound_source bogienoise { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
// add entry to the list
auto const location { glm::vec3 { 0.f, 0.f, offset } };
bogienoise.offset( location );
m_bogiesounds.emplace_back( bogienoise );
}
}
} while( ( token != "" )
&& ( token != "endlocations" ) );
} // locations:
else if( token == "internaldata:" ) { else if( token == "internaldata:" ) {
// dalej nie czytaj // dalej nie czytaj
do { do {
@@ -5247,25 +5361,13 @@ void TDynamicObject::LoadMMediaFile( std::string BaseDir, std::string TypeName,
// zliczanie wcześniejszych animacji // zliczanie wcześniejszych animacji
dooranimationfirstindex += iAnimType[ i ]; dooranimationfirstindex += iAnimType[ i ];
} }
std::size_t doorindex { 0 };
for( auto &doorsounds : m_doorsounds ) {
auto submodel { pAnimations[ dooranimationfirstindex + doorindex ].smAnimated };
if( submodel == nullptr ) { continue; }
auto const dooroffset { pAnimations[ dooranimationfirstindex + doorindex ].smAnimated->offset( std::numeric_limits<float>::max() ) };
doorsounds.rsDoorClose.offset( dooroffset );
doorsounds.rsDoorOpen.offset( dooroffset );
++doorindex;
}
// couplers // couplers
auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * 0.5f } }; auto const frontcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * 0.5f } };
m_couplersounds[ side::front ].dsbCouplerAttach.offset( frontcoupleroffset ); m_couplersounds[ side::front ].dsbCouplerAttach.offset( frontcoupleroffset );
m_couplersounds[ side::front ].dsbCouplerDetach.offset( frontcoupleroffset ); m_couplersounds[ side::front ].dsbCouplerDetach.offset( frontcoupleroffset );
m_couplersounds[ side::front ].dsbCouplerStretch.offset( frontcoupleroffset ); m_couplersounds[ side::front ].dsbCouplerStretch.offset( frontcoupleroffset );
m_couplersounds[ side::front ].dsbBufferClamp.offset( frontcoupleroffset ); m_couplersounds[ side::front ].dsbBufferClamp.offset( frontcoupleroffset );
auto const rearcoupleroffset{ glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * -0.5f } }; auto const rearcoupleroffset { glm::vec3{ 0.f, 1.f, MoverParameters->Dim.L * -0.5f } };
m_couplersounds[ side::rear ].dsbCouplerAttach.offset( rearcoupleroffset ); m_couplersounds[ side::rear ].dsbCouplerAttach.offset( rearcoupleroffset );
m_couplersounds[ side::rear ].dsbCouplerDetach.offset( rearcoupleroffset ); m_couplersounds[ side::rear ].dsbCouplerDetach.offset( rearcoupleroffset );
m_couplersounds[ side::rear ].dsbCouplerStretch.offset( rearcoupleroffset ); m_couplersounds[ side::rear ].dsbCouplerStretch.offset( rearcoupleroffset );
@@ -5961,10 +6063,12 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
// motor sounds // motor sounds
volume = 0.0; volume = 0.0;
if( ( true == Vehicle.Mains ) if( ( true == Vehicle.Mains )
&& ( false == Vehicle.dizel_enginestart ) ) { && ( false == Vehicle.dizel_enginestart )
&& ( false == motors.empty() ) ) {
if( std::fabs( Vehicle.enrot ) > 0.01 ) { if( std::fabs( Vehicle.enrot ) > 0.01 ) {
auto const &motor { motors.front() };
// frequency calculation // frequency calculation
auto normalizer { 1.f }; auto normalizer { 1.f };
if( true == motor.is_combined() ) { if( true == motor.is_combined() ) {
@@ -6026,20 +6130,29 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
volume *= std::max( 0.25f, motor_momentum ); volume *= std::max( 0.25f, motor_momentum );
if( motor_volume >= 0.05 ) { if( motor_volume >= 0.05 ) {
// apply calculated parameters to all motor instances
for( auto &motor : motors ) {
motor motor
.pitch( frequency ) .pitch( frequency )
.gain( motor_volume ) .gain( motor_volume )
.play( sound_flags::exclusive | sound_flags::looping ); .play( sound_flags::exclusive | sound_flags::looping );
} }
} }
}
else { else {
// stop all motor instances
for( auto &motor : motors ) {
motor.stop(); motor.stop();
} }
} }
}
motor_volume = interpolate( motor_volume, volume, 0.25 ); motor_volume = interpolate( motor_volume, volume, 0.25 );
if( motor_volume < 0.05 ) { if( motor_volume < 0.05 ) {
// stop all motor instances
for( auto &motor : motors ) {
motor.stop(); motor.stop();
} }
}
// inverter sounds // inverter sounds
if( Vehicle.EngineType == ElectricInductionMotor ) { if( Vehicle.EngineType == ElectricInductionMotor ) {
if( Vehicle.InverterFrequency > 0.1 ) { if( Vehicle.InverterFrequency > 0.1 ) {

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@@ -303,7 +303,7 @@ private:
struct powertrain_sounds { struct powertrain_sounds {
sound_source inverter { sound_placement::engine }; sound_source inverter { sound_placement::engine };
sound_source motor { sound_placement::external }; // generally traction motor std::vector<sound_source> motors; // generally traction motor(s)
double motor_volume { 0.0 }; // MC: pomocnicze zeby gladziej silnik buczal double motor_volume { 0.0 }; // MC: pomocnicze zeby gladziej silnik buczal
float motor_momentum { 0.f }; // recent change in motor revolutions float motor_momentum { 0.f }; // recent change in motor revolutions
sound_source motor_relay { sound_placement::engine }; sound_source motor_relay { sound_placement::engine };
@@ -395,7 +395,7 @@ private:
sound_source sDepartureSignal { sound_placement::general }; sound_source sDepartureSignal { sound_placement::general };
sound_source sHorn1 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; sound_source sHorn1 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
sound_source sHorn2 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; sound_source sHorn2 { sound_placement::external, 5 * EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
sound_source rsOuterNoise { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; std::vector<sound_source> m_bogiesounds; // TBD, TODO: wrapper for all bogie-related sounds (noise, brakes, squeal etc)
sound_source m_wheelflat { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; sound_source m_wheelflat { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE };
sound_source rscurve { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; // youBy sound_source rscurve { sound_placement::external, EU07_SOUND_RUNNINGNOISECUTOFFRANGE }; // youBy
sound_source rsDerailment { sound_placement::external, 250.f }; // McZapkie-051202 sound_source rsDerailment { sound_placement::external, 250.f }; // McZapkie-051202

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@@ -1067,8 +1067,6 @@ public:
double TotalMassxg = 0.0; /*TotalMass*g*/ double TotalMassxg = 0.0; /*TotalMass*g*/
Math3D::vector3 vCoulpler[2]; // powtórzenie współrzędnych sprzęgów z DynObj :/ Math3D::vector3 vCoulpler[2]; // powtórzenie współrzędnych sprzęgów z DynObj :/
Math3D::vector3 DimHalf; // połowy rozmiarów do obliczeń geometrycznych
// int WarningSignal; //0: nie trabi, 1,2: trabi syreną o podanym numerze
int WarningSignal = 0; // tymczasowo 8bit, ze względu na funkcje w MTools int WarningSignal = 0; // tymczasowo 8bit, ze względu na funkcje w MTools
double fBrakeCtrlPos = -2.0; // płynna nastawa hamulca zespolonego double fBrakeCtrlPos = -2.0; // płynna nastawa hamulca zespolonego
bool bPantKurek3 = true; // kurek trójdrogowy (pantografu): true=połączenie z ZG, false=połączenie z małą sprężarką // domyślnie zbiornik pantografu połączony jest ze zbiornikiem głównym bool bPantKurek3 = true; // kurek trójdrogowy (pantografu): true=połączenie z ZG, false=połączenie z małą sprężarką // domyślnie zbiornik pantografu połączony jest ze zbiornikiem głównym

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@@ -303,9 +303,6 @@ Name( NameInit )
WriteLog("init default physic values for " + NameInit + ", [" + TypeNameInit + "], [" + WriteLog("init default physic values for " + NameInit + ", [" + TypeNameInit + "], [" +
LoadTypeInitial + "]"); LoadTypeInitial + "]");
Dim = TDimension(); Dim = TDimension();
DimHalf.x = 0.5 * Dim.W; // połowa szerokości, OX jest w bok?
DimHalf.y = 0.5 * Dim.L; // połowa długości, OY jest do przodu?
DimHalf.z = 0.5 * Dim.H; // połowa wysokości, OZ jest w górę?
// BrakeLevelSet(-2); //Pascal ustawia na 0, przestawimy na odcięcie (CHK jest jeszcze nie wczytane!) // BrakeLevelSet(-2); //Pascal ustawia na 0, przestawimy na odcięcie (CHK jest jeszcze nie wczytane!)
iLights[ 0 ] = 0; iLights[ 0 ] = 0;
@@ -6238,17 +6235,12 @@ bool TMoverParameters::Physic_ReActivation(void) // DO PRZETLUMACZENIA NA KONCU
// ************************************************************************************************* // *************************************************************************************************
// FUNKCJE PARSERA WCZYTYWANIA PLIKU FIZYKI POJAZDU // FUNKCJE PARSERA WCZYTYWANIA PLIKU FIZYKI POJAZDU
// ************************************************************************************************* // *************************************************************************************************
std::string p0, p1, p2, p3, p4, p5, p6, p7;
std::string vS;
int vI;
double vD;
bool startBPT; bool startBPT;
bool startMPT, startMPT0; bool startMPT, startMPT0;
bool startRLIST; bool startRLIST;
bool startDLIST, startFFLIST, startWWLIST; bool startDLIST, startFFLIST, startWWLIST;
bool startLIGHTSLIST; bool startLIGHTSLIST;
int LISTLINE; int LISTLINE;
std::vector<std::string> x;
// ************************************************************************************************* // *************************************************************************************************
// Q: 20160717 // Q: 20160717
@@ -7058,6 +7050,7 @@ void TMoverParameters::LoadFIZ_Dimensions( std::string const &line ) {
extract_value( Dim.L, "L", line, "" ); extract_value( Dim.L, "L", line, "" );
extract_value( Dim.H, "H", line, "" ); extract_value( Dim.H, "H", line, "" );
extract_value( Dim.W, "W", line, "" ); extract_value( Dim.W, "W", line, "" );
extract_value( Cx, "Cx", line, "0.3" ); extract_value( Cx, "Cx", line, "0.3" );
if( Dim.H <= 2.0 ) { if( Dim.H <= 2.0 ) {
//gdyby nie było parametru, lepsze to niż zero //gdyby nie było parametru, lepsze to niż zero

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@@ -204,6 +204,9 @@ TTrain::commandhandler_map const TTrain::m_commandhandlers = {
{ user_command::mubrakingindicatortoggle, &TTrain::OnCommand_mubrakingindicatortoggle }, { user_command::mubrakingindicatortoggle, &TTrain::OnCommand_mubrakingindicatortoggle },
{ user_command::reverserincrease, &TTrain::OnCommand_reverserincrease }, { user_command::reverserincrease, &TTrain::OnCommand_reverserincrease },
{ user_command::reverserdecrease, &TTrain::OnCommand_reverserdecrease }, { user_command::reverserdecrease, &TTrain::OnCommand_reverserdecrease },
{ user_command::reverserforward, &TTrain::OnCommand_reverserforward },
{ user_command::reverserneutral, &TTrain::OnCommand_reverserneutral },
{ user_command::reverserbackward, &TTrain::OnCommand_reverserbackward },
{ user_command::alerteracknowledge, &TTrain::OnCommand_alerteracknowledge }, { user_command::alerteracknowledge, &TTrain::OnCommand_alerteracknowledge },
{ user_command::batterytoggle, &TTrain::OnCommand_batterytoggle }, { user_command::batterytoggle, &TTrain::OnCommand_batterytoggle },
{ user_command::batteryenable, &TTrain::OnCommand_batteryenable }, { user_command::batteryenable, &TTrain::OnCommand_batteryenable },
@@ -1398,6 +1401,61 @@ void TTrain::OnCommand_reverserdecrease( TTrain *Train, command_data const &Comm
} }
} }
void TTrain::OnCommand_reverserforward( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {
if( Train->mvOccupied->ActiveDir < 1 ) {
while( ( Train->mvOccupied->ActiveDir < 1 )
&& ( true == Train->mvOccupied->DirectionForward() ) ) {
// all work is done in the header
}
// aktualizacja skrajnych pojazdów w składzie
if( ( Train->mvOccupied->ActiveDir == 1 )
&& ( Train->DynamicObject->Mechanik ) ) {
Train->DynamicObject->Mechanik->CheckVehicles( Change_direction );
}
}
}
}
void TTrain::OnCommand_reverserneutral( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {
while( ( Train->mvOccupied->ActiveDir < 0 )
&& ( true == Train->mvOccupied->DirectionForward() ) ) {
// all work is done in the header
}
while( ( Train->mvOccupied->ActiveDir > 0 )
&& ( true == Train->mvOccupied->DirectionBackward() ) ) {
// all work is done in the header
}
}
}
void TTrain::OnCommand_reverserbackward( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) {
if( Train->mvOccupied->ActiveDir > -1 ) {
while( ( Train->mvOccupied->ActiveDir > -1 )
&& ( true == Train->mvOccupied->DirectionBackward() ) ) {
// all work is done in the header
}
// aktualizacja skrajnych pojazdów w składzie
if( ( Train->mvOccupied->ActiveDir == -1 )
&& ( Train->DynamicObject->Mechanik ) ) {
Train->DynamicObject->Mechanik->CheckVehicles( Change_direction );
}
}
}
}
void TTrain::OnCommand_alerteracknowledge( TTrain *Train, command_data const &Command ) { void TTrain::OnCommand_alerteracknowledge( TTrain *Train, command_data const &Command ) {
if( Command.action == GLFW_PRESS ) { if( Command.action == GLFW_PRESS ) {
@@ -5770,8 +5828,8 @@ void TTrain::clear_cab_controls()
btLampkaOgrzewanieSkladu.Clear(11); btLampkaOgrzewanieSkladu.Clear(11);
btHaslerBrakes.Clear(12); // ciśnienie w cylindrach do odbijania na haslerze btHaslerBrakes.Clear(12); // ciśnienie w cylindrach do odbijania na haslerze
btHaslerCurrent.Clear(13); // prąd na silnikach do odbijania na haslerze btHaslerCurrent.Clear(13); // prąd na silnikach do odbijania na haslerze
// Jeśli ustawiamy nową wartość dla PoKeys wolna jest 15
// Numer 14 jest używany dla buczka SHP w update_sounds() // Numer 14 jest używany dla buczka SHP w update_sounds()
// Jeśli ustawiamy nową wartość dla PoKeys wolna jest 15
// other cab controls // other cab controls
// TODO: arrange in more readable manner, and eventually refactor // TODO: arrange in more readable manner, and eventually refactor

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@@ -195,6 +195,9 @@ class TTrain
static void OnCommand_mubrakingindicatortoggle( TTrain *Train, command_data const &Command ); static void OnCommand_mubrakingindicatortoggle( TTrain *Train, command_data const &Command );
static void OnCommand_reverserincrease( TTrain *Train, command_data const &Command ); static void OnCommand_reverserincrease( TTrain *Train, command_data const &Command );
static void OnCommand_reverserdecrease( TTrain *Train, command_data const &Command ); static void OnCommand_reverserdecrease( TTrain *Train, command_data const &Command );
static void OnCommand_reverserforward( TTrain *Train, command_data const &Command );
static void OnCommand_reverserneutral( TTrain *Train, command_data const &Command );
static void OnCommand_reverserbackward( TTrain *Train, command_data const &Command );
static void OnCommand_alerteracknowledge( TTrain *Train, command_data const &Command ); static void OnCommand_alerteracknowledge( TTrain *Train, command_data const &Command );
static void OnCommand_batterytoggle( TTrain *Train, command_data const &Command ); static void OnCommand_batterytoggle( TTrain *Train, command_data const &Command );
static void OnCommand_batteryenable( TTrain *Train, command_data const &Command ); static void OnCommand_batteryenable( TTrain *Train, command_data const &Command );

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@@ -1216,12 +1216,18 @@ TWorld::Update_UI() {
" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa" " Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)"; + " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
auto const stoptime { static_cast<int>( -1.0 * Controlled->Mechanik->fStopTime ) };
if( stoptime > 0 ) {
uitextline4 += " Loading/unloading in progress (" + to_string( stoptime ) + ( stoptime > 1 ? " seconds" : " second" ) + " left)";
}
else {
auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) }; auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) };
if( trackblockdistance <= 75.0 ) { if( trackblockdistance <= 75.0 ) {
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)"; uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
} }
} }
} }
}
break; break;
} }
@@ -1372,7 +1378,7 @@ TWorld::Update_UI() {
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M ) if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
uitextline2 += "+Mg"; uitextline2 += "+Mg";
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + " (" + to_string( vehicle->MoverParameters->Load, 0 ) + ")"; uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->Load, 0 ) + " (" + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + ")";
uitextline2 += uitextline2 +=
"; Pant: " "; Pant: "

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@@ -4,6 +4,7 @@ namespace colors {
glm::vec4 const none{ 0.f, 0.f, 0.f, 1.f }; glm::vec4 const none{ 0.f, 0.f, 0.f, 1.f };
glm::vec4 const white{ 1.f, 1.f, 1.f, 1.f }; glm::vec4 const white{ 1.f, 1.f, 1.f, 1.f };
glm::vec4 const shadow{ 0.65f, 0.65f, 0.65f, 1.f };
inline inline
glm::vec3 glm::vec3

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@@ -60,6 +60,9 @@ commanddescription_sequence Commands_descriptions = {
{ "sandboxactivate", command_target::vehicle }, { "sandboxactivate", command_target::vehicle },
{ "reverserincrease", command_target::vehicle }, { "reverserincrease", command_target::vehicle },
{ "reverserdecrease", command_target::vehicle }, { "reverserdecrease", command_target::vehicle },
{ "reverserforward", command_target::vehicle },
{ "reverserneutral", command_target::vehicle },
{ "reverserbackward", command_target::vehicle },
{ "linebreakertoggle", command_target::vehicle }, { "linebreakertoggle", command_target::vehicle },
{ "linebreakeropen", command_target::vehicle }, { "linebreakeropen", command_target::vehicle },
{ "linebreakerclose", command_target::vehicle }, { "linebreakerclose", command_target::vehicle },

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@@ -55,6 +55,9 @@ enum class user_command {
sandboxactivate, sandboxactivate,
reverserincrease, reverserincrease,
reverserdecrease, reverserdecrease,
reverserforward,
reverserneutral,
reverserbackward,
linebreakertoggle, linebreakertoggle,
linebreakeropen, linebreakeropen,
linebreakerclose, linebreakerclose,

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@@ -249,6 +249,12 @@ keyboard_input::default_bindings() {
{ GLFW_KEY_D }, { GLFW_KEY_D },
// reverserdecrease // reverserdecrease
{ GLFW_KEY_R }, { GLFW_KEY_R },
// reverserforward
{ -1 },
// reverserneutral
{ -1 },
// reverserbackward
{ -1 },
// linebreakertoggle // linebreakertoggle
{ GLFW_KEY_M }, { GLFW_KEY_M },
// linebreakeropen // linebreakeropen

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@@ -1401,18 +1401,18 @@ opengl_renderer::Render( world_environment *Environment ) {
// calculate shadow tone, based on positions of celestial bodies // calculate shadow tone, based on positions of celestial bodies
m_shadowcolor = interpolate( m_shadowcolor = interpolate(
glm::vec4{ 0.5f, 0.5f, 0.5f, 1.f }, glm::vec4{ colors::shadow },
glm::vec4{ colors::white }, glm::vec4{ colors::white },
clamp( -Environment->m_sun.getAngle(), 0.f, 6.f ) / 6.f ); clamp( -Environment->m_sun.getAngle(), 0.f, 6.f ) / 6.f );
if( ( Environment->m_sun.getAngle() < -18.f ) if( ( Environment->m_sun.getAngle() < -18.f )
&& ( Environment->m_moon.getAngle() > 0.f ) ) { && ( Environment->m_moon.getAngle() > 0.f ) ) {
// turn on moon shadows after nautical twilight, if the moon is actually up // turn on moon shadows after nautical twilight, if the moon is actually up
m_shadowcolor = glm::vec4{ 0.5f, 0.5f, 0.5f, 1.f }; m_shadowcolor = colors::shadow;
} }
// soften shadows depending on sky overcast factor // soften shadows depending on sky overcast factor
m_shadowcolor = glm::min( m_shadowcolor = glm::min(
colors::white, colors::white,
m_shadowcolor + glm::vec4{ glm::vec3{ 0.5f * Global.Overcast }, 1.f } ); m_shadowcolor + ( ( colors::white - colors::shadow ) * Global.Overcast ) );
if( Global.bWireFrame ) { if( Global.bWireFrame ) {
// bez nieba w trybie rysowania linii // bez nieba w trybie rysowania linii

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@@ -372,7 +372,7 @@ private:
std::string m_debugstatstext; std::string m_debugstatstext;
glm::vec4 m_baseambient { 0.0f, 0.0f, 0.0f, 1.0f }; glm::vec4 m_baseambient { 0.0f, 0.0f, 0.0f, 1.0f };
glm::vec4 m_shadowcolor { 0.65f, 0.65f, 0.65f, 1.f }; glm::vec4 m_shadowcolor { colors::shadow };
// TEnvironmentType m_environment { e_flat }; // TEnvironmentType m_environment { e_flat };
float m_specularopaquescalefactor { 1.f }; float m_specularopaquescalefactor { 1.f };
float m_speculartranslucentscalefactor { 1.f }; float m_speculartranslucentscalefactor { 1.f };

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@@ -239,9 +239,9 @@ void uart_input::poll()
uint16_t pipe_press = (uint16_t)std::min(conf.pipeuart, trainstate.pipe_pressure * 0.1f / conf.pipemax * conf.pipeuart); uint16_t pipe_press = (uint16_t)std::min(conf.pipeuart, trainstate.pipe_pressure * 0.1f / conf.pipemax * conf.pipeuart);
uint16_t brake_press = (uint16_t)std::min(conf.brakeuart, trainstate.brake_pressure * 0.1f / conf.brakemax * conf.brakeuart); uint16_t brake_press = (uint16_t)std::min(conf.brakeuart, trainstate.brake_pressure * 0.1f / conf.brakemax * conf.brakeuart);
uint16_t hv_voltage = (uint16_t)std::min(conf.hvuart, trainstate.hv_voltage / conf.hvmax * conf.hvuart); uint16_t hv_voltage = (uint16_t)std::min(conf.hvuart, trainstate.hv_voltage / conf.hvmax * conf.hvuart);
uint16_t current1 = (uint16_t)std::min(conf.currentuart, trainstate.hv_current[0]) / conf.currentmax * conf.currentuart; uint16_t current1 = (uint16_t)std::min(conf.currentuart, trainstate.hv_current[0] / conf.currentmax * conf.currentuart);
uint16_t current2 = (uint16_t)std::min(conf.currentuart, trainstate.hv_current[1]) / conf.currentmax * conf.currentuart; uint16_t current2 = (uint16_t)std::min(conf.currentuart, trainstate.hv_current[1] / conf.currentmax * conf.currentuart);
uint16_t current3 = (uint16_t)std::min(conf.currentuart, trainstate.hv_current[2]) / conf.currentmax * conf.currentuart; uint16_t current3 = (uint16_t)std::min(conf.currentuart, trainstate.hv_current[2] / conf.currentmax * conf.currentuart);
std::array<uint8_t, 31> buffer { std::array<uint8_t, 31> buffer {
//byte 0 //byte 0
@@ -250,7 +250,7 @@ void uart_input::poll()
0, 0,
//byte 2 //byte 2
(uint8_t)( (uint8_t)(
trainstate.motor_resistors << 1 trainstate.ventilator_overload << 1
| trainstate.motor_overload_threshold << 2), | trainstate.motor_overload_threshold << 2),
//byte 3 //byte 3
0, 0,
@@ -269,15 +269,26 @@ void uart_input::poll()
| trainstate.line_breaker << 5 | trainstate.line_breaker << 5
| trainstate.compressor_overload << 6), | trainstate.compressor_overload << 6),
//byte 6 //byte 6
(uint8_t)( trainstate.alerter_sound << 7), (uint8_t)(
SPLIT_INT16(brake_press), //byte 7-8 trainstate.recorder_braking << 3
SPLIT_INT16(pipe_press), //byte 9-10 | trainstate.recorder_power << 4
SPLIT_INT16(tank_press), //byte 11-12 | trainstate.alerter_sound << 7),
SPLIT_INT16(hv_voltage), //byte 13-14 //byte 7-8
SPLIT_INT16(current1), //byte 15-16 SPLIT_INT16(brake_press),
SPLIT_INT16(current2), //byte 17-18 //byte 9-10
SPLIT_INT16(current3), //byte 19-20 SPLIT_INT16(pipe_press),
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //byte 21-30 //byte 11-12
SPLIT_INT16(tank_press),
//byte 13-14
SPLIT_INT16(hv_voltage),
//byte 15-16
SPLIT_INT16(current1),
//byte 17-18
SPLIT_INT16(current2),
//byte 19-20
SPLIT_INT16(current3),
//byte 21-30
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}; };
if (conf.debug) if (conf.debug)

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@@ -1,5 +1,5 @@
#pragma once #pragma once
#define VERSION_MAJOR 18 #define VERSION_MAJOR 18
#define VERSION_MINOR 223 #define VERSION_MINOR 309
#define VERSION_REVISION 0 #define VERSION_REVISION 0