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maintenance: removed deprecated render code
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11
Globals.h
11
Globals.h
@@ -221,20 +221,11 @@ class Global
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static GLfloat FogColor[];
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static float Overcast;
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// static bool bTimeChange;
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#ifdef EU07_USE_OLD_LIGHTING_MODEL
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static opengl_light AmbientLight;
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static GLfloat ambientDayLight[];
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static GLfloat diffuseDayLight[];
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static GLfloat specularDayLight[];
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static GLfloat ambientLight[];
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static GLfloat diffuseLight[];
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static GLfloat specularLight[];
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#else
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// TODO: put these things in the renderer
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static opengl_light DayLight;
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static int DynamicLightCount;
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#endif
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static GLfloat whiteLight[];
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static GLfloat noLight[];
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static GLfloat darkLight[];
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