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refactor(sonar): make read-only global tables const (cpp:S5421)
Mutable global state (flags, timers, singletons) is left as is. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -12,7 +12,7 @@ enum class driver_hint {
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#ifdef DRIVER_HINT_CONTENT
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#define DRIVER_HINT_DEF(a, b) b,
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const char *driver_hints_texts[] =
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const char *const driver_hints_texts[] =
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{
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#include "application/driverhints_def.h"
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};
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@@ -408,7 +408,7 @@ commanddescription_sequence Commands_descriptions = {
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};
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// Maps of command and coresponding strings
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std::unordered_map<std::string, user_command> commandMap = {
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std::unordered_map<std::string, user_command> const commandMap = {
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{"aidriverdisable", user_command::aidriverdisable},
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{"jointcontrollerset", user_command::jointcontrollerset},
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{"mastercontrollerincrease", user_command::mastercontrollerincrease},
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@@ -517,7 +517,7 @@ extern command_queue Commands;
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// TODO: add name to command map, and wrap these two into helper object
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extern commanddescription_sequence Commands_descriptions;
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extern std::unordered_map<std::string, user_command> commandMap;
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extern std::unordered_map<std::string, user_command> const commandMap;
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}
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// command_relay: composite class component, passes specified command to appropriate command stack
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@@ -412,7 +412,7 @@ keyboard_input::poll() {
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m_movementvertical = movementvertical;
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}
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std::unordered_map<int, std::string> keytonamemap = {
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std::unordered_map<int, std::string> const keytonamemap = {
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{ GLFW_KEY_0, "0" }, { GLFW_KEY_1, "1" }, { GLFW_KEY_2, "2" }, { GLFW_KEY_3, "3" }, { GLFW_KEY_4, "4" },
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{ GLFW_KEY_5, "5" }, { GLFW_KEY_6, "6" }, { GLFW_KEY_7, "7" }, { GLFW_KEY_8, "8" }, { GLFW_KEY_9, "9" },
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{ GLFW_KEY_MINUS, "-" }, { GLFW_KEY_EQUAL, "=" },
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@@ -21,7 +21,7 @@ std::ofstream errors; // lista błędów "errors.txt", zawsze działa
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std::ofstream comms; // lista komunikatow "comms.txt", można go wyłączyć
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char logbuffer[ 256 ];
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char endstring[10] = "\n";
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char const endstring[10] = "\n";
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std::deque<std::string> log_scrollback;
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@@ -10,7 +10,7 @@
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#include "simulation/simulationtime.h"
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#include "application/application.h"
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const char* uart_baudrates_list[] = {
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const char* const uart_baudrates_list[] = {
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"300",
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"1200",
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"2400",
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@@ -3,7 +3,7 @@
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#include <libserialport.h>
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#include "input/command.h"
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extern const char* uart_baudrates_list[];
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extern const char* const uart_baudrates_list[];
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extern const size_t uart_baudrates_list_num;
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class uart_status {
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@@ -421,7 +421,7 @@ void win1250_to_utf32(std::string const &Text, std::u32string &Output)
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}
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// Ra: tymczasowe rozwiązanie kwestii zagranicznych (czeskich) napisów
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char charsetconversiontable[] = "E?,?\"_++?%S<STZZ?`'\"\".--??s>stzz"
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char const charsetconversiontable[] = "E?,?\"_++?%S<STZZ?`'\"\".--??s>stzz"
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" ^^L$A|S^CS<--RZo±,l'uP.,as>L\"lz"
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"RAAAALCCCEEEEIIDDNNOOOOxRUUUUYTB"
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"raaaalccceeeeiiddnnoooo-ruuuuyt?";
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@@ -18,7 +18,7 @@ namespace Mtable
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{
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static int const MaxTTableSize = 100; // można by to robić dynamicznie
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static char const *hrsd = ".";
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static char const *const hrsd = ".";
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// Ra: pozycja zerowa rozkładu chyba nie ma sensu
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// Ra: numeracja przystanków jest 1..StationCount
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