mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-24 07:39:17 +02:00
Merge pull request #80 from Unofficial-MaSzyna-Developement/high-beam-lights
High beam headlights
This commit is contained in:
@@ -5704,6 +5704,7 @@ void TController::TakeControl( bool const Aidriver, bool const Forcevehiclecheck
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{ // teraz AI prowadzi
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AIControllFlag = AIdriver;
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pVehicle->Controller = AIdriver;
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control_lights(); // reinicjalizacja swiatel
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mvOccupied->CabActivisation(true);
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iDirection = 0; // kierunek jazdy trzeba dopiero zgadnąć
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TableClear(); // ponowne utworzenie tabelki, bo człowiek mógł pojechać niezgodnie z sygnałami
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@@ -5740,6 +5741,8 @@ void TController::TakeControl( bool const Aidriver, bool const Forcevehiclecheck
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}
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else
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{ // a teraz użytkownik
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if (!is_train() || !is_car()) // gasimy swiatla jesli przejmujemy odstawione
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pVehicle->RaLightsSet(0, 0);
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AIControllFlag = Humandriver;
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pVehicle->Controller = Humandriver;
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if( eAction == TAction::actSleep ) {
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81
DynObj.cpp
81
DynObj.cpp
@@ -1168,6 +1168,28 @@ void TDynamicObject::ABuLittleUpdate(double ObjSqrDist)
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}
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btnOn = true;
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}
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// logika dlugich
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if (TestFlag(MoverParameters->iLights[end::front], light::highbeamlight_left))
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m_highbeam13.TurnxOnWithOnAsFallback();
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else
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m_highbeam13.TurnOff();
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if (TestFlag(MoverParameters->iLights[end::front], light::highbeamlight_right))
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m_highbeam12.TurnxOnWithOnAsFallback();
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else
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m_highbeam12.TurnOff();
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// i to samo od dupy strony
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if (TestFlag(MoverParameters->iLights[end::rear], light::highbeamlight_left))
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m_highbeam23.TurnxOnWithOnAsFallback();
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else
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m_highbeam23.TurnOff();
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if (TestFlag(MoverParameters->iLights[end::rear], light::highbeamlight_right))
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m_highbeam22.TurnxOnWithOnAsFallback();
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else
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m_highbeam22.TurnOff();
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}
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// interior light levels
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auto sectionlightcolor { glm::vec4( 1.f ) };
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@@ -2197,9 +2219,13 @@ TDynamicObject::Init(std::string Name, // nazwa pojazdu, np. "EU07-424"
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m_headlamp11.Init( "headlamp11", mdModel ); // górne
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m_headlamp12.Init( "headlamp12", mdModel ); // prawe
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m_headlamp13.Init( "headlamp13", mdModel ); // lewe
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m_highbeam12.Init("highbeam12", mdModel); // prawe dlugie
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m_highbeam13.Init("highbeam13", mdModel); // lewe dlugie
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m_headlamp21.Init( "headlamp21", mdModel );
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m_headlamp22.Init( "headlamp22", mdModel );
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m_headlamp23.Init( "headlamp23", mdModel );
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m_highbeam22.Init("highbeam22", mdModel);
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m_highbeam23.Init("highbeam23", mdModel);
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m_headsignal12.Init( "headsignal12", mdModel );
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m_headsignal13.Init( "headsignal13", mdModel );
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m_headsignal22.Init( "headsignal22", mdModel );
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@@ -2216,6 +2242,10 @@ TDynamicObject::Init(std::string Name, // nazwa pojazdu, np. "EU07-424"
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iInventory[ end::front ] |= m_headlamp11.Active() ? light::headlight_upper : 0;
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iInventory[ end::front ] |= m_headlamp12.Active() ? light::headlight_right : 0;
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iInventory[ end::front ] |= m_headlamp13.Active() ? light::headlight_left : 0;
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iInventory[end::front] |= m_highbeam12.Active() ? light::highbeamlight_right : 0;
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iInventory[end::front] |= m_highbeam13.Active() ? light::highbeamlight_left : 0;
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iInventory[ end::rear ] |= m_headlamp21.Active() ? light::headlight_upper : 0;
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iInventory[ end::rear ] |= m_headlamp22.Active() ? light::headlight_right : 0;
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iInventory[ end::rear ] |= m_headlamp23.Active() ? light::headlight_left : 0;
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@@ -2223,6 +2253,11 @@ TDynamicObject::Init(std::string Name, // nazwa pojazdu, np. "EU07-424"
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iInventory[ end::front ] |= m_headsignal13.Active() ? light::auxiliary_left : 0;
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iInventory[ end::rear ] |= m_headsignal22.Active() ? light::auxiliary_right : 0;
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iInventory[ end::rear ] |= m_headsignal23.Active() ? light::auxiliary_left : 0;
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iInventory[end::rear] |= m_highbeam22.Active() ? light::highbeamlight_right : 0;
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iInventory[end::rear] |= m_highbeam23.Active() ? light::highbeamlight_left : 0;
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btMechanik1.Init( "mechanik1", mdLowPolyInt, false);
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btMechanik2.Init( "mechanik2", mdLowPolyInt, false);
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if( MoverParameters->dizel_heat.water.config.shutters ) {
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@@ -4162,6 +4197,10 @@ void TDynamicObject::TurnOff()
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m_headlamp21.TurnOff();
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m_headlamp22.TurnOff();
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m_headlamp23.TurnOff();
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m_highbeam12.TurnOff();
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m_highbeam13.TurnOff();
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m_highbeam22.TurnOff();
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m_highbeam23.TurnOff();
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m_headsignal12.TurnOff();
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m_headsignal13.TurnOff();
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m_headsignal22.TurnOff();
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@@ -7001,7 +7040,6 @@ void TDynamicObject::Damage(char flag)
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};
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void TDynamicObject::SetLights() {
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auto const isfrontcaboccupied { MoverParameters->CabOccupied * DirectionGet() >= 0 };
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int const automaticmarkers { MoverParameters->CabActive == 0 && ( MoverParameters->InactiveCabFlag & activation::redmarkers )
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? light::redmarker_left + light::redmarker_right : 0 };
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@@ -7055,6 +7093,47 @@ void TDynamicObject::RaLightsSet(int head, int rear)
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if( head >= 0 ) {
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auto const vehicleend { iDirection > 0 ? end::front : end::rear };
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MoverParameters->iLights[ vehicleend ] = ( head & iInventory[ vehicleend ] );
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bool tLeft = MoverParameters->iLights[vehicleend] & (light::auxiliary_left | light::headlight_left); // roboczo czy jakiekolwiek swiatlo z lewej jest zapalone
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bool tRight = MoverParameters->iLights[vehicleend] & (light::auxiliary_right | light::headlight_right); // a tu z prawej
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if (Controller == Humandriver) {
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switch (MoverParameters->modernDimmerState)
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{
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case 0:
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// wylaczone
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MoverParameters->iLights[vehicleend] &= 0 | light::rearendsignals; // zostawiamy tylko tabliczki jesli sa
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HighBeamLights = false;
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DimHeadlights = false;
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break;
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case 1:
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// przyciemnione normalne
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DimHeadlights = true; // odpalamy przyciemnienie normalnych reflektorow
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HighBeamLights = false;
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break;
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case 3:
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// dlugie przyciemnione
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DimHeadlights = true;
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HighBeamLights = true;
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MoverParameters->iLights[vehicleend] &=
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light::headlight_upper | light::rearendsignals | light::redmarker_left | light::redmarker_right | light::rearendsignals; // nie ruszamy gornych i koncowek
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MoverParameters->iLights[vehicleend] |= tLeft ? light::highbeamlight_left : 0; // jesli swiatlo z lewej zapalone to odpal dlugie
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MoverParameters->iLights[vehicleend] |= tRight ? light::highbeamlight_right : 0; // a tu z prawej
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break;
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case 4:
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// zwykle dlugie
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DimHeadlights = false;
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HighBeamLights = true;
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MoverParameters->iLights[vehicleend] &=
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light::headlight_upper | light::rearendsignals | light::redmarker_left | light::redmarker_right | light::rearendsignals; // nie ruszamy gornych i koncowek
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MoverParameters->iLights[vehicleend] |= tLeft ? light::highbeamlight_left : 0; // jesli swiatlo z lewej zapalone to odpal dlugie
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MoverParameters->iLights[vehicleend] |= tRight ? light::highbeamlight_right : 0; // a tu z prawej
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break;
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default: // to case 2 - zwykle
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DimHeadlights = false;
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HighBeamLights = false;
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break;
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}
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}
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}
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if( rear >= 0 ) {
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auto const vehicleend{ iDirection > 0 ? end::rear : end::front };
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5
DynObj.h
5
DynObj.h
@@ -469,9 +469,13 @@ private:
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AirCoupler m_headlamp11; // oswietlenie czolowe - przod
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AirCoupler m_headlamp12;
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AirCoupler m_headlamp13;
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AirCoupler m_highbeam12; // dlugie
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AirCoupler m_highbeam13;
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AirCoupler m_headlamp21; // oswietlenie czolowe - tyl
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AirCoupler m_headlamp22;
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AirCoupler m_headlamp23;
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AirCoupler m_highbeam22;
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AirCoupler m_highbeam23;
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AirCoupler m_headsignal12;
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AirCoupler m_headsignal13;
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AirCoupler m_headsignal22;
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@@ -571,6 +575,7 @@ private:
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public:
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bool DimHeadlights{ false }; // status of the headlight dimming toggle. NOTE: single toggle for all lights is a simplification. TODO: separate per-light switches
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bool HighBeamLights { false }; // status of the highbeam toggle
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// checks whether there's unbroken connection of specified type to specified vehicle
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bool is_connected( TDynamicObject const *Vehicle, coupling const Coupling = coupling::coupler ) const;
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TDynamicObject * PrevAny() const;
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134
McZapkie/MOVER.h
134
McZapkie/MOVER.h
@@ -205,6 +205,8 @@ enum light {
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rearendsignals = ( 1 << 6 ),
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auxiliary_left = ( 1 << 7 ),
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auxiliary_right = ( 1 << 8 ),
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highbeamlight_left = ( 1 << 9 ),
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highbeamlight_right = ( 1 << 10 )
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};
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// door operation methods; exclusive
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@@ -831,7 +833,8 @@ private:
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*/
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// basic approximation of a generic device
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// TBD: inheritance or composition?
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struct basic_device {
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struct basic_device
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{
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// config
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start_t start_type{start_t::manual};
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// ld inputs
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@@ -842,14 +845,16 @@ private:
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bool is_active{false}; // device is working
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};
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struct basic_light : public basic_device {
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struct basic_light : public basic_device
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{
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// config
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float dimming{1.0f}; // light strength multiplier
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// ld outputs
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float intensity{0.0f}; // current light strength
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};
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struct cooling_fan : public basic_device {
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struct cooling_fan : public basic_device
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{
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// config
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float speed{0.f}; // cooling fan rpm; either fraction of parent rpm, or absolute value if negative
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float sustain_time{0.f}; // time of sustaining work of cooling fans after stop
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@@ -860,12 +865,14 @@ private:
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};
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// basic approximation of a fuel pump
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struct fuel_pump : public basic_device {
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struct fuel_pump : public basic_device
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{
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// TODO: fuel consumption, optional automatic engine start after activation
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};
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// basic approximation of an oil pump
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struct oil_pump : public basic_device {
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struct oil_pump : public basic_device
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{
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// config
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float pressure_minimum{0.f}; // lowest acceptable working pressure
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float pressure_maximum{0.65f}; // oil pressure at maximum engine revolutions
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@@ -878,21 +885,24 @@ private:
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};
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// basic approximation of a water pump
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struct water_pump : public basic_device {
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struct water_pump : public basic_device
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{
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// ld inputs
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// TODO: move to breaker list in the basic device once implemented
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bool breaker{false}; // device is allowed to operate
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};
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// basic approximation of a solenoid valve
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struct basic_valve : basic_device {
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struct basic_valve : basic_device
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{
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// config
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bool solenoid{true}; // requires electric power to operate
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bool spring{true}; // spring return or double acting actuator
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};
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// basic approximation of a pantograph
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struct basic_pantograph {
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struct basic_pantograph
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{
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// ld inputs
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basic_valve valve; // associated pneumatic valve
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// ld outputs
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@@ -902,7 +912,8 @@ private:
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};
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// basic approximation of doors
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struct basic_door {
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struct basic_door
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{
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// config
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// ld inputs
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bool open_permit{false}; // door can be opened
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@@ -926,7 +937,8 @@ private:
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bool step_unfolding{false}; // the doorstep is currently opening
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};
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struct door_data {
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struct door_data
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{
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// config
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control_t open_control{control_t::passenger};
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float open_rate{1.f};
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@@ -959,12 +971,13 @@ private:
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std::array<basic_door, 2> instances; // door on the right and left side of the vehicle
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// ld outputs
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bool is_locked{false};
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double doorLockSpeed = 10.0; // predkosc przy ktorej wyzwalana jest blokada drzwi
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};
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struct water_heater {
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struct water_heater
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{
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// config
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struct heater_config_t {
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struct heater_config_t
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{
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float temp_min{-1}; // lowest accepted temperature
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float temp_max{-1}; // highest accepted temperature
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} config;
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@@ -976,7 +989,8 @@ private:
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bool is_damaged{false}; // device is damaged
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};
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struct heat_data {
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struct heat_data
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{
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// input, state of relevant devices
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bool cooling{false}; // TODO: user controlled device, implement
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// bool okienko { true }; // window in the engine compartment
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@@ -991,9 +1005,11 @@ private:
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double kfo{25.0};
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double kfo2{25.0};
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// system parts
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struct fluid_circuit_t {
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struct fluid_circuit_t
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{
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struct circuit_config_t {
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struct circuit_config_t
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{
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float temp_min{-1}; // lowest accepted temperature
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float temp_max{-1}; // highest accepted temperature
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float temp_cooling{-1}; // active cooling activation point
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@@ -1004,9 +1020,7 @@ private:
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bool is_warm{false}; // fluid is too hot
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bool is_hot{false}; // fluid temperature crossed cooling threshold
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bool is_flowing{false}; // fluid is being pushed through the circuit
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} water,
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water_aux,
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oil;
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} water, water_aux, oil;
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// output, state of affected devices
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bool PA{false}; // malfunction flag
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float rpmw{0.0}; // current main circuit fan revolutions
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@@ -1029,7 +1043,8 @@ private:
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float powerfactor{1.0}; // coefficient of heat generation for engines other than su45
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};
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struct spring_brake {
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struct spring_brake
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{
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std::shared_ptr<TReservoir> Cylinder;
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bool Activate{false}; // Input: switching brake on/off in exploitation - main valve/switch
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bool ShuttOff{true}; // Input: shutting brake off during failure - valve in pneumatic container
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@@ -1051,11 +1066,9 @@ private:
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double ValvePNBrakeArea{0.0}; // Conf: Area of bypass to brake cylinders
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int MultiTractionCoupler{127}; // Conf: Coupling flag necessary for transmitting the command
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};
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public:
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double dMoveLen = 0.0;
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/*---opis lokomotywy, wagonu itp*/
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/*--opis serii--*/
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@@ -1098,7 +1111,8 @@ public:
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int NPoweredAxles = 0; /*ilosc osi napednych liczona z powyzszego*/
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int NAxles = 0; /*ilosc wszystkich osi j.w.*/
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int BearingType = 1; /*lozyska: 0 - slizgowe, 1 - toczne*/
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double ADist = 0.0; double BDist = 0.0; /*odlegosc osi oraz czopow skretu*/
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double ADist = 0.0;
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double BDist = 0.0; /*odlegosc osi oraz czopow skretu*/
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/*hamulce:*/
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int NBpA = 0; /*ilosc el. ciernych na os: 0 1 2 lub 4*/
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int SandCapacity = 0; /*zasobnik piasku [kg]*/
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@@ -1192,7 +1206,6 @@ public:
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int Lights[2][17]; // pozycje świateł, przód - tył, 1 .. 16
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int ScndInMain{0}; /*zaleznosc bocznika od nastawnika*/
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bool MBrake = false; /*Czy jest hamulec reczny*/
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double maxTachoSpeed = 0.0; // maksymalna predkosc na tarczce predkosciomierza analogowego
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double StopBrakeDecc = 0.0;
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bool ReleaseParkingBySpringBrake{false};
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bool ReleaseParkingBySpringBrakeWhenDoorIsOpen{false};
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@@ -1225,12 +1238,14 @@ public:
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double WindingRes = 0.0;
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double u = 0.0; // wspolczynnik tarcia yB wywalic!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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double CircuitRes = 0.0; /*rezystancje silnika i obwodu*/
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int IminLo = 0; int IminHi = 0; /*prady przelacznika automatycznego rozruchu, uzywane tez przez ai_driver*/
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int IminLo = 0;
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int IminHi = 0; /*prady przelacznika automatycznego rozruchu, uzywane tez przez ai_driver*/
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int ImaxLo = 0; // maksymalny prad niskiego rozruchu
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int ImaxHi = 0; // maksymalny prad wysokiego rozruchu
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bool MotorOverloadRelayHighThreshold{false};
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double nmax = 0.0; /*maksymalna dop. ilosc obrotow /s*/
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double InitialCtrlDelay = 0.0; double CtrlDelay = 0.0; /* -//- -//- miedzy kolejnymi poz.*/
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double InitialCtrlDelay = 0.0;
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double CtrlDelay = 0.0; /* -//- -//- miedzy kolejnymi poz.*/
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double CtrlDownDelay = 0.0; /* -//- -//- przy schodzeniu z poz.*/ /*hunter-101012*/
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int FastSerialCircuit = 0; /*0 - po kolei zamyka styczniki az do osiagniecia szeregowej, 1 - natychmiastowe wejscie na szeregowa*/ /*hunter-111012*/
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||||
int BackwardsBranchesAllowed = 1;
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||||
@@ -1286,7 +1301,9 @@ public:
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||||
double dizel_FuelConsumption = 0.0; /*współczynnik zużycia paliwa przeliczony do jednostek maszynowych, l/obrót*/
|
||||
double dizel_FuelConsumptionActual = 0.0; /*chwilowe spalanie paliwa w l/h*/
|
||||
double dizel_FuelConsumptedTotal = 0.0; /*ilość paliwa zużyta od początku symulacji, l*/
|
||||
double dizel_engageDia = 0.5; double dizel_engageMaxForce = 6000.0; double dizel_engagefriction = 0.5; /*parametry sprzegla*/
|
||||
double dizel_engageDia = 0.5;
|
||||
double dizel_engageMaxForce = 6000.0;
|
||||
double dizel_engagefriction = 0.5; /*parametry sprzegla*/
|
||||
double engagedownspeed = 0.9;
|
||||
double engageupspeed = 0.5;
|
||||
/*parametry przetwornika momentu*/
|
||||
@@ -1366,26 +1383,30 @@ public:
|
||||
double DCEMUED_EP_delay{0.0}; // opóźnienie włączenia hamulca EP przy hamowaniu ED - zwłoka wstępna
|
||||
|
||||
/*-dla wagonow*/
|
||||
struct load_attributes {
|
||||
struct load_attributes
|
||||
{
|
||||
std::string name; // name of the cargo
|
||||
float offset_min{0.f}; // offset applied to cargo model when load amount is 0
|
||||
|
||||
load_attributes() = default;
|
||||
load_attributes( std::string const &Name, float const Offsetmin ) :
|
||||
name( Name ), offset_min( Offsetmin )
|
||||
{}
|
||||
load_attributes(std::string const &Name, float const Offsetmin) : name(Name), offset_min(Offsetmin) {}
|
||||
};
|
||||
std::vector<load_attributes> LoadAttributes;
|
||||
float MaxLoad = 0.f; /*masa w T lub ilosc w sztukach - ladownosc*/
|
||||
double OverLoadFactor = 0.0; /*ile razy moze byc przekroczona ladownosc*/
|
||||
float LoadSpeed = 0.f; float UnLoadSpeed = 0.f;/*szybkosc na- i rozladunku jednostki/s*/
|
||||
float LoadSpeed = 0.f;
|
||||
float UnLoadSpeed = 0.f; /*szybkosc na- i rozladunku jednostki/s*/
|
||||
#ifdef EU07_USEOLDDOORCODE
|
||||
int DoorOpenCtrl = 0; int DoorCloseCtrl = 0; /*0: przez pasazera, 1: przez maszyniste, 2: samoczynne (zamykanie)*/
|
||||
int DoorOpenCtrl = 0;
|
||||
int DoorCloseCtrl = 0; /*0: przez pasazera, 1: przez maszyniste, 2: samoczynne (zamykanie)*/
|
||||
double DoorStayOpen = 0.0; /*jak dlugo otwarte w przypadku DoorCloseCtrl=2*/
|
||||
bool DoorClosureWarning = false; /*czy jest ostrzeganie przed zamknieciem*/
|
||||
bool DoorClosureWarningAuto = false; // departure signal plays automatically while door closing button is held down
|
||||
double DoorOpenSpeed = 1.0; double DoorCloseSpeed = 1.0; /*predkosc otwierania i zamykania w j.u. */
|
||||
double DoorMaxShiftL = 0.5; double DoorMaxShiftR = 0.5; double DoorMaxPlugShift = 0.1;/*szerokosc otwarcia lub kat*/
|
||||
double DoorOpenSpeed = 1.0;
|
||||
double DoorCloseSpeed = 1.0; /*predkosc otwierania i zamykania w j.u. */
|
||||
double DoorMaxShiftL = 0.5;
|
||||
double DoorMaxShiftR = 0.5;
|
||||
double DoorMaxPlugShift = 0.1; /*szerokosc otwarcia lub kat*/
|
||||
int DoorOpenMethod = 2; /*sposob otwarcia - 1: przesuwne, 2: obrotowe, 3: trójelementowe*/
|
||||
float DoorCloseDelay{0.f}; // delay (in seconds) before the door begin closing, once conditions to close are met
|
||||
double PlatformSpeed = 0.5; /*szybkosc stopnia*/
|
||||
@@ -1429,12 +1450,16 @@ public:
|
||||
bool TruckHunting{true}; // enable/disable truck hunting calculation
|
||||
/*! rotacja kol [obr/s]*/
|
||||
double EnginePower = 0.0; /*! chwilowa moc silnikow*/
|
||||
double dL = 0.0; double Fb = 0.0; double Ff = 0.0; /*przesuniecie, sila hamowania i tarcia*/
|
||||
double FTrain = 0.0; double FStand = 0.0; /*! sila pociagowa i oporow ruchu*/
|
||||
double dL = 0.0;
|
||||
double Fb = 0.0;
|
||||
double Ff = 0.0; /*przesuniecie, sila hamowania i tarcia*/
|
||||
double FTrain = 0.0;
|
||||
double FStand = 0.0; /*! sila pociagowa i oporow ruchu*/
|
||||
double FTotal = 0.0; /*! calkowita sila dzialajaca na pojazd*/
|
||||
double UnitBrakeForce = 0.0; /*!s siła hamowania przypadająca na jeden element*/
|
||||
double Ntotal = 0.0; /*!s siła nacisku klockow*/
|
||||
bool SlippingWheels = false; bool SandDose = false; /*! poslizg kol, sypanie piasku*/
|
||||
bool SlippingWheels = false;
|
||||
bool SandDose = false; /*! poslizg kol, sypanie piasku*/
|
||||
bool SandDoseManual = false; /*piaskowanie reczne*/
|
||||
bool SandDoseAuto = false; /*piaskowanie automatyczne*/
|
||||
bool SandDoseAutoAllow = true; /*zezwolenie na automatyczne piaskowanie*/
|
||||
@@ -1517,7 +1542,6 @@ public:
|
||||
double LimPipePress = 0.0; /*stabilizator cisnienia*/
|
||||
double ActFlowSpeed = 0.0; /*szybkosc stabilizatora*/
|
||||
|
||||
|
||||
int DamageFlag = 0; // kombinacja bitowa stalych dtrain_* }
|
||||
int EngDmgFlag = 0; // kombinacja bitowa stalych usterek}
|
||||
int DerailReason = 0; // przyczyna wykolejenia
|
||||
@@ -1533,7 +1557,8 @@ public:
|
||||
|
||||
TTrackShape RunningShape; /*geometria toru po ktorym jedzie pojazd*/
|
||||
TTrackParam RunningTrack; /*parametry toru po ktorym jedzie pojazd*/
|
||||
double OffsetTrackH = 0.0; double OffsetTrackV = 0.0; /*przesuniecie poz. i pion. w/m osi toru*/
|
||||
double OffsetTrackH = 0.0;
|
||||
double OffsetTrackV = 0.0; /*przesuniecie poz. i pion. w/m osi toru*/
|
||||
|
||||
/*-zmienne dla lokomotyw*/
|
||||
bool Mains = false; /*polozenie glownego wylacznika*/
|
||||
@@ -1554,7 +1579,10 @@ public:
|
||||
int CabActive = 0; // numer kabiny, z której jest sterowanie: 1 lub -1; w przeciwnym razie brak sterowania - rozrzad
|
||||
int CabOccupied = 0; // numer kabiny, w ktorej jest obsada (zwykle jedna na skład) // TODO: move to TController
|
||||
bool CabMaster = false; // czy pojazd jest nadrzędny w składzie
|
||||
inline bool IsCabMaster() { return ((CabActive == CabOccupied) && CabMaster); } //czy aktualna kabina jest na pewno tą, z której można sterować
|
||||
inline bool IsCabMaster()
|
||||
{
|
||||
return ((CabActive == CabOccupied) && CabMaster);
|
||||
} // czy aktualna kabina jest na pewno tą, z której można sterować
|
||||
bool AutomaticCabActivation = true; // czy zmostkowany rozrzad przelacza sie sam przy zmianie kabiny
|
||||
int InactiveCabFlag = 0; // co sie dzieje przy dezaktywacji kabiny
|
||||
bool InactiveCabPantsCheck = false; // niech DynamicObject sprawdzi pantografy
|
||||
@@ -1582,7 +1610,8 @@ public:
|
||||
// Ra: Im jest ujemny, jeśli lok jedzie w stronę sprzęgu 1
|
||||
// a ujemne powinien być przy odwróconej polaryzacji sieci...
|
||||
// w wielu miejscach jest używane abs(Im)
|
||||
int Imin = 0; int Imax = 0; /*prad przelaczania automatycznego rozruchu, prad bezpiecznika*/
|
||||
int Imin = 0;
|
||||
int Imax = 0; /*prad przelaczania automatycznego rozruchu, prad bezpiecznika*/
|
||||
double EngineVoltage = 0.0; // voltage supplied to engine
|
||||
int MainCtrlActualPos = 0; /*wskaznik RList*/
|
||||
int ScndCtrlActualPos = 0; /*wskaznik MotorParam*/
|
||||
@@ -1705,6 +1734,26 @@ public:
|
||||
int iProblem = 0; // flagi problemów z taborem, aby AI nie musiało porównywać; 0=może jechać
|
||||
int iLights[2]; // bity zapalonych świateł tutaj, żeby dało się liczyć pobór prądu
|
||||
|
||||
// Status nowszego hebelka od przyciemniania swiatel/swiatel dlugich
|
||||
// 0 - swiatla wylaczone (opcja dziala tylko gdy w fiz zdefiniowano OffState w sekcji Switches; w przeciwnym wypadku pstryk startuje z wartoscia == 1
|
||||
// 1 - swiatla normalne przyciemnione
|
||||
// 2 - swiatla normalne
|
||||
// 3 - swiatla dlugie przyciemnione
|
||||
// 4 - swiatla dlugie normalne
|
||||
int modernDimmerState{0};
|
||||
bool modernContainOffPos{true};
|
||||
bool enableModernDimmer {false};
|
||||
|
||||
// Barwa reflektora
|
||||
int refR{255}; // Czerwony
|
||||
int refG{255}; // Zielony
|
||||
int refB{255}; // Niebieski
|
||||
|
||||
double dimMultiplier{0.6f}; // mnoznik swiatel przyciemnionych
|
||||
double normMultiplier{1.0f}; // mnoznik swiatel zwyklych
|
||||
double highDimMultiplier{2.5f}; // mnoznik dlugich przyciemnionych
|
||||
double highMultiplier{2.8f}; // mnoznik dlugich
|
||||
|
||||
plc::basic_controller m_plc;
|
||||
|
||||
int AIHintPantstate{ 0 }; // suggested pantograph setup
|
||||
@@ -1969,6 +2018,7 @@ private:
|
||||
void LoadFIZ_DCEMUED(std::string const &line);
|
||||
void LoadFIZ_SpringBrake(std::string const &line);
|
||||
void LoadFIZ_Light( std::string const &line );
|
||||
void LoadFIZ_Headlights(std::string const &Line);
|
||||
void LoadFIZ_Clima( std::string const &line );
|
||||
void LoadFIZ_Power( std::string const &Line );
|
||||
void LoadFIZ_SpeedControl( std::string const &Line );
|
||||
|
||||
@@ -8617,7 +8617,8 @@ TMoverParameters::update_doors( double const Deltatime ) {
|
||||
|
||||
Doors.is_locked =
|
||||
( true == Doors.has_lock )
|
||||
&& ( true == Doors.lock_enabled ) && (Vel >= Doors.doorLockSpeed);
|
||||
&& ( true == Doors.lock_enabled )
|
||||
&& ( Vel >= 10.0 );
|
||||
|
||||
for( auto &door : Doors.instances ) {
|
||||
// revoke permit if...
|
||||
@@ -9665,6 +9666,14 @@ bool TMoverParameters::LoadFIZ(std::string chkpath)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (issection("Headlights:", inputline))
|
||||
{
|
||||
startBPT = false;
|
||||
fizlines.emplace("Headlights", inputline);
|
||||
LoadFIZ_Headlights(inputline);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (issection("Blending:", inputline)) {
|
||||
|
||||
startBPT = false; LISTLINE = 0;
|
||||
@@ -9934,6 +9943,13 @@ bool TMoverParameters::LoadFIZ(std::string chkpath)
|
||||
else
|
||||
result = false;
|
||||
|
||||
if (!modernContainOffPos)
|
||||
modernDimmerState = 2; // jak nie ma opcji wylaczonej to niech sie odpali normalnie
|
||||
if (!enableModernDimmer)
|
||||
{
|
||||
modernDimmerState = 2;
|
||||
}
|
||||
|
||||
WriteLog("CERROR: " + to_string(ConversionError) + ", SUCCES: " + to_string(result));
|
||||
return result;
|
||||
}
|
||||
@@ -10025,6 +10041,18 @@ void TMoverParameters::LoadFIZ_Load( std::string const &line ) {
|
||||
extract_value( UnLoadSpeed, "UnLoadSpeed", line, "" );
|
||||
}
|
||||
|
||||
void TMoverParameters::LoadFIZ_Headlights(std::string const &line)
|
||||
{
|
||||
extract_value(refR, "LampRed", line, "");
|
||||
extract_value(refG, "LampGreen", line, "");
|
||||
extract_value(refB, "LampBlue", line, "");
|
||||
|
||||
extract_value(dimMultiplier, "DimmedMultiplier", line, "");
|
||||
extract_value(normMultiplier, "NormalMultiplier", line, "");
|
||||
extract_value(highDimMultiplier, "HighbeamDimmedMultiplier", line, "");
|
||||
extract_value(highMultiplier, "HighBeamMultiplier", line, "");
|
||||
}
|
||||
|
||||
void TMoverParameters::LoadFIZ_Dimensions( std::string const &line ) {
|
||||
|
||||
extract_value( Dim.L, "L", line, "" );
|
||||
@@ -10290,7 +10318,7 @@ void TMoverParameters::LoadFIZ_Doors( std::string const &line ) {
|
||||
extract_value( Doors.has_warning, "DoorClosureWarning", line, "" );
|
||||
extract_value( Doors.has_autowarning, "DoorClosureWarningAuto", line, "" );
|
||||
extract_value( Doors.has_lock, "DoorBlocked", line, "" );
|
||||
extract_value(Doors.doorLockSpeed, "DoorLockSpeed", line, "");
|
||||
|
||||
{
|
||||
auto const remotedoorcontrol {
|
||||
( Doors.open_control == control_t::driver )
|
||||
@@ -10538,10 +10566,6 @@ void TMoverParameters::LoadFIZ_Cntrl( std::string const &line ) {
|
||||
}
|
||||
// mbrake
|
||||
extract_value( MBrake, "ManualBrake", line, "" );
|
||||
|
||||
// maksymalna predkosc dostepna na tarczce predkosciomierza
|
||||
extract_value(maxTachoSpeed, "MaxTachoSpeed", line, "");
|
||||
|
||||
// dynamicbrake
|
||||
{
|
||||
std::map<std::string, int> dynamicbrakes{
|
||||
@@ -11119,6 +11143,8 @@ void TMoverParameters::LoadFIZ_Switches( std::string const &Input ) {
|
||||
extract_value( UniversalResetButtonFlag[ 0 ], "RelayResetButton1", Input, "" );
|
||||
extract_value( UniversalResetButtonFlag[ 1 ], "RelayResetButton2", Input, "" );
|
||||
extract_value( UniversalResetButtonFlag[ 2 ], "RelayResetButton3", Input, "" );
|
||||
extract_value(enableModernDimmer, "ModernDimmer", Input, "");
|
||||
extract_value(modernContainOffPos, "ModernDimmerOffPosition", Input, "");
|
||||
// pantograph presets
|
||||
{
|
||||
auto &presets { PantsPreset.first };
|
||||
|
||||
113
Train.cpp
113
Train.cpp
@@ -377,6 +377,8 @@ TTrain::commandhandler_map const TTrain::m_commandhandlers = {
|
||||
{ user_command::headlighttogglerearupper, &TTrain::OnCommand_headlighttogglerearupper },
|
||||
{ user_command::headlightenablerearupper, &TTrain::OnCommand_headlightenablerearupper },
|
||||
{ user_command::headlightdisablerearupper, &TTrain::OnCommand_headlightdisablerearupper },
|
||||
{user_command::modernlightdimmerdecrease, &TTrain::OnCommand_modernlightdimmerdecrease},
|
||||
{user_command::modernlightdimmerincrease, &TTrain::OnCommand_modernlightdimmerincrease},
|
||||
{ user_command::redmarkertogglerearleft, &TTrain::OnCommand_redmarkertogglerearleft },
|
||||
{ user_command::redmarkerenablerearleft, &TTrain::OnCommand_redmarkerenablerearleft },
|
||||
{ user_command::redmarkerdisablerearleft, &TTrain::OnCommand_redmarkerdisablerearleft },
|
||||
@@ -4699,6 +4701,44 @@ void TTrain::OnCommand_headlightdisablerearupper( TTrain *Train, command_data co
|
||||
}
|
||||
}
|
||||
|
||||
void TTrain::OnCommand_modernlightdimmerincrease(TTrain* Train, command_data const& Command)
|
||||
{
|
||||
if (!Train->mvOccupied->enableModernDimmer)
|
||||
return; // if modern dimmer is disabled, skip entire command
|
||||
if (Command.action == GLFW_PRESS)
|
||||
{
|
||||
// update modern dimmer state
|
||||
if (Train->mvOccupied->modernDimmerState < 4)
|
||||
Train->mvOccupied->modernDimmerState++;
|
||||
Train->Dynamic()->SetLights();
|
||||
// visual feedback
|
||||
if (Train->ggModernLightDimSw.SubModel != nullptr)
|
||||
if (Train->mvOccupied->modernContainOffPos)
|
||||
Train->ggModernLightDimSw.UpdateValue(Train->mvOccupied->modernDimmerState, Train->dsbSwitch);
|
||||
else
|
||||
Train->ggModernLightDimSw.UpdateValue(Train->mvOccupied->modernDimmerState - 1, Train->dsbSwitch);
|
||||
}
|
||||
}
|
||||
void TTrain::OnCommand_modernlightdimmerdecrease(TTrain *Train, command_data const &Command)
|
||||
{
|
||||
if (!Train->mvOccupied->enableModernDimmer)
|
||||
return; // if modern dimmer is disabled, skip entire command
|
||||
if (Command.action == GLFW_PRESS)
|
||||
{
|
||||
byte minPos = (Train->mvOccupied->modernContainOffPos) ? 0 : 1; // prevent switching to 0 if its not enabled
|
||||
// update modern dimmer state
|
||||
if (Train->mvOccupied->modernDimmerState > minPos)
|
||||
Train->mvOccupied->modernDimmerState--;
|
||||
Train->Dynamic()->SetLights();
|
||||
// visual feedback
|
||||
if (Train->ggModernLightDimSw.SubModel != nullptr)
|
||||
if (Train->mvOccupied->modernContainOffPos)
|
||||
Train->ggModernLightDimSw.UpdateValue(Train->mvOccupied->modernDimmerState, Train->dsbSwitch);
|
||||
else
|
||||
Train->ggModernLightDimSw.UpdateValue(Train->mvOccupied->modernDimmerState - 1, Train->dsbSwitch);
|
||||
}
|
||||
}
|
||||
|
||||
void TTrain::OnCommand_redmarkertogglerearleft( TTrain *Train, command_data const &Command ) {
|
||||
if( Command.action == GLFW_PRESS ) {
|
||||
// NOTE: we toggle the light on opposite side, as 'rear right' is 'front left' on the rear end etc
|
||||
@@ -4878,10 +4918,12 @@ void TTrain::OnCommand_endsignalstoggle( TTrain *Train, command_data const &Comm
|
||||
}
|
||||
|
||||
void TTrain::OnCommand_headlightsdimtoggle( TTrain *Train, command_data const &Command ) {
|
||||
|
||||
if (Train->DynamicObject->MoverParameters->enableModernDimmer)
|
||||
return;
|
||||
if( Command.action == GLFW_PRESS ) {
|
||||
// only reacting to press, so the switch doesn't flip back and forth if key is held down
|
||||
if( false == Train->DynamicObject->DimHeadlights ) {
|
||||
if (Train->DynamicObject->MoverParameters->modernDimmerState == 2)
|
||||
{
|
||||
// turn on
|
||||
OnCommand_headlightsdimenable( Train, Command );
|
||||
}
|
||||
@@ -4894,37 +4936,57 @@ void TTrain::OnCommand_headlightsdimtoggle( TTrain *Train, command_data const &C
|
||||
|
||||
void TTrain::OnCommand_headlightsdimenable( TTrain *Train, command_data const &Command ) {
|
||||
|
||||
if (Train->DynamicObject->MoverParameters->enableModernDimmer)
|
||||
return;
|
||||
if( Command.action == GLFW_PRESS ) {
|
||||
// only reacting to press, so the switch doesn't flip back and forth if key is held down
|
||||
if( Train->ggDimHeadlightsButton.SubModel == nullptr ) {
|
||||
if( Train->ggDimHeadlightsButton.SubModel != nullptr ) {
|
||||
// TODO: proper control deviced definition for the interiors, that doesn't hinge of presence of 3d submodels
|
||||
WriteLog( "Dim Headlights switch is missing, or wasn't defined" );
|
||||
return;
|
||||
}
|
||||
// visual feedback
|
||||
Train->ggDimHeadlightsButton.UpdateValue(1.0, Train->dsbSwitch);
|
||||
}
|
||||
|
||||
if( true == Train->DynamicObject->DimHeadlights ) { return; } // already enabled
|
||||
/* // to jest stara logika
|
||||
if (true == Train->DynamicObject->DimHeadlights)
|
||||
{
|
||||
return;
|
||||
} // already enabled
|
||||
|
||||
Train->DynamicObject->DimHeadlights = true;
|
||||
*/
|
||||
WriteLog("Switch do 1");
|
||||
Train->DynamicObject->MoverParameters->modernDimmerState = 1; // ustawiamy modern dimmer na flage przyciemnienia
|
||||
Train->DynamicObject->RaLightsSet(Train->DynamicObject->MoverParameters->iLights[0],
|
||||
Train->DynamicObject->MoverParameters->iLights[1]
|
||||
); // aktualizacja swiatelek
|
||||
}
|
||||
}
|
||||
|
||||
void TTrain::OnCommand_headlightsdimdisable( TTrain *Train, command_data const &Command ) {
|
||||
|
||||
if (Train->DynamicObject->MoverParameters->enableModernDimmer) // nie wiem dlaczego to tak dziala ze jest odwrocona logika
|
||||
return;
|
||||
if( Command.action == GLFW_PRESS ) {
|
||||
// only reacting to press, so the switch doesn't flip back and forth if key is held down
|
||||
if( Train->ggDimHeadlightsButton.SubModel == nullptr ) {
|
||||
if( Train->ggDimHeadlightsButton.SubModel != nullptr ) {
|
||||
// TODO: proper control deviced definition for the interiors, that doesn't hinge of presence of 3d submodels
|
||||
WriteLog( "Dim Headlights switch is missing, or wasn't defined" );
|
||||
return;
|
||||
}
|
||||
// visual feedback
|
||||
Train->ggDimHeadlightsButton.UpdateValue(0.0, Train->dsbSwitch);
|
||||
}
|
||||
|
||||
|
||||
/* // stara logika przyciemniania
|
||||
if( false == Train->DynamicObject->DimHeadlights ) { return; } // already enabled
|
||||
|
||||
Train->DynamicObject->DimHeadlights = false;
|
||||
|
||||
*/
|
||||
WriteLog("Switch do 2");
|
||||
Train->DynamicObject->MoverParameters->modernDimmerState = 2; // ustawiamy modern dimmer na flage rozjasnienia
|
||||
Train->DynamicObject->RaLightsSet(
|
||||
Train->DynamicObject->MoverParameters->iLights[0],
|
||||
Train->DynamicObject->MoverParameters->iLights[1]
|
||||
); // aktualizacja swiatelek
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6943,23 +7005,16 @@ bool TTrain::Update( double const Deltatime )
|
||||
|
||||
// McZapkie: predkosc wyswietlana na tachometrze brana jest z obrotow kol
|
||||
auto const maxtacho { 3.0 };
|
||||
|
||||
double maxSpeed = mvControlled->Vmax * 1.05; // zachowanie starej logiki jak nie ma definicji max tarczki
|
||||
if (mvOccupied->maxTachoSpeed != 0)
|
||||
{
|
||||
maxSpeed = mvOccupied->maxTachoSpeed;
|
||||
}
|
||||
fTachoVelocity = static_cast<float>(std::min(std::abs(11.31 * mvControlled->WheelDiameter * mvControlled->nrot), maxSpeed));
|
||||
fTachoVelocity = static_cast<float>( std::min( std::abs(11.31 * mvControlled->WheelDiameter * mvControlled->nrot), mvControlled->Vmax * 1.05) );
|
||||
{ // skacze osobna zmienna
|
||||
float ff = simulation::Time.data().wSecond; // skacze co sekunde - pol sekundy
|
||||
// pomiar, pol sekundy ustawienie
|
||||
if (ff != fTachoTimer) // jesli w tej sekundzie nie zmienial
|
||||
{
|
||||
if (fTachoVelocity >= 5) // jedzie
|
||||
if (fTachoVelocity > 1) // jedzie
|
||||
fTachoVelocityJump = fTachoVelocity + (2.0 - LocalRandom(3) + LocalRandom(3)) * 0.5;
|
||||
else if (fTachoVelocity < 5 && fTachoVelocity > 1)
|
||||
fTachoVelocityJump = Random(0, 4); // tu ma sie bujac jak wariat i zatrzymac na jakiejs predkosci
|
||||
// fTachoVelocityJump = 0; // stoi
|
||||
else
|
||||
fTachoVelocityJump = 0; // stoi
|
||||
fTachoTimer = ff; // juz zmienil
|
||||
}
|
||||
}
|
||||
@@ -8030,12 +8085,14 @@ bool TTrain::Update( double const Deltatime )
|
||||
ggRightLightButton.Update();
|
||||
ggLeftEndLightButton.Update();
|
||||
ggRightEndLightButton.Update();
|
||||
ggModernLightDimSw.Update();
|
||||
// hunter-230112
|
||||
ggRearUpperLightButton.Update();
|
||||
ggRearLeftLightButton.Update();
|
||||
ggRearRightLightButton.Update();
|
||||
ggRearLeftEndLightButton.Update();
|
||||
ggRearRightEndLightButton.Update();
|
||||
ggDimHeadlightsButton.Update();
|
||||
ggDimHeadlightsButton.Update();
|
||||
//------------
|
||||
ggConverterButton.Update();
|
||||
@@ -9626,6 +9683,7 @@ void TTrain::clear_cab_controls()
|
||||
ggRightLightButton.Clear();
|
||||
ggUpperLightButton.Clear();
|
||||
ggDimHeadlightsButton.Clear();
|
||||
ggModernLightDimSw.Clear();
|
||||
ggLeftEndLightButton.Clear();
|
||||
ggRightEndLightButton.Clear();
|
||||
ggLightsButton.Clear();
|
||||
@@ -9657,6 +9715,14 @@ void TTrain::set_cab_controls( int const Cab ) {
|
||||
m_linebreakerstate > 0 ? 1.f :
|
||||
0.f ) );
|
||||
}
|
||||
|
||||
if (ggModernLightDimSw.SubModel != nullptr) {
|
||||
if (mvOccupied->modernContainOffPos)
|
||||
ggModernLightDimSw.PutValue(mvOccupied->modernDimmerState);
|
||||
else
|
||||
ggModernLightDimSw.PutValue(mvOccupied->modernDimmerState - 1);
|
||||
}
|
||||
|
||||
// motor connectors
|
||||
ggStLinOffButton.PutValue(
|
||||
( mvControlled->StLinSwitchOff ?
|
||||
@@ -9784,7 +9850,7 @@ void TTrain::set_cab_controls( int const Cab ) {
|
||||
ggRightLightButton.PutValue( -1.f );
|
||||
}
|
||||
}
|
||||
if( true == DynamicObject->DimHeadlights ) {
|
||||
if( 1 == DynamicObject->MoverParameters->modernDimmerState ) {
|
||||
ggDimHeadlightsButton.PutValue( 1.f );
|
||||
}
|
||||
// cab lights
|
||||
@@ -10219,6 +10285,7 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
|
||||
{ "leftend_sw:", ggLeftEndLightButton },
|
||||
{ "rightend_sw:", ggRightEndLightButton },
|
||||
{ "lights_sw:", ggLightsButton },
|
||||
{ "moderndimmer_sw:", ggModernLightDimSw },
|
||||
{ "rearupperlight_sw:", ggRearUpperLightButton },
|
||||
{ "rearleftlight_sw:", ggRearLeftLightButton },
|
||||
{ "rearrightlight_sw:", ggRearRightLightButton },
|
||||
|
||||
3
Train.h
3
Train.h
@@ -401,6 +401,8 @@ class TTrain {
|
||||
static void OnCommand_headlighttogglerearupper( TTrain *Train, command_data const &Command );
|
||||
static void OnCommand_headlightenablerearupper( TTrain *Train, command_data const &Command );
|
||||
static void OnCommand_headlightdisablerearupper( TTrain *Train, command_data const &Command );
|
||||
static void OnCommand_modernlightdimmerincrease(TTrain *Train, command_data const &Command);
|
||||
static void OnCommand_modernlightdimmerdecrease(TTrain *Train, command_data const &Command);
|
||||
static void OnCommand_redmarkertogglerearleft( TTrain *Train, command_data const &Command );
|
||||
static void OnCommand_redmarkerenablerearleft( TTrain *Train, command_data const &Command );
|
||||
static void OnCommand_redmarkerdisablerearleft( TTrain *Train, command_data const &Command );
|
||||
@@ -580,6 +582,7 @@ public: // reszta może by?publiczna
|
||||
TGauge ggRightEndLightButton;
|
||||
TGauge ggLightsButton; // przelacznik reflektorow (wszystkich)
|
||||
TGauge ggDimHeadlightsButton; // headlights dimming switch
|
||||
TGauge ggModernLightDimSw; // modern lights dimmer
|
||||
|
||||
// hunter-230112: przelacznik swiatel tylnich
|
||||
TGauge ggRearUpperLightButton;
|
||||
|
||||
@@ -153,6 +153,8 @@ commanddescription_sequence Commands_descriptions = {
|
||||
{ "radiovolumeset", command_target::vehicle, command_mode::oneoff },
|
||||
{ "cabchangeforward", command_target::vehicle, command_mode::oneoff },
|
||||
{ "cabchangebackward", command_target::vehicle, command_mode::oneoff },
|
||||
{"modernlightdimmerdecrease", command_target::vehicle, command_mode::oneoff},
|
||||
{"modernlightdimmerincrease", command_target::vehicle, command_mode::oneoff},
|
||||
{ "viewturn", command_target::entity, command_mode::oneoff },
|
||||
{ "movehorizontal", command_target::entity, command_mode::oneoff },
|
||||
{ "movehorizontalfast", command_target::entity, command_mode::oneoff },
|
||||
|
||||
@@ -147,6 +147,9 @@ enum class user_command {
|
||||
cabchangeforward,
|
||||
cabchangebackward,
|
||||
|
||||
modernlightdimmerdecrease,
|
||||
modernlightdimmerincrease,
|
||||
|
||||
viewturn,
|
||||
movehorizontal,
|
||||
movehorizontalfast,
|
||||
|
||||
@@ -506,7 +506,7 @@ drivermouse_input::bindings( std::string const &Control ) const {
|
||||
|
||||
void
|
||||
drivermouse_input::default_bindings() {
|
||||
|
||||
// pierwsza komenda jest od zwiekszania a druga od zmniejszania - ewentualnie kolejno lewy i prawy przycisk
|
||||
m_buttonbindings = {
|
||||
{ "jointctrl:", {
|
||||
user_command::jointcontrollerset,
|
||||
@@ -737,6 +737,9 @@ drivermouse_input::default_bindings() {
|
||||
{ "dimheadlights_sw:", {
|
||||
user_command::headlightsdimtoggle,
|
||||
user_command::none } },
|
||||
{"moderndimmer_sw:", {
|
||||
user_command::modernlightdimmerincrease,
|
||||
user_command::modernlightdimmerdecrease } },
|
||||
{ "leftend_sw:", {
|
||||
user_command::redmarkertoggleleft,
|
||||
user_command::none } },
|
||||
|
||||
@@ -65,17 +65,42 @@ light_array::update() {
|
||||
light.count = 0
|
||||
+ ( ( lights & light::headlight_left ) ? 1 : 0 )
|
||||
+ ( ( lights & light::headlight_right ) ? 1 : 0 )
|
||||
+ ( ( lights & light::headlight_upper ) ? 1 : 0 );
|
||||
+ ( ( lights & light::headlight_upper ) ? 1 : 0 )
|
||||
+ ( ( lights & light::highbeamlight_left ) ? 1: 0)
|
||||
+ ( ( lights & light::highbeamlight_right ) ? 1 : 0);
|
||||
|
||||
if( light.count > 0 ) {
|
||||
light.intensity = std::max(0.0f, std::log((float)light.count + 1.0f));
|
||||
light.intensity *= ( light.owner->DimHeadlights ? 0.6f : 1.0f );
|
||||
if (light.owner->DimHeadlights && !light.owner->HighBeamLights) // tylko przyciemnione
|
||||
light.intensity *= light.owner->MoverParameters->dimMultiplier;
|
||||
else if (!light.owner->DimHeadlights && !light.owner->HighBeamLights) // normalne
|
||||
light.intensity *= light.owner->MoverParameters->normMultiplier;
|
||||
else if (light.owner->DimHeadlights && light.owner->HighBeamLights) // przyciemnione dlugie
|
||||
light.intensity *= light.owner->MoverParameters->highDimMultiplier;
|
||||
else if (!light.owner->DimHeadlights && light.owner->HighBeamLights) // dlugie zwykle
|
||||
light.intensity *= light.owner->MoverParameters->highMultiplier;
|
||||
|
||||
// TBD, TODO: intensity can be affected further by other factors
|
||||
light.state = {
|
||||
( ( lights & light::headlight_left ) ? 1.f : 0.f ),
|
||||
( ( lights & light::headlight_left | light::highbeamlight_left ) ? 1.f : 0.f ),
|
||||
( ( lights & light::headlight_upper ) ? 1.f : 0.f ),
|
||||
( ( lights & light::headlight_right ) ? 1.f : 0.f ) };
|
||||
light.state *= ( light.owner->DimHeadlights ? 0.6f : 1.0f );
|
||||
( ( lights & light::headlight_right | light::highbeamlight_right) ? 1.f : 0.f ) };
|
||||
|
||||
light.color = {
|
||||
static_cast<float>(light.owner->MoverParameters->refR) / 255.0f,
|
||||
static_cast<float>(light.owner->MoverParameters->refG) / 255.0f,
|
||||
static_cast<float>(light.owner->MoverParameters->refB) / 255.0f
|
||||
};
|
||||
|
||||
if (light.owner->DimHeadlights && !light.owner->HighBeamLights) // tylko przyciemnione
|
||||
light.state *= light.owner->MoverParameters->dimMultiplier;
|
||||
else if (!light.owner->DimHeadlights && !light.owner->HighBeamLights)
|
||||
light.state *= light.owner->MoverParameters->normMultiplier;
|
||||
else if (light.owner->DimHeadlights && light.owner->HighBeamLights) // przyciemnione dlugie
|
||||
light.state *= light.owner->MoverParameters->highDimMultiplier;
|
||||
else if (!light.owner->DimHeadlights && light.owner->HighBeamLights) // dlugie zwykle
|
||||
light.state *= light.owner->MoverParameters->highMultiplier;
|
||||
|
||||
}
|
||||
else {
|
||||
light.intensity = 0.0f;
|
||||
|
||||
@@ -249,6 +249,7 @@ std::string locale::label_cab_control(std::string const &Label)
|
||||
{ "leftlight_sw:", STRN("left headlight") },
|
||||
{ "rightlight_sw:", STRN("right headlight") },
|
||||
{ "dimheadlights_sw:", STRN("headlights dimmer") },
|
||||
{ "moderndimmer_sw:", STRN("headlights dimmer") },
|
||||
{ "leftend_sw:", STRN("left marker light") },
|
||||
{ "rightend_sw:", STRN("right marker light") },
|
||||
{ "lights_sw:", STRN("light pattern") },
|
||||
@@ -319,7 +320,7 @@ std::string locale::label_cab_control(std::string const &Label)
|
||||
{ "universal6:", STRN("interactive part") },
|
||||
{ "universal7:", STRN("interactive part") },
|
||||
{ "universal8:", STRN("interactive part") },
|
||||
{ "universal9:", STRN("interactive part") }
|
||||
{ "universal9:", STRN("interactive part") },
|
||||
};
|
||||
|
||||
auto const it = cabcontrols_labels.find( Label );
|
||||
|
||||
Reference in New Issue
Block a user