sound files cleanup

This commit is contained in:
milek7
2017-09-30 11:50:27 +02:00
parent 7723e69ed3
commit 93a9290025
5 changed files with 2 additions and 363 deletions

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@@ -72,7 +72,7 @@ set(SOURCES
if (WIN32)
add_definitions(-DHAVE_ROUND) # to make pymath to not redefine round
set(SOURCES ${SOURCES} "windows.cpp" "Console.cpp" "Console/LPT.cpp" "Console/PoKeys55.cpp" "wavread.cpp")
set(SOURCES ${SOURCES} "windows.cpp" "Console.cpp" "Console/LPT.cpp" "Console/PoKeys55.cpp")
endif()
if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)

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@@ -1,50 +0,0 @@
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include <string>
#include "Sound.h"
TSoundContainer::TSoundContainer(LPDIRECTSOUND pDS, std::string const &Directory, std::string const &Filename, int NConcurrent)
{
};
TSoundContainer::~TSoundContainer()
{
};
LPDIRECTSOUNDBUFFER TSoundContainer::GetUnique(LPDIRECTSOUND pDS)
{
return new dummysb();
};
TSoundsManager::~TSoundsManager()
{
};
void TSoundsManager::Free()
{
};
TSoundContainer * TSoundsManager::LoadFromFile( std::string const &Dir, std::string const &Filename, int Concurrent)
{
return new TSoundContainer(0, Dir, Filename, Concurrent);
};
LPDIRECTSOUNDBUFFER TSoundsManager::GetFromName(std::string const &Name, bool Dynamic, float *fSamplingRate)
{
return new dummysb();
};
void TSoundsManager::RestoreAll()
{
};
void TSoundsManager::Init(HWND hWnd)
{
};

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@@ -92,3 +92,4 @@
#define STRINGIZE_DETAIL(x) #x
#define STRINGIZE(x) STRINGIZE_DETAIL(x)
#define glDebug(x) if (GLEW_GREMEDY_string_marker) glStringMarkerGREMEDY(0, __FILE__ ":" STRINGIZE(__LINE__) ": " x);

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@@ -1,264 +0,0 @@
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
//-----------------------------------------------------------------------------
// File: WavRead.cpp
//
// Desc: Wave file support for loading and playing Wave files using DirectSound
// buffers.
//
// Copyright (c) 1999 Microsoft Corp. All rights reserved.
//-----------------------------------------------------------------------------
#include "stdafx.h"
#include "wavread.h"
#include "usefull.h"
//-----------------------------------------------------------------------------
// Name: ReadMMIO()
// Desc: Support function for reading from a multimedia I/O stream
//-----------------------------------------------------------------------------
HRESULT ReadMMIO(HMMIO hmmioIn, MMCKINFO *pckInRIFF, WAVEFORMATEX **ppwfxInfo)
{
MMCKINFO ckIn; // chunk info. for general use.
PCMWAVEFORMAT pcmWaveFormat; // Temp PCM structure to load in.
*ppwfxInfo = NULL;
if ((0 != mmioDescend(hmmioIn, pckInRIFF, NULL, 0)))
return E_FAIL;
if ((pckInRIFF->ckid != FOURCC_RIFF) || (pckInRIFF->fccType != mmioFOURCC('W', 'A', 'V', 'E')))
return E_FAIL;
// Search the input file for for the 'fmt ' chunk.
ckIn.ckid = mmioFOURCC('f', 'm', 't', ' ');
if (0 != mmioDescend(hmmioIn, &ckIn, pckInRIFF, MMIO_FINDCHUNK))
return E_FAIL;
// Expect the 'fmt' chunk to be at least as large as <PCMWAVEFORMAT>;
// if there are extra parameters at the end, we'll ignore them
if (ckIn.cksize < (LONG)sizeof(PCMWAVEFORMAT))
return E_FAIL;
// Read the 'fmt ' chunk into <pcmWaveFormat>.
if (mmioRead(hmmioIn, (HPSTR)&pcmWaveFormat, sizeof(pcmWaveFormat)) != sizeof(pcmWaveFormat))
return E_FAIL;
// Allocate the waveformatex, but if its not pcm format, read the next
// word, and thats how many extra bytes to allocate.
if (pcmWaveFormat.wf.wFormatTag == WAVE_FORMAT_PCM)
{
if (NULL == (*ppwfxInfo = new WAVEFORMATEX))
return E_FAIL;
// Copy the bytes from the pcm structure to the waveformatex structure
memcpy(*ppwfxInfo, &pcmWaveFormat, sizeof(pcmWaveFormat));
(*ppwfxInfo)->cbSize = 0;
}
else
{
// Read in length of extra bytes.
WORD cbExtraBytes = 0L;
if (mmioRead(hmmioIn, (CHAR *)&cbExtraBytes, sizeof(WORD)) != sizeof(WORD))
return E_FAIL;
*ppwfxInfo = (WAVEFORMATEX *)new CHAR[sizeof(WAVEFORMATEX) + cbExtraBytes];
if (NULL == *ppwfxInfo)
return E_FAIL;
// Copy the bytes from the pcm structure to the waveformatex structure
memcpy(*ppwfxInfo, &pcmWaveFormat, sizeof(pcmWaveFormat));
(*ppwfxInfo)->cbSize = cbExtraBytes;
// Now, read those extra bytes into the structure, if cbExtraAlloc != 0.
if (mmioRead(hmmioIn, (CHAR *)(((BYTE *)&((*ppwfxInfo)->cbSize)) + sizeof(WORD)),
cbExtraBytes) != cbExtraBytes)
{
delete *ppwfxInfo;
*ppwfxInfo = NULL;
return E_FAIL;
}
}
// Ascend the input file out of the 'fmt ' chunk.
if (0 != mmioAscend(hmmioIn, &ckIn, 0))
{
delete *ppwfxInfo;
*ppwfxInfo = NULL;
return E_FAIL;
}
return S_OK;
}
//-----------------------------------------------------------------------------
// Name: WaveOpenFile()
// Desc: This function will open a wave input file and prepare it for reading,
// so the data can be easily read with WaveReadFile. Returns 0 if
// successful, the error code if not.
//-----------------------------------------------------------------------------
HRESULT WaveOpenFile( std::string const &Filename, HMMIO *phmmioIn, WAVEFORMATEX **ppwfxInfo,
MMCKINFO *pckInRIFF)
{
HRESULT hr;
HMMIO hmmioIn = NULL;
if (NULL == (hmmioIn = mmioOpen(const_cast<char*>(Filename.c_str()), NULL, MMIO_ALLOCBUF | MMIO_READ)))
return E_FAIL;
if (FAILED(hr = ReadMMIO(hmmioIn, pckInRIFF, ppwfxInfo)))
{
mmioClose(hmmioIn, 0);
return hr;
}
*phmmioIn = hmmioIn;
return S_OK;
}
//-----------------------------------------------------------------------------
// Name: WaveStartDataRead()
// Desc: Routine has to be called before WaveReadFile as it searches for the
// chunk to descend into for reading, that is, the 'data' chunk. For
// simplicity, this used to be in the open routine, but was taken out and
// moved to a separate routine so there was more control on the chunks
// that are before the data chunk, such as 'fact', etc...
//-----------------------------------------------------------------------------
HRESULT WaveStartDataRead(HMMIO *phmmioIn, MMCKINFO *pckIn, MMCKINFO *pckInRIFF)
{
// Seek to the data
if (-1 == mmioSeek(*phmmioIn, pckInRIFF->dwDataOffset + sizeof(FOURCC), SEEK_SET))
return E_FAIL;
// Search the input file for for the 'data' chunk.
pckIn->ckid = mmioFOURCC('d', 'a', 't', 'a');
if (0 != mmioDescend(*phmmioIn, pckIn, pckInRIFF, MMIO_FINDCHUNK))
return E_FAIL;
return S_OK;
}
//-----------------------------------------------------------------------------
// Name: WaveReadFile()
// Desc: Reads wave data from the wave file. Make sure we're descended into
// the data chunk before calling this function.
// hmmioIn - Handle to mmio.
// cbRead - # of bytes to read.
// pbDest - Destination buffer to put bytes.
// cbActualRead - # of bytes actually read.
//-----------------------------------------------------------------------------
HRESULT WaveReadFile(HMMIO hmmioIn, UINT cbRead, BYTE *pbDest, MMCKINFO *pckIn, UINT *cbActualRead)
{
MMIOINFO mmioinfoIn; // current status of <hmmioIn>
*cbActualRead = 0;
if (0 != mmioGetInfo(hmmioIn, &mmioinfoIn, 0))
return E_FAIL;
UINT cbDataIn = cbRead;
if (cbDataIn > pckIn->cksize)
cbDataIn = pckIn->cksize;
pckIn->cksize -= cbDataIn;
for (DWORD cT = 0; cT < cbDataIn; cT++)
{
// Copy the bytes from the io to the buffer.
if (mmioinfoIn.pchNext == mmioinfoIn.pchEndRead)
{
if (0 != mmioAdvance(hmmioIn, &mmioinfoIn, MMIO_READ))
return E_FAIL;
if (mmioinfoIn.pchNext == mmioinfoIn.pchEndRead)
return E_FAIL;
}
// Actual copy.
*((BYTE *)pbDest + cT) = *((BYTE *)mmioinfoIn.pchNext);
mmioinfoIn.pchNext++;
}
if (0 != mmioSetInfo(hmmioIn, &mmioinfoIn, 0))
return E_FAIL;
*cbActualRead = cbDataIn;
return S_OK;
}
//-----------------------------------------------------------------------------
// Name: CWaveSoundRead()
// Desc: Constructs the class
//-----------------------------------------------------------------------------
CWaveSoundRead::CWaveSoundRead()
{
m_pwfx = NULL;
}
//-----------------------------------------------------------------------------
// Name: ~CWaveSoundRead()
// Desc: Destructs the class
//-----------------------------------------------------------------------------
CWaveSoundRead::~CWaveSoundRead()
{
Close();
SafeDelete(m_pwfx);
}
//-----------------------------------------------------------------------------
// Name: Open()
// Desc: Opens a wave file for reading
//-----------------------------------------------------------------------------
HRESULT CWaveSoundRead::Open(std::string const &Filename)
{
SafeDelete(m_pwfx);
HRESULT hr;
if (FAILED(hr = WaveOpenFile(Filename, &m_hmmioIn, &m_pwfx, &m_ckInRiff)))
return hr;
if (FAILED(hr = Reset()))
return hr;
return hr;
}
//-----------------------------------------------------------------------------
// Name: Reset()
// Desc: Resets the internal m_ckIn pointer so reading starts from the
// beginning of the file again
//-----------------------------------------------------------------------------
HRESULT CWaveSoundRead::Reset()
{
return WaveStartDataRead(&m_hmmioIn, &m_ckIn, &m_ckInRiff);
}
//-----------------------------------------------------------------------------
// Name: Read()
// Desc: Reads a wave file into a pointer and returns how much read
// using m_ckIn to determine where to start reading from
//-----------------------------------------------------------------------------
HRESULT CWaveSoundRead::Read(UINT nSizeToRead, BYTE *pbData, UINT *pnSizeRead)
{
return WaveReadFile(m_hmmioIn, nSizeToRead, pbData, &m_ckIn, pnSizeRead);
}
//-----------------------------------------------------------------------------
// Name: Close()
// Desc: Closes an open wave file
//-----------------------------------------------------------------------------
HRESULT CWaveSoundRead::Close()
{
if( m_hmmioIn != NULL ) {
mmioClose( m_hmmioIn, 0 );
}
return S_OK;
}

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@@ -1,48 +0,0 @@
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
//-----------------------------------------------------------------------------
// File: WavRead.h
//
// Desc: Support for loading and playing Wave files using DirectSound sound
// buffers.
//
// Copyright (c) 1999 Microsoft Corp. All rights reserved.
//-----------------------------------------------------------------------------
#pragma once
#include <mmsystem.h>
#include <string>
HRESULT WaveOpenFile(std::string const &Filename, HMMIO *phmmioIn, WAVEFORMATEX **ppwfxInfo,
MMCKINFO *pckInRIFF);
HRESULT WaveStartDataRead(HMMIO *phmmioIn, MMCKINFO *pckIn, MMCKINFO *pckInRIFF);
HRESULT WaveReadFile(HMMIO hmmioIn, UINT cbRead, BYTE *pbDest, MMCKINFO *pckIn, UINT *cbActualRead);
//-----------------------------------------------------------------------------
// Name: class CWaveSoundRead
// Desc: A class to read in sound data from a Wave file
//-----------------------------------------------------------------------------
class CWaveSoundRead
{
public:
WAVEFORMATEX *m_pwfx; // Pointer to WAVEFORMATEX structure
HMMIO m_hmmioIn{ NULL }; // MM I/O handle for the WAVE
MMCKINFO m_ckIn; // Multimedia RIFF chunk
MMCKINFO m_ckInRiff; // Use in opening a WAVE file
public:
CWaveSoundRead();
~CWaveSoundRead();
HRESULT Open(std::string const &Filename);
HRESULT Reset();
HRESULT Read(UINT nSizeToRead, BYTE *pbData, UINT *pnSizeRead);
HRESULT Close();
};