Fix turbo sound

This commit is contained in:
2025-01-07 22:06:54 +01:00
parent 26f0b478f2
commit 831e5d9f37
2 changed files with 1 additions and 2 deletions

View File

@@ -7924,7 +7924,7 @@ TDynamicObject::powertrain_sounds::render( TMoverParameters const &Vehicle, doub
// youBy - przenioslem, bo diesel tez moze miec turbo
if( Vehicle.TurboTest > 0 ) {
// udawanie turbo:
auto const pitch_diesel { Vehicle.EngineType == TEngineType::DieselEngine ? Vehicle.enrot / Vehicle.dizel_nmax * Vehicle.dizel_fill : 1 };
auto const pitch_diesel{(Vehicle.EngineType == TEngineType::DieselEngine || Vehicle.EngineType == TEngineType::DieselElectric) ? Vehicle.enrot / Vehicle.dizel_nmax * Vehicle.dizel_fill : 1};
auto const goalpitch { std::max( 0.025, ( /*engine_volume **/ pitch_diesel + engine_turbo.m_frequencyoffset ) * engine_turbo.m_frequencyfactor ) };
auto const goalvolume { (
( ( Vehicle.MainCtrlPos >= Vehicle.TurboTest ) && ( Vehicle.enrot > 0.1 ) ) ?

View File

@@ -9309,7 +9309,6 @@ bool TMoverParameters::readWWList( std::string const &line ) {
SST[ idx ].Pmin = std::sqrt( std::pow( SST[ idx ].Umin, 2 ) / 47.6 );
SST[ idx ].Pmax = std::min( SST[ idx ].Pmax, std::pow( SST[ idx ].Umax, 2 ) / 47.6 );
}
return true;
}