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Merge branch 'milek-dev' into gfx-work
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@@ -447,6 +447,7 @@ bool TAnimModel::Load(cParser *parser, bool ter)
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std::string name = parser->getToken<std::string>();
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std::string texture = parser->getToken<std::string>( false ); // tekstura (zmienia na małe)
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replace_slashes( name );
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replace_slashes( texture );
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if (!Init( name, texture ))
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{
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if (name != "notload")
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