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refactor(sonar): make read-only global tables const (cpp:S5421)
Mutable global state (flags, timers, singletons) is left as is. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -412,7 +412,7 @@ keyboard_input::poll() {
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m_movementvertical = movementvertical;
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}
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std::unordered_map<int, std::string> keytonamemap = {
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std::unordered_map<int, std::string> const keytonamemap = {
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{ GLFW_KEY_0, "0" }, { GLFW_KEY_1, "1" }, { GLFW_KEY_2, "2" }, { GLFW_KEY_3, "3" }, { GLFW_KEY_4, "4" },
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{ GLFW_KEY_5, "5" }, { GLFW_KEY_6, "6" }, { GLFW_KEY_7, "7" }, { GLFW_KEY_8, "8" }, { GLFW_KEY_9, "9" },
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{ GLFW_KEY_MINUS, "-" }, { GLFW_KEY_EQUAL, "=" },
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