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refactor(sonar): make read-only global tables const (cpp:S5421)

Mutable global state (flags, timers, singletons) is left as is.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
jerrrrycho
2026-10-10 17:36:32 +02:00
parent adfad8016e
commit 71d4796649
9 changed files with 9 additions and 9 deletions

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@@ -12,7 +12,7 @@ enum class driver_hint {
#ifdef DRIVER_HINT_CONTENT #ifdef DRIVER_HINT_CONTENT
#define DRIVER_HINT_DEF(a, b) b, #define DRIVER_HINT_DEF(a, b) b,
const char *driver_hints_texts[] = const char *const driver_hints_texts[] =
{ {
#include "application/driverhints_def.h" #include "application/driverhints_def.h"
}; };

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@@ -408,7 +408,7 @@ commanddescription_sequence Commands_descriptions = {
}; };
// Maps of command and coresponding strings // Maps of command and coresponding strings
std::unordered_map<std::string, user_command> commandMap = { std::unordered_map<std::string, user_command> const commandMap = {
{"aidriverdisable", user_command::aidriverdisable}, {"aidriverdisable", user_command::aidriverdisable},
{"jointcontrollerset", user_command::jointcontrollerset}, {"jointcontrollerset", user_command::jointcontrollerset},
{"mastercontrollerincrease", user_command::mastercontrollerincrease}, {"mastercontrollerincrease", user_command::mastercontrollerincrease},

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@@ -517,7 +517,7 @@ extern command_queue Commands;
// TODO: add name to command map, and wrap these two into helper object // TODO: add name to command map, and wrap these two into helper object
extern commanddescription_sequence Commands_descriptions; extern commanddescription_sequence Commands_descriptions;
extern std::unordered_map<std::string, user_command> commandMap; extern std::unordered_map<std::string, user_command> const commandMap;
} }
// command_relay: composite class component, passes specified command to appropriate command stack // command_relay: composite class component, passes specified command to appropriate command stack

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@@ -412,7 +412,7 @@ keyboard_input::poll() {
m_movementvertical = movementvertical; m_movementvertical = movementvertical;
} }
std::unordered_map<int, std::string> keytonamemap = { std::unordered_map<int, std::string> const keytonamemap = {
{ GLFW_KEY_0, "0" }, { GLFW_KEY_1, "1" }, { GLFW_KEY_2, "2" }, { GLFW_KEY_3, "3" }, { GLFW_KEY_4, "4" }, { GLFW_KEY_0, "0" }, { GLFW_KEY_1, "1" }, { GLFW_KEY_2, "2" }, { GLFW_KEY_3, "3" }, { GLFW_KEY_4, "4" },
{ GLFW_KEY_5, "5" }, { GLFW_KEY_6, "6" }, { GLFW_KEY_7, "7" }, { GLFW_KEY_8, "8" }, { GLFW_KEY_9, "9" }, { GLFW_KEY_5, "5" }, { GLFW_KEY_6, "6" }, { GLFW_KEY_7, "7" }, { GLFW_KEY_8, "8" }, { GLFW_KEY_9, "9" },
{ GLFW_KEY_MINUS, "-" }, { GLFW_KEY_EQUAL, "=" }, { GLFW_KEY_MINUS, "-" }, { GLFW_KEY_EQUAL, "=" },

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@@ -21,7 +21,7 @@ std::ofstream errors; // lista błędów "errors.txt", zawsze działa
std::ofstream comms; // lista komunikatow "comms.txt", można go wyłączyć std::ofstream comms; // lista komunikatow "comms.txt", można go wyłączyć
char logbuffer[ 256 ]; char logbuffer[ 256 ];
char endstring[10] = "\n"; char const endstring[10] = "\n";
std::deque<std::string> log_scrollback; std::deque<std::string> log_scrollback;

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@@ -10,7 +10,7 @@
#include "simulation/simulationtime.h" #include "simulation/simulationtime.h"
#include "application/application.h" #include "application/application.h"
const char* uart_baudrates_list[] = { const char* const uart_baudrates_list[] = {
"300", "300",
"1200", "1200",
"2400", "2400",

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@@ -3,7 +3,7 @@
#include <libserialport.h> #include <libserialport.h>
#include "input/command.h" #include "input/command.h"
extern const char* uart_baudrates_list[]; extern const char* const uart_baudrates_list[];
extern const size_t uart_baudrates_list_num; extern const size_t uart_baudrates_list_num;
class uart_status { class uart_status {

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@@ -421,7 +421,7 @@ void win1250_to_utf32(std::string const &Text, std::u32string &Output)
} }
// Ra: tymczasowe rozwiązanie kwestii zagranicznych (czeskich) napisów // Ra: tymczasowe rozwiązanie kwestii zagranicznych (czeskich) napisów
char charsetconversiontable[] = "E?,?\"_++?%S<STZZ?`'\"\".--??s>stzz" char const charsetconversiontable[] = "E?,?\"_++?%S<STZZ?`'\"\".--??s>stzz"
" ^^L$A|S^CS<--RZo±,l'uP.,as>L\"lz" " ^^L$A|S^CS<--RZo±,l'uP.,as>L\"lz"
"RAAAALCCCEEEEIIDDNNOOOOxRUUUUYTB" "RAAAALCCCEEEEIIDDNNOOOOxRUUUUYTB"
"raaaalccceeeeiiddnnoooo-ruuuuyt?"; "raaaalccceeeeiiddnnoooo-ruuuuyt?";

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@@ -18,7 +18,7 @@ namespace Mtable
{ {
static int const MaxTTableSize = 100; // można by to robić dynamicznie static int const MaxTTableSize = 100; // można by to robić dynamicznie
static char const *hrsd = "."; static char const *const hrsd = ".";
// Ra: pozycja zerowa rozkładu chyba nie ma sensu // Ra: pozycja zerowa rozkładu chyba nie ma sensu
// Ra: numeracja przystanków jest 1..StationCount // Ra: numeracja przystanków jest 1..StationCount