cargo LoadOffset in shadow rendering

This commit is contained in:
milek7
2018-10-13 14:39:19 +02:00
parent 43f439af29
commit 8a8d92ef97
2 changed files with 2 additions and 2 deletions

View File

@@ -2218,7 +2218,7 @@ opengl_renderer::Render( TDynamicObject *Dynamic ) {
if( Dynamic->mdModel )
Render( Dynamic->mdModel, Dynamic->Material(), squaredistance );
if( Dynamic->mdLoad ) // renderowanie nieprzezroczystego ładunku
Render( Dynamic->mdLoad, Dynamic->Material(), squaredistance );
Render( Dynamic->mdLoad, Dynamic->Material(), squaredistance, { 0.f, Dynamic->LoadOffset, 0.f }, {} );
// post-render cleanup
break;
}