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refactor(sonar): remove redundant casts (cpp:S1905)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -19,7 +19,7 @@ struct world_vertex {
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static world_vertex lerp(world_vertex const &a, world_vertex const &b, double factor)
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{
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return static_cast<world_vertex>(a * (1.0f - factor) + b * factor);
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return a * (1.0f - factor) + b * factor;
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}
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// overloads
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@@ -467,7 +467,7 @@ void uart_input::poll()
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}
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if( true == conf.trainenable ) {
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// train brake
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double const position { (float)( ( (uint16_t)buffer[ 8 ] | (uint16_t)buffer[9] << 8 ) - conf.mainbrakemin ) / ( conf.mainbrakemax - conf.mainbrakemin ) };
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double const position { ( ( (uint16_t)buffer[ 8 ] | (uint16_t)buffer[9] << 8 ) - conf.mainbrakemin ) / ( conf.mainbrakemax - conf.mainbrakemin ) };
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relay.post(
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user_command::trainbrakeset,
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position,
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@@ -478,7 +478,7 @@ void uart_input::poll()
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}
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if( true == conf.localenable ) {
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// independent brake
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double const position { (float)( ( (uint16_t)buffer[ 10 ] | (uint16_t)buffer[11] << 8 ) - conf.localbrakemin ) / ( conf.localbrakemax - conf.localbrakemin ) };
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double const position { ( ( (uint16_t)buffer[ 10 ] | (uint16_t)buffer[11] << 8 ) - conf.localbrakemin ) / ( conf.localbrakemax - conf.localbrakemin ) };
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relay.post(
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user_command::independentbrakeset,
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position,
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@@ -509,7 +509,7 @@ void uart_input::poll()
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if (true == conf.dynamicenable)
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{
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// dynamic brake 8 bit
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double const position{(float)(buffer[13] - conf.dynamicbrakemin) / (conf.dynamicbrakemax - conf.dynamicbrakemin)};
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double const position{(buffer[13] - conf.dynamicbrakemin) / (conf.dynamicbrakemax - conf.dynamicbrakemin)};
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relay.post(
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user_command::dynamicbrakecontrollerset,
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@@ -10833,13 +10833,13 @@ void TTrain::DynamicSet(TDynamicObject *d)
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{ // gdy jest człon od sprzęgu 1, a sprzęg łączony
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// warsztatowo (powiedzmy)
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if (mvOccupied->Couplers[1].Connected->Power > 1.0) // ten drugi ma moc
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mvSecond = (TMoverParameters *)mvOccupied->Couplers[1].Connected; // wskaźnik na drugiego
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mvSecond = mvOccupied->Couplers[1].Connected; // wskaźnik na drugiego
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}
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else if (mvOccupied->Couplers[0].Connected ? mvOccupied->Couplers[0].AllowedFlag & coupling::control : false)
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{ // gdy jest człon od sprzęgu 0, a sprzęg łączony
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// warsztatowo (powiedzmy)
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if (mvOccupied->Couplers[0].Connected->Power > 1.0) // ale ten drugi ma moc
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mvSecond = (TMoverParameters *)mvOccupied->Couplers[0].Connected; // wskaźnik na drugiego
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mvSecond = mvOccupied->Couplers[0].Connected; // wskaźnik na drugiego
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}
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// cache nearest unit equipped with pantographs
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{
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