mirror of
https://github.com/MaSzyna-EU07/maszyna.git
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tymczasowe przywrócenie tekstu, porządek, wywalenie starych plików, warningi, cmake, itp.
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96
CMakeLists.txt
Normal file
96
CMakeLists.txt
Normal file
@@ -0,0 +1,96 @@
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cmake_minimum_required(VERSION 3.0)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake_modules/")
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project("eu07++ng")
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include_directories("." "Console" "McZapkie")
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file(GLOB HEADERS "*.h" "Console/*.h" "McZapkie/*.h")
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set(SOURCES
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"Texture.cpp"
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"TextureDDS.cpp"
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"Timer.cpp"
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"Track.cpp"
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"Traction.cpp"
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"TractionPower.cpp"
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"Train.cpp"
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"TrkFoll.cpp"
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"VBO.cpp"
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"wavread.cpp"
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"World.cpp"
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"AdvSound.cpp"
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"AirCoupler.cpp"
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"AnimModel.cpp"
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"Button.cpp"
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"Camera.cpp"
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"Console.cpp"
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"console/LPT.cpp"
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"Console/MWD.cpp"
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"console/PoKeys55.cpp"
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"Driver.cpp"
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"dumb3d.cpp"
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"DynObj.cpp"
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"EU07.cpp"
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"Event.cpp"
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"EvLaunch.cpp"
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"FadeSound.cpp"
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"Float3d.cpp"
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"Gauge.cpp"
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"Globals.cpp"
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"Ground.cpp"
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"Logs.cpp"
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"mczapkie/friction.cpp"
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"mczapkie/hamulce.cpp"
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"mczapkie/mctools.cpp"
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"mczapkie/Mover.cpp"
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"mczapkie/Oerlikon_ESt.cpp"
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"MdlMngr.cpp"
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"MemCell.cpp"
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"Model3d.cpp"
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"mtable.cpp"
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"parser.cpp"
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"PyInt.cpp"
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"RealSound.cpp"
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"ResourceManager.cpp"
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"Segment.cpp"
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"sky.cpp"
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"Sound.cpp"
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"Spring.cpp"
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)
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if (WIN32)
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add_definitions(-DHAVE_ROUND) # to make pymath to not redefine round
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set(SOURCES ${SOURCES} "windows.cpp")
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endif()
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if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
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set(SOURCES ${SOURCES} "eu07.rc")
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set(SOURCES ${SOURCES} "eu07.ico")
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endif()
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add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
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if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
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# /wd4996: disable "deprecation" warnings
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# /wd4244: disable warnings for conversion with possible loss of data
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set_target_properties(${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "/wd4996 /wd4244")
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endif()
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${OPENGL_LIBRARIES})
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find_package(GLEW REQUIRED)
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include_directories(${GLEW_INCLUDE_DIRS})
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target_link_libraries(${PROJECT_NAME} ${GLEW_LIBRARIES})
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find_package(GLFW3 REQUIRED)
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include_directories(${GLFW3_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${GLFW3_LIBRARIES})
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find_package(GLUT REQUIRED)
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include_directories(${GLUT_INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME} ${GLUT_LIBRARIES})
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find_package(PythonLibs 2 REQUIRED)
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include_directories(${PYTHON_INCLUDE_DIRS})
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target_link_libraries(${PROJECT_NAME} ${PYTHON_LIBRARIES})
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