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https://github.com/MaSzyna-EU07/maszyna.git
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refactor: the Sonar remarks on the small fixes taken care of
- the log stops through a flag kept in a function, not a global one - the messages are put together with std::format - a vehicle dropped on a trainset in the launcher goes in once the trainset is drawn, so the vehicles are gone through with a plain loop again; the drop split into a new vehicle and a moved one - the scenario that can't be opened is caught as the runtime error it is, a file name outside of the code page as the system error it is - a track of an unknown type is left out through the pointer owning it - the keyword of a track type written out by a function of its own - the picked node forgotten with ranges::replace_if, the empty Forget_Node of the base renderer told why it is empty - FileCased takes the path it works on
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@@ -73,12 +73,19 @@ std::deque<std::string> ErrorStack;
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// lock for log stacks
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std::mutex logMutex;
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// the log is written through the closing of the simulator, to the end
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std::atomic<bool> logStop{false};
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namespace
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{
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// the log is written through the closing of the simulator, to the end: set once the closing has nothing more to tell
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std::atomic<bool> &log_stopped()
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{
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static std::atomic<bool> stopped{false};
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return stopped;
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}
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} // namespace
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void StopLogService()
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{
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logStop = true;
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log_stopped() = true;
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}
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@@ -87,7 +94,7 @@ void LogService()
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// one more pass after the stop, so what came just before it gets written too
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for (bool last{false}; false == last;)
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{
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last = logStop;
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last = log_stopped();
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{
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// --- Obsługa InfoStack ---
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while (!InfoStack.empty())
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