Merge branch 'tmj-dev' into milek-dev

This commit is contained in:
milek7
2018-04-06 22:33:08 +02:00
13 changed files with 908 additions and 806 deletions

View File

@@ -519,7 +519,7 @@ private:
return mMatrix.readArray(); };
inline double * Matrix() {
return mMatrix.getArray(); };
inline double GetVelocity() {
inline double GetVelocity() const {
return MoverParameters->Vel; };
inline double GetLength() const {
return MoverParameters->Dim.L; };
@@ -562,7 +562,7 @@ private:
float GetEPP(); // wyliczanie sredniego cisnienia w PG
int DirectionSet(int d); // ustawienie kierunku w składzie
// odczyt kierunku w składzie
int DirectionGet() {
int DirectionGet() const {
return iDirection + iDirection - 1; };
int DettachStatus(int dir);
int Dettach(int dir);

View File

@@ -144,11 +144,14 @@ void mouse_button_callback( GLFWwindow* window, int button, int action, int mods
void key_callback( GLFWwindow *window, int key, int scancode, int action, int mods ) {
input::Keyboard.key( key, action );
Global.shiftState = ( mods & GLFW_MOD_SHIFT ) ? true : false;
Global.ctrlState = ( mods & GLFW_MOD_CONTROL ) ? true : false;
// give the ui first shot at the input processing...
if( true == UILayer.on_key( key, action ) ) { return; }
// ...if the input is left untouched, pass it on
input::Keyboard.key( key, action );
if( ( true == Global.InputMouse )
&& ( ( key == GLFW_KEY_LEFT_ALT )
|| ( key == GLFW_KEY_RIGHT_ALT ) ) ) {

View File

@@ -78,7 +78,7 @@ bool TEventLauncher::Load(cParser *parser)
auto const timeoffset { static_cast<int>( Global.ScenarioTimeOffset * 60 ) };
if( timeoffset != 0 ) {
auto const adjustedtime { clamp_circular( iHour * 60 + iMinute + timeoffset, 24 * 60 ) };
iHour = ( adjustedtime / 60 ) % 60;
iHour = ( adjustedtime / 60 ) % 24;
iMinute = adjustedtime % 60;
}
WriteLog(

View File

@@ -307,6 +307,11 @@ global_settings::ConfigParse(cParser &Parser) {
Parser.getTokens( 1, false );
Parser >> ScenarioTimeOffset;
}
else if( token == "scenario.time.current" ) {
// sync simulation time with local clock
Parser.getTokens( 1, false );
Parser >> ScenarioTimeCurrent;
}
else if( token == "scalespeculars" ) {
// whether strength of specular highlights should be adjusted (generally needed for legacy 3d models)
Parser.getTokens();

View File

@@ -82,6 +82,7 @@ struct global_settings {
double fTimeSpeed{ 1.0 }; // przyspieszenie czasu, zmienna do testów
double fLatitudeDeg{ 52.0 }; // szerokość geograficzna
float ScenarioTimeOffset { 0.f }; // time shift (in hours) applied to train timetables
bool ScenarioTimeCurrent { false }; // automatic time shift to match scenario time with local clock
bool bInactivePause{ true }; // automatyczna pauza, gdy okno nieaktywne
int iSlowMotionMask{ -1 }; // maska wyłączanych właściwości
bool bHideConsole{ false }; // hunter-271211: ukrywanie konsoli

814
World.cpp
View File

@@ -31,17 +31,9 @@ http://mozilla.org/MPL/2.0/.
#include "Console.h"
#include "color.h"
#include "uilayer.h"
#include "uitranscripts.h"
#include "translation.h"
//---------------------------------------------------------------------------
TDynamicObject *Controlled = NULL; // pojazd, który prowadzimy
std::shared_ptr<ui_panel> UIHeader = std::make_shared<ui_panel>( 20, 20 ); // header ui panel
std::shared_ptr<ui_panel> UITable = std::make_shared<ui_panel>( 20, 100 ); // schedule or scan table
std::shared_ptr<ui_panel> UITranscripts = std::make_shared<ui_panel>( 85, 600 ); // voice transcripts
namespace simulation {
simulation_time Time;
@@ -66,7 +58,7 @@ simulation_time::init() {
// potentially adjust scenario clock
auto const requestedtime { clamp_circular<int>( m_time.wHour * 60 + m_time.wMinute + Global.ScenarioTimeOffset * 60, 24 * 60 ) };
auto const requestedhour { ( requestedtime / 60 ) % 60 };
auto const requestedhour { ( requestedtime / 60 ) % 24 };
auto const requestedminute { requestedtime % 60 };
// cache requested elements, if any
@@ -208,7 +200,6 @@ TWorld::TWorld()
for (int i = 0; i < 10; ++i)
KeyEvents[i] = NULL; // eventy wyzwalane klawiszami cyfrowymi
Global.iSlowMotion = 0;
pDynamicNearest = NULL;
fTimeBuffer = 0.0; // bufor czasu aktualizacji dla stałego kroku fizyki
fMaxDt = 0.01; //[s] początkowy krok czasowy fizyki
fTime50Hz = 0.0; // bufor czasu dla komunikacji z PoKeys
@@ -249,8 +240,6 @@ bool TWorld::Init( GLFWwindow *Window ) {
WriteLog( "\nStarting MaSzyna rail vehicle simulator (release: " + Global.asVersion + ")" );
WriteLog( "For online documentation and additional files refer to: http://eu07.pl");
if (Global.loading_log)
UILayer.push_back( ui_log );
UILayer.set_background( "logo" );
glfwSetWindowTitle( window, ( Global.AppName + " (" + Global.SceneryFile + ")" ).c_str() ); // nazwa scenerii
UILayer.set_progress(0.01);
@@ -326,31 +315,14 @@ bool TWorld::Init( GLFWwindow *Window ) {
WriteLog( "Load time: " +
std::to_string( std::chrono::duration_cast<std::chrono::seconds>(( std::chrono::system_clock::now() - timestart )).count() )
+ " seconds");
/*
if (DebugModeFlag) // w Debugmode automatyczne włączenie AI
if (Train)
if (Train->Dynamic()->Mechanik)
Train->Dynamic()->Mechanik->TakeControl(true);
*/
UILayer.set_progress();
UILayer.set_progress( "" );
UILayer.set_background( "" );
UILayer.clear_texts();
ui_log->enabled = false;
Timer::ResetTimers();
// make 4 empty lines for the ui header, to cut down on work down the road
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
// bind the panels with ui object. maybe not the best place for this but, eh
UILayer.push_back( UIHeader );
UILayer.push_back( UITable );
UILayer.push_back( UITranscripts );
UILayer.push_back( ui_log );
ui_log->enabled = false;
return true;
};
@@ -448,60 +420,23 @@ void TWorld::OnKeyDown(int cKey) {
else if( ( cKey >= GLFW_KEY_F1 ) && ( cKey <= GLFW_KEY_F12 ) )
{
switch (cKey) {
case GLFW_KEY_F1: {
if( DebugModeFlag ) {
// additional time speedup keys in debug mode
// additional simulation clock jump keys in debug mode
if( Global.ctrlState ) {
// ctrl-f3
// ctrl-f1
simulation::Time.update( 20.0 * 60.0 );
}
else if( Global.shiftState ) {
// shift-f3
// shift-f1
simulation::Time.update( 5.0 * 60.0 );
}
}
if( ( false == Global.ctrlState )
&& ( false == Global.shiftState ) ) {
// czas i relacja
if( Global.iTextMode == cKey ) { ++Global.iScreenMode[ cKey - GLFW_KEY_F1 ]; }
if( Global.iScreenMode[ cKey - GLFW_KEY_F1 ] > 1 ) {
// wyłączenie napisów
Global.iTextMode = 0;
Global.iScreenMode[ cKey - GLFW_KEY_F1 ] = 0;
}
else {
Global.iTextMode = cKey;
}
}
break;
}
case GLFW_KEY_F2: {
// parametry pojazdu
if( Global.iTextMode == cKey ) { ++Global.iScreenMode[ cKey - GLFW_KEY_F1 ]; }
if( Global.iScreenMode[ cKey - GLFW_KEY_F1 ] > 1 ) {
// wyłączenie napisów
Global.iTextMode = 0;
Global.iScreenMode[ cKey - GLFW_KEY_F1 ] = 0;
}
else {
Global.iTextMode = cKey;
}
break;
}
case GLFW_KEY_F3: {
// timetable
if( Global.iTextMode == cKey ) { ++Global.iScreenMode[ cKey - GLFW_KEY_F1 ]; }
if( Global.iScreenMode[ cKey - GLFW_KEY_F1 ] > 1 ) {
// wyłączenie napisów
Global.iTextMode = 0;
Global.iScreenMode[ cKey - GLFW_KEY_F1 ] = 0;
}
else {
Global.iTextMode = cKey;
}
break;
}
case GLFW_KEY_F4: {
InOutKey( !Global.shiftState ); // distant view with Shift, short distance step out otherwise
@@ -531,27 +466,27 @@ void TWorld::OnKeyDown(int cKey) {
if( Train == nullptr )
Train = new TTrain(); // jeśli niczym jeszcze nie jeździlismy
if( Train->Init( Controlled ) ) { // przejmujemy sterowanie
if( !DebugModeFlag ) // w DebugMode nadal prowadzi AI
if( !DebugModeFlag ) {
// w DebugMode nadal prowadzi AI
Controlled->Mechanik->TakeControl( false );
}
}
else
else {
SafeDelete( Train ); // i nie ma czym sterować
// Global.pUserDynamic=Controlled; //renerowanie pojazdu względem kabiny
// Global.iTextMode=VK_F4;
if( Train )
}
if( Train ) {
InOutKey(); // do kabiny
}
}
}
// Global.iTextMode = cKey;
break;
}
case GLFW_KEY_F6: {
// Global.iTextMode = cKey;
// przyspieszenie symulacji do testowania scenerii... uwaga na FPS!
if( DebugModeFlag ) {
if( Global.ctrlState ) { Global.fTimeSpeed = ( Global.shiftState ? 60.0 : 20.0 ); }
else { Global.fTimeSpeed = ( Global.shiftState ? 5.0 : 1.0 ); }
else { Global.fTimeSpeed = ( Global.shiftState ? 5.0 : 1.0 ); }
}
break;
}
@@ -559,13 +494,22 @@ void TWorld::OnKeyDown(int cKey) {
// debug mode functions
if( DebugModeFlag ) {
if( Global.ctrlState ) {
if( Global.ctrlState
&& Global.shiftState ) {
// shift + ctrl + f7 toggles between debug and regular camera
DebugCameraFlag = !DebugCameraFlag;
}
else if( Global.ctrlState ) {
// ctrl + f7 toggles static daylight
ToggleDaylight();
break;
}
else if( Global.shiftState ) {
// shift + f7 is currently unused
}
else {
// f7: wireframe toggle
// TODO: pass this to renderer instead of making direct calls
Global.bWireFrame = !Global.bWireFrame;
if( true == Global.bWireFrame ) {
glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
@@ -577,59 +521,23 @@ void TWorld::OnKeyDown(int cKey) {
}
break;
}
case GLFW_KEY_F8: {
case GLFW_KEY_F12: {
// quick debug mode toggle
if( Global.ctrlState
&& Global.shiftState ) {
DebugCameraFlag = !DebugCameraFlag; // taka opcjonalna funkcja, może się czasem przydać
}
else {
Global.iTextMode = cKey;
DebugModeFlag = !DebugModeFlag;
}
break;
}
case GLFW_KEY_F9: {
Global.iTextMode = cKey;
// wersja
break;
}
case GLFW_KEY_F10: {
if( Global.iTextMode == cKey ) {
Global.iTextMode =
( Global.iPause && ( cKey != GLFW_KEY_F1 ) ?
GLFW_KEY_F1 :
0 ); // wyłączenie napisów, chyba że pauza
}
else {
Global.iTextMode = cKey;
}
break;
}
case GLFW_KEY_F11: {
ui_log->enabled = !ui_log->enabled;
break;
}
case GLFW_KEY_F12: {
// coś tam jeszcze
if( Global.ctrlState
&& Global.shiftState )
DebugModeFlag = !DebugModeFlag; // taka opcjonalna funkcja, może się czasem przydać
else
Global.iTextMode = cKey;
default: {
break;
}
}
// if (cKey!=VK_F4)
return; // nie są przekazywane do pojazdu wcale
}
if( Global.iTextMode == GLFW_KEY_F10 ) // wyświetlone napisy klawiszem F10
{ // i potwierdzenie
if( cKey == GLFW_KEY_Y ) {
// flaga wyjścia z programu
glfwSetWindowShouldClose( window, 1 );
}
return; // nie przekazujemy do pociągu
}
else if ((Global.iTextMode == GLFW_KEY_F12) ? (cKey >= '0') && (cKey <= '9') : false)
if ((Global.iTextMode == GLFW_KEY_F12) ? (cKey >= '0') && (cKey <= '9') : false)
{ // tryb konfiguracji debugmode (przestawianie kamery już wyłączone
if (!Global.shiftState) // bez [Shift]
{
@@ -982,7 +890,7 @@ bool TWorld::Update() {
#ifdef _WIN32
Console::Update(); // to i tak trzeba wywoływać
#endif
Update_UI();
UILayer.update();
// decelerate camera
Camera.Velocity *= 0.65;
if( std::abs( Camera.Velocity.x ) < 0.01 ) { Camera.Velocity.x = 0.0; }
@@ -1146,660 +1054,6 @@ void TWorld::ResourceSweep()
*/
};
void
TWorld::Update_UI() {
UITable->text_lines.clear();
std::string uitextline1, uitextline2, uitextline3, uitextline4;
UILayer.set_tooltip( "" );
if( ( Train != nullptr ) && ( false == FreeFlyModeFlag ) ) {
if( false == DebugModeFlag ) {
// in regular mode show control functions, for defined controls
UILayer.set_tooltip( locale::label_cab_control( Train->GetLabel( GfxRenderer.Pick_Control() ) ) );
}
else {
// in debug mode show names of submodels, to help with cab setup and/or debugging
auto const cabcontrol = GfxRenderer.Pick_Control();
UILayer.set_tooltip( ( cabcontrol ? cabcontrol->pName : "" ) );
}
}
if( ( true == Global.ControlPicking ) && ( true == FreeFlyModeFlag ) && ( true == DebugModeFlag ) ) {
auto const scenerynode = GfxRenderer.Pick_Node();
UILayer.set_tooltip(
( scenerynode ?
scenerynode->name() :
"" ) );
}
switch( Global.iTextMode ) {
case( GLFW_KEY_F1 ) : {
// f1, default mode: current time and timetable excerpt
auto const &time = simulation::Time.data();
uitextline1 =
"Time: "
+ to_string( time.wHour ) + ":"
+ ( time.wMinute < 10 ? "0" : "" ) + to_string( time.wMinute ) + ":"
+ ( time.wSecond < 10 ? "0" : "" ) + to_string( time.wSecond );
if( Global.iPause ) {
uitextline1 += " (paused)";
}
if( ( Controlled != nullptr )
&& ( Controlled->Mechanik != nullptr ) ) {
auto const &mover = Controlled->MoverParameters;
auto const &driver = Controlled->Mechanik;
uitextline2 = "Throttle: " + to_string( driver->Controlling()->MainCtrlPos, 0, 2 ) + "+" + std::to_string( driver->Controlling()->ScndCtrlPos );
if( mover->ActiveDir > 0 ) { uitextline2 += " D"; }
else if( mover->ActiveDir < 0 ) { uitextline2 += " R"; }
else { uitextline2 += " N"; }
uitextline3 = "Brakes:" + to_string( mover->fBrakeCtrlPos, 1, 5 ) + "+" + std::to_string( mover->LocalBrakePos ) + ( mover->SlippingWheels ? " !" : " " );
uitextline4 = (
true == TestFlag( mover->SecuritySystem.Status, s_aware ) ?
"!ALERTER! " :
" " );
uitextline4 += (
true == TestFlag( mover->SecuritySystem.Status, s_active ) ?
"!SHP! " :
" " );
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
// detail mode on second key press
uitextline2 +=
" Speed: " + std::to_string( static_cast<int>( std::floor( mover->Vel ) ) ) + " km/h"
+ " (limit: " + std::to_string( static_cast<int>( std::floor( driver->VelDesired ) ) ) + " km/h"
+ ", next limit: " + std::to_string( static_cast<int>( std::floor( Controlled->Mechanik->VelNext ) ) ) + " km/h"
+ " in " + to_string( Controlled->Mechanik->ActualProximityDist * 0.001, 1 ) + " km)";
uitextline3 +=
" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
auto const stoptime { static_cast<int>( -1.0 * Controlled->Mechanik->fStopTime ) };
if( stoptime > 0 ) {
uitextline4 += " Loading/unloading in progress (" + to_string( stoptime ) + ( stoptime > 1 ? " seconds" : " second" ) + " left)";
}
else {
auto const trackblockdistance{ std::abs( Controlled->Mechanik->TrackBlock() ) };
if( trackblockdistance <= 75.0 ) {
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
}
}
}
}
break;
}
case( GLFW_KEY_F2 ) : {
// timetable
auto *vehicle {
( FreeFlyModeFlag ?
std::get<TDynamicObject *>( simulation::Region->find_vehicle( Camera.Pos, 20, false, false ) ) :
Controlled ) }; // w trybie latania lokalizujemy wg mapy
if( vehicle == nullptr ) { break; }
// if the nearest located vehicle doesn't have a direct driver, try to query its owner
auto const owner = (
( ( vehicle->Mechanik != nullptr ) && ( vehicle->Mechanik->Primary() ) ) ?
vehicle->Mechanik :
vehicle->ctOwner );
if( owner == nullptr ){ break; }
auto const table = owner->Timetable();
if( table == nullptr ) { break; }
auto const &time = simulation::Time.data();
uitextline1 =
"Time: "
+ to_string( time.wHour ) + ":"
+ ( time.wMinute < 10 ? "0" : "" ) + to_string( time.wMinute ) + ":"
+ ( time.wSecond < 10 ? "0" : "" ) + to_string( time.wSecond );
if( Global.iPause ) {
uitextline1 += " (paused)";
}
uitextline2 = Bezogonkow( owner->Relation(), true ) + " (" + Bezogonkow( owner->Timetable()->TrainName, true ) + ")";
auto const nextstation = Bezogonkow( owner->NextStop(), true );
if( !nextstation.empty() ) {
// jeśli jest podana relacja, to dodajemy punkt następnego zatrzymania
uitextline3 = " -> " + nextstation;
}
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
if( 0 == table->StationCount ) {
// only bother if there's stations to list
UITable->text_lines.emplace_back( "(no timetable)", Global.UITextColor );
}
else {
// header
UITable->text_lines.emplace_back( "+----------------------------+-------+-------+-----+", Global.UITextColor );
TMTableLine *tableline;
for( int i = owner->iStationStart; i <= std::min( owner->iStationStart + 15, table->StationCount ); ++i ) {
// wyświetlenie pozycji z rozkładu
tableline = table->TimeTable + i; // linijka rozkładu
std::string station =
( tableline->StationName + " " ).substr( 0, 26 );
std::string arrival =
( tableline->Ah >= 0 ?
to_string( int( 100 + tableline->Ah ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Am ) ).substr( 1, 2 ) :
" " );
std::string departure =
( tableline->Dh >= 0 ?
to_string( int( 100 + tableline->Dh ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Dm ) ).substr( 1, 2 ) :
" " );
std::string vmax =
" "
+ to_string( tableline->vmax, 0 );
vmax = vmax.substr( vmax.length() - 3, 3 ); // z wyrównaniem do prawej
UITable->text_lines.emplace_back(
Bezogonkow( "| " + station + " | " + arrival + " | " + departure + " | " + vmax + " | " + tableline->StationWare, true ),
( ( owner->iStationStart < table->StationIndex )
&& ( i < table->StationIndex )
&& ( ( time.wHour * 60 + time.wMinute ) >= ( tableline->Dh * 60 + tableline->Dm ) ) ?
glm::vec4( 0.0f, 1.0f, 0.0f, 1.0f ) :// czas minął i odjazd był, to nazwa stacji będzie na zielono
Global.UITextColor ) );
// divider/footer
UITable->text_lines.emplace_back( "+----------------------------+-------+-------+-----+", Global.UITextColor );
}
}
}
break;
}
case( GLFW_KEY_F3 ) : {
auto *vehicle{
( FreeFlyModeFlag ?
std::get<TDynamicObject *>( simulation::Region->find_vehicle( Camera.Pos, 20, false, false ) ) :
Controlled ) }; // w trybie latania lokalizujemy wg mapy
if( vehicle != nullptr ) {
// jeśli domyślny ekran po pierwszym naciśnięciu
uitextline1 = "Vehicle name: " + vehicle->MoverParameters->Name;
if( ( vehicle->Mechanik == nullptr ) && ( vehicle->ctOwner ) ) {
// for cars other than leading unit indicate the leader
uitextline1 += ", owned by " + vehicle->ctOwner->OwnerName();
}
uitextline1 += "; Status: " + vehicle->MoverParameters->EngineDescription( 0 );
// informacja o sprzęgach
uitextline1 +=
"; C0:" +
( vehicle->PrevConnected ?
vehicle->PrevConnected->name() + ":" + to_string( vehicle->MoverParameters->Couplers[ 0 ].CouplingFlag ) + (
vehicle->MoverParameters->Couplers[ 0 ].CouplingFlag == 0 ?
" (" + to_string( vehicle->MoverParameters->Couplers[ 0 ].CoupleDist, 1 ) + " m)" :
"" ) :
"none" );
uitextline1 +=
" C1:" +
( vehicle->NextConnected ?
vehicle->NextConnected->name() + ":" + to_string( vehicle->MoverParameters->Couplers[ 1 ].CouplingFlag ) + (
vehicle->MoverParameters->Couplers[ 1 ].CouplingFlag == 0 ?
" (" + to_string( vehicle->MoverParameters->Couplers[ 1 ].CoupleDist, 1 ) + " m)" :
"" ) :
"none" );
// equipment flags
uitextline2 = ( vehicle->MoverParameters->Battery ? "B" : "." );
uitextline2 += ( vehicle->MoverParameters->Mains ? "M" : "." );
uitextline2 += ( vehicle->MoverParameters->PantRearUp ? ( vehicle->MoverParameters->PantRearVolt > 0.0 ? "O" : "o" ) : "." );;
uitextline2 += ( vehicle->MoverParameters->PantFrontUp ? ( vehicle->MoverParameters->PantFrontVolt > 0.0 ? "P" : "p" ) : "." );;
uitextline2 += ( vehicle->MoverParameters->PantPressLockActive ? "!" : ( vehicle->MoverParameters->PantPressSwitchActive ? "*" : "." ) );
uitextline2 += ( vehicle->MoverParameters->FuelPump.is_enabled ? ( vehicle->MoverParameters->FuelPump.is_active ? "F" : "f" ) : "." );;
uitextline2 += ( false == vehicle->MoverParameters->ConverterAllowLocal ? "-" : ( vehicle->MoverParameters->ConverterAllow ? ( vehicle->MoverParameters->ConverterFlag ? "X" : "x" ) : "." ) );
uitextline2 += ( vehicle->MoverParameters->ConvOvldFlag ? "!" : "." );
uitextline2 += ( false == vehicle->MoverParameters->CompressorAllowLocal ? "-" : ( ( vehicle->MoverParameters->CompressorAllow || vehicle->MoverParameters->CompressorPower > 1 ) ? ( vehicle->MoverParameters->CompressorFlag ? "C" : "c" ) : "." ) );
uitextline2 += ( vehicle->MoverParameters->CompressorGovernorLock ? "!" : "." );
auto const train { Global.pWorld->train() };
if( ( train != nullptr ) && ( train->Dynamic() == vehicle ) ) {
uitextline2 += " R: " + std::to_string( train->RadioChannel() );
}
/*
uitextline2 +=
" AnlgB: " + to_string( tmp->MoverParameters->AnPos, 1 )
+ "+"
+ to_string( tmp->MoverParameters->LocalBrakePosA, 1 )
*/
uitextline2 += " Bdelay: ";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_G ) == bdelay_G )
uitextline2 += "G";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_P ) == bdelay_P )
uitextline2 += "P";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_R ) == bdelay_R )
uitextline2 += "R";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
uitextline2 += "+Mg";
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->Load, 0 ) + " (" + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + ")";
uitextline2 +=
"; Pant: "
+ to_string( vehicle->MoverParameters->PantPress, 2 )
+ ( vehicle->MoverParameters->bPantKurek3 ? "-ZG" : "|ZG" );
uitextline2 +=
"; Ft: " + to_string(
vehicle->MoverParameters->Ft * 0.001f * (
vehicle->MoverParameters->ActiveCab ? vehicle->MoverParameters->ActiveCab :
vehicle->ctOwner ? vehicle->ctOwner->Controlling()->ActiveCab :
1 ), 1 )
+ ", Fb: " + to_string( vehicle->MoverParameters->Fb * 0.001f, 1 )
+ ", Fr: " + to_string( vehicle->MoverParameters->Adhesive( vehicle->MoverParameters->RunningTrack.friction ), 2 )
+ ( vehicle->MoverParameters->SlippingWheels ? " (!)" : "" );
if( vehicle->Mechanik ) {
uitextline2 += "; Ag: " + to_string( vehicle->Mechanik->fAccGravity, 2 );
}
uitextline2 +=
"; TC:"
+ to_string( vehicle->MoverParameters->TotalCurrent, 0 );
auto const frontcouplerhighvoltage =
to_string( vehicle->MoverParameters->Couplers[ side::front ].power_high.voltage, 0 )
+ "@"
+ to_string( vehicle->MoverParameters->Couplers[ side::front ].power_high.current, 0 );
auto const rearcouplerhighvoltage =
to_string( vehicle->MoverParameters->Couplers[ side::rear ].power_high.voltage, 0 )
+ "@"
+ to_string( vehicle->MoverParameters->Couplers[ side::rear ].power_high.current, 0 );
uitextline2 += ", HV: ";
if( vehicle->MoverParameters->Couplers[ side::front ].power_high.local == false ) {
uitextline2 +=
"(" + frontcouplerhighvoltage + ")-"
+ ":F" + ( vehicle->DirectionGet() ? "<<" : ">>" ) + "R:"
+ "-(" + rearcouplerhighvoltage + ")";
}
else {
uitextline2 +=
frontcouplerhighvoltage
+ ":F" + ( vehicle->DirectionGet() ? "<<" : ">>" ) + "R:"
+ rearcouplerhighvoltage;
}
uitextline3 +=
"TrB: " + to_string( vehicle->MoverParameters->BrakePress, 2 )
+ ", " + to_hex_str( vehicle->MoverParameters->Hamulec->GetBrakeStatus(), 2 );
uitextline3 +=
"; LcB: " + to_string( vehicle->MoverParameters->LocBrakePress, 2 )
+ "; hat: " + to_string( vehicle->MoverParameters->BrakeCtrlPos2, 2 )
+ "; pipes: " + to_string( vehicle->MoverParameters->PipePress, 2 )
+ "/" + to_string( vehicle->MoverParameters->ScndPipePress, 2 )
+ "/" + to_string( vehicle->MoverParameters->EqvtPipePress, 2 )
+ ", MT: " + to_string( vehicle->MoverParameters->CompressedVolume, 3 )
+ ", BT: " + to_string( vehicle->MoverParameters->Volume, 3 )
+ ", CtlP: " + to_string( vehicle->MoverParameters->CntrlPipePress, 3 )
+ ", CtlT: " + to_string( vehicle->MoverParameters->Hamulec->GetCRP(), 3 );
if( vehicle->MoverParameters->ManualBrakePos > 0 ) {
uitextline3 += "; manual brake on";
}
/*
if( tmp->MoverParameters->LocalBrakePos > 0 ) {
uitextline3 += ", local brake on";
}
else {
uitextline3 += ", local brake off";
}
*/
if( vehicle->Mechanik ) {
// o ile jest ktoś w środku
std::string flags = "cpapcplhhndoiefgvdpseil "; // flagi AI (definicja w Driver.h)
for( int i = 0, j = 1; i < 23; ++i, j <<= 1 )
if( false == ( vehicle->Mechanik->DrivigFlags() & j ) ) // jak bit ustawiony
flags[ i ] = '.';// std::toupper( flags[ i ] ); // ^= 0x20; // to zmiana na wielką literę
uitextline4 = flags;
uitextline4 +=
"Driver: Vd=" + to_string( vehicle->Mechanik->VelDesired, 0 )
+ " Ad=" + to_string( vehicle->Mechanik->AccDesired, 2 )
+ " Ah=" + to_string( vehicle->Mechanik->fAccThreshold, 2 )
+ "@" + to_string( vehicle->Mechanik->fBrake_a0[ 0 ], 2 )
+ "+" + to_string( vehicle->Mechanik->fBrake_a1[ 0 ], 2 )
+ " Bd=" + to_string( vehicle->Mechanik->fBrakeDist, 0 )
+ " Pd=" + to_string( vehicle->Mechanik->ActualProximityDist, 0 )
+ " Vn=" + to_string( vehicle->Mechanik->VelNext, 0 )
+ " VSl=" + to_string( vehicle->Mechanik->VelSignalLast, 0 )
+ " VLl=" + to_string( vehicle->Mechanik->VelLimitLast, 0 )
+ " VRd=" + to_string( vehicle->Mechanik->VelRoad, 0 )
+ " VRst=" + to_string( vehicle->Mechanik->VelRestricted, 0 );
if( ( vehicle->Mechanik->VelNext == 0.0 )
&& ( vehicle->Mechanik->eSignNext ) ) {
// jeśli ma zapamiętany event semafora, nazwa eventu semafora
uitextline4 += " (" + Bezogonkow( vehicle->Mechanik->eSignNext->asName ) + ")";
}
// biezaca komenda dla AI
uitextline4 += ", command: " + vehicle->Mechanik->OrderCurrent();
}
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
// f2 screen, track scan mode
if( vehicle->Mechanik == nullptr ) {
//żeby była tabelka, musi być AI
break;
}
std::size_t i = 0; std::size_t const speedtablesize = clamp( static_cast<int>( vehicle->Mechanik->TableSize() ) - 1, 0, 30 );
do {
std::string scanline = vehicle->Mechanik->TableText( i );
if( scanline.empty() ) { break; }
UITable->text_lines.emplace_back( Bezogonkow( scanline ), Global.UITextColor );
++i;
} while( i < speedtablesize ); // TController:iSpeedTableSize TODO: change when the table gets recoded
}
}
else {
// wyświetlenie współrzędnych w scenerii oraz kąta kamery, gdy nie mamy wskaźnika
uitextline1 =
"Camera position: "
+ to_string( Camera.Pos.x, 2 ) + " "
+ to_string( Camera.Pos.y, 2 ) + " "
+ to_string( Camera.Pos.z, 2 )
+ ", azimuth: "
+ to_string( 180.0 - RadToDeg( Camera.Yaw ), 0 ) // ma być azymut, czyli 0 na północy i rośnie na wschód
+ " "
+ std::string( "S SEE NEN NWW SW" )
.substr( 0 + 2 * floor( fmod( 8 + ( Camera.Yaw + 0.5 * M_PI_4 ) / M_PI_4, 8 ) ), 2 );
// current luminance level
uitextline2 = "Light level: " + to_string( Global.fLuminance, 3 );
if( Global.FakeLight ) { uitextline2 += "(*)"; }
}
break;
}
case( GLFW_KEY_F8 ) : {
// gfx renderer data
uitextline1 =
"FoV: " + to_string( Global.FieldOfView / Global.ZoomFactor, 1 )
+ ", Draw range x " + to_string( Global.fDistanceFactor, 1 )
// + "; sectors: " + std::to_string( GfxRenderer.m_drawcount )
// + ", FPS: " + to_string( Timer::GetFPS(), 2 );
+ ", FPS: " + std::to_string( static_cast<int>(std::round(GfxRenderer.Framerate())) );
if( Global.iSlowMotion ) {
uitextline1 += " (slowmotion " + to_string( Global.iSlowMotion ) + ")";
}
uitextline2 =
std::string( "Rendering mode: " )
+ "VBO"
+ " ";
if( false == Global.LastGLError.empty() ) {
uitextline2 +=
"Last openGL error: "
+ Global.LastGLError;
}
// renderer stats
uitextline3 = GfxRenderer.info_times();
uitextline4 = GfxRenderer.info_stats();
break;
}
case( GLFW_KEY_F9 ) : {
// informacja o wersji
uitextline1 = "MaSzyna " + Global.asVersion; // informacja o wersji
if( Global.iMultiplayer ) {
uitextline1 += " (multiplayer mode is active)";
}
uitextline3 =
"vehicles: " + to_string( Timer::subsystem.sim_dynamics.average(), 2 ) + " msec"
+ " update total: " + to_string( Timer::subsystem.sim_total.average(), 2 ) + " msec";
break;
}
case( GLFW_KEY_F10 ) : {
uitextline1 = ( "Press [Y] key to quit / Aby zakonczyc program, przycisnij klawisz [Y]." );
break;
}
case( GLFW_KEY_F12 ) : {
// opcje włączenia i wyłączenia logowania
uitextline1 = "[0] Debugmode " + std::string( DebugModeFlag ? "(on)" : "(off)" );
uitextline2 = "[1] log.txt " + std::string( ( Global.iWriteLogEnabled & 1 ) ? "(on)" : "(off)" );
uitextline3 = "[2] Console " + std::string( ( Global.iWriteLogEnabled & 2 ) ? "(on)" : "(off)" );
break;
}
default: {
// uncovered cases, nothing to do here...
// ... unless we're in debug mode
if( DebugModeFlag ) {
auto *vehicle {
( FreeFlyModeFlag ?
std::get<TDynamicObject *>( simulation::Region->find_vehicle( Camera.Pos, 20, false, false ) ) :
Controlled ) }; // w trybie latania lokalizujemy wg mapy
if( vehicle == nullptr ) {
break;
}
uitextline1 =
"vel: " + to_string( vehicle->GetVelocity(), 2 ) + "/" + to_string( vehicle->MoverParameters->nrot* M_PI * vehicle->MoverParameters->WheelDiameter * 3.6, 2 )
+ " km/h;" + ( vehicle->MoverParameters->SlippingWheels ? " (!)" : " " )
+ " dist: " + to_string( vehicle->MoverParameters->DistCounter, 2 ) + " km"
+ "; pos: [" + to_string( vehicle->GetPosition().x, 2 ) + ", " + to_string( vehicle->GetPosition().y, 2 ) + ", " + to_string( vehicle->GetPosition().z, 2 ) + "]"
+ ", PM=" + to_string( vehicle->MoverParameters->WheelFlat, 1 )
+ " mm; enrot=" + to_string( vehicle->MoverParameters->enrot * 60, 0 )
+ " tmrot=" + to_string( std::abs( vehicle->MoverParameters->nrot ) * vehicle->MoverParameters->Transmision.Ratio * 60, 0 )
+ "; ventrot=" + to_string( vehicle->MoverParameters->RventRot * 60, 1 );
uitextline2 =
"HamZ=" + to_string( vehicle->MoverParameters->fBrakeCtrlPos, 2 )
+ "; HamP=" + std::to_string( vehicle->MoverParameters->LocalBrakePos ) + "/" + to_string( vehicle->MoverParameters->LocalBrakePosA, 2 )
+ "; NasJ=" + std::to_string( vehicle->MoverParameters->MainCtrlPos ) + "(" + std::to_string( vehicle->MoverParameters->MainCtrlActualPos ) + ")"
+ ( vehicle->MoverParameters->ShuntMode ?
"; NasB=" + to_string( vehicle->MoverParameters->AnPos, 2 ) :
"; NasB=" + std::to_string( vehicle->MoverParameters->ScndCtrlPos ) + "(" + std::to_string( vehicle->MoverParameters->ScndCtrlActualPos ) + ")" )
+ "; I=" +
( vehicle->MoverParameters->TrainType == dt_EZT ?
std::to_string( int( vehicle->MoverParameters->ShowCurrent( 0 ) ) ) :
std::to_string( int( vehicle->MoverParameters->Im ) ) )
+ "; U=" + to_string( int( vehicle->MoverParameters->RunningTraction.TractionVoltage + 0.5 ) )
+ "; R=" +
( std::abs( vehicle->MoverParameters->RunningShape.R ) > 10000.0 ?
"~0.0" :
to_string( vehicle->MoverParameters->RunningShape.R, 1 ) )
+ " An=" + to_string( vehicle->MoverParameters->AccN, 2 ); // przyspieszenie poprzeczne
if( tprev != simulation::Time.data().wSecond ) {
tprev = simulation::Time.data().wSecond;
Acc = ( vehicle->MoverParameters->Vel - VelPrev ) / 3.6;
VelPrev = vehicle->MoverParameters->Vel;
}
uitextline2 += "; As=" + to_string( Acc, 2 ); // przyspieszenie wzdłużne
uitextline2 += " eAngle=" + to_string( std::cos( vehicle->MoverParameters->eAngle ), 2 );
uitextline3 =
"cyl.ham. " + to_string( vehicle->MoverParameters->BrakePress, 2 )
+ "; prz.gl. " + to_string( vehicle->MoverParameters->PipePress, 2 )
+ "; zb.gl. " + to_string( vehicle->MoverParameters->CompressedVolume, 2 )
// youBy - drugi wezyk
+ "; p.zas. " + to_string( vehicle->MoverParameters->ScndPipePress, 2 );
// McZapkie: warto wiedziec w jakim stanie sa przelaczniki
if( vehicle->MoverParameters->ConvOvldFlag )
uitextline3 += " C! ";
else if( vehicle->MoverParameters->FuseFlag )
uitextline3 += " F! ";
else if( !vehicle->MoverParameters->Mains )
uitextline3 += " () ";
else {
switch(
vehicle->MoverParameters->ActiveDir *
( vehicle->MoverParameters->Imin == vehicle->MoverParameters->IminLo ?
1 :
2 ) ) {
case 2: { uitextline3 += " >> "; break; }
case 1: { uitextline3 += " -> "; break; }
case 0: { uitextline3 += " -- "; break; }
case -1: { uitextline3 += " <- "; break; }
case -2: { uitextline3 += " << "; break; }
}
}
// McZapkie: predkosc szlakowa
if( vehicle->MoverParameters->RunningTrack.Velmax == -1 ) {
uitextline3 += " Vtrack=Vmax";
}
else {
uitextline3 += " Vtrack " + to_string( vehicle->MoverParameters->RunningTrack.Velmax, 2 );
}
if( ( vehicle->MoverParameters->EnginePowerSource.SourceType == CurrentCollector )
|| ( vehicle->MoverParameters->TrainType == dt_EZT ) ) {
uitextline3 +=
"; pant. " + to_string( vehicle->MoverParameters->PantPress, 2 )
+ ( vehicle->MoverParameters->bPantKurek3 ? "=" : "^" ) + "ZG";
}
// McZapkie: komenda i jej parametry
if( vehicle->MoverParameters->CommandIn.Command != ( "" ) ) {
uitextline4 =
"C:" + vehicle->MoverParameters->CommandIn.Command
+ " V1=" + to_string( vehicle->MoverParameters->CommandIn.Value1, 0 )
+ " V2=" + to_string( vehicle->MoverParameters->CommandIn.Value2, 0 );
}
if( ( vehicle->Mechanik )
&& ( vehicle->Mechanik->AIControllFlag == AIdriver ) ) {
uitextline4 +=
"AI: Vd=" + to_string( vehicle->Mechanik->VelDesired, 0 )
+ " ad=" + to_string(vehicle->Mechanik->AccDesired, 2)
+ "/" + to_string(vehicle->Mechanik->AccDesired*vehicle->Mechanik->BrakeAccFactor(), 2)
+ " atrain=" + to_string(vehicle->Mechanik->fBrake_a0[0], 2)
+ "+" + to_string(vehicle->Mechanik->fBrake_a1[0], 2)
+ " aS=" + to_string(vehicle->Mechanik->AbsAccS_pub, 2)
+ " Pd=" + to_string( vehicle->Mechanik->ActualProximityDist, 0 )
+ " Vn=" + to_string( vehicle->Mechanik->VelNext, 0 );
}
// induction motor data
if( vehicle->MoverParameters->EngineType == ElectricInductionMotor ) {
UITable->text_lines.emplace_back( " eimc: eimv: press:", Global.UITextColor );
for( int i = 0; i <= 20; ++i ) {
std::string parameters =
vehicle->MoverParameters->eimc_labels[ i ] + to_string( vehicle->MoverParameters->eimc[ i ], 2, 9 )
+ " | "
+ vehicle->MoverParameters->eimv_labels[ i ] + to_string( vehicle->MoverParameters->eimv[ i ], 2, 9 );
if( i < 10 ) {
parameters += " | " + Train->fPress_labels[i] + to_string( Train->fPress[ i ][ 0 ], 2, 9 );
}
else if( i == 12 ) {
parameters += " med:";
}
else if( i >= 13 ) {
parameters += " | " + vehicle->MED_labels[ i - 13 ] + to_string( vehicle->MED[ 0 ][ i - 13 ], 2, 9 );
}
UITable->text_lines.emplace_back( parameters, Global.UITextColor );
}
}
if (vehicle->MoverParameters->EngineType == DieselEngine) {
std::string parameters = "param value";
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "efill: " + to_string(vehicle->MoverParameters->dizel_fill, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "etorq: " + to_string(vehicle->MoverParameters->dizel_Torque, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "creal: " + to_string(vehicle->MoverParameters->dizel_engage, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "cdesi: " + to_string(vehicle->MoverParameters->dizel_engagestate, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "cdelt: " + to_string(vehicle->MoverParameters->dizel_engagedeltaomega, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "gears: " + to_string(vehicle->MoverParameters->dizel_automaticgearstatus, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hydro value";
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCnI: " + to_string(vehicle->MoverParameters->hydro_TC_nIn, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCnO: " + to_string(vehicle->MoverParameters->hydro_TC_nOut, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCTM: " + to_string(vehicle->MoverParameters->hydro_TC_TMRatio, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCTI: " + to_string(vehicle->MoverParameters->hydro_TC_TorqueIn, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCTO: " + to_string(vehicle->MoverParameters->hydro_TC_TorqueOut, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCfl: " + to_string(vehicle->MoverParameters->hydro_TC_Fill, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCLR: " + to_string(vehicle->MoverParameters->hydro_TC_LockupRate, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
//parameters = "hTCXX: " + to_string(vehicle->MoverParameters->hydro_TC_nIn, 2, 9);
//UITable->text_lines.emplace_back(parameters, Global.UITextColor);
}
} // if( DebugModeFlag && Controlled )
break;
}
}
#ifdef EU07_USE_OLD_UI_CODE
if( Controlled && DebugModeFlag && !Global.iTextMode ) {
uitextline1 +=
( "; d_omega " ) + to_string( Controlled->MoverParameters->dizel_engagedeltaomega, 3 );
if( Controlled->MoverParameters->EngineType == ElectricInductionMotor ) {
for( int i = 0; i <= 8; i++ ) {
for( int j = 0; j <= 9; j++ ) {
glRasterPos2f( 0.05f + 0.03f * i, 0.16f - 0.01f * j );
uitextline4 = to_string( Train->fEIMParams[ i ][ j ], 2 );
}
}
}
}
#endif
// update the ui header texts
auto &headerdata = UIHeader->text_lines;
headerdata[ 0 ].data = uitextline1;
headerdata[ 1 ].data = uitextline2;
headerdata[ 2 ].data = uitextline3;
headerdata[ 3 ].data = uitextline4;
// stenogramy dźwięków (ukryć, gdy tabelka skanowania lub rozkład?)
auto &transcripts = UITranscripts->text_lines;
transcripts.clear();
for( auto const &transcript : ui::Transcripts.aLines ) {
if( Global.fTimeAngleDeg >= transcript.fShow ) {
cParser parser( transcript.asText );
while( true == parser.getTokens( 1, false, "|" ) ) {
std::string transcriptline; parser >> transcriptline;
transcripts.emplace_back( transcriptline, glm::vec4( 1.0f, 1.0f, 0.0f, 1.0f ) );
}
}
}
}
//---------------------------------------------------------------------------
void TWorld::OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
{ // odebranie komunikatu z serwera

22
World.h
View File

@@ -109,7 +109,10 @@ TWorld();
void radio_message( sound_source *Message, int const Channel );
void CabChange( TDynamicObject *old, TDynamicObject *now );
void TrainDelete(TDynamicObject *d = NULL);
TTrain* train() { return Train; }
TTrain const *
train() const { return Train; }
TDynamicObject const *
controlled() const { return Controlled; }
// switches between static and dynamic daylight calculation
void ToggleDaylight();
// calculates current season of the year based on set simulation date
@@ -122,7 +125,6 @@ TWorld();
private:
void Update_Environment();
void Update_Camera( const double Deltatime );
void Update_UI();
void ResourceSweep();
// handles vehicle change flag
void ChangeDynamic();
@@ -134,21 +136,19 @@ private:
TCamera DebugCamera;
world_environment Environment;
TTrain *Train;
TDynamicObject *pDynamicNearest;
bool Paused{ true };
TDynamicObject *Controlled { nullptr }; // pojazd, który prowadzimy
TDynamicObject *pDynamicNearest { nullptr };
bool Paused { true };
TEvent *KeyEvents[10]; // eventy wyzwalane z klawiaury
TMoverParameters *mvControlled; // wskaźnik na człon silnikowy, do wyświetlania jego parametrów
double fTime50Hz; // bufor czasu dla komunikacji z PoKeys
double fTimeBuffer; // bufor czasu aktualizacji dla stałego kroku fizyki
double fMaxDt; //[s] krok czasowy fizyki (0.01 dla normalnych warunków)
double m_primaryupdaterate{ 1.0 / 100.0 };
double m_secondaryupdaterate{ 1.0 / 50.0 };
double m_primaryupdateaccumulator{ m_secondaryupdaterate }; // keeps track of elapsed simulation time, for core fixed step routines
double m_secondaryupdateaccumulator{ m_secondaryupdaterate }; // keeps track of elapsed simulation time, for less important fixed step routines
double const m_primaryupdaterate { 1.0 / 100.0 };
double const m_secondaryupdaterate { 1.0 / 50.0 };
double m_primaryupdateaccumulator { m_secondaryupdaterate }; // keeps track of elapsed simulation time, for core fixed step routines
double m_secondaryupdateaccumulator { m_secondaryupdaterate }; // keeps track of elapsed simulation time, for less important fixed step routines
int iPause; // wykrywanie zmian w zapauzowaniu
double VelPrev; // poprzednia prędkość
int tprev; // poprzedni czas
double Acc; // przyspieszenie styczne
bool m_init { false }; // indicates whether initial update of the world was performed
GLFWwindow *window;
};

View File

@@ -65,7 +65,7 @@ void motiontelemetry::update()
if (Global.iPause)
return;
TTrain *t = Global.pWorld->train();
const TTrain *t = Global.pWorld->train();
if (!t)
return;

View File

@@ -530,13 +530,13 @@ bool TTrainParameters::LoadTTfile(std::string scnpath, int iPlus, double vmax)
{
adjustedtime = clamp_circular( TimeTable[i].Ah * 60 + TimeTable[i].Am + timeoffset, 24 * 60 ); // nowe minuty
TimeTable[i].Am = adjustedtime % 60;
TimeTable[i].Ah = (adjustedtime /*div*/ / 60) % 60;
TimeTable[i].Ah = (adjustedtime / 60) % 24;
}
if ((TimeTable[i].Dh >= 0))
{
adjustedtime = clamp_circular( TimeTable[i].Dh * 60 + TimeTable[i].Dm + timeoffset, 24 * 60 ); // nowe minuty
TimeTable[i].Dm = adjustedtime % 60;
TimeTable[i].Dh = (adjustedtime /*div*/ / 60) % 60;
TimeTable[i].Dh = (adjustedtime / 60) % 24;
}
}
}

View File

@@ -549,6 +549,17 @@ state_manager::deserialize_time( cParser &Input, scene::scratch_data &Scratchpad
>> time.wHour
>> time.wMinute;
if( true == Global.ScenarioTimeCurrent ) {
// calculate time shift required to match scenario time with local clock
auto timenow = std::time( 0 );
auto *localtime = std::localtime( &timenow );
Global.ScenarioTimeOffset =
clamp_circular(
( localtime->tm_hour * 60 + localtime->tm_min ) - ( time.wHour * 60 + time.wMinute ),
24 * 60 )
/ 60.f;
}
// remaining sunrise and sunset parameters are no longer used, as they're now calculated dynamically
// anything else left in the section has no defined meaning
skip_until( Input, "endtime" );

View File

@@ -1,10 +1,18 @@
#include "stdafx.h"
#include "uilayer.h"
#include "Globals.h"
#include "utilities.h"
#include "renderer.h"
#include "Logs.h"
#include "uitranscripts.h"
#include "Globals.h"
#include "translation.h"
#include "simulation.h"
#include "mtable.h"
#include "Train.h"
#include "DynObj.h"
#include "Model3d.h"
#include "renderer.h"
#include "Timer.h"
#include "utilities.h"
#include "Logs.h"
#include <GL/glut.h>
ui_layer UILayer;
@@ -26,6 +34,23 @@ ui_layer::~ui_layer() {
bool
ui_layer::init( GLFWwindow *Window ) {
clear_texts();
UIHeader = std::make_shared<ui_panel>( 20, 20 ); // header ui panel
UITable = std::make_shared<ui_panel>( 20, 100 ); // schedule or scan table
UITranscripts = std::make_shared<ui_panel>( 85, 600 ); // voice transcripts
// make 4 empty lines for the ui header, to cut down on work down the road
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
UIHeader->text_lines.emplace_back( "", Global.UITextColor );
// bind the panels with ui object. maybe not the best place for this but, eh
push_back( UIHeader );
push_back( UITable );
push_back( UITranscripts );
push_back( ui_log );
if (!Global.loading_log)
ui_log->enabled = false;
m_window = Window;
#ifndef _WIN32
@@ -77,6 +102,794 @@ ui_layer::init( GLFWwindow *Window ) {
#endif
}
// potentially processes provided input key. returns: true if key was processed, false otherwise
bool
ui_layer::on_key( int const Key, int const Action ) {
// TODO: pass the input first through an active ui element if there's any
// if the ui element shows no interest or we don't have one, try to interpret the input yourself:
// shared conditions
switch( Key ) {
case GLFW_KEY_F1:
case GLFW_KEY_F2:
case GLFW_KEY_F3:
case GLFW_KEY_F8:
case GLFW_KEY_F9:
case GLFW_KEY_F10:
case GLFW_KEY_F12: { // ui mode selectors
if( ( true == Global.ctrlState )
|| ( true == Global.shiftState ) ) {
// only react to keys without modifiers
return false;
}
if( Action == GLFW_RELEASE ) { return true; } // recognized, but ignored
}
default: { // everything else
break;
}
}
switch (Key) {
case GLFW_KEY_F1: {
// basic consist info
if( Global.iTextMode == Key ) { ++Global.iScreenMode[ Key - GLFW_KEY_F1 ]; }
if( Global.iScreenMode[ Key - GLFW_KEY_F1 ] > 1 ) {
// wyłączenie napisów
Global.iTextMode = 0;
Global.iScreenMode[ Key - GLFW_KEY_F1 ] = 0;
}
else {
Global.iTextMode = Key;
}
return true;
}
case GLFW_KEY_F2: {
// parametry pojazdu
if( Global.iTextMode == Key ) { ++Global.iScreenMode[ Key - GLFW_KEY_F1 ]; }
if( Global.iScreenMode[ Key - GLFW_KEY_F1 ] > 1 ) {
// wyłączenie napisów
Global.iTextMode = 0;
Global.iScreenMode[ Key - GLFW_KEY_F1 ] = 0;
}
else {
Global.iTextMode = Key;
}
return true;
}
case GLFW_KEY_F3: {
// timetable
if( Global.iTextMode == Key ) { ++Global.iScreenMode[ Key - GLFW_KEY_F1 ]; }
if( Global.iScreenMode[ Key - GLFW_KEY_F1 ] > 1 ) {
// wyłączenie napisów
Global.iTextMode = 0;
Global.iScreenMode[ Key - GLFW_KEY_F1 ] = 0;
}
else {
Global.iTextMode = Key;
}
return true;
}
case GLFW_KEY_F8: {
// renderer debug data
Global.iTextMode = Key;
return true;
}
case GLFW_KEY_F9: {
// wersja
Global.iTextMode = Key;
return true;
}
case GLFW_KEY_F10: {
// quit
if( Global.iTextMode == Key ) {
Global.iTextMode =
( Global.iPause && ( Key != GLFW_KEY_F1 ) ?
GLFW_KEY_F1 :
0 ); // wyłączenie napisów, chyba że pauza
}
else {
Global.iTextMode = Key;
}
return true;
}
case GLFW_KEY_F11: {
if (Action == GLFW_PRESS)
ui_log->enabled = !ui_log->enabled;
break;
}
case GLFW_KEY_F12: {
// coś tam jeszcze
Global.iTextMode = Key;
return true;
}
case GLFW_KEY_Y: {
// potentially quit
if( Global.iTextMode != GLFW_KEY_F10 ) { return false; } // not in quit mode
if( Action == GLFW_RELEASE ) { return true; } // recognized, but ignored
glfwSetWindowShouldClose( m_window, 1 );
return true;
}
default: {
break;
}
}
return false;
}
// updates state of UI elements
void
ui_layer::update() {
UITable->text_lines.clear();
std::string uitextline1, uitextline2, uitextline3, uitextline4;
UILayer.set_tooltip( "" );
auto const *train { ( Global.pWorld ? Global.pWorld->train() : nullptr ) };
auto const *controlled { ( Global.pWorld ? Global.pWorld->controlled() : nullptr ) };
auto const *camera { Global.pCamera };
if( ( train != nullptr ) && ( false == FreeFlyModeFlag ) ) {
if( false == DebugModeFlag ) {
// in regular mode show control functions, for defined controls
UILayer.set_tooltip( locale::label_cab_control( train->GetLabel( GfxRenderer.Pick_Control() ) ) );
}
else {
// in debug mode show names of submodels, to help with cab setup and/or debugging
auto const cabcontrol = GfxRenderer.Pick_Control();
UILayer.set_tooltip( ( cabcontrol ? cabcontrol->pName : "" ) );
}
}
if( ( true == Global.ControlPicking ) && ( true == FreeFlyModeFlag ) && ( true == DebugModeFlag ) ) {
auto const scenerynode = GfxRenderer.Pick_Node();
UILayer.set_tooltip(
( scenerynode ?
scenerynode->name() :
"" ) );
}
switch( Global.iTextMode ) {
case( GLFW_KEY_F1 ) : {
// f1, default mode: current time and timetable excerpt
auto const &time = simulation::Time.data();
uitextline1 =
"Time: "
+ to_string( time.wHour ) + ":"
+ ( time.wMinute < 10 ? "0" : "" ) + to_string( time.wMinute ) + ":"
+ ( time.wSecond < 10 ? "0" : "" ) + to_string( time.wSecond );
if( Global.iPause ) {
uitextline1 += " (paused)";
}
if( ( controlled != nullptr )
&& ( controlled->Mechanik != nullptr ) ) {
auto const &mover = controlled->MoverParameters;
auto const &driver = controlled->Mechanik;
uitextline2 = "Throttle: " + to_string( driver->Controlling()->MainCtrlPos, 0, 2 ) + "+" + std::to_string( driver->Controlling()->ScndCtrlPos );
if( mover->ActiveDir > 0 ) { uitextline2 += " D"; }
else if( mover->ActiveDir < 0 ) { uitextline2 += " R"; }
else { uitextline2 += " N"; }
uitextline3 = "Brakes:" + to_string( mover->fBrakeCtrlPos, 1, 5 ) + "+" + std::to_string( mover->LocalBrakePos ) + ( mover->SlippingWheels ? " !" : " " );
uitextline4 = (
true == TestFlag( mover->SecuritySystem.Status, s_aware ) ?
"!ALERTER! " :
" " );
uitextline4 += (
true == TestFlag( mover->SecuritySystem.Status, s_active ) ?
"!SHP! " :
" " );
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
// detail mode on second key press
uitextline2 +=
" Speed: " + std::to_string( static_cast<int>( std::floor( mover->Vel ) ) ) + " km/h"
+ " (limit: " + std::to_string( static_cast<int>( std::floor( driver->VelDesired ) ) ) + " km/h"
+ ", next limit: " + std::to_string( static_cast<int>( std::floor( controlled->Mechanik->VelNext ) ) ) + " km/h"
+ " in " + to_string( controlled->Mechanik->ActualProximityDist * 0.001, 1 ) + " km)";
uitextline3 +=
" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
auto const stoptime { static_cast<int>( -1.0 * controlled->Mechanik->fStopTime ) };
if( stoptime > 0 ) {
uitextline4 += " Loading/unloading in progress (" + to_string( stoptime ) + ( stoptime > 1 ? " seconds" : " second" ) + " left)";
}
else {
auto const trackblockdistance{ std::abs( controlled->Mechanik->TrackBlock() ) };
if( trackblockdistance <= 75.0 ) {
uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
}
}
}
}
break;
}
case( GLFW_KEY_F2 ) : {
// timetable
auto *vehicle {
( FreeFlyModeFlag ?
std::get<TDynamicObject *>( simulation::Region->find_vehicle( camera->Pos, 20, false, false ) ) :
controlled ) }; // w trybie latania lokalizujemy wg mapy
if( vehicle == nullptr ) { break; }
// if the nearest located vehicle doesn't have a direct driver, try to query its owner
auto const owner = (
( ( vehicle->Mechanik != nullptr ) && ( vehicle->Mechanik->Primary() ) ) ?
vehicle->Mechanik :
vehicle->ctOwner );
if( owner == nullptr ){ break; }
auto const table = owner->Timetable();
if( table == nullptr ) { break; }
auto const &time = simulation::Time.data();
uitextline1 =
"Time: "
+ to_string( time.wHour ) + ":"
+ ( time.wMinute < 10 ? "0" : "" ) + to_string( time.wMinute ) + ":"
+ ( time.wSecond < 10 ? "0" : "" ) + to_string( time.wSecond );
if( Global.iPause ) {
uitextline1 += " (paused)";
}
uitextline2 = Bezogonkow( owner->Relation(), true ) + " (" + Bezogonkow( owner->Timetable()->TrainName, true ) + ")";
auto const nextstation = Bezogonkow( owner->NextStop(), true );
if( !nextstation.empty() ) {
// jeśli jest podana relacja, to dodajemy punkt następnego zatrzymania
uitextline3 = " -> " + nextstation;
}
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
if( 0 == table->StationCount ) {
// only bother if there's stations to list
UITable->text_lines.emplace_back( "(no timetable)", Global.UITextColor );
}
else {
// header
UITable->text_lines.emplace_back( "+----------------------------+-------+-------+-----+", Global.UITextColor );
TMTableLine *tableline;
for( int i = owner->iStationStart; i <= std::min( owner->iStationStart + 15, table->StationCount ); ++i ) {
// wyświetlenie pozycji z rozkładu
tableline = table->TimeTable + i; // linijka rozkładu
std::string station =
( tableline->StationName + " " ).substr( 0, 26 );
std::string arrival =
( tableline->Ah >= 0 ?
to_string( int( 100 + tableline->Ah ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Am ) ).substr( 1, 2 ) :
" " );
std::string departure =
( tableline->Dh >= 0 ?
to_string( int( 100 + tableline->Dh ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Dm ) ).substr( 1, 2 ) :
" " );
std::string vmax =
" "
+ to_string( tableline->vmax, 0 );
vmax = vmax.substr( vmax.length() - 3, 3 ); // z wyrównaniem do prawej
UITable->text_lines.emplace_back(
Bezogonkow( "| " + station + " | " + arrival + " | " + departure + " | " + vmax + " | " + tableline->StationWare, true ),
( ( owner->iStationStart < table->StationIndex )
&& ( i < table->StationIndex )
&& ( ( time.wHour * 60 + time.wMinute ) >= ( tableline->Dh * 60 + tableline->Dm ) ) ?
glm::vec4( 0.0f, 1.0f, 0.0f, 1.0f ) :// czas minął i odjazd był, to nazwa stacji będzie na zielono
Global.UITextColor ) );
// divider/footer
UITable->text_lines.emplace_back( "+----------------------------+-------+-------+-----+", Global.UITextColor );
}
}
}
break;
}
case( GLFW_KEY_F3 ) : {
auto *vehicle{
( FreeFlyModeFlag ?
std::get<TDynamicObject *>( simulation::Region->find_vehicle( camera->Pos, 20, false, false ) ) :
controlled ) }; // w trybie latania lokalizujemy wg mapy
if( vehicle != nullptr ) {
// jeśli domyślny ekran po pierwszym naciśnięciu
uitextline1 = "Vehicle name: " + vehicle->MoverParameters->Name;
if( ( vehicle->Mechanik == nullptr ) && ( vehicle->ctOwner ) ) {
// for cars other than leading unit indicate the leader
uitextline1 += ", owned by " + vehicle->ctOwner->OwnerName();
}
uitextline1 += "; Status: " + vehicle->MoverParameters->EngineDescription( 0 );
// informacja o sprzęgach
uitextline1 +=
"; C0:" +
( vehicle->PrevConnected ?
vehicle->PrevConnected->name() + ":" + to_string( vehicle->MoverParameters->Couplers[ 0 ].CouplingFlag ) + (
vehicle->MoverParameters->Couplers[ 0 ].CouplingFlag == 0 ?
" (" + to_string( vehicle->MoverParameters->Couplers[ 0 ].CoupleDist, 1 ) + " m)" :
"" ) :
"none" );
uitextline1 +=
" C1:" +
( vehicle->NextConnected ?
vehicle->NextConnected->name() + ":" + to_string( vehicle->MoverParameters->Couplers[ 1 ].CouplingFlag ) + (
vehicle->MoverParameters->Couplers[ 1 ].CouplingFlag == 0 ?
" (" + to_string( vehicle->MoverParameters->Couplers[ 1 ].CoupleDist, 1 ) + " m)" :
"" ) :
"none" );
// equipment flags
uitextline2 = ( vehicle->MoverParameters->Battery ? "B" : "." );
uitextline2 += ( vehicle->MoverParameters->Mains ? "M" : "." );
uitextline2 += ( vehicle->MoverParameters->PantRearUp ? ( vehicle->MoverParameters->PantRearVolt > 0.0 ? "O" : "o" ) : "." );;
uitextline2 += ( vehicle->MoverParameters->PantFrontUp ? ( vehicle->MoverParameters->PantFrontVolt > 0.0 ? "P" : "p" ) : "." );;
uitextline2 += ( vehicle->MoverParameters->PantPressLockActive ? "!" : ( vehicle->MoverParameters->PantPressSwitchActive ? "*" : "." ) );
uitextline2 += ( vehicle->MoverParameters->FuelPump.is_enabled ? ( vehicle->MoverParameters->FuelPump.is_active ? "F" : "f" ) : "." );;
uitextline2 += ( false == vehicle->MoverParameters->ConverterAllowLocal ? "-" : ( vehicle->MoverParameters->ConverterAllow ? ( vehicle->MoverParameters->ConverterFlag ? "X" : "x" ) : "." ) );
uitextline2 += ( vehicle->MoverParameters->ConvOvldFlag ? "!" : "." );
uitextline2 += ( false == vehicle->MoverParameters->CompressorAllowLocal ? "-" : ( ( vehicle->MoverParameters->CompressorAllow || vehicle->MoverParameters->CompressorPower > 1 ) ? ( vehicle->MoverParameters->CompressorFlag ? "C" : "c" ) : "." ) );
uitextline2 += ( vehicle->MoverParameters->CompressorGovernorLock ? "!" : "." );
auto const train { Global.pWorld->train() };
if( ( train != nullptr ) && ( train->Dynamic() == vehicle ) ) {
uitextline2 += " R: " + std::to_string( train->RadioChannel() );
}
/*
uitextline2 +=
" AnlgB: " + to_string( tmp->MoverParameters->AnPos, 1 )
+ "+"
+ to_string( tmp->MoverParameters->LocalBrakePosA, 1 )
*/
uitextline2 += " Bdelay: ";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_G ) == bdelay_G )
uitextline2 += "G";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_P ) == bdelay_P )
uitextline2 += "P";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_R ) == bdelay_R )
uitextline2 += "R";
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
uitextline2 += "+Mg";
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->Load, 0 ) + " (" + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + ")";
uitextline2 +=
"; Pant: "
+ to_string( vehicle->MoverParameters->PantPress, 2 )
+ ( vehicle->MoverParameters->bPantKurek3 ? "-ZG" : "|ZG" );
uitextline2 +=
"; Ft: " + to_string(
vehicle->MoverParameters->Ft * 0.001f * (
vehicle->MoverParameters->ActiveCab ? vehicle->MoverParameters->ActiveCab :
vehicle->ctOwner ? vehicle->ctOwner->Controlling()->ActiveCab :
1 ), 1 )
+ ", Fb: " + to_string( vehicle->MoverParameters->Fb * 0.001f, 1 )
+ ", Fr: " + to_string( vehicle->MoverParameters->Adhesive( vehicle->MoverParameters->RunningTrack.friction ), 2 )
+ ( vehicle->MoverParameters->SlippingWheels ? " (!)" : "" );
if( vehicle->Mechanik ) {
uitextline2 += "; Ag: " + to_string( vehicle->Mechanik->fAccGravity, 2 );
}
uitextline2 +=
"; TC:"
+ to_string( vehicle->MoverParameters->TotalCurrent, 0 );
auto const frontcouplerhighvoltage =
to_string( vehicle->MoverParameters->Couplers[ side::front ].power_high.voltage, 0 )
+ "@"
+ to_string( vehicle->MoverParameters->Couplers[ side::front ].power_high.current, 0 );
auto const rearcouplerhighvoltage =
to_string( vehicle->MoverParameters->Couplers[ side::rear ].power_high.voltage, 0 )
+ "@"
+ to_string( vehicle->MoverParameters->Couplers[ side::rear ].power_high.current, 0 );
uitextline2 += ", HV: ";
if( vehicle->MoverParameters->Couplers[ side::front ].power_high.local == false ) {
uitextline2 +=
"(" + frontcouplerhighvoltage + ")-"
+ ":F" + ( vehicle->DirectionGet() ? "<<" : ">>" ) + "R:"
+ "-(" + rearcouplerhighvoltage + ")";
}
else {
uitextline2 +=
frontcouplerhighvoltage
+ ":F" + ( vehicle->DirectionGet() ? "<<" : ">>" ) + "R:"
+ rearcouplerhighvoltage;
}
uitextline3 +=
"TrB: " + to_string( vehicle->MoverParameters->BrakePress, 2 )
+ ", " + to_hex_str( vehicle->MoverParameters->Hamulec->GetBrakeStatus(), 2 );
uitextline3 +=
"; LcB: " + to_string( vehicle->MoverParameters->LocBrakePress, 2 )
+ "; hat: " + to_string( vehicle->MoverParameters->BrakeCtrlPos2, 2 )
+ "; pipes: " + to_string( vehicle->MoverParameters->PipePress, 2 )
+ "/" + to_string( vehicle->MoverParameters->ScndPipePress, 2 )
+ "/" + to_string( vehicle->MoverParameters->EqvtPipePress, 2 )
+ ", MT: " + to_string( vehicle->MoverParameters->CompressedVolume, 3 )
+ ", BT: " + to_string( vehicle->MoverParameters->Volume, 3 )
+ ", CtlP: " + to_string( vehicle->MoverParameters->CntrlPipePress, 3 )
+ ", CtlT: " + to_string( vehicle->MoverParameters->Hamulec->GetCRP(), 3 );
if( vehicle->MoverParameters->ManualBrakePos > 0 ) {
uitextline3 += "; manual brake on";
}
/*
if( tmp->MoverParameters->LocalBrakePos > 0 ) {
uitextline3 += ", local brake on";
}
else {
uitextline3 += ", local brake off";
}
*/
if( vehicle->Mechanik ) {
// o ile jest ktoś w środku
std::string flags = "cpapcplhhndoiefgvdpseil "; // flagi AI (definicja w Driver.h)
for( int i = 0, j = 1; i < 23; ++i, j <<= 1 )
if( false == ( vehicle->Mechanik->DrivigFlags() & j ) ) // jak bit ustawiony
flags[ i ] = '.';// std::toupper( flags[ i ] ); // ^= 0x20; // to zmiana na wielką literę
uitextline4 = flags;
uitextline4 +=
"Driver: Vd=" + to_string( vehicle->Mechanik->VelDesired, 0 )
+ " Ad=" + to_string( vehicle->Mechanik->AccDesired, 2 )
+ " Ah=" + to_string( vehicle->Mechanik->fAccThreshold, 2 )
+ "@" + to_string( vehicle->Mechanik->fBrake_a0[ 0 ], 2 )
+ "+" + to_string( vehicle->Mechanik->fBrake_a1[ 0 ], 2 )
+ " Bd=" + to_string( vehicle->Mechanik->fBrakeDist, 0 )
+ " Pd=" + to_string( vehicle->Mechanik->ActualProximityDist, 0 )
+ " Vn=" + to_string( vehicle->Mechanik->VelNext, 0 )
+ " VSl=" + to_string( vehicle->Mechanik->VelSignalLast, 0 )
+ " VLl=" + to_string( vehicle->Mechanik->VelLimitLast, 0 )
+ " VRd=" + to_string( vehicle->Mechanik->VelRoad, 0 )
+ " VRst=" + to_string( vehicle->Mechanik->VelRestricted, 0 );
if( ( vehicle->Mechanik->VelNext == 0.0 )
&& ( vehicle->Mechanik->eSignNext ) ) {
// jeśli ma zapamiętany event semafora, nazwa eventu semafora
uitextline4 += " (" + Bezogonkow( vehicle->Mechanik->eSignNext->asName ) + ")";
}
// biezaca komenda dla AI
uitextline4 += ", command: " + vehicle->Mechanik->OrderCurrent();
}
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
// f2 screen, track scan mode
if( vehicle->Mechanik == nullptr ) {
//żeby była tabelka, musi być AI
break;
}
std::size_t i = 0; std::size_t const speedtablesize = clamp( static_cast<int>( vehicle->Mechanik->TableSize() ) - 1, 0, 30 );
do {
std::string scanline = vehicle->Mechanik->TableText( i );
if( scanline.empty() ) { break; }
UITable->text_lines.emplace_back( Bezogonkow( scanline ), Global.UITextColor );
++i;
} while( i < speedtablesize ); // TController:iSpeedTableSize TODO: change when the table gets recoded
}
}
else {
// wyświetlenie współrzędnych w scenerii oraz kąta kamery, gdy nie mamy wskaźnika
uitextline1 =
"Camera position: "
+ to_string( camera->Pos.x, 2 ) + " "
+ to_string( camera->Pos.y, 2 ) + " "
+ to_string( camera->Pos.z, 2 )
+ ", azimuth: "
+ to_string( 180.0 - glm::degrees( camera->Yaw ), 0 ) // ma być azymut, czyli 0 na północy i rośnie na wschód
+ " "
+ std::string( "S SEE NEN NWW SW" )
.substr( 0 + 2 * floor( fmod( 8 + ( camera->Yaw + 0.5 * M_PI_4 ) / M_PI_4, 8 ) ), 2 );
// current luminance level
uitextline2 = "Light level: " + to_string( Global.fLuminance, 3 );
if( Global.FakeLight ) { uitextline2 += "(*)"; }
}
break;
}
case( GLFW_KEY_F8 ) : {
// gfx renderer data
uitextline1 =
"FoV: " + to_string( Global.FieldOfView / Global.ZoomFactor, 1 )
+ ", Draw range x " + to_string( Global.fDistanceFactor, 1 )
// + "; sectors: " + std::to_string( GfxRenderer.m_drawcount )
// + ", FPS: " + to_string( Timer::GetFPS(), 2 );
+ ", FPS: " + std::to_string( static_cast<int>(std::round(GfxRenderer.Framerate())) );
if( Global.iSlowMotion ) {
uitextline1 += " (slowmotion " + to_string( Global.iSlowMotion ) + ")";
}
uitextline2 =
std::string( "Rendering mode: VBO" );
if( false == Global.LastGLError.empty() ) {
uitextline2 +=
"Last openGL error: "
+ Global.LastGLError;
}
// renderer stats
uitextline3 = GfxRenderer.info_times();
uitextline4 = GfxRenderer.info_stats();
break;
}
case( GLFW_KEY_F9 ) : {
// informacja o wersji
uitextline1 = "MaSzyna " + Global.asVersion; // informacja o wersji
if( Global.iMultiplayer ) {
uitextline1 += " (multiplayer mode is active)";
}
uitextline3 =
"vehicles: " + to_string( Timer::subsystem.sim_dynamics.average(), 2 ) + " msec"
+ " update total: " + to_string( Timer::subsystem.sim_total.average(), 2 ) + " msec";
break;
}
case( GLFW_KEY_F10 ) : {
uitextline1 = ( "Press [Y] key to quit / Aby zakonczyc program, przycisnij klawisz [Y]." );
break;
}
case( GLFW_KEY_F12 ) : {
// opcje włączenia i wyłączenia logowania
uitextline1 = "[0] Debugmode " + std::string( DebugModeFlag ? "(on)" : "(off)" );
uitextline2 = "[1] log.txt " + std::string( ( Global.iWriteLogEnabled & 1 ) ? "(on)" : "(off)" );
uitextline3 = "[2] Console " + std::string( ( Global.iWriteLogEnabled & 2 ) ? "(on)" : "(off)" );
break;
}
default: {
// uncovered cases, nothing to do here...
// ... unless we're in debug mode
if( DebugModeFlag ) {
auto *vehicle {
( FreeFlyModeFlag ?
std::get<TDynamicObject *>( simulation::Region->find_vehicle( camera->Pos, 20, false, false ) ) :
controlled ) }; // w trybie latania lokalizujemy wg mapy
if( vehicle == nullptr ) {
break;
}
uitextline1 =
"vel: " + to_string( vehicle->GetVelocity(), 2 ) + "/" + to_string( vehicle->MoverParameters->nrot* M_PI * vehicle->MoverParameters->WheelDiameter * 3.6, 2 )
+ " km/h;" + ( vehicle->MoverParameters->SlippingWheels ? " (!)" : " " )
+ " dist: " + to_string( vehicle->MoverParameters->DistCounter, 2 ) + " km"
+ "; pos: [" + to_string( vehicle->GetPosition().x, 2 ) + ", " + to_string( vehicle->GetPosition().y, 2 ) + ", " + to_string( vehicle->GetPosition().z, 2 ) + "]"
+ ", PM=" + to_string( vehicle->MoverParameters->WheelFlat, 1 )
+ " mm; enrot=" + to_string( vehicle->MoverParameters->enrot * 60, 0 )
+ " tmrot=" + to_string( std::abs( vehicle->MoverParameters->nrot ) * vehicle->MoverParameters->Transmision.Ratio * 60, 0 )
+ "; ventrot=" + to_string( vehicle->MoverParameters->RventRot * 60, 1 );
uitextline2 =
"HamZ=" + to_string( vehicle->MoverParameters->fBrakeCtrlPos, 2 )
+ "; HamP=" + std::to_string( vehicle->MoverParameters->LocalBrakePos ) + "/" + to_string( vehicle->MoverParameters->LocalBrakePosA, 2 )
+ "; NasJ=" + std::to_string( vehicle->MoverParameters->MainCtrlPos ) + "(" + std::to_string( vehicle->MoverParameters->MainCtrlActualPos ) + ")"
+ ( vehicle->MoverParameters->ShuntMode ?
"; NasB=" + to_string( vehicle->MoverParameters->AnPos, 2 ) :
"; NasB=" + std::to_string( vehicle->MoverParameters->ScndCtrlPos ) + "(" + std::to_string( vehicle->MoverParameters->ScndCtrlActualPos ) + ")" )
+ "; I=" +
( vehicle->MoverParameters->TrainType == dt_EZT ?
std::to_string( int( vehicle->MoverParameters->ShowCurrent( 0 ) ) ) :
std::to_string( int( vehicle->MoverParameters->Im ) ) )
+ "; U=" + to_string( int( vehicle->MoverParameters->RunningTraction.TractionVoltage + 0.5 ) )
+ "; R=" +
( std::abs( vehicle->MoverParameters->RunningShape.R ) > 10000.0 ?
"~0.0" :
to_string( vehicle->MoverParameters->RunningShape.R, 1 ) )
+ " An=" + to_string( vehicle->MoverParameters->AccN, 2 ); // przyspieszenie poprzeczne
if( tprev != simulation::Time.data().wSecond ) {
tprev = simulation::Time.data().wSecond;
Acc = ( vehicle->MoverParameters->Vel - VelPrev ) / 3.6;
VelPrev = vehicle->MoverParameters->Vel;
}
uitextline2 += "; As=" + to_string( Acc, 2 ); // przyspieszenie wzdłużne
uitextline2 += " eAngle=" + to_string( std::cos( vehicle->MoverParameters->eAngle ), 2 );
uitextline3 =
"cyl.ham. " + to_string( vehicle->MoverParameters->BrakePress, 2 )
+ "; prz.gl. " + to_string( vehicle->MoverParameters->PipePress, 2 )
+ "; zb.gl. " + to_string( vehicle->MoverParameters->CompressedVolume, 2 )
// youBy - drugi wezyk
+ "; p.zas. " + to_string( vehicle->MoverParameters->ScndPipePress, 2 );
// McZapkie: warto wiedziec w jakim stanie sa przelaczniki
if( vehicle->MoverParameters->ConvOvldFlag )
uitextline3 += " C! ";
else if( vehicle->MoverParameters->FuseFlag )
uitextline3 += " F! ";
else if( !vehicle->MoverParameters->Mains )
uitextline3 += " () ";
else {
switch(
vehicle->MoverParameters->ActiveDir *
( vehicle->MoverParameters->Imin == vehicle->MoverParameters->IminLo ?
1 :
2 ) ) {
case 2: { uitextline3 += " >> "; break; }
case 1: { uitextline3 += " -> "; break; }
case 0: { uitextline3 += " -- "; break; }
case -1: { uitextline3 += " <- "; break; }
case -2: { uitextline3 += " << "; break; }
}
}
// McZapkie: predkosc szlakowa
if( vehicle->MoverParameters->RunningTrack.Velmax == -1 ) {
uitextline3 += " Vtrack=Vmax";
}
else {
uitextline3 += " Vtrack " + to_string( vehicle->MoverParameters->RunningTrack.Velmax, 2 );
}
if( ( vehicle->MoverParameters->EnginePowerSource.SourceType == CurrentCollector )
|| ( vehicle->MoverParameters->TrainType == dt_EZT ) ) {
uitextline3 +=
"; pant. " + to_string( vehicle->MoverParameters->PantPress, 2 )
+ ( vehicle->MoverParameters->bPantKurek3 ? "=" : "^" ) + "ZG";
}
// McZapkie: komenda i jej parametry
if( vehicle->MoverParameters->CommandIn.Command != ( "" ) ) {
uitextline4 =
"C:" + vehicle->MoverParameters->CommandIn.Command
+ " V1=" + to_string( vehicle->MoverParameters->CommandIn.Value1, 0 )
+ " V2=" + to_string( vehicle->MoverParameters->CommandIn.Value2, 0 );
}
if( ( vehicle->Mechanik )
&& ( vehicle->Mechanik->AIControllFlag == AIdriver ) ) {
uitextline4 +=
"AI: Vd=" + to_string( vehicle->Mechanik->VelDesired, 0 )
+ " ad=" + to_string(vehicle->Mechanik->AccDesired, 2)
+ "/" + to_string(vehicle->Mechanik->AccDesired*vehicle->Mechanik->BrakeAccFactor(), 2)
+ " atrain=" + to_string(vehicle->Mechanik->fBrake_a0[0], 2)
+ "+" + to_string(vehicle->Mechanik->fBrake_a1[0], 2)
+ " aS=" + to_string(vehicle->Mechanik->AbsAccS_pub, 2)
+ " Pd=" + to_string( vehicle->Mechanik->ActualProximityDist, 0 )
+ " Vn=" + to_string( vehicle->Mechanik->VelNext, 0 );
}
// induction motor data
if( vehicle->MoverParameters->EngineType == ElectricInductionMotor ) {
UITable->text_lines.emplace_back( " eimc: eimv: press:", Global.UITextColor );
for( int i = 0; i <= 20; ++i ) {
std::string parameters =
vehicle->MoverParameters->eimc_labels[ i ] + to_string( vehicle->MoverParameters->eimc[ i ], 2, 9 )
+ " | "
+ vehicle->MoverParameters->eimv_labels[ i ] + to_string( vehicle->MoverParameters->eimv[ i ], 2, 9 );
if( i < 10 ) {
parameters += " | " + train->fPress_labels[i] + to_string( train->fPress[ i ][ 0 ], 2, 9 );
}
else if( i == 12 ) {
parameters += " med:";
}
else if( i >= 13 ) {
parameters += " | " + vehicle->MED_labels[ i - 13 ] + to_string( vehicle->MED[ 0 ][ i - 13 ], 2, 9 );
}
UITable->text_lines.emplace_back( parameters, Global.UITextColor );
}
}
if (vehicle->MoverParameters->EngineType == DieselEngine) {
std::string parameters = "param value";
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "efill: " + to_string(vehicle->MoverParameters->dizel_fill, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "etorq: " + to_string(vehicle->MoverParameters->dizel_Torque, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "creal: " + to_string(vehicle->MoverParameters->dizel_engage, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "cdesi: " + to_string(vehicle->MoverParameters->dizel_engagestate, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "cdelt: " + to_string(vehicle->MoverParameters->dizel_engagedeltaomega, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "gears: " + to_string(vehicle->MoverParameters->dizel_automaticgearstatus, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hydro value";
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCnI: " + to_string(vehicle->MoverParameters->hydro_TC_nIn, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCnO: " + to_string(vehicle->MoverParameters->hydro_TC_nOut, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCTM: " + to_string(vehicle->MoverParameters->hydro_TC_TMRatio, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCTI: " + to_string(vehicle->MoverParameters->hydro_TC_TorqueIn, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCTO: " + to_string(vehicle->MoverParameters->hydro_TC_TorqueOut, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCfl: " + to_string(vehicle->MoverParameters->hydro_TC_Fill, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
parameters = "hTCLR: " + to_string(vehicle->MoverParameters->hydro_TC_LockupRate, 2, 9);
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
//parameters = "hTCXX: " + to_string(vehicle->MoverParameters->hydro_TC_nIn, 2, 9);
//UITable->text_lines.emplace_back(parameters, Global.UITextColor);
}
} // if( DebugModeFlag && Controlled )
break;
}
}
#ifdef EU07_USE_OLD_UI_CODE
if( Controlled && DebugModeFlag && !Global.iTextMode ) {
uitextline1 +=
( "; d_omega " ) + to_string( Controlled->MoverParameters->dizel_engagedeltaomega, 3 );
if( Controlled->MoverParameters->EngineType == ElectricInductionMotor ) {
for( int i = 0; i <= 8; i++ ) {
for( int j = 0; j <= 9; j++ ) {
glRasterPos2f( 0.05f + 0.03f * i, 0.16f - 0.01f * j );
uitextline4 = to_string( Train->fEIMParams[ i ][ j ], 2 );
}
}
}
}
#endif
// update the ui header texts
auto &headerdata = UIHeader->text_lines;
headerdata[ 0 ].data = uitextline1;
headerdata[ 1 ].data = uitextline2;
headerdata[ 2 ].data = uitextline3;
headerdata[ 3 ].data = uitextline4;
// stenogramy dźwięków (ukryć, gdy tabelka skanowania lub rozkład?)
auto &transcripts = UITranscripts->text_lines;
transcripts.clear();
for( auto const &transcript : ui::Transcripts.aLines ) {
if( Global.fTimeAngleDeg >= transcript.fShow ) {
cParser parser( transcript.asText );
while( true == parser.getTokens( 1, false, "|" ) ) {
std::string transcriptline; parser >> transcriptline;
transcripts.emplace_back( transcriptline, glm::vec4( 1.0f, 1.0f, 0.0f, 1.0f ) );
}
}
}
}
void
ui_layer::render() {
glMatrixMode(GL_PROJECTION);
@@ -209,6 +1022,8 @@ ui_layer::render_panels() {
++lineidx;
}
}
print("");
}
void

View File

@@ -40,8 +40,15 @@ public:
// methods:
bool
init( GLFWwindow *Window );
// assign texturing hardware unit
void
set_unit( GLint const Textureunit ) { m_textureunit = Textureunit; }
// potentially processes provided input key. returns: true if the input was processed, false otherwise
bool
on_key( int const Key, int const Action );
// updates state of UI elements
void
update();
// draws requested UI elements
void
render();
@@ -85,11 +92,10 @@ private:
void
quad( glm::vec4 const &Coordinates, glm::vec4 const &Color );
// members:
GLFWwindow *m_window { nullptr };
GLint m_textureunit{ GL_TEXTURE0 };
GLuint m_fontbase { (GLuint)-1 }; // numer DL dla znak<EFBFBD>w w napisach
GLuint m_fontbase { (GLuint)-1 }; // numer DL dla znaków w napisach
// progress bar config. TODO: put these together into an object
float m_progress { 0.0f }; // percentage of filled progres bar, to indicate lengthy operations.
@@ -101,6 +107,13 @@ private:
GLuint m_texture { 0 };
std::vector<std::shared_ptr<ui_panel> > m_panels;
std::string m_tooltip;
// TODO: clean these legacy components up
std::shared_ptr<ui_panel> UIHeader; // header ui panel
std::shared_ptr<ui_panel> UITable; // schedule or scan table
std::shared_ptr<ui_panel> UITranscripts; // voice transcripts
int tprev; // poprzedni czas
double VelPrev; // poprzednia prędkość
double Acc; // przyspieszenie styczne
};
extern ui_layer UILayer;

View File

@@ -1 +1 @@
#define VERSION_INFO "M7 3.04.2018, based on tmj 07f1438"
#define VERSION_INFO "M7 6.04.2018, based on tmj 87f0789"